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|
if not modules then modules = { } end modules ['font-con'] = {
version = 1.001,
comment = "companion to font-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- some names of table entries will be changed (no _)
local next, tostring, tonumber, rawget = next, tostring, tonumber, rawget
local format, match, lower, gsub, find = string.format, string.match, string.lower, string.gsub, string.find
local sort, insert, concat = table.sort, table.insert, table.concat
local sortedkeys, sortedhash, serialize, fastcopy = table.sortedkeys, table.sortedhash, table.serialize, table.fastcopy
local derivetable = table.derive
local ioflush = io.flush
local round = math.round
local setmetatable, getmetatable, rawget, rawset = setmetatable, getmetatable, rawget, rawset
local trace_defining = false trackers.register("fonts.defining", function(v) trace_defining = v end)
local trace_scaling = false trackers.register("fonts.scaling", function(v) trace_scaling = v end)
local report_defining = logs.reporter("fonts","defining")
-- watch out: no negative depths and negative eights permitted in regular fonts
--[[ldx--
<p>Here we only implement a few helper functions.</p>
--ldx]]--
local fonts = fonts
local constructors = fonts.constructors or { }
fonts.constructors = constructors
local handlers = fonts.handlers or { } -- can have preloaded tables
fonts.handlers = handlers
local allocate = utilities.storage.allocate
local setmetatableindex = table.setmetatableindex
-- will be directives
constructors.dontembed = allocate()
constructors.autocleanup = true
constructors.namemode = "fullpath" -- will be a function
constructors.version = 1.01
constructors.cache = containers.define("fonts", "constructors", constructors.version, false)
constructors.privateoffset = fonts.privateoffsets.textbase or 0xF0000
constructors.cacheintex = true -- so we see the original table in fonts.font
constructors.addtounicode = true
-- This might become an interface:
local designsizes = allocate()
constructors.designsizes = designsizes
local loadedfonts = allocate()
constructors.loadedfonts = loadedfonts
--[[ldx--
<p>We need to normalize the scale factor (in scaled points). This has to
do with the fact that <l n='tex'/> uses a negative multiple of 1000 as
a signal for a font scaled based on the design size.</p>
--ldx]]--
local factors = {
pt = 65536.0,
bp = 65781.8,
}
function constructors.setfactor(f)
constructors.factor = factors[f or 'pt'] or factors.pt
end
constructors.setfactor()
function constructors.scaled(scaledpoints, designsize) -- handles designsize in sp as well
if scaledpoints < 0 then
local factor = constructors.factor
if designsize then
if designsize > factor then -- or just 1000 / when? mp?
return (- scaledpoints/1000) * designsize -- sp's
else
return (- scaledpoints/1000) * designsize * factor
end
else
return (- scaledpoints/1000) * 10 * factor
end
else
return scaledpoints
end
end
function constructors.getprivate(tfmdata)
local properties = tfmdata.properties
local private = properties.private
properties.private = private + 1
return private
end
function constructors.setmathparameter(tfmdata,name,value)
local m = tfmdata.mathparameters
local c = tfmdata.MathConstants
if m then
m[name] = value
end
if c and c ~= m then
c[name] = value
end
end
function constructors.getmathparameter(tfmdata,name)
local p = tfmdata.mathparameters or tfmdata.MathConstants
if p then
return p[name]
end
end
--[[ldx--
<p>Beware, the boundingbox is passed as reference so we may not overwrite it
in the process; numbers are of course copies. Here 65536 equals 1pt. (Due to
excessive memory usage in CJK fonts, we no longer pass the boundingbox.)</p>
--ldx]]--
-- The scaler is only used for otf and afm and virtual fonts. If a virtual font has italic
-- correction make sure to set the hasitalics flag. Some more flags will be added in the
-- future.
--[[ldx--
<p>The reason why the scaler was originally split, is that for a while we experimented
with a helper function. However, in practice the <l n='api'/> calls are too slow to
make this profitable and the <l n='lua'/> based variant was just faster. A days
wasted day but an experience richer.</p>
--ldx]]--
-- we can get rid of the tfm instance when we have fast access to the
-- scaled character dimensions at the tex end, e.g. a fontobject.width
-- actually we already have some of that now as virtual keys in glyphs
--
-- flushing the kern and ligature tables from memory saves a lot (only
-- base mode) but it complicates vf building where the new characters
-- demand this data .. solution: functions that access them
function constructors.cleanuptable(tfmdata)
if constructors.autocleanup and tfmdata.properties.virtualized then
for k, v in next, tfmdata.characters do
if v.commands then v.commands = nil end
-- if v.kerns then v.kerns = nil end
end
end
end
-- experimental, sharing kerns (unscaled and scaled) saves memory
-- local sharedkerns, basekerns = constructors.check_base_kerns(tfmdata)
-- loop over descriptions (afm and otf have descriptions, tfm not)
-- there is no need (yet) to assign a value to chr.tonunicode
-- constructors.prepare_base_kerns(tfmdata) -- optimalization
-- we have target.name=metricfile and target.fullname=RealName and target.filename=diskfilename
-- when collapsing fonts, luatex looks as both target.name and target.fullname as ttc files
-- can have multiple subfonts
function constructors.calculatescale(tfmdata,scaledpoints)
local parameters = tfmdata.parameters
if scaledpoints < 0 then
scaledpoints = (- scaledpoints/1000) * (tfmdata.designsize or parameters.designsize) -- already in sp
end
return scaledpoints, scaledpoints / (parameters.units or 1000) -- delta
end
local unscaled = {
ScriptPercentScaleDown = true,
ScriptScriptPercentScaleDown = true,
RadicalDegreeBottomRaisePercent = true,
NoLimitSupFactor = true,
NoLimitSubFactor = true,
}
function constructors.assignmathparameters(target,original) -- simple variant, not used in context
-- when a tfm file is loaded, it has already been scaled
-- and it never enters the scaled so this is otf only and
-- even then we do some extra in the context math plugins
local mathparameters = original.mathparameters
if mathparameters and next(mathparameters) then
local targetparameters = target.parameters
local targetproperties = target.properties
local targetmathparameters = { }
local factor = targetproperties.math_is_scaled and 1 or targetparameters.factor
for name, value in next, mathparameters do
if unscaled[name] then
targetmathparameters[name] = value
else
targetmathparameters[name] = value * factor
end
end
if not targetmathparameters.FractionDelimiterSize then
targetmathparameters.FractionDelimiterSize = 1.01 * targetparameters.size
end
if not mathparameters.FractionDelimiterDisplayStyleSize then
targetmathparameters.FractionDelimiterDisplayStyleSize = 2.40 * targetparameters.size
end
target.mathparameters = targetmathparameters
end
end
function constructors.beforecopyingcharacters(target,original)
-- can be used for additional tweaking
end
function constructors.aftercopyingcharacters(target,original)
-- can be used for additional tweaking
end
-- It's probably ok to hash just the indices because there is not that much
-- chance that one will shift slots and leave the others unset then. Anyway,
-- there is of course some overhead here, but it might as well get compensated
-- by less time spent on including the font resource twice. For the moment
-- we default to false, so a macro package has to enable it explicitly. In
-- LuaTeX the fullname is used to identify a font as being unique.
constructors.sharefonts = false
constructors.nofsharedfonts = 0
local sharednames = { }
function constructors.trytosharefont(target,tfmdata)
if constructors.sharefonts then -- not robust !
local characters = target.characters
local n = 1
local t = { target.psname }
local u = sortedkeys(characters)
for i=1,#u do
local k = u[i]
n = n + 1 ; t[n] = k
n = n + 1 ; t[n] = characters[k].index or k
end
local h = md5.HEX(concat(t," "))
local s = sharednames[h]
if s then
if trace_defining then
report_defining("font %a uses backend resources of font %a",target.fullname,s)
end
target.fullname = s
constructors.nofsharedfonts = constructors.nofsharedfonts + 1
target.properties.sharedwith = s
else
sharednames[h] = target.fullname
end
end
end
-- function constructors.enhanceparameters(parameters)
-- local xheight = parameters.x_height
-- local quad = parameters.quad
-- local space = parameters.space
-- local stretch = parameters.space_stretch
-- local shrink = parameters.space_shrink
-- local extra = parameters.extra_space
-- local slant = parameters.slant
-- -- synonyms
-- parameters.xheight = xheight
-- parameters.spacestretch = stretch
-- parameters.spaceshrink = shrink
-- parameters.extraspace = extra
-- parameters.em = quad
-- parameters.ex = xheight
-- parameters.slantperpoint = slant
-- parameters.spacing = {
-- width = space,
-- stretch = stretch,
-- shrink = shrink,
-- extra = extra,
-- }
-- end
local synonyms = {
exheight = "x_height",
xheight = "x_height",
ex = "x_height",
emwidth = "quad",
em = "quad",
spacestretch = "space_stretch",
stretch = "space_stretch",
spaceshrink = "space_shrink",
shrink = "space_shrink",
extraspace = "extra_space",
xspace = "extra_space",
slantperpoint = "slant",
}
function constructors.enhanceparameters(parameters)
local mt = getmetatable(parameters)
local getter = function(t,k)
if not k then
return nil
end
local s = synonyms[k]
if s then
return rawget(t,s) or (mt and mt[s]) or nil
end
if k == "spacing" then
return {
width = t.space,
stretch = t.space_stretch,
shrink = t.space_shrink,
extra = t.extra_space,
}
end
return mt and mt[k] or nil
end
local setter = function(t,k,v)
if not k then
return 0
end
local s = synonyms[k]
if s then
rawset(t,s,v)
elseif k == "spacing" then
if type(v) == "table" then
rawset(t,"space",v.width or 0)
rawset(t,"space_stretch",v.stretch or 0)
rawset(t,"space_shrink",v.shrink or 0)
rawset(t,"extra_space",v.extra or 0)
end
else
rawset(t,k,v)
end
end
setmetatable(parameters, {
__index = getter,
__newindex = setter,
})
end
local function mathkerns(v,vdelta)
local k = { }
for i=1,#v do
local entry = v[i]
local height = entry.height
local kern = entry.kern
k[i] = {
height = height and vdelta*height or 0,
kern = kern and vdelta*kern or 0,
}
end
return k
end
local psfake = 0
local function fixedpsname(psname,fallback)
local usedname = psname
if psname and psname ~= "" then
if find(psname," ",1,true) then
usedname = gsub(psname,"[%s]+","-")
else
-- we assume that the name is sane enough (we might sanitize completely some day)
end
elseif not fallback or fallback == "" then
psfake = psfake + 1
psname = "fakename-" .. psfake
else
-- filenames can be a mess so we do a drastic cleanup
psname = fallback
usedname = gsub(psname,"[^a-zA-Z0-9]+","-")
end
return usedname, psname ~= usedname
end
function constructors.scale(tfmdata,specification)
local target = { } -- the new table
--
if tonumber(specification) then
specification = { size = specification }
end
target.specification = specification
--
local scaledpoints = specification.size
local relativeid = specification.relativeid
--
local properties = tfmdata.properties or { }
local goodies = tfmdata.goodies or { }
local resources = tfmdata.resources or { }
local descriptions = tfmdata.descriptions or { } -- bad news if empty
local characters = tfmdata.characters or { } -- bad news if empty
local changed = tfmdata.changed or { } -- for base mode
local shared = tfmdata.shared or { }
local parameters = tfmdata.parameters or { }
local mathparameters = tfmdata.mathparameters or { }
--
local targetcharacters = { }
local targetdescriptions = derivetable(descriptions)
local targetparameters = derivetable(parameters)
local targetproperties = derivetable(properties)
local targetgoodies = goodies -- we need to loop so no metatable
target.characters = targetcharacters
target.descriptions = targetdescriptions
target.parameters = targetparameters
-- target.mathparameters = targetmathparameters -- happens elsewhere
target.properties = targetproperties
target.goodies = targetgoodies
target.shared = shared
target.resources = resources
target.unscaled = tfmdata -- the original unscaled one
--
-- specification.mathsize : 1=text 2=script 3=scriptscript
-- specification.textsize : natural (text)size
-- parameters.mathsize : 1=text 2=script 3=scriptscript >1000 enforced size (feature value other than yes)
--
local mathsize = tonumber(specification.mathsize) or 0
local textsize = tonumber(specification.textsize) or scaledpoints
local forcedsize = tonumber(parameters.mathsize ) or 0 -- can be set by the feature "mathsize"
local extrafactor = tonumber(specification.factor ) or 1
if (mathsize == 2 or forcedsize == 2) and parameters.scriptpercentage then
scaledpoints = parameters.scriptpercentage * textsize / 100
elseif (mathsize == 3 or forcedsize == 3) and parameters.scriptscriptpercentage then
scaledpoints = parameters.scriptscriptpercentage * textsize / 100
elseif forcedsize > 1000 then -- safeguard
scaledpoints = forcedsize
else
-- in context x and xx also use mathsize
end
targetparameters.mathsize = mathsize -- context specific
targetparameters.textsize = textsize -- context specific
targetparameters.forcedsize = forcedsize -- context specific
targetparameters.extrafactor = extrafactor -- context specific
--
local addtounicode = constructors.addtounicode
--
local tounicode = fonts.mappings.tounicode
local unknowncode = tounicode(0xFFFD)
--
local defaultwidth = resources.defaultwidth or 0
local defaultheight = resources.defaultheight or 0
local defaultdepth = resources.defaultdepth or 0
local units = parameters.units or 1000
--
-- boundary keys are no longer needed as we now have a string 'right_boundary'
-- that can be used in relevant tables (kerns and ligatures) ... not that I ever
-- used them
--
-- boundarychar_label = 0, -- not needed
-- boundarychar = 65536, -- there is now a string 'right_boundary'
-- false_boundarychar = 65536, -- produces invalid tfm in luatex
--
targetproperties.language = properties.language or "dflt" -- inherited
targetproperties.script = properties.script or "dflt" -- inherited
targetproperties.mode = properties.mode or "base" -- inherited
--
local askedscaledpoints = scaledpoints
local scaledpoints, delta = constructors.calculatescale(tfmdata,scaledpoints,nil,specification) -- no shortcut, dan be redefined
--
local hdelta = delta
local vdelta = delta
--
target.designsize = parameters.designsize -- not really needed so it might become obsolete
target.units = units
target.units_per_em = units -- just a trigger for the backend
--
local direction = properties.direction or tfmdata.direction or 0 -- pointless, as we don't use omf fonts at all
target.direction = direction
properties.direction = direction
--
target.size = scaledpoints
--
target.encodingbytes = properties.encodingbytes or 1
target.embedding = properties.embedding or "subset"
target.tounicode = 1
target.cidinfo = properties.cidinfo
target.format = properties.format
target.cache = constructors.cacheintex and "yes" or "renew"
--
local fontname = properties.fontname or tfmdata.fontname
local fullname = properties.fullname or tfmdata.fullname
local filename = properties.filename or tfmdata.filename
local psname = properties.psname or tfmdata.psname
local name = properties.name or tfmdata.name
--
-- The psname used in pdf file as well as for selecting subfont in ttc although
-- we don't need that subfont look up here (mapfile stuff).
--
local psname, psfixed = fixedpsname(psname,fontname or fullname or file.nameonly(filename))
--
target.fontname = fontname
target.fullname = fullname
target.filename = filename
target.psname = psname
target.name = name
--
properties.fontname = fontname
properties.fullname = fullname
properties.filename = filename
properties.psname = psname
properties.name = name
-- expansion (hz)
local expansion = parameters.expansion
if expansion then
target.stretch = expansion.stretch
target.shrink = expansion.shrink
target.step = expansion.step
end
-- slanting
local slantfactor = parameters.slantfactor or 0
if slantfactor ~= 0 then
target.slant = slantfactor * 1000
else
target.slant = 0
end
-- widening
local extendfactor = parameters.extendfactor or 0
if extendfactor ~= 0 and extendfactor ~= 1 then
hdelta = hdelta * extendfactor
target.extend = extendfactor * 1000
else
target.extend = 1000 -- extent ?
end
-- squeezing
local squeezefactor = parameters.squeezefactor or 0
if squeezefactor ~= 0 and squeezefactor ~= 1 then
vdelta = vdelta * squeezefactor
target.squeeze = squeezefactor * 1000
else
target.squeeze = 1000 -- extent ?
end
-- effects
local mode = parameters.mode or 0
if mode ~= 0 then
target.mode = mode
end
local width = parameters.width or 0
if width ~= 0 then
target.width = width * delta * 1000 / 655360
end
--
targetparameters.factor = delta
targetparameters.hfactor = hdelta
targetparameters.vfactor = vdelta
targetparameters.size = scaledpoints
targetparameters.units = units
targetparameters.scaledpoints = askedscaledpoints
targetparameters.mode = mode
targetparameters.width = width
--
local isvirtual = properties.virtualized or tfmdata.type == "virtual"
local hasquality = parameters.expansion or parameters.protrusion
local hasitalics = properties.hasitalics
local autoitalicamount = properties.autoitalicamount
local stackmath = not properties.nostackmath
local nonames = properties.noglyphnames
local haskerns = properties.haskerns or properties.mode == "base" -- we can have afm in node mode
local hasligatures = properties.hasligatures or properties.mode == "base" -- we can have afm in node mode
local realdimensions = properties.realdimensions
local writingmode = properties.writingmode or "horizontal"
local identity = properties.identity or "horizontal"
--
local vfonts = target.fonts
if vfonts and #vfonts > 0 then
target.fonts = fastcopy(vfonts) -- maybe we virtualize more afterwards
elseif isvirtual then
target.fonts = { { id = 0 } } -- catch error
end
--
if changed and not next(changed) then
changed = false
end
--
target.type = isvirtual and "virtual" or "real"
target.writingmode = writingmode == "vertical" and "vertical" or "horizontal"
target.identity = identity == "vertical" and "vertical" or "horizontal"
--
target.postprocessors = tfmdata.postprocessors
--
local targetslant = (parameters.slant or parameters[1] or 0) * factors.pt -- per point
local targetspace = (parameters.space or parameters[2] or 0) * hdelta
local targetspace_stretch = (parameters.space_stretch or parameters[3] or 0) * hdelta
local targetspace_shrink = (parameters.space_shrink or parameters[4] or 0) * hdelta
local targetx_height = (parameters.x_height or parameters[5] or 0) * vdelta
local targetquad = (parameters.quad or parameters[6] or 0) * hdelta
local targetextra_space = (parameters.extra_space or parameters[7] or 0) * hdelta
--
targetparameters.slant = targetslant -- slantperpoint
targetparameters.space = targetspace
targetparameters.space_stretch = targetspace_stretch
targetparameters.space_shrink = targetspace_shrink
targetparameters.x_height = targetx_height
targetparameters.quad = targetquad
targetparameters.extra_space = targetextra_space
--
local ascender = parameters.ascender
if ascender then
targetparameters.ascender = delta * ascender
end
local descender = parameters.descender
if descender then
targetparameters.descender = delta * descender
end
--
-- inspect(targetparameters)
constructors.enhanceparameters(targetparameters) -- official copies for us, now virtual
--
local protrusionfactor = (targetquad ~= 0 and 1000/targetquad) or 0
local scaledwidth = defaultwidth * hdelta
local scaledheight = defaultheight * vdelta
local scaleddepth = defaultdepth * vdelta
--
local hasmath = (properties.hasmath or next(mathparameters)) and true
--
if hasmath then
constructors.assignmathparameters(target,tfmdata) -- does scaling and whatever is needed
properties.hasmath = true
target.nomath = false
target.MathConstants = target.mathparameters
else
properties.hasmath = false
target.nomath = true
target.mathparameters = nil -- nop
end
--
-- Here we support some context specific trickery (this might move to a plugin). During the
-- transition to opentype the engine had troubles with italics so we had some additional code
-- for fixing that. In node mode (text) we don't care much if italics gets passed because
-- the engine does nothign with them then.
--
if hasmath then
local mathitalics = properties.mathitalics
if mathitalics == false then
if trace_defining then
report_defining("%s italics %s for font %a, fullname %a, filename %a","math",hasitalics and "ignored" or "disabled",name,fullname,filename)
end
hasitalics = false
autoitalicamount = false
end
else
local textitalics = properties.textitalics
if textitalics == false then
if trace_defining then
report_defining("%s italics %s for font %a, fullname %a, filename %a","text",hasitalics and "ignored" or "disabled",name,fullname,filename)
end
hasitalics = false
autoitalicamount = false
end
end
--
-- end of context specific trickery
--
if trace_defining then
report_defining("defining tfm, name %a, fullname %a, filename %a, %spsname %a, hscale %a, vscale %a, math %a, italics %a",
name,fullname,filename,psfixed and "(fixed) " or "",psname,hdelta,vdelta,
hasmath and "enabled" or "disabled",hasitalics and "enabled" or "disabled")
end
--
constructors.beforecopyingcharacters(target,tfmdata)
--
local sharedkerns = { }
--
-- we can have a dumb mode (basemode without math etc) that skips most
--
for unicode, character in next, characters do
local chr, description, index
if changed then
local c = changed[unicode]
if c and c ~= unicode then
if c then
description = descriptions[c] or descriptions[unicode] or character
character = characters[c] or character
index = description.index or c
else
description = descriptions[unicode] or character
index = description.index or unicode
end
else
description = descriptions[unicode] or character
index = description.index or unicode
end
else
description = descriptions[unicode] or character
index = description.index or unicode
end
local width = description.width
local height = description.height
local depth = description.depth
if realdimensions then
-- this is mostly for checking issues
if not height or height == 0 then
local bb = description.boundingbox
local ht = bb[4]
if ht ~= 0 then
height = ht
end
if not depth or depth == 0 then
local dp = -bb[2]
if dp ~= 0 then
depth = dp
end
end
elseif not depth or depth == 0 then
local dp = -description.boundingbox[2]
if dp ~= 0 then
depth = dp
end
end
end
if width then width = hdelta*width else width = scaledwidth end
if height then height = vdelta*height else height = scaledheight end
-- if depth then depth = vdelta*depth else depth = scaleddepth end
if depth and depth ~= 0 then
depth = delta*depth
if nonames then
chr = {
index = index,
height = height,
depth = depth,
width = width,
}
else
chr = {
name = description.name,
index = index,
height = height,
depth = depth,
width = width,
}
end
else
-- this saves a little bit of memory time and memory, esp for big cjk fonts
if nonames then
chr = {
index = index,
height = height,
width = width,
}
else
chr = {
name = description.name,
index = index,
height = height,
width = width,
}
end
end
local isunicode = description.unicode
if addtounicode then
if isunicode then
chr.unicode = isunicode
chr.tounicode = tounicode(isunicode)
-- in luatex > 0.85 we can do this:
-- chr.tounicode = isunicode
else
chr.tounicode = unknowncode
end
else
if isunicode then
chr.unicode = isunicode
end
end
if hasquality then
-- we could move these calculations elsewhere (saves calculations)
local ve = character.expansion_factor
if ve then
chr.expansion_factor = ve*1000 -- expansionfactor, hm, can happen elsewhere
end
local vl = character.left_protruding
if vl then
chr.left_protruding = protrusionfactor*width*vl
end
local vr = character.right_protruding
if vr then
chr.right_protruding = protrusionfactor*width*vr
end
end
--
if hasmath then
--
-- todo, just operate on descriptions.math
local vn = character.next
if vn then
chr.next = vn
else
local vv = character.vert_variants
if vv then
local t = { }
for i=1,#vv do
local vvi = vv[i]
local s = vvi["start"] or 0
local e = vvi["end"] or 0
local a = vvi["advance"] or 0
t[i] = { -- zero check nicer for 5.3
["start"] = s == 0 and 0 or s * vdelta,
["end"] = e == 0 and 0 or e * vdelta,
["advance"] = a == 0 and 0 or a * vdelta,
["extender"] = vvi["extender"],
["glyph"] = vvi["glyph"],
}
end
chr.vert_variants = t
else
local hv = character.horiz_variants
if hv then
local t = { }
for i=1,#hv do
local hvi = hv[i]
local s = hvi["start"] or 0
local e = hvi["end"] or 0
local a = hvi["advance"] or 0
t[i] = { -- zero check nicer for 5.3
["start"] = s == 0 and 0 or s * hdelta,
["end"] = e == 0 and 0 or e * hdelta,
["advance"] = a == 0 and 0 or a * hdelta,
["extender"] = hvi["extender"],
["glyph"] = hvi["glyph"],
}
end
chr.horiz_variants = t
end
end
-- todo also check mathitalics (or that one can go away)
end
local vi = character.vert_italic
if vi and vi ~= 0 then
chr.vert_italic = vi*hdelta
end
local va = character.accent
if va then
chr.top_accent = vdelta*va
end
if stackmath then
local mk = character.mathkerns
if mk then
local tr, tl, br, bl = mk.topright, mk.topleft, mk.bottomright, mk.bottomleft
chr.mathkern = { -- singular -> should be patched in luatex !
top_right = tr and mathkerns(tr,vdelta) or nil,
top_left = tl and mathkerns(tl,vdelta) or nil,
bottom_right = br and mathkerns(br,vdelta) or nil,
bottom_left = bl and mathkerns(bl,vdelta) or nil,
}
end
end
if hasitalics then
local vi = character.italic
if vi and vi ~= 0 then
chr.italic = vi*hdelta
end
end
elseif autoitalicamount then -- itlc feature
local vi = description.italic
if not vi then
local bb = description.boundingbox
if bb then
local vi = bb[3] - description.width + autoitalicamount
if vi > 0 then -- < 0 indicates no overshoot or a very small auto italic
chr.italic = vi*hdelta
end
else
-- report_defining("no boundingbox for character %C in font %a, fullname %a, filename %a",unicode,name,fullname,filename)
end
elseif vi ~= 0 then
chr.italic = vi*hdelta
end
elseif hasitalics then -- unlikely
local vi = character.italic
if vi and vi ~= 0 then
chr.italic = vi*hdelta
end
end
if haskerns then
local vk = character.kerns
if vk then
local s = sharedkerns[vk]
if not s then
s = { }
for k,v in next, vk do s[k] = v*hdelta end
sharedkerns[vk] = s
end
chr.kerns = s
end
end
if hasligatures then
local vl = character.ligatures
if vl then
if true then
chr.ligatures = vl -- shared
else
local tt = { }
for i, l in next, vl do
tt[i] = l
end
chr.ligatures = tt
end
end
end
if isvirtual then
local vc = character.commands
if vc then
-- we assume non scaled commands here
-- tricky .. we need to scale pseudo math glyphs too
-- which is why we deal with rules too
local ok = false
for i=1,#vc do
local key = vc[i][1]
if key == "right" or key == "down" or key == "rule" then
ok = true
break
end
end
if ok then
local tt = { }
for i=1,#vc do
local ivc = vc[i]
local key = ivc[1]
if key == "right" then
tt[i] = { key, ivc[2]*hdelta }
elseif key == "down" then
tt[i] = { key, ivc[2]*vdelta }
elseif key == "rule" then
tt[i] = { key, ivc[2]*vdelta, ivc[3]*hdelta }
else -- not comment
tt[i] = ivc -- shared since in cache and untouched
end
end
chr.commands = tt
else
chr.commands = vc
end
-- chr.index = nil
end
end
targetcharacters[unicode] = chr
end
--
properties.setitalics = hasitalics -- for postprocessing
--
constructors.aftercopyingcharacters(target,tfmdata)
--
constructors.trytosharefont(target,tfmdata)
--
-- catch inconsistencies
--
local vfonts = target.fonts
if isvirtual or target.type == "virtual" or properties.virtualized then
properties.virtualized = true
target.type = "virtual"
if not vfonts or #vfonts == 0 then
target.fonts = { { id = 0 } }
end
elseif vfonts then
properties.virtualized = true
target.type = "virtual"
if #vfonts == 0 then
target.fonts = { { id = 0 } }
end
end
--
return target
end
function constructors.finalize(tfmdata)
if tfmdata.properties and tfmdata.properties.finalized then
return
end
--
if not tfmdata.characters then
return nil
end
--
if not tfmdata.goodies then
tfmdata.goodies = { } -- context specific
end
--
local parameters = tfmdata.parameters
if not parameters then
return nil
end
--
if not parameters.expansion then
parameters.expansion = {
stretch = tfmdata.stretch or 0,
shrink = tfmdata.shrink or 0,
step = tfmdata.step or 0,
}
end
--
if not parameters.size then
parameters.size = tfmdata.size
end
--
if not parameters.mode then
parameters.mode = 0
end
--
if not parameters.width then
parameters.width = 0
end
--
if not parameters.slantfactor then
parameters.slantfactor = tfmdata.slant or 0
end
--
if not parameters.extendfactor then
parameters.extendfactor = tfmdata.extend or 0
end
--
if not parameters.squeezefactor then
parameters.squeezefactor = tfmdata.squeeze or 0
end
--
local designsize = parameters.designsize
if designsize then
parameters.minsize = tfmdata.minsize or designsize
parameters.maxsize = tfmdata.maxsize or designsize
else
designsize = factors.pt * 10
parameters.designsize = designsize
parameters.minsize = designsize
parameters.maxsize = designsize
end
parameters.minsize = tfmdata.minsize or parameters.designsize
parameters.maxsize = tfmdata.maxsize or parameters.designsize
--
if not parameters.units then
parameters.units = tfmdata.units or tfmdata.units_per_em or 1000
end
--
if not tfmdata.descriptions then
local descriptions = { } -- yes or no
setmetatableindex(descriptions, function(t,k) local v = { } t[k] = v return v end)
tfmdata.descriptions = descriptions
end
--
local properties = tfmdata.properties
if not properties then
properties = { }
tfmdata.properties = properties
end
--
if not properties.virtualized then
properties.virtualized = tfmdata.type == "virtual"
end
--
properties.fontname = tfmdata.fontname
properties.filename = tfmdata.filename
properties.fullname = tfmdata.fullname
properties.name = tfmdata.name
properties.psname = tfmdata.psname
--
properties.encodingbytes = tfmdata.encodingbytes or 1
properties.embedding = tfmdata.embedding or "subset"
properties.tounicode = tfmdata.tounicode or 1
properties.cidinfo = tfmdata.cidinfo or nil
properties.format = tfmdata.format or "type1"
properties.direction = tfmdata.direction or 0
properties.writingmode = tfmdata.writingmode or "horizontal"
properties.identity = tfmdata.identity or "horizontal"
properties.usedbitmap = tfmdata.usedbitmap
--
if not tfmdata.resources then
tfmdata.resources = { }
end
if not tfmdata.shared then
tfmdata.shared = { }
end
--
-- tfmdata.fonts
-- tfmdata.unscaled
--
if not properties.hasmath then
properties.hasmath = not tfmdata.nomath
end
--
tfmdata.MathConstants = nil
tfmdata.postprocessors = nil
--
tfmdata.fontname = nil
tfmdata.filename = nil
tfmdata.fullname = nil
tfmdata.name = nil -- most tricky part
tfmdata.psname = nil
--
tfmdata.encodingbytes = nil
tfmdata.embedding = nil
tfmdata.tounicode = nil
tfmdata.cidinfo = nil
tfmdata.format = nil
tfmdata.direction = nil
tfmdata.type = nil
tfmdata.nomath = nil
tfmdata.designsize = nil
--
tfmdata.size = nil
tfmdata.stretch = nil
tfmdata.shrink = nil
tfmdata.step = nil
tfmdata.slant = nil
tfmdata.extend = nil
tfmdata.squeeze = nil
tfmdata.mode = nil
tfmdata.width = nil
tfmdata.units = nil
tfmdata.units_per_em = nil
--
tfmdata.cache = nil
--
properties.finalized = true
--
return tfmdata
end
--[[ldx--
<p>A unique hash value is generated by:</p>
--ldx]]--
local hashmethods = { }
constructors.hashmethods = hashmethods
function constructors.hashfeatures(specification) -- will be overloaded
local features = specification.features
if features then
local t, n = { }, 0
for category, list in sortedhash(features) do
if next(list) then
local hasher = hashmethods[category]
if hasher then
local hash = hasher(list)
if hash then
n = n + 1
t[n] = category .. ":" .. hash
end
end
end
end
if n > 0 then
return concat(t," & ")
end
end
return "unknown"
end
hashmethods.normal = function(list)
local s = { }
local n = 0
for k, v in next, list do
if not k then
-- no need to add to hash
elseif k == "number" or k == "features" then
-- no need to add to hash (maybe we need a skip list)
else
n = n + 1
if type(v) == "table" then
-- table.sequenced
local t = { }
local m = 0
for k, v in next, v do
m = m + 1
t[m] = k .. '=' .. tostring(v)
end
s[n] = k .. '={' .. concat(t,",") .. "}"
else
s[n] = k .. '=' .. tostring(v)
end
end
end
if n > 0 then
sort(s)
return concat(s,"+")
end
end
--[[ldx--
<p>In principle we can share tfm tables when we are in need for a font, but then
we need to define a font switch as an id/attr switch which is no fun, so in that
case users can best use dynamic features ... so, we will not use that speedup. Okay,
when we get rid of base mode we can optimize even further by sharing, but then we
loose our testcases for <l n='luatex'/>.</p>
--ldx]]--
function constructors.hashinstance(specification,force)
local hash, size, fallbacks = specification.hash, specification.size, specification.fallbacks
if force or not hash then
hash = constructors.hashfeatures(specification)
specification.hash = hash
end
if size < 1000 and designsizes[hash] then
size = round(constructors.scaled(size,designsizes[hash]))
else
size = round(size)
end
specification.size = size
if fallbacks then
return hash .. ' @ ' .. size .. ' @ ' .. fallbacks
else
return hash .. ' @ ' .. size
end
end
function constructors.setname(tfmdata,specification) -- todo: get specification from tfmdata
if constructors.namemode == "specification" then
-- not to be used in context !
local specname = specification.specification
if specname then
tfmdata.properties.name = specname
if trace_defining then
report_otf("overloaded fontname %a",specname)
end
end
end
end
function constructors.checkedfilename(data)
local foundfilename = data.foundfilename
if not foundfilename then
local askedfilename = data.filename or ""
if askedfilename ~= "" then
askedfilename = resolvers.resolve(askedfilename) -- no shortcut
foundfilename = resolvers.findbinfile(askedfilename,"") or ""
if foundfilename == "" then
report_defining("source file %a is not found",askedfilename)
foundfilename = resolvers.findbinfile(file.basename(askedfilename),"") or ""
if foundfilename ~= "" then
report_defining("using source file %a due to cache mismatch",foundfilename)
end
end
end
data.foundfilename = foundfilename
end
return foundfilename
end
local formats = allocate()
fonts.formats = formats
setmetatableindex(formats, function(t,k)
local l = lower(k)
if rawget(t,k) then
t[k] = l
return l
end
return rawget(t,file.suffix(l))
end)
do
local function setindeed(mode,source,target,group,name,position)
local action = source[mode]
if not action then
return
end
local t = target[mode]
if not t then
report_defining("fatal error in setting feature %a, group %a, mode %a",name,group,mode)
os.exit()
elseif position then
-- todo: remove existing
insert(t, position, { name = name, action = action })
else
for i=1,#t do
local ti = t[i]
if ti.name == name then
ti.action = action
return
end
end
insert(t, { name = name, action = action })
end
end
local function set(group,name,target,source)
target = target[group]
if not target then
report_defining("fatal target error in setting feature %a, group %a",name,group)
os.exit()
end
local source = source[group]
if not source then
report_defining("fatal source error in setting feature %a, group %a",name,group)
os.exit()
end
local position = source.position
setindeed("node",source,target,group,name,position)
setindeed("base",source,target,group,name,position)
setindeed("plug",source,target,group,name,position)
end
local function register(where,specification)
local name = specification.name
if name and name ~= "" then
local default = specification.default
local description = specification.description
local initializers = specification.initializers
local processors = specification.processors
local manipulators = specification.manipulators
local modechecker = specification.modechecker
if default then
where.defaults[name] = default
end
if description and description ~= "" then
where.descriptions[name] = description
end
if initializers then
set('initializers',name,where,specification)
end
if processors then
set('processors', name,where,specification)
end
if manipulators then
set('manipulators',name,where,specification)
end
if modechecker then
where.modechecker = modechecker
end
end
end
constructors.registerfeature = register
function constructors.getfeatureaction(what,where,mode,name)
what = handlers[what].features
if what then
where = what[where]
if where then
mode = where[mode]
if mode then
for i=1,#mode do
local m = mode[i]
if m.name == name then
return m.action
end
end
end
end
end
end
local newfeatures = { }
constructors.newfeatures = newfeatures -- downward compatible
constructors.features = newfeatures
local function setnewfeatures(what)
local handler = handlers[what]
local features = handler.features
if not features then
local tables = handler.tables -- can be preloaded
local statistics = handler.statistics -- can be preloaded
features = allocate {
defaults = { },
descriptions = tables and tables.features or { },
used = statistics and statistics.usedfeatures or { },
initializers = { base = { }, node = { }, plug = { } },
processors = { base = { }, node = { }, plug = { } },
manipulators = { base = { }, node = { }, plug = { } },
}
features.register = function(specification) return register(features,specification) end
handler.features = features -- will also become hidden
end
return features
end
setmetatable(newfeatures, {
__call = function(t,k) local v = t[k] return v end,
__index = function(t,k) local v = setnewfeatures(k) t[k] = v return v end,
})
end
do
local newhandler = { }
constructors.handlers = newhandler -- downward compatible
constructors.newhandler = newhandler
local function setnewhandler(what) -- could be a metatable newindex
local handler = handlers[what]
if not handler then
handler = { }
handlers[what] = handler
end
return handler
end
setmetatable(newhandler, {
__call = function(t,k) local v = t[k] return v end,
__index = function(t,k) local v = setnewhandler(k) t[k] = v return v end,
})
end
do
-- a pitty that we need to be generic as we have nicer mechanisms for this ...
local newenhancer = { }
constructors.enhancers = newenhancer
constructors.newenhancer = newenhancer
local function setnewenhancer(format)
local handler = handlers[format]
local enhancers = handler.enhancers
if not enhancers then
local actions = allocate() -- no need to allocate thee
local before = allocate()
local after = allocate()
local order = allocate()
local known = { }
local nofsteps = 0
local patches = { before = before, after = after }
local trace = false
local report = logs.reporter("fonts",format .. " enhancing")
trackers.register(format .. ".loading", function(v) trace = v end)
local function enhance(name,data,filename,raw)
local enhancer = actions[name]
if enhancer then
if trace then
report("apply enhancement %a to file %a",name,filename)
ioflush()
end
enhancer(data,filename,raw)
else
-- no message as we can have private ones
end
end
local function apply(data,filename,raw)
local basename = file.basename(lower(filename))
if trace then
report("%s enhancing file %a","start",filename)
end
ioflush() -- we want instant messages
for e=1,nofsteps do
local enhancer = order[e]
local b = before[enhancer]
if b then
for pattern, action in next, b do
if find(basename,pattern) then
action(data,filename,raw)
end
end
end
enhance(enhancer,data,filename,raw) -- we have one installed: check extra features
local a = after[enhancer]
if a then
for pattern, action in next, a do
if find(basename,pattern) then
action(data,filename,raw)
end
end
end
ioflush() -- we want instant messages
end
if trace then
report("%s enhancing file %a","stop",filename)
end
ioflush() -- we want instant messages
end
local function register(what,action)
if action then
if actions[what] then
-- overloading, e.g."check extra features"
else
nofsteps = nofsteps + 1
order[nofsteps] = what
known[what] = nofsteps
end
actions[what] = action
else
report("bad enhancer %a",what)
end
end
-- We used to have a lot of enhancers but no longer with the new font loader. The order of enhancers
-- is the order of definition. The before/after patches are there for old times sake and happen
-- before or after a (named) enhancer. An example of a set enhancer is "check extra features" so one
-- one set patches before or after that is applied. Unknown enhancers are auto-registered. It's a bit
-- messy but we keep it for compatibility reasons.
--
-- fonts.handlers.otf.enhancers.patches.register("before","some patches","somefont",function(data,filename)
-- print("!!!!!!!") -- before | after
-- end)
--
-- fonts.handlers.otf.enhancers.register("more patches",function(data,filename)
-- print("???????") -- enhance
-- end)
local function patch(what,where,pattern,action)
local pw = patches[what]
if pw then
local ww = pw[where]
if ww then
ww[pattern] = action
else
pw[where] = { [pattern] = action }
if not known[where] then
nofsteps = nofsteps + 1
order[nofsteps] = where
known[where] = nofsteps
end
end
end
end
enhancers = {
register = register,
apply = apply,
patch = patch,
report = report,
patches = {
register = patch,
report = report,
}, -- for old times sake
}
handler.enhancers = enhancers
end
return enhancers
end
setmetatable(newenhancer, {
__call = function(t,k) local v = t[k] return v end,
__index = function(t,k) local v = setnewenhancer(k) t[k] = v return v end,
})
end
--[[ldx--
<p>We need to check for default features. For this we provide
a helper function.</p>
--ldx]]--
function constructors.checkedfeatures(what,features)
local defaults = handlers[what].features.defaults
if features and next(features) then
features = fastcopy(features) -- can be inherited (mt) but then no loops possible
for key, value in next, defaults do
if features[key] == nil then
features[key] = value
end
end
return features
else
return fastcopy(defaults) -- we can change features in place
end
end
-- before scaling
function constructors.initializefeatures(what,tfmdata,features,trace,report)
if features and next(features) then
local properties = tfmdata.properties or { } -- brrr
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatmodechecker = whatfeatures.modechecker
-- properties.mode can be enforces (for instance in font-otd)
local mode = properties.mode or (whatmodechecker and whatmodechecker(tfmdata,features,features.mode)) or features.mode or "base"
properties.mode = mode -- also status
features.mode = mode -- both properties.mode or features.mode can be changed
--
local done = { }
while true do
local redo = false
local initializers = whatfeatures.initializers[mode]
if initializers then
for i=1,#initializers do
local step = initializers[i]
local feature = step.name
-- we could intercept mode here .. needs a rewrite of this whole loop then but it's cleaner that way
local value = features[feature]
if not value then
-- disabled
elseif done[feature] then
-- already done
else
local action = step.action
if trace then
report("initializing feature %a to %a for mode %a for font %a",feature,
value,mode,tfmdata.properties.fullname)
end
action(tfmdata,value,features) -- can set mode (e.g. goodies) so it can trigger a restart
if mode ~= properties.mode or mode ~= features.mode then
if whatmodechecker then
properties.mode = whatmodechecker(tfmdata,features,properties.mode) -- force checking
features.mode = properties.mode
end
if mode ~= properties.mode then
mode = properties.mode
redo = true
end
end
done[feature] = true
end
if redo then
break
end
end
if not redo then
break
end
else
break
end
end
properties.mode = mode -- to be sure
return true
else
return false
end
end
-- while typesetting
function constructors.collectprocessors(what,tfmdata,features,trace,report)
local processes, nofprocesses = { }, 0
if features and next(features) then
local properties = tfmdata.properties
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatprocessors = whatfeatures.processors
local mode = properties.mode
local processors = whatprocessors[mode]
if processors then
for i=1,#processors do
local step = processors[i]
local feature = step.name
if features[feature] then
local action = step.action
if trace then
report("installing feature processor %a for mode %a for font %a",feature,mode,tfmdata.properties.fullname)
end
if action then
nofprocesses = nofprocesses + 1
processes[nofprocesses] = action
end
end
end
elseif trace then
report("no feature processors for mode %a for font %a",mode,properties.fullname)
end
end
return processes
end
-- after scaling
function constructors.applymanipulators(what,tfmdata,features,trace,report)
if features and next(features) then
local properties = tfmdata.properties
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatmanipulators = whatfeatures.manipulators
local mode = properties.mode
local manipulators = whatmanipulators[mode]
if manipulators then
for i=1,#manipulators do
local step = manipulators[i]
local feature = step.name
local value = features[feature]
if value then
local action = step.action
if trace then
report("applying feature manipulator %a for mode %a for font %a",feature,mode,properties.fullname)
end
if action then
action(tfmdata,feature,value)
end
end
end
end
end
end
function constructors.addcoreunicodes(unicodes) -- maybe make this a metatable if used at all
if not unicodes then
unicodes = { }
end
unicodes.space = 0x0020
unicodes.hyphen = 0x002D
unicodes.zwj = 0x200D
unicodes.zwnj = 0x200C
return unicodes
end
-- -- keep for a while: old tounicode code
--
-- if changed then
-- -- basemode hack (we try to catch missing tounicodes, e.g. needed for ssty in math cambria)
-- local c = changed[unicode]
-- if c then
-- -- local ligatures = character.ligatures -- the original ligatures (as we cannot rely on remapping)
-- description = descriptions[c] or descriptions[unicode] or character
-- character = characters[c] or character
-- index = description.index or c
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- if not touni then -- goodie
-- local d = descriptions[unicode] or characters[unicode]
-- local i = d.index or unicode
-- touni = tounicode[i] -- nb: index!
-- end
-- end
-- -- if ligatures and not character.ligatures then
-- -- character.ligatures = ligatures -- the original targets (for now at least.. see libertine smallcaps)
-- -- end
-- else
-- description = descriptions[unicode] or character
-- index = description.index or unicode
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- end
-- end
-- else
-- description = descriptions[unicode] or character
-- index = description.index or unicode
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- end
-- end
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