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%%
%% This is file `lsienc.def',
%% generated with the docstrip utility.
%%
%% The original source files were:
%%
%% chessfss-src.dtx (with options: `lsienc')
%%
%% chessfss: chess font selection commands
%% Copyright 2005 Ulrike Fischer (skak@nililand.de)
%% -------------------------------------------
%%
%% This file can be redistributed and/or modified under the terms of
%% the LaTeX Project Public License distributed from CTAN archives in
%% the directory macros/latex/base/lppl.txt; either version 1 of the
%% License, or (at your option) any later version.
%%
%% For error reports see documentation.
\ProvidesFile{lsienc.def}
[2006/06/09 v1.2
Standard LaTeX file]
\DeclareFontEncoding{LSI}{}{}
\DeclareFontSubstitution{LSI}{skaknew}{m}{n}
%% Symbols from the figurine font (LSI encoding)
\DeclareTextSymbol\cfss@castlinghyphen{LSI}{45}
\DeclareTextSymbol\cfss@checksymbol {LSI}{43}
\DeclareTextSymbol\cfss@bishoppair {LSI}{97}
\DeclareTextSymbol\cfss@betteris {LSI}{98}
\DeclareTextSymbol\cfss@wupperhand {LSI}{99}
\DeclareTextSymbol\cfss@doublepawns {LSI}{100}
\DeclareTextSymbol\cfss@bupperhand {LSI}{101}
\DeclareTextSymbol\cfss@wbetter {LSI}{102}
\DeclareTextSymbol\cfss@bbetter {LSI}{103}
\DeclareTextSymbol\cfss@wdecisive {LSI}{104}
\DeclareTextSymbol\cfss@bdecisive {LSI}{105}
\DeclareTextSymbol\cfss@equal {LSI}{106}
\DeclareTextSymbol\cfss@unclear {LSI}{107}
\DeclareTextSymbol\cfss@chesssee {LSI}{108}
\DeclareTextSymbol\cfss@mate {LSI}{109}
\DeclareTextSymbol\cfss@compensation {LSI}{110}
\DeclareTextSymbol\cfss@opposbishops {LSI}{111}
\DeclareTextSymbol\cfss@seppawns {LSI}{113}
\DeclareTextSymbol\cfss@passedpawn {LSI}{114}
\DeclareTextSymbol\cfss@samebishops {LSI}{115}
\DeclareTextSymbol\cfss@devadvantage {LSI}{116}
\DeclareTextSymbol\cfss@unitedpawns {LSI}{117}
\DeclareTextSymbol\cfss@with {LSI}{118}
\DeclareTextSymbol\cfss@without {LSI}{119}
\DeclareTextSymbol\cfss@markera {LSI}{120}
\DeclareTextSymbol\cfss@markerb {LSI}{121}
\DeclareTextSymbol\cfss@withattack {LSI}{65}
\DeclareTextSymbol\cfss@withinit {LSI}{67}
\DeclareTextSymbol\cfss@zugzwang {LSI}{68}
\DeclareTextSymbol\cfss@withidea {LSI}{69}
\DeclareTextSymbol\cfss@onlymove {LSI}{70}
\DeclareTextSymbol\cfss@diagonal {LSI}{71}
\DeclareTextSymbol\cfss@file {LSI}{72}
\DeclareTextSymbol\cfss@centre {LSI}{73}
\DeclareTextSymbol\cfss@weakpt {LSI}{74}
\DeclareTextSymbol\cfss@ending {LSI}{76}
\DeclareTextSymbol\cfss@qside {LSI}{77}
\DeclareTextSymbol\cfss@kside {LSI}{79}
\DeclareTextSymbol\cfss@etc {LSI}{80}
\DeclareTextSymbol\cfss@morepawns {LSI}{83}
\DeclareTextSymbol\cfss@timelimit {LSI}{84}
\DeclareTextSymbol\cfss@moreroom {LSI}{85}
\DeclareTextSymbol\cfss@counterplay {LSI}{86}
\DeclareTextSymbol\cfss@capturesymbol {LSI}{88}
\DeclareTextSymbolDefault\cfss@castlinghyphen{LSI}
\DeclareTextSymbolDefault\cfss@checksymbol {LSI}
\DeclareTextSymbolDefault\cfss@bishoppair {LSI}
\DeclareTextSymbolDefault\cfss@betteris {LSI}
\DeclareTextSymbolDefault\cfss@wupperhand {LSI}
\DeclareTextSymbolDefault\cfss@doublepawns {LSI}
\DeclareTextSymbolDefault\cfss@bupperhand {LSI}
\DeclareTextSymbolDefault\cfss@wbetter {LSI}
\DeclareTextSymbolDefault\cfss@bbetter {LSI}
\DeclareTextSymbolDefault\cfss@wdecisive {LSI}
\DeclareTextSymbolDefault\cfss@bdecisive {LSI}
\DeclareTextSymbolDefault\cfss@equal {LSI}
\DeclareTextSymbolDefault\cfss@unclear {LSI}
\DeclareTextSymbolDefault\cfss@see {LSI}
\DeclareTextSymbolDefault\cfss@mate {LSI}
\DeclareTextSymbolDefault\cfss@compensation {LSI}
\DeclareTextSymbolDefault\cfss@opposbishops {LSI}
\DeclareTextSymbolDefault\cfss@seppawns {LSI}
\DeclareTextSymbolDefault\cfss@passedpawn {LSI}
\DeclareTextSymbolDefault\cfss@samebishops {LSI}
\DeclareTextSymbolDefault\cfss@devadvantage {LSI}
\DeclareTextSymbolDefault\cfss@unitedpawns {LSI}
\DeclareTextSymbolDefault\cfss@with {LSI}
\DeclareTextSymbolDefault\cfss@without {LSI}
\DeclareTextSymbolDefault\cfss@markera {LSI}
\DeclareTextSymbolDefault\cfss@markerb {LSI}
\DeclareTextSymbolDefault\cfss@withattack {LSI}
\DeclareTextSymbolDefault\cfss@withinit {LSI}
\DeclareTextSymbolDefault\cfss@zugzwang {LSI}
\DeclareTextSymbolDefault\cfss@withidea {LSI}
\DeclareTextSymbolDefault\cfss@onlymove {LSI}
\DeclareTextSymbolDefault\cfss@diagonal {LSI}
\DeclareTextSymbolDefault\cfss@file {LSI}
\DeclareTextSymbolDefault\cfss@centre {LSI}
\DeclareTextSymbolDefault\cfss@weakpt {LSI}
\DeclareTextSymbolDefault\cfss@ending {LSI}
\DeclareTextSymbolDefault\cfss@qside {LSI}
\DeclareTextSymbolDefault\cfss@kside {LSI}
\DeclareTextSymbolDefault\cfss@etc {LSI}
\DeclareTextSymbolDefault\cfss@morepawns {LSI}
\DeclareTextSymbolDefault\cfss@timelimit {LSI}
\DeclareTextSymbolDefault\cfss@moreroom {LSI}
\DeclareTextSymbolDefault\cfss@counterplay {LSI}
\DeclareTextSymbolDefault\cfss@capturesymbol {LSI}
\endinput
%%
%% End of file `lsienc.def'.
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