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if not modules then modules = { } end modules ['spac-chr'] = {
version = 1.001,
optimize = true,
comment = "companion to spac-chr.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local byte, lower = string.byte, string.lower
-- beware: attribute copying is bugged ... there will be a proper luatex helper
-- for this
-- to be redone: characters will become tagged spaces instead as then we keep track of
-- spaceskip etc
-- todo: only setattr when export / use properties
local next = next
local trace_characters = false trackers.register("typesetters.characters", function(v) trace_characters = v end)
local trace_nbsp = false trackers.register("typesetters.nbsp", function(v) trace_nbsp = v end)
local report_characters = logs.reporter("typesetting","characters")
local nodes, node = nodes, node
local nuts = nodes.nuts
local getboth = nuts.getboth
local getnext = nuts.getnext
local getprev = nuts.getprev
local getattr = nuts.getattr
local setattr = nuts.setattr
local getlanguage = nuts.getlanguage
local setchar = nuts.setchar
local setattrlist = nuts.setattrlist
local getfont = nuts.getfont
local setsubtype = nuts.setsubtype
local isglyph = nuts.isglyph
local setcolor = nodes.tracers.colors.set
local insert_node_before = nuts.insert_before
local insert_node_after = nuts.insert_after
local remove_node = nuts.remove
----- traverse_id = nuts.traverse_id
----- traverse_char = nuts.traverse_char
local nextchar = nuts.traversers.char
local nextglyph = nuts.traversers.glyph
local copy_node = nuts.copy
local nodepool = nuts.pool
local new_penalty = nodepool.penalty
local new_glue = nodepool.glue
local new_kern = nodepool.kern
local new_rule = nodepool.rule
local nodecodes = nodes.nodecodes
local gluecodes = nodes.gluecodes
local glyph_code = nodecodes.glyph
local spaceskip_code = gluecodes.spaceskip
local chardata = characters.data
local is_punctuation = characters.is_punctuation
local typesetters = typesetters
local unicodeblocks = characters.blocks
local characters = typesetters.characters or { } -- can be predefined
typesetters.characters = characters
local fonthashes = fonts.hashes
local fontparameters = fonthashes.parameters
local fontcharacters = fonthashes.characters
local fontquads = fonthashes.quads
local setmetatableindex = table.setmetatableindex
local a_character = attributes.private("characters")
local a_alignstate = attributes.private("alignstate")
local c_zero = byte('0')
local c_period = byte('.')
local function inject_quad_space(unicode,head,current,fraction)
if fraction ~= 0 then
fraction = fraction * fontquads[getfont(current)]
end
local glue = new_glue(fraction)
setattrlist(glue,current)
setattrlist(current) -- why reset all
setattr(glue,a_character,unicode)
return insert_node_after(head,current,glue)
end
local function inject_char_space(unicode,head,current,parent)
local font = getfont(current)
local char = fontcharacters[font][parent]
local glue = new_glue(char and char.width or fontparameters[font].space)
setattrlist(glue,current)
setattrlist(current) -- why reset all
setattr(glue,a_character,unicode)
return insert_node_after(head,current,glue)
end
local function inject_nobreak_space(unicode,head,current,space,spacestretch,spaceshrink)
local glue = new_glue(space,spacestretch,spaceshrink)
local penalty = new_penalty(10000)
setattrlist(glue,current)
setattrlist(current) -- why reset all
setattr(glue,a_character,unicode) -- bombs
head, current = insert_node_after(head,current,penalty)
if trace_nbsp then
local rule = new_rule(space)
local kern = new_kern(-space)
local penalty = new_penalty(10000)
setcolor(rule,"orange")
head, current = insert_node_after(head,current,rule)
head, current = insert_node_after(head,current,kern)
head, current = insert_node_after(head,current,penalty)
end
return insert_node_after(head,current,glue)
end
local function nbsp(head,current)
local para = fontparameters[getfont(current)]
local attr = getattr(current,a_alignstate) or 0
if attr >= 1 or attr <= 3 then -- flushright
head, current = inject_nobreak_space(0x00A0,head,current,para.space,0,0)
else
head, current = inject_nobreak_space(0x00A0,head,current,para.space,para.spacestretch,para.spaceshrink)
end
setsubtype(current,spaceskip_code)
return head, current
end
-- assumes nuts or nodes, depending on callers .. so no tonuts here
function characters.replacenbsp(head,original)
local head, current = nbsp(head,original)
return remove_node(head,original,true)
end
function characters.replacenbspaces(head)
local wipe = false
for current, char, font in nextglyph, head do -- can be anytime so no traverse_char
if char == 0x00A0 then
if wipe then
head = remove_node(h,current,true)
wipe = false
end
local h = nbsp(head,current)
if h then
wipe = current
end
end
end
if wipe then
head = remove_node(head,current,true)
end
return head
end
-- This initialization might move someplace else if we need more of it. The problem is that
-- this module depends on fonts so we have an order problem.
local nbsphash = { } setmetatableindex(nbsphash,function(t,k)
-- this needs checking !
for i=unicodeblocks.devanagari.first,unicodeblocks.devanagari.last do nbsphash[i] = true end
for i=unicodeblocks.kannada .first,unicodeblocks.kannada .last do nbsphash[i] = true end
setmetatableindex(nbsphash,nil)
return nbsphash[k]
end)
local methods = {
-- The next one uses an attribute assigned to the character but still we
-- don't have the 'local' value.
-- maybe also 0x0008 : backspace
[0x001F] = function(head,current) -- kind of special
local next = getnext(current)
if next then
local char, font = isglyph(next)
if char then
head, current = remove_node(head,current,true)
if not is_punctuation[char] then
local p = fontparameters[font]
head, current = insert_node_before(head,current,new_glue(p.space,p.space_stretch,p.space_shrink))
end
end
end
end,
[0x00A0] = function(head,current) -- nbsp
local prev, next = getboth(current)
if next then
local char = isglyph(current)
if not char then
-- move on
elseif char == 0x200C or char == 0x200D then -- nzwj zwj
next = getnext(next)
if next then
char = isglyph(next)
if char and nbsphash[char] then
return false
end
end
elseif nbsphash[char] then
return false
end
end
if prev then
local char = isglyph(prev)
if char and nbsphash[char] then
return false
end
end
return nbsp(head,current)
end,
[0x00AD] = function(head,current) -- softhyphen
return insert_node_after(head,current,languages.explicithyphen(current))
end,
[0x2000] = function(head,current) -- enquad
return inject_quad_space(0x2000,head,current,1/2)
end,
[0x2001] = function(head,current) -- emquad
return inject_quad_space(0x2001,head,current,1)
end,
[0x2002] = function(head,current) -- enspace
return inject_quad_space(0x2002,head,current,1/2)
end,
[0x2003] = function(head,current) -- emspace
return inject_quad_space(0x2003,head,current,1)
end,
[0x2004] = function(head,current) -- threeperemspace
return inject_quad_space(0x2004,head,current,1/3)
end,
[0x2005] = function(head,current) -- fourperemspace
return inject_quad_space(0x2005,head,current,1/4)
end,
[0x2006] = function(head,current) -- sixperemspace
return inject_quad_space(0x2006,head,current,1/6)
end,
[0x2007] = function(head,current) -- figurespace
return inject_char_space(0x2007,head,current,c_zero)
end,
[0x2008] = function(head,current) -- punctuationspace
return inject_char_space(0x2008,head,current,c_period)
end,
[0x2009] = function(head,current) -- breakablethinspace
return inject_quad_space(0x2009,head,current,1/8) -- same as next
end,
[0x200A] = function(head,current) -- hairspace
return inject_quad_space(0x200A,head,current,1/8) -- same as previous (todo)
end,
[0x200B] = function(head,current) -- zerowidthspace
return inject_quad_space(0x200B,head,current,0)
end,
[0x202F] = function(head,current) -- narrownobreakspace
return inject_nobreak_space(0x202F,head,current,fontquads[getfont(current)]/8)
end,
[0x205F] = function(head,current) -- math thinspace
return inject_nobreak_space(0x205F,head,current,4*fontquads[getfont(current)]/18)
end,
-- The next one is also a bom so maybe only when we have glyphs around it
-- [0xFEFF] = function(head,current) -- zerowidthnobreakspace
-- return head, current
-- end,
}
characters.methods = methods
-- function characters.handler(head) -- todo: use traverse_id
-- local current = head
-- while current do
-- local char, id = isglyph(current)
-- if char then
-- local next = getnext(current)
-- local method = methods[char]
-- if method then
-- if trace_characters then
-- report_characters("replacing character %C, description %a",char,lower(chardata[char].description))
-- end
-- local h = method(head,current)
-- if h then
-- head = remove_node(h,current,true)
-- end
-- end
-- current = next
-- else
-- current = getnext(current)
-- end
-- end
-- return head
-- end
-- this also works ok in math as we run over glyphs and these stay glyphs ... not sure
-- about scripts and such but that is not important anyway ... some day we can consider
-- special definitions in math
function characters.handler(head)
local wipe = false
for current, char in nextchar, head do
local method = methods[char]
if method then
if wipe then
head = remove_node(head,wipe,true)
wipe = false
end
if trace_characters then
report_characters("replacing character %C, description %a",char,lower(chardata[char].description))
end
local h = method(head,current)
if h then
wipe = current
end
end
end
if wipe then
head = remove_node(head,wipe,true)
end
return head
end
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