1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
|
if not modules then modules = { } end modules ['font-sol'] = { -- this was: node-spl
version = 1.001,
comment = "companion to font-sol.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- We can speed this up.
-- This module is dedicated to the oriental tex project and for
-- the moment is too experimental to be publicly supported.
--
-- We could cache solutions: say that we store the featureset and
-- all 'words' -> replacement ... so we create a large solution
-- database (per font)
--
-- This module can be optimized by using a dedicated dynamics handler
-- but I'll only do that when the rest of the code is stable.
--
-- Todo: bind setups to paragraph.
local gmatch, concat, format, remove = string.gmatch, table.concat, string.format, table.remove
local next, tostring, tonumber = next, tostring, tonumber
local insert, remove = table.insert, table.remove
local getrandom = utilities.randomizer.get
local utilities, logs, statistics, fonts, trackers = utilities, logs, statistics, fonts, trackers
local interfaces, commands, attributes = interfaces, commands, attributes
local nodes, node, tex = nodes, node, tex
local trace_split = false trackers.register("builders.paragraphs.solutions.splitters.splitter", function(v) trace_split = v end)
local trace_optimize = false trackers.register("builders.paragraphs.solutions.splitters.optimizer", function(v) trace_optimize = v end)
local trace_colors = false trackers.register("builders.paragraphs.solutions.splitters.colors", function(v) trace_colors = v end)
local trace_goodies = false trackers.register("fonts.goodies", function(v) trace_goodies = v end)
local report_solutions = logs.reporter("fonts","solutions")
local report_splitters = logs.reporter("fonts","splitters")
local report_optimizers = logs.reporter("fonts","optimizers")
local variables = interfaces.variables
local v_normal = variables.normal
local v_reverse = variables.reverse
local v_preroll = variables.preroll
local v_random = variables.random
local v_split = variables.split
local implement = interfaces.implement
local settings_to_array = utilities.parsers.settings_to_array
local settings_to_hash = utilities.parsers.settings_to_hash
local tasks = nodes.tasks
local nuts = nodes.nuts
local tonut = nuts.tonut
local tonode = nuts.tonode
local getfield = nuts.getfield
local getnext = nuts.getnext
local getprev = nuts.getprev
local getid = nuts.getid
local getattr = nuts.getattr
local getfont = nuts.getfont
local getsubtype = nuts.getsubtype
local getlist = nuts.getlist
local getdir = nuts.getdir
local getwidth = nuts.getwidth
local setattr = nuts.setattr
local setlink = nuts.setlink
local setnext = nuts.setnext
local setlist = nuts.setlist
local find_node_tail = nuts.tail
local flush_node = nuts.flush_node
local flush_node_list = nuts.flush_list
local copy_node_list = nuts.copy_list
local traverse_nodes = nuts.traverse
local traverse_ids = nuts.traverse_id
local hpack_nodes = nuts.hpack
local insert_node_before = nuts.insert_before
local insert_node_after = nuts.insert_after
local protect_glyphs = nuts.protect_glyphs
local repack_hlist = nuts.repackhlist
local nodes_to_utf = nodes.listtoutf
----- protect_glyphs = nodes.handlers.protectglyphs
local setnodecolor = nodes.tracers.colors.set
local nodecodes = nodes.nodecodes
local whatsitcodes = nodes.whatsitcodes
local kerncodes = nodes.kerncodes
local glyph_code = nodecodes.glyph
local disc_code = nodecodes.disc
local kern_code = nodecodes.kern
local hlist_code = nodecodes.hlist
local dir_code = nodecodes.dir
local localpar_code = nodecodes.localpar
local whatsit_code = nodecodes.whatsit
local fontkern_code = kerncodes.fontkern
local userdefined_code = whatsitcodes.userdefined
local nodepool = nuts.pool
local usernodeids = nodepool.userids
local new_textdir = nodepool.textdir
local new_usernumber = nodepool.usernumber
local new_glue = nodepool.glue
local new_leftskip = nodepool.leftskip
local starttiming = statistics.starttiming
local stoptiming = statistics.stoptiming
----- process_characters = nodes.handlers.characters
local inject_kerns = nodes.injections.handler
local fonthashes = fonts.hashes
local setfontdynamics = fonthashes.setdynamics
local texsetattribute = tex.setattribute
local unsetvalue = attributes.unsetvalue
local parbuilders = builders.paragraphs
parbuilders.solutions = parbuilders.solutions or { }
local parsolutions = parbuilders.solutions
parsolutions.splitters = parsolutions.splitters or { }
local splitters = parsolutions.splitters
local solutions = { } -- attribute sets
local registered = { } -- backmapping
splitters.registered = registered
local a_split = attributes.private('splitter')
local preroll = true
local criterium = 0
local randomseed = nil
local optimize = nil -- set later
local variant = v_normal
local splitwords = true
local cache = { }
local variants = { }
local max_less = 0
local max_more = 0
local stack = { }
local dummy = {
attribute = unsetvalue,
randomseed = 0,
criterium = 0,
preroll = false,
optimize = nil,
splitwords = false,
variant = v_normal,
}
local function checksettings(r,settings)
local s = r.settings
local method = settings_to_array(settings.method or "")
local optimize, preroll, splitwords
for i=1,#method do
local k = method[i]
if k == v_preroll then
preroll = true
elseif k == v_split then
splitwords = true
elseif variants[k] then
variant = k
optimize = variants[k] -- last one wins
end
end
r.randomseed = tonumber(settings.randomseed) or s.randomseed or r.randomseed or 0
r.criterium = tonumber(settings.criterium ) or s.criterium or r.criterium or 0
r.preroll = preroll or false
r.splitwords = splitwords or false
r.optimize = optimize or s.optimize or r.optimize or variants[v_normal]
end
local function pushsplitter(name,settings)
local r = name and registered[name]
if r then
if settings then
checksettings(r,settings)
end
else
r = dummy
end
insert(stack,r)
-- brr
randomseed = r.randomseed or 0
criterium = r.criterium or 0
preroll = r.preroll or false
optimize = r.optimize or nil
splitwords = r.splitwords or nil
--
texsetattribute(a_split,r.attribute)
return #stack
end
local function popsplitter()
remove(stack)
local n = #stack
local r = stack[n] or dummy
--
randomseed = r.randomseed or 0
criterium = r.criterium or 0
preroll = r.preroll or false
optimize = r.optimize or nil
--
texsetattribute(a_split,r.attribute)
return n
end
local contextsetups = fonts.specifiers.contextsetups
local function convert(featuresets,name,list)
if list then
local numbers = { }
local nofnumbers = 0
for i=1,#list do
local feature = list[i]
local fs = featuresets[feature]
local fn = fs and fs.number
if not fn then
-- fall back on global features
fs = contextsetups[feature]
fn = fs and fs.number
end
-- inspect(fs)
if fn then
nofnumbers = nofnumbers + 1
numbers[nofnumbers] = fn
if trace_goodies or trace_optimize then
report_solutions("solution %a of %a uses feature %a with number %s",i,name,feature,fn)
end
else
report_solutions("solution %a of %a has an invalid feature reference %a",i,name,feature)
end
end
return nofnumbers > 0 and numbers
end
end
local function initialize(goodies)
local solutions = goodies.solutions
if solutions then
local featuresets = goodies.featuresets
local goodiesname = goodies.name
if trace_goodies or trace_optimize then
report_solutions("checking solutions in %a",goodiesname)
end
for name, set in next, solutions do
set.less = convert(featuresets,name,set.less)
set.more = convert(featuresets,name,set.more)
end
end
end
fonts.goodies.register("solutions",initialize)
function splitters.define(name,settings)
local goodies = settings.goodies
local solution = settings.solution
local less = settings.less
local more = settings.more
local less_set, more_set
local l = less and settings_to_array(less)
local m = more and settings_to_array(more)
if goodies then
goodies = fonts.goodies.load(goodies) -- also in tfmdata
if goodies then
local featuresets = goodies.featuresets
local solution = solution and goodies.solutions[solution]
if l and #l > 0 then
less_set = convert(featuresets,name,less) -- take from settings
else
less_set = solution and solution.less -- take from goodies
end
if m and #m > 0 then
more_set = convert(featuresets,name,more) -- take from settings
else
more_set = solution and solution.more -- take from goodies
end
end
else
if l then
local n = #less_set
for i=1,#l do
local ss = contextsetups[l[i]]
if ss then
n = n + 1
less_set[n] = ss.number
end
end
end
if m then
local n = #more_set
for i=1,#m do
local ss = contextsetups[m[i]]
if ss then
n = n + 1
more_set[n] = ss.number
end
end
end
end
if trace_optimize then
report_solutions("defining solutions %a, less %a, more %a",name,concat(less_set or {}," "),concat(more_set or {}," "))
end
local nofsolutions = #solutions + 1
local t = {
solution = solution,
less = less_set or { },
more = more_set or { },
settings = settings, -- for tracing
attribute = nofsolutions,
}
solutions[nofsolutions] = t
registered[name] = t
return nofsolutions
end
local nofwords, noftries, nofadapted, nofkept, nofparagraphs = 0, 0, 0, 0, 0
local splitter_one = usernodeids["splitters.one"]
local splitter_two = usernodeids["splitters.two"]
local a_word = attributes.private('word')
local a_fontkern = attributes.private('fontkern')
local encapsulate = false
directives.register("builders.paragraphs.solutions.splitters.encapsulate", function(v)
encapsulate = v
end)
function splitters.split(head)
-- quite fast
head = tonut(head)
local current, done, rlmode, start, stop, attribute = head, false, false, nil, nil, 0
cache, max_less, max_more = { }, 0, 0
local function flush() -- we can move this
local font = getfont(start)
local last = getnext(stop)
-- local list = last and copy_node_list(start,last) or copy_node_list(start)
local list = last and copy_node_list(start,stop) or copy_node_list(start)
local n = #cache + 1
if encapsulate then
local user_one = new_usernumber(splitter_one,n)
local user_two = new_usernumber(splitter_two,n)
head, start = insert_node_before(head,start,user_one)
insert_node_after(head,stop,user_two)
else
local current = start
while true do
setattr(current,a_word,n)
if current == stop then
break
else
current = getnext(current)
end
end
end
local r2l = rlmode == "TRT" or rlmode == "+TRT"
if r2l then
local dirnode = new_textdir("+TRT")
setlink(dirnode,list)
list = dirnode
end
local c = {
original = list,
attribute = attribute,
-- direction = rlmode,
font = font
}
if trace_split then
report_splitters("cached %4i: font %a, attribute %a, direction %a, word %a",
n, font, attribute, nodes_to_utf(list,true), r2l and "r2l" or "l2r")
end
cache[n] = c
local solution = solutions[attribute]
local l = #solution.less
local m = #solution.more
if l > max_less then max_less = l end
if m > max_more then max_more = m end
start, stop, done = nil, nil, true
end
while current do -- also nextid
local next = getnext(current)
local id = getid(current)
if id == glyph_code then
if getsubtype(current) < 256 then
local a = getattr(current,a_split)
if not a then
start, stop = nil, nil
elseif not start then
start, stop, attribute = current, current, a
elseif a ~= attribute then
start, stop = nil, nil
else
stop = current
end
end
elseif id == disc_code then
if splitwords then
if start then
flush()
end
elseif start and next and getid(next) == glyph_code and getsubtype(next) < 256 then
-- beware: we can cross future lines
stop = next
else
start, stop = nil, nil
end
elseif id == dir_code or id == localpar_code then
if start then
flush()
end
rlmode = getdir(current)
else
if start then
flush()
end
end
current = next
end
if start then
flush()
end
nofparagraphs = nofparagraphs + 1
nofwords = nofwords + #cache
return tonode(head), done
end
local function collect_words(list) -- can be made faster for attributes
local words, w, word = { }, 0, nil
if encapsulate then
for current in traverse_ids(whatsit_code,list) do
if getsubtype(current) == userdefined_code then -- hm
local user_id = getfield(current,"user_id")
if user_id == splitter_one then
word = { getfield(current,"value"), current, current }
w = w + 1
words[w] = word
elseif user_id == splitter_two then
if word then
word[3] = current
else
-- something is wrong
end
end
end
end
else
local current, first, last, index = list, nil, nil, nil
while current do
-- todo: disc and kern
local id = getid(current)
if id == glyph_code or id == disc_code then
local a = getattr(current,a_word)
if a then
if a == index then
-- same word
last = current
elseif index then
w = w + 1
words[w] = { index, first, last }
first = current
last = current
index = a
elseif first then
last = current
index = a
else
first = current
last = current
index = a
end
elseif index then
if first then
w = w + 1
words[w] = { index, first, last }
end
index = nil
first = nil
elseif trace_split then
if id == disc_code then
report_splitters("skipped: disc node")
else
report_splitters("skipped: %C",current.char)
end
end
elseif id == kern_code and (getsubtype(current) == fontkern_code or getattr(current,a_fontkern)) then
if first then
last = current
else
first = current
last = current
end
elseif index then
w = w + 1
words[w] = { index, first, last }
index = nil
first = nil
if id == disc_code then
if trace_split then
report_splitters("skipped: disc node")
end
end
end
current = getnext(current)
end
if index then
w = w + 1
words[w] = { index, first, last }
end
if trace_split then
for i=1,#words do
local w = words[i]
local n, f, l = w[1], w[2], w[3]
local c = cache[n]
if c then
report_splitters("found %4i: word %a, cached %a",n,nodes_to_utf(f,true,true,l),nodes_to_utf(c.original,true))
else
report_splitters("found %4i: word %a, not in cache",n,nodes_to_utf(f,true,true,l))
end
end
end
end
return words, list -- check for empty (elsewhere)
end
-- we could avoid a hpack but hpack is not that slow
local function doit(word,list,best,width,badness,line,set,listdir)
local changed = 0
local n = word[1]
local found = cache[n]
if found then
local h, t
if encapsulate then
h = getnext(word[2]) -- head of current word
t = getprev(word[3]) -- tail of current word
else
h = word[2]
t = word[3]
end
if splitwords then
-- there are no lines crossed in a word
else
local ok = false
local c = h
while c do
if c == t then
ok = true
break
else
c = getnext(c)
end
end
if not ok then
report_solutions("skipping hyphenated word (for now)")
-- todo: mark in words as skipped, saves a bit runtime
return false, changed
end
end
local original = found.original
local attribute = found.attribute
local solution = solutions[attribute]
local features = solution and solution[set]
if features then
local featurenumber = features[best] -- not ok probably
if featurenumber then
noftries = noftries + 1
local first = copy_node_list(original)
if not trace_colors then
for n in traverse_nodes(first) do -- maybe fast force so no attr needed
setattr(n,0,featurenumber) -- this forces dynamics
end
elseif set == "less" then
for n in traverse_nodes(first) do
setnodecolor(n,"font:isol") -- yellow
setattr(n,0,featurenumber)
end
else
for n in traverse_nodes(first) do
setnodecolor(n,"font:medi") -- green
setattr(n,0,featurenumber)
end
end
first = tonode(first)
local font = found.font
local setdynamics = setfontdynamics[font]
if setdynamics then
local processes = setdynamics[featurenumber]
for i=1,#processes do -- often more than 1
first = processes[i](first,font,featurenumber)
end
else
report_solutions("fatal error, no dynamics for font %a",font)
end
first = inject_kerns(first)
first = tonut(first)
if getid(first) == whatsit_code then
local temp = first
first = getnext(first)
flush_node(temp)
end
local last = find_node_tail(first)
-- replace [u]h->t by [u]first->last
local prev = getprev(h)
local next = getnext(t)
setlink(prev,first)
if next then
setlink(last,next)
end
-- check new pack
local temp, b = repack_hlist(list,width,'exactly',listdir)
if b > badness then
if trace_optimize then
report_optimizers("line %a, set %a, badness before %a, after %a, criterium %a, verdict %a",line,set or "?",badness,b,criterium,"quit")
end
-- remove last insert
setlink(prev,h)
if next then
setlink(t,next)
else
setnext(t)
end
setnext(last)
flush_node_list(first)
else
if trace_optimize then
report_optimizers("line %a, set %a, badness before: %a, after %a, criterium %a, verdict %a",line,set or "?",badness,b,criterium,"continue")
end
-- free old h->t
setnext(t)
flush_node_list(h) -- somehow fails
if not encapsulate then
word[2] = first
word[3] = last
end
changed, badness = changed + 1, b
end
if b <= criterium then
return true, changed
end
end
end
end
return false, changed
end
-- We repeat some code but adding yet another layer of indirectness is not
-- making things better.
variants[v_normal] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
for i=1,#words do
local done, c = doit(words[i],list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
variants[v_reverse] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
for i=#words,1,-1 do
local done, c = doit(words[i],list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
variants[v_random] = function(words,list,best,width,badness,line,set,listdir)
local changed = 0
while #words > 0 do
local done, c = doit(remove(words,getrandom("solution",1,#words)),list,best,width,badness,line,set,listdir)
changed = changed + c
if done then
break
end
end
if changed > 0 then
nofadapted = nofadapted + 1
-- todo: get rid of pack when ok because we already have packed and we only need the last b
local list, b = repack_hlist(list,width,'exactly',listdir)
return list, true, changed, b -- badness
else
nofkept = nofkept + 1
return list, false, 0, badness
end
end
local function show_quality(current,what,line)
local set = getfield(current,"glue_set")
local sign = getfield(current,"glue_sign")
local order = getfield(current,"glue_order")
local amount = set * ((sign == 2 and -1) or 1)
report_optimizers("line %a, category %a, amount %a, set %a, sign %a, how %a, order %a",line,what,amount,set,sign,how,order)
end
function splitters.optimize(head)
if not optimize then
report_optimizers("no optimizer set")
return
end
local nc = #cache
if nc == 0 then
return
end
starttiming(splitters)
local listdir = nil -- todo ! ! !
if randomseed then
math.setrandomseedi(randomseed)
randomseed = nil
end
local line = 0
local tex_hbadness = tex.hbadness
local tex_hfuzz = tex.hfuzz
tex.hbadness = 10000
tex.hfuzz = number.maxdimen
if trace_optimize then
report_optimizers("preroll %a, variant %a, criterium %a, cache size %a",preroll,variant,criterium,nc)
end
for current in traverse_ids(hlist_code,tonut(head)) do
line = line + 1
local sign = getfield(current,"glue_sign")
local dir = getdir(current)
local width = getwidth(current)
local list = getlist(current)
if not encapsulate and getid(list) == glyph_code then
-- nasty .. we always assume a prev being there .. future luatex will always have a leftskip set
-- is this assignment ok ? .. needs checking
list = insert_node_before(list,list,new_leftskip(0)) -- new_glue(0)
setlist(current,list)
end
local temp, badness = repack_hlist(list,width,'exactly',dir) -- it would be nice if the badness was stored in the node
if badness > 0 then
if sign == 0 then
if trace_optimize then
report_optimizers("line %a, badness %a, outcome %a, verdict %a",line,badness,"okay","okay")
end
else
local set, max
if sign == 1 then
if trace_optimize then
report_optimizers("line %a, badness %a, outcome %a, verdict %a",line,badness,"underfull","trying more")
end
set, max = "more", max_more
else
if trace_optimize then
report_optimizers("line %a, badness %a, outcome %a, verdict %a",line,badness,"overfull","trying less")
end
set, max = "less", max_less
end
-- we can keep the best variants
local lastbest, lastbadness = nil, badness
if preroll then
local bb, base
for i=1,max do
if base then
flush_node_list(base)
end
base = copy_node_list(list)
local words = collect_words(base) -- beware: words is adapted
for j=i,max do
local temp, done, changes, b = optimize(words,base,j,width,badness,line,set,dir)
base = temp
if trace_optimize then
report_optimizers("line %a, alternative %a.%a, changes %a, badness %a",line,i,j,changes,b)
end
bb = b
if b <= criterium then
break
end
-- if done then
-- break
-- end
end
if bb and bb > criterium then -- needs checking
if not lastbest then
lastbest, lastbadness = i, bb
elseif bb > lastbadness then
lastbest, lastbadness = i, bb
end
else
break
end
end
flush_node_list(base)
end
local words = collect_words(list)
for best=lastbest or 1,max do
local temp, done, changes, b = optimize(words,list,best,width,badness,line,set,dir)
setlist(current,temp)
if trace_optimize then
report_optimizers("line %a, alternative %a, changes %a, badness %a",line,best,changes,b)
end
if done then
if b <= criterium then -- was == 0
protect_glyphs(list)
break
end
end
end
end
else
if trace_optimize then
report_optimizers("line %a, verdict %a",line,"not bad enough")
end
end
-- we pack inside the outer hpack and that way keep the original wd/ht/dp as bonus
local list = hpack_nodes(getlist(current),width,'exactly',listdir)
setlist(current,list)
end
for i=1,nc do
local ci = cache[i]
flush_node_list(ci.original)
end
cache = { }
tex.hbadness = tex_hbadness
tex.hfuzz = tex_hfuzz
stoptiming(splitters)
end
statistics.register("optimizer statistics", function()
if nofwords > 0 then
local elapsed = statistics.elapsedtime(splitters)
local average = noftries/elapsed
return format("%s words identified in %s paragraphs, %s words retried, %s lines tried, %0.3f seconds used, %s adapted, %0.1f lines per second",
nofwords,nofparagraphs,noftries,nofadapted+nofkept,elapsed,nofadapted,average)
end
end)
-- we could use a stack
local enableaction = tasks.enableaction
local disableaction = tasks.disableaction
local function enable()
enableaction("processors", "builders.paragraphs.solutions.splitters.split")
enableaction("finalizers", "builders.paragraphs.solutions.splitters.optimize")
end
local function disable()
disableaction("processors", "builders.paragraphs.solutions.splitters.split")
disableaction("finalizers", "builders.paragraphs.solutions.splitters.optimize")
end
function splitters.start(name,settings)
if pushsplitter(name,settings) == 1 then
enable()
end
end
function splitters.stop()
if popsplitter() == 0 then
disable()
end
end
function splitters.set(name,settings)
if #stack > 0 then
stack = { }
else
enable()
end
pushsplitter(name,settings) -- sets attribute etc
end
function splitters.reset()
if #stack > 0 then
stack = { }
popsplitter() -- resets attribute etc
disable()
end
end
-- interface
implement {
name = "definefontsolution",
actions = splitters.define,
arguments = {
"string",
{
{ "goodies" },
{ "solution" },
{ "less" },
{ "more" },
}
}
}
implement {
name = "startfontsolution",
actions = splitters.start,
arguments = {
"string",
{
{ "method" },
{ "criterium" },
{ "randomseed" },
}
}
}
implement {
name = "stopfontsolution",
actions = splitters.stop
}
implement {
name = "setfontsolution",
actions = splitters.set,
arguments = {
"string",
{
{ "method" },
{ "criterium" },
{ "randomseed" },
}
}
}
implement {
name = "resetfontsolution",
actions = splitters.reset
}
|