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|
% \iffalse meta-comment
%
%% File: l3draw.dtx
%
% Copyright(C) 2018-2020 The LaTeX3 Project
%
% It may be distributed and/or modified under the conditions of the
% LaTeX Project Public License (LPPL), either version 1.3c of this
% license or (at your option) any later version. The latest version
% of this license is in the file
%
% http://www.latex-project.org/lppl.txt
%
% This file is part of the "l3experimental bundle" (The Work in LPPL)
% and all files in that bundle must be distributed together.
%
% -----------------------------------------------------------------------
%
% The development version of the bundle can be found at
%
% https://github.com/latex3/latex3
%
% for those people who are interested.
%
%<*driver|package>
\RequirePackage{expl3}
%</driver|package>
%<*driver>
\documentclass[full]{l3doc}
\usepackage{l3draw}
% For creating code demonstrations
% This needs access to some code-level interfaces in listings
\usepackage{listings}
\makeatletter
\lst@RequireAspects{writefile}
\newsavebox\demo@box
\lstnewenvironment{demo}[1][code and example]
{%
\global\let\lst@intname\@empty
\edef\demo@end{%
\expandafter\noexpand\csname demo@@#1@end\endcsname
}%
\@nameuse{demo@@#1}%
}
{\demo@end}
\newcommand\demo@new[3]{%
\@namedef{demo@@#1}{#2}%
\@namedef{demo@@#1@end}{#3}%
}
\newcommand*\demo@common{%
\setkeys{lst}
{%
basicstyle = \small\ttfamily,
basewidth = 0.51em,
gobble = 5,
language = [LaTeX]{TeX},
}%
}
\newcommand*\demo@input{%
\ExplSyntaxOn
\catcode`\^^M = 10\relax
\catcode`\% = 14\relax
\input{\jobname.tmp}%
\ExplSyntaxOff
}
\demo@new{code and example}{%
\setbox\demo@box=\hbox\bgroup
\lst@BeginAlsoWriteFile{\jobname.tmp}%
\demo@common
}{%
\lst@EndWriteFile
\egroup
\begin{center}
\ifdim\wd\demo@box > 0.75\linewidth
\begin{minipage}{\linewidth}
\usebox\demo@box
\end{minipage}%
\par
\begin{minipage}{\linewidth}
\demo@input
\end{minipage}
\else
\begin{minipage}{0.25\linewidth}
\demo@input
\end{minipage}%
\hfil
\begin{minipage}{0.75\linewidth}
\usebox\demo@box
\end{minipage}%
\fi
\end{center}
}
\makeatother
\begin{document}
\DocInput{\jobname.dtx}
\end{document}
%</driver>
% \fi
%
% \title{^^A
% The \pkg{l3draw} package\\ Core drawing support^^A
% }
%
% \author{^^A
% The \LaTeX3 Project\thanks
% {^^A
% E-mail:
% \href{mailto:latex-team@latex-project.org}
% {latex-team@latex-project.org}^^A
% }^^A
% }
%
% \date{Released 2020-09-24}
%
% \maketitle
%
% \begin{documentation}
%
% \section{\pkg{l3draw} documentation}
%
% The \pkg{l3draw} package provides a set of tools for creating (vector)
% drawings in \pkg{expl3}. It is heavily inspired by the \pkg{pgf} layer of
% the Ti\textit{k}Z system, with many of the interfaces having the same form.
% However, the code provided here is build entirely on core \pkg{expl3} ideas
% and uses the \LaTeX3 FPU for numerical support.
%
% Numerical expressions in \pkg{l3draw} are handled as floating point
% expressions, unless otherwise noted. This means that they may contain or
% omit explicit units. Where units are omitted, they will automatically be
% taken as given in (\TeX{}) points.
%
% The code here is \emph{highly} experimental.
%
% \subsection{Drawings}
%
% \begin{function}{\draw_begin:, \draw_end:}
% \begin{syntax}
% \cs{draw_begin:}
% ...
% \cs{draw_end:}
% \end{syntax}
% Each drawing should be created within a \cs{draw_begin:}/\cs{draw_end:}
% function pair. The \texttt{begin} function sets up a number of key
% data structures for the rest of the functions here: unless otherwise
% specified, use of |\draw_...| functions outside of this
% \enquote{environment} is \emph{not supported}.
%
% The drawing created within the environment will be inserted into
% the typesetting stream by the \cs{draw_end:} function, which will
% switch out of vertical mode if required.
% \begin{demo}
% \dim_new:N \l_mypos_dim
% \draw_begin:
% \draw_path_moveto:n { 0cm , \l_mypos_dim }
% \draw_path_lineto:n { 1cm , \l_mypos_dim }
% \dim_set:Nn \l_mypos_dim { 1cm }
% \draw_path_lineto:n { 1cm , \l_mypos_dim }
% \draw_path_close:
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
%
% Within a drawing, the only commands that should appear are those directly
% aimed at drawing (from \pkg{l3draw}) and those which produce \emph{no}
% typeset output. For example, it is possible to include loops inside a
% drawing using |\int_step_function:nnnn| or similar. On the other hand,
% text should not be included directly in drawings, but should rather be
% inserted using the appropriate \pkg{l3draw} command.
%
% The drawing environment sets the following standard behaviors
% \begin{itemize}
% \item Non-zero rule for fill overlaps
% \item Butt caps for lines
% \item Mitering for line joins with a miter factor of $10$
% \item Solid line strokes
% \end{itemize}
% \end{function}
%
% Within a drawing, there are different ways of referring to a position.
% The co-ordinates of a point are given relative to the current
% \emph{drawing axes}. These can be manipulated and tracked at the code
% level. Underlying this is the \meta{canvas}, which is at the \pkg{draw}
% level essentially fixed and in line with the paper. Initially, the two
% sets of axes are coincident. (It is possible to manipulate the canvas
% axes at the driver level: this is then \enquote{transparent} to the
% \pkg{draw} level, and so should be used only when strictly required.)
%
% \begin{function}{\draw_suspend_begin:, \draw_suspend_end:}
% \begin{syntax}
% \cs{draw_suspend_begin:}
% ...
% \cs{draw_suspend_end:}
% \end{syntax}
% Suspends all of the drawing mechanisms to allow \enquote{normal}
% material to be created. Typically, this environment will be applied
% inside a box which may contain nested pictures.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \hbox_set:Nn \l_tmpa_box
% {
% \draw_suspend_begin:
% This~is~normal~text.
% \draw_begin: % A subpicture
% \draw_path_moveto:n { 1cm , 0cm }
% \draw_path_lineto:n { 1cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% More~text.
% \draw_suspend_end:
% }
% \draw_box_use:N \l_tmpa_box
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \subsection{Graphics state}
%
% Within the drawing environment, a number of functions control how drawings
% will appear. Note that these all apply \emph{globally}, though some are
% rest at the start of each drawing (\cs{draw_begin:}).
%
% \begin{variable}{\g_draw_linewidth_default_dim}
% The default value of the linewidth for stokes, set at the start
% of every drawing (\cs{draw_begin:}).
% \end{variable}
%
% \begin{function}{\draw_linewidth:n}
% \begin{syntax}
% \cs{draw_linewidth:n} \Arg{width}
% \end{syntax}
% Sets the width to be used for stroking to the \meta{width} (an
% \meta{fp expr}).
% \end{function}
%
% \begin{function}{\draw_dash_pattern:nn}
% \begin{syntax}
% \cs{draw_dash_pattern:nn} \Arg{pattern} \Arg{phase}
% \end{syntax}
% Specifies a dash pattern. The \meta{pattern} itself is a comma-separated
% list of entries which represent the \enquote{on} and \enquote{off}
% parts of the line. These are all \meta{fp expr} and repeat as required.
% Thus the \meta{pattern} may be of arbitrary length. The \meta{phase}
% specifies where during the first \enquote{on} line the pattern should
% start.
% \begin{demo}
% \draw_begin:
% \draw_dash_pattern:nn
% { 0.5cm , 0.5cm , 0.1cm , 0.2cm }
% { 0cm }
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 2cm , 0cm }
% \draw_path_use_clear:n { stroke }
% \draw_dash_pattern:nn
% { 0.5cm , 0.5cm , 0.1cm , 0.2cm }
% { 0.1cm }
% \draw_path_moveto:n { 0cm , 1mm }
% \draw_path_lineto:n { 2cm , 1mm }
% \draw_path_use_clear:n { stroke }
% \draw_dash_pattern:nn
% { 0.5cm , 0.5cm , 0.1cm , 0.2cm }
% { 0.2cm }
% \draw_path_moveto:n { 0cm , 2mm }
% \draw_path_lineto:n { 2cm , 2mm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% Setting an empty pattern will produce a solid line.
%
% Note the \meta{pattern} interface here is different from that in \pkg{pgf}:
% the list is comma-separated not given in brace groups.
% \end{function}
%
% \begin{function}{\draw_nonzero_rule:, \draw_evenodd_rule:}
% \begin{syntax}
% \cs{draw_nonzero_rule:}
% \end{syntax}
% Active either the non-zero winding number or the even-odd rule,
% respectively, for determining what is inside a fill or clip area.
% For technical reasons, these command are not influenced by scoping
% and apply on an ongoing basis.
% \end{function}
%
% \begin{function}
% {
% \draw_cap_butt: ,
% \draw_cap_rectangle: ,
% \draw_cap_round:
% }
% \begin{syntax}
% \cs{draw_cap_butt:}
% \end{syntax}
% Sets the style of terminal stroke position to one of butt, rectangle or
% round.
% \end{function}
%
% \begin{function}
% {
% \draw_join_bevel: ,
% \draw_join_miter: ,
% \draw_join_round:
% }
% \begin{syntax}
% \cs{draw_cap_butt:}
% \end{syntax}
% Sets the style of stroke joins to one of bevel, miter or round.
% \end{function}
%
% \begin{function}{\draw_miterlimit:n}
% \begin{syntax}
% \cs{draw_miterlimit:n} \Arg{factor}
% \end{syntax}
% Sets the miter \meta{factor} of lines joined as a miter, as described in the
% PDF and PostScript manuals. The \meta{factor} is an \meta{fp expr}.
% \end{function}
%
% \subsection{Scoping drawing elements}
%
% Scoping drawing elements is necessary to allowing nesting of subparts.
% These features have specific use requirements: the preconditions must be
% met. In particular, each type of drawing scope also constitutes a
% group (\cs{group_begin:}/\cs{group_end:} pair): as such, they must be
% nested correctly.
%
% \begin{function}{\draw_scope_begin:, \draw_scope_end:}
% \begin{syntax}
% \cs{draw_scope_begin:}
% ...
% \cs{draw_scope_end:}
% \end{syntax}
% Creates a scope for localisation of state settings within a drawing.
% A scope forms a \TeX{} group but will also localise global state
% variables (such as \cs{g_draw_linewidth_default_dim}), and driver-level
% concepts such as the termination of lines.
% \begin{demo}
% \draw_begin:
% \draw_scope_begin:
% \group_begin:
% \draw_linewidth:n { 2pt }
% \draw_path_rectangle:nn { 0 , 0 } { 2ex , 2ex }
% \draw_path_use:n { stroke }
% \group_end:
% \draw_path_rectangle:nn { 3ex , 0ex } { 2ex , 2ex }
% \draw_path_use:n { stroke }
% \draw_scope_end:
% \draw_path_rectangle:nn { 6ex , 0ex } { 2ex , 2ex }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% Global graphical concepts restricted by scope are
% \begin{itemize}
% \item Line width
% \item Stroke and fill color
% \item Dash pattern
% \item Line joining and capping, including the miter limit
% \item Clipping paths
% \item Canvas (driver) transformations
% \end{itemize}
% \end{function}
%
% \subsection{Points}
%
% Functions supporting the calculation of points (co-ordinates) are expandable
% and may be used outside of the drawing environment. When used in this
% way, they all yield a co-ordinate tuple, for example
% \begin{verbatim}
% \tl_set:Nx \l_tmpa_tl { \draw_point:nn { 1 } { 2 } }
% \tl_show:N \l_tmpa_tl
% \end{verbatim}
% gives
% \begin{verbatim}
% > \l_tmpa_tl=1pt,2pt.
% <recently read> }
% \end{verbatim}
%
% This output form is then suitable as \emph{input} for subsequent point
% calculations, \emph{i.e.}~where a \meta{point} is required it may be
% given as a tuple. This \emph{may} include units and surrounding
% parentheses, for example
% \begin{verbatim}
% 1,2
% (1,2)
% 1cm,3pt
% (1pt,2cm)
% 2 * sind(30), 2^4in
% \end{verbatim}
% are all valid input forms. Notice that each part of the tuple may itself
% be a float point expression.
%
% Point co-ordinates are relative to the canvas axes, but can be transformed
% by \cs{draw_point_transform:n}. These manipulation is applied by many
% higher-level functions, for example path construction, and allows parts of
% a drawing to be rotated, scaled or skewed. This occurs before writing any
% data to the driver, and so such manipulations are tracked by the drawing
% mechanisms. See \cs{@@_backend_cm:nnnn} for backend-level
% manipulation of the canvas axes themselves.
%
% Notice that in contrast to \pkg{pgf} it is possible to give the positions
% of points \emph{directly}.
%
% \subsubsection{Basic point functions}
%
% \begin{function}[EXP]{\draw_point_polar:nn, \draw_point_polar:nnn}
% \begin{syntax}
% \cs{draw_point_polar:nn} \Arg{radius} \Arg{angle}
% \cs{draw_point_polar:nnn} \Arg{radius-a} \Arg{radius-b} \Arg{angle}
% \end{syntax}
% Gives the co-ordinates of the point at \meta{angle} (an \meta{fp expr} in
% \emph{degrees}) and \meta{radius}. The three-argument version accepts
% two radii of different lengths.
%
% Note the interface here is somewhat different from that in \pkg{pgf}:
% the one- and two-radii versions in \pkg{l3draw} use separate functions,
% whilst in \pkg{pgf} they use the same function and a keyword.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_unit_vector:n}
% \begin{syntax}
% \cs{draw_point_unit_vector:n} \Arg{point}
% \end{syntax}
% Expands to the co-ordinates of a unit vector in the direction of the
% \meta{point} from the origin. If the \meta{point} is at the origin,
% a vertical unit vector is returned
% \end{function}
%
% \begin{function}[EXP]{\draw_point_transform:n}
% \begin{syntax}
% \cs{draw_point_transform:n} \Arg{point}
% \end{syntax}
% Evaluates the position of the \meta{point} subject to the current
% transformation matrix. This operation is applied automatically by
% most higher-level functions (\emph{e.g.}~path manipulations).
% \end{function}
%
% \subsubsection{Points on a vector basis}
%
% As well as giving explicit values, it is possible to describe points
% in terms of underlying direction vectors. The latter are initially
% co-incident with the standard Cartesian axes, but may be altered by
% the user.
%
% \begin{function}{\draw_xvec:n, \draw_yvec:n, \draw_zvec:n}
% \begin{syntax}
% \cs{draw_xvec:n} \Arg{point}
% \end{syntax}
% Defines the appropriate base vector to point toward the \meta{point}
% on the canvas. The standard settings for the $x$- and $y$-vectors are
% $1\,\mathrm{cm}$ along the relevant canvas axis, whilst for the
% $z$-vector an appropriate direction is taken.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_vec:nn, \draw_point_vec:nnn}
% \begin{syntax}
% \cs{draw_point_vec:nn} \Arg{xscale} \Arg{yscale}
% \cs{draw_point_vec:nnn} \Arg{xscale} \Arg{yscale} \Arg{zscale}
% \end{syntax}
% Expands to the co-ordinate of the point at \meta{xscale} times the
% $x$-vector and \meta{yscale} times the $y$-vector. The three-argument
% version extends this to include the $z$-vector.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_vec_polar:nn, \draw_point_vec_polar:nnn}
% \begin{syntax}
% \cs{draw_point_vec_polar:nn} \Arg{radius} \Arg{angle}
% \cs{draw_point_vec_polar:nnn} \Arg{radius-a} \Arg{radius-b} \Arg{angle}
% \end{syntax}
% Gives the co-ordinates of the point at \meta{angle} (an \meta{fp expr} in
% \emph{degrees}) and \meta{radius}, relative to the prevailing
% $x$- and $y$-vectors. The three-argument version accepts two radii of
% different lengths.
%
% Note the interface here is somewhat different from that in \pkg{pgf}:
% the one- and two-radii versions in \pkg{l3draw} use separate functions,
% whilst in \pkg{pgf} they use the same function and a keyword.
% \end{function}
%
% \subsubsection{Intersections}
%
% \begin{function}[EXP]{\draw_point_intersect_lines:nnnn}
% \begin{syntax}
% \cs{draw_point_intersect_lines:nnnn} \Arg{point1} \Arg{point2} \Arg{point3} \Arg{point4}
% \end{syntax}
% Evaluates the point at the intersection of one line, joining
% \meta{point1} and \meta{point2}, and a second line joining \meta{point3}
% and \meta{point4}. If the lines do not intersect, or are coincident, and
% error will occur.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_intersect_circles:nnnnn}
% \begin{syntax}
% \cs{draw_point_intersect_circles:nnnnn}
% \Arg{center1} \Arg{radius1} \Arg{center2} \Arg{radius2} \Arg{root}
% \end{syntax}
% Evaluates the point at the intersection of one circle with
% \meta{center1} and \meta{radius1}, and a second circle with \meta{center2}
% and \meta{radius2}. If the circles do not intersect, or are coincident, and
% error will occur.
%
% Note the interface here has a different argument ordering from that in
% \pkg{pgf}, which has the two centers then the two radii.
% \end{function}
%
% \subsubsection{Interpolations}
%
% \begin{function}[EXP]{\draw_point_interpolate_line:nnn}
% \begin{syntax}
% \cs{draw_point_interpolate_line:nnn} \Arg{part} \Arg{point1} \Arg{point2}
% \end{syntax}
% Expands to the point which is \meta{part} way along the line joining
% \meta{point1} and \meta{point2}. The \meta{part} may be an interpolation or
% an extrapolation, and is a floating point value expressing a percentage
% along the line, \emph{e.g.}~a value of \texttt{0.5} would be half-way
% between the two points.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_interpolate_distance:nnn}
% \begin{syntax}
% \cs{draw_point_interpolate_distance:nnn} \Arg{distance} \Arg{point expr1} \Arg{point expr2}
% \end{syntax}
% Expands to the point which is \meta{distance} way along the line joining
% \meta{point1} and \meta{point2}. The \meta{distance} may be an interpolation
% or an extrapolation.
% \end{function}
%
% \begin{function}[EXP]{\draw_point_interpolate_curve:nnnnnn}
% \begin{syntax}
% \cs{draw_point_interpolate_curve:nnnnnn} \Arg{part}
% \Arg{start} \Arg{control1} \Arg{control2} \Arg{end}
% \end{syntax}
% Expands to the point which is \meta{part} way along the curve between
% \meta{start} and \meta{end} and defined by \meta{control1} and
% \meta{control2}. The \meta{part} may be an interpolation or
% an extrapolation, and is a floating point value expressing a percentage
% along the curve, \emph{e.g.}~a value of \texttt{0.5} would be half-way
% along the curve.
% \end{function}
%
% \subsection{Paths}
%
% Paths are constructed by combining one or more operations before applying
% one or more actions. Thus until a path is \enquote{used}, it may be
% manipulated or indeed discarded entirely. Only one path is active at
% any one time, and the path is \emph{not} affected by \TeX{} grouping.
%
% \begin{function}{\draw_path_corner_arc:nn}
% \begin{syntax}
% \cs{draw_path_corner_arc:n} \Arg{length1} \Arg{length2}
% \end{syntax}
% Sets the degree of rounding applied to corners in a path: the two
% \meta{length} values are the distances from the corner at which the curving
% should start. The first \meta{length} applies to the part of the path
% \enquote{leading in} to the corner (\emph{i.e.}~from the previous path
% operation), and the second to that \enquote{leading out}. If both
% values are \texttt{0pt} then corners will not be rounded. The values
% apply within the scope of the current \TeX{} group.
% \begin{demo}
% \draw_begin:
% \draw_path_corner_arc:nn { 5mm } { 5mm }
% \draw_path_rectangle_corners:nn
% { 0cm , 0cm } { 3cm , 2cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \begin{demo}
% \draw_begin:
% \draw_path_corner_arc:nn { 10mm } { 5mm }
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 2cm }
% \draw_path_lineto:n { 3cm , 2cm }
% \draw_path_curveto:nnn
% { 3cm , 0cm } { 2cm , 0cm } { 1cm , 0cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% The corners created are quarter-circles for exact right-angles and
% close approximations otherwise. Closing a path will result in rounding
% correctly.
% \begin{demo}
% \draw_begin:
% \draw_path_corner_arc:nn { 4pt } { 4pt }
% \draw_path_moveto:n
% { \draw_point_polar:nn { 1cm } { 0 } }
% \int_step_inline:nnnn { 72 } { 72 } { 359 }
% {
% \draw_path_lineto:n
% { \draw_point_polar:nn { 1cm } { #1 } }
% }
% \draw_path_close:
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_close:}
% \begin{syntax}
% \cs{draw_path_close:}
% \end{syntax}
% Closes the current part of the path by appending a straight line from
% the current point to the starting point of the path. In general, any
% path to be \emph{filled} should include a close instructions.
% \end{function}
%
% \begin{function}{\draw_path_use:n, \draw_path_use_clear:n}
% \begin{syntax}
% \cs{draw_path_use:n} \Arg{action(s)}
% \end{syntax}
% Inserts the current path, carrying out one ore more possible \meta{actions}
% (a comma list):
% \begin{itemize}
% \item \texttt{stroke} Draws a line along the current path
% \item \texttt{draw} A synonym for \texttt{stroke}
% \item \texttt{fill} Fills the interior of the path with the current
% file color
% \item \texttt{clip} Clips any content outside of the path
% \end{itemize}
% Actions are applied in the order given irrespective of the input order.
% Note that whilst it is possible to use a path without clearing it, the
% normal use case would be to clear the path (this resets data structures
% at the macro level).
% \end{function}
%
% \subsubsection{Path operations on drawing axes}
%
% The standard path functions are all influenced by the active transformation
% matrix, \emph{i.e.}~the work relative to the drawing axes rather than
% the canvas.
%
% \begin{function}{\draw_path_moveto:n}
% \begin{syntax}
% \cs{draw_path_moveto:n} \Arg{point}
% \end{syntax}
% Moves the reference point of the path to the \meta{point}, but will
% not join this to any previous point.
% \end{function}
%
% \begin{function}{\draw_path_lineto:n}
% \begin{syntax}
% \cs{draw_path_lineto:n} \Arg{point}
% \end{syntax}
% Joins the current path to the \meta{point} with a straight line.
% In general, for reliable treatment by viewers, a \cs{draw_path_moveto:n}
% operation should precede the first use of a \cs{draw_path_lineto:n}
% on a path.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 1cm , 1cm }
% \draw_path_lineto:n { 2cm , 1cm }
% \draw_path_lineto:n { 3cm , 0.5cm }
% \draw_path_lineto:n { 3cm , 0cm }
% \color_fill:n { yellow!80!black }
% \draw_path_use_clear:n { fill , stroke }
% \draw_end:
% \end{demo}
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 1cm , 1cm }
% \draw_path_lineto:n { 2cm , 1cm }
% \draw_path_moveto:n { 2cm , 1cm } % Begins a new part
% \draw_path_lineto:n { 3cm , 0.5cm }
% \draw_path_lineto:n { 3cm , 0cm }
% \color_fill:n { yellow!80!black }
% \draw_path_use_clear:n { fill , stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_curveto:nnn}
% \begin{syntax}
% \cs{draw_path_curveto:nnn} \Arg{control1} \Arg{control2} \Arg{end}
% \end{syntax}
% Joins the current path to the \meta{end} with a curved line defined by
% cubic Bézier points \meta{control1} and \meta{control2}. The bounding box
% of the path (and image) will fully-contain the curve and control points,
% \emph{i.e.}~it may be bigger than strictly necessary to contain the curve
% \emph{alone}.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_curveto:nnn
% { 1cm , 1cm } % First control
% { 2cm , 1cm } % Second control
% { 3cm , 0cm } % End
% \color_fill:n { yellow!80!black }
% \draw_path_use_clear:n { fill , stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_curveto:nn}
% \begin{syntax}
% \cs{draw_path_curveto:nn} \Arg{control} \Arg{end}
% \end{syntax}
% Joins the current path to the \meta{end} with a curved line defined by
% quadratic Bézier point \meta{control}. The bounding box
% of the path (and image) will fully-contain the curve and computed (cubic)
% control points, \emph{i.e.}~it may be bigger than strictly necessary to
% contain the curve \emph{alone}.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_curveto:nn
% { 1cm , 1cm }
% { 2cm , 0cm }
% \color_fill:n { yellow!80!black }
% \draw_path_use_clear:n { fill , stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_arc:nnn, \draw_path_arc:nnnn}
% \begin{syntax}
% \cs{draw_path_arc:nnn} \Arg{angle1} \Arg{angle2} \Arg{radius}
% \cs{draw_path_arc:nnnn} \Arg{angle1} \Arg{angle2} \Arg{radius-a} \Arg{radius-b}
% \end{syntax}
% Joins the current path with an arc between \meta{angle1} and \meta{angle2}
% and of \meta{radius}. The four-argument version accepts two radii of
% different lengths.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_arc:nnn { 180 } { 90 } { 0.5cm }
% \draw_path_lineto:n { 3cm , 1.5cm }
% \draw_path_arc:nnn { 90 } { -45 } { 0.5cm }
% \draw_path_use_clear:n { fill }
% \draw_end:
% \end{demo}
%
% Note the interface here has a different argument ordering from that in
% \pkg{pgf}, which has the two centers then the two radii.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_arc:nnnn { 180 } { 45 } { 2cm } { 1cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_arc_axes:nnnn}
% \begin{syntax}
% \cs{draw_path_arc_axes:nnn} \Arg{angle1} \Arg{angle2} \Arg{vector1} \Arg{vector2}
% \end{syntax}
% Appends the portion of an ellipse from \meta{angle1} to \meta{angle2} of an
% ellipse with axes along \meta{vector1} and \meta{vector2} to the current
% path.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 2cm , 5mm }
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_moveto:n { 2cm , 5mm }
% \draw_path_arc_axes:nnnn { 0 } { 90 }
% { 2cm , 5mm } { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_ellipse:nnn}
% \begin{syntax}
% \cs{draw_path_ellipse:nnn} \Arg{center} \Arg{vector1} \Arg{vector2}
% \end{syntax}
% Appends an ellipse at \meta{center} with axes along \meta{vector1} and
% \meta{vector2} to the current path. A new part is started if the path
% is already non-empty. Notice that the underlying drawing is constructed
% from arcs with appropriate moves: the interfaces is a more efficient
% convenience.
% \begin{demo}
% \draw_begin:
% \draw_path_ellipse:nnn
% { 1cm , 0cm }
% { 1.5cm , 0cm }
% { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \color_select:n { red }
% \draw_path_ellipse:nnn
% { 1cm , 0cm }
% { 1cm , 1cm }
% { -0.5cm , 0.5cm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
%
% Note that any transformation is applied to the completed ellipse rather than
% to the axes.
% \end{function}
%
% \begin{function}{\draw_path_circle:nn}
% \begin{syntax}
% \cs{draw_path_circle:nn} \Arg{center} \Arg{radius}
% \end{syntax}
% Appends a circle of \meta{radius} at \meta{center} to the current path.
% This is a shortcut for \cs{draw_path_ellipse:nnn}.
% \end{function}
%
% \begin{function}{\draw_path_rectangle:nn, \draw_path_rectangle_corners:nn}
% \begin{syntax}
% \cs{draw_path_rectangle:nn} \Arg{lower-left} \Arg{displacement}
% \cs{draw_path_rectangle_corners:nn} \Arg{lower-left} \Arg{top-right}
% \end{syntax}
% Appends a rectangle starting at \meta{lower-left} to the current path,
% with the size of the rectangle determined either by a \meta{displacement}
% or the position of the \meta{top-right}.
% \begin{demo}
% \draw_begin:
% \draw_path_rectangle:nn
% { 1cm , 0cm }
% { 1.5cm , 1cm }
% \draw_path_rectangle:nn
% { 1.5cm , 0.25cm }
% { 1.5cm , 1cm }
% \draw_path_rectangle:nn
% { 2cm , 0.5cm }
% { 1.5cm , 1cm }
% \draw_path_use_clear:n { draw }
% \draw_end:
% \end{demo}
% \begin{demo}
% \draw_begin:
% \draw_path_rectangle_corners:nn
% { 1cm , 0cm }
% { 1.5cm , 1cm }
% \draw_path_use_clear:n { draw }
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_path_grid:nnnn}
% \begin{syntax}
% \cs{draw_path_grid:nnnn} \Arg{xstep} \Arg{ystep} \Arg{lower-left} \Arg{upper-right}
% \end{syntax}
% Constructs a grid of \meta{xstep} and \meta{ystep} inside the rectangle
% defined by the \meta{lower-left} and the \meta{upper-right}, and appends
% this to the current path. The grid will be aligned such that grid lines
% pass through the origin, which may result in \enquote{protruding} ends
% if the start/end positions do not fully align.
% \begin{demo}
% \draw_begin:
% \draw_linewidth:n { 0.8pt }
% \draw_path_grid:nnnn
% { 1cm } { 1cm }
% { -3mm , -3mm }
% { 33mm , 23mm }
% \draw_path_use_clear:n { stroke }
% \draw_linewidth:n { 0.4pt }
% \draw_path_grid:nnnn
% { 1mm } { 1mm }
% { -1.5mm , -1.5mm }
% { 31.5mm , 21.5mm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
%
% Any transformation is applied to the finished grid.
% \begin{demo}
% \draw_begin:
% \draw_transform_rotate:n { 10 }
% \draw_path_grid:nnnn
% { 1mm } { 2mm }
% { 0mm , 0mm }
% { 30mm , 30mm }
% \draw_path_use_clear:n { stroke }
% \draw_end:
% \end{demo}
% \end{function}
%
% \subsubsection{Path scope}
%
% \begin{function}{\draw_path_scope_begin:, \draw_path_scope_end:}
% \begin{syntax}
% \cs{draw_path_scope_begin:}
% ...
% \cs{draw_path_scope_end:}
% \end{syntax}
% Suspends (and saves) the current (partial) path, initialising a new
% path within the scope. Path operations are written to output only when
% used, so the scoped path is stored at the \pkg{expl3} level, not
% in the output.
% \end{function}
%
% \subsubsection{Path operations on canvas axes}
%
% For \emph{specialist} work, a small number of functions are provided
% which work relative to the canvas axes, \emph{i.e.}~these functions
% ignore the transformation matrix.
%
% \begin{function}{\draw_path_canvas_moveto:n}
% \begin{syntax}
% \cs{draw_path_canvas_moveto:n} \Arg{canvas point}
% \end{syntax}
% Moves the reference point of the path to the \meta{canvas point}, but will
% not join this to any previous point.
% \end{function}
%
% \begin{function}{\draw_path_canvas_lineto:n}
% \begin{syntax}
% \cs{draw_path_canvas_lineto:n} \Arg{canvas point}
% \end{syntax}
% Joins the current path to the \meta{canvas point} with a straight line.
% \end{function}
%
% \begin{function}{\draw_path_canvas_curveto:nnn}
% \begin{syntax}
% \cs{draw_path_canvas_curveto:nnn} \Arg{control1} \Arg{control2} \Arg{end}
% \end{syntax}
% Joins the current path to the \meta{end} with a curved line defined by
% cubic Bézier points \meta{control1} and \meta{control2}. These positions
% are given as canvas points.
% \end{function}
%
% \subsection{Bounding box}
%
% \begin{variable}{\l_draw_bb_update_bool}
% All functions automatically update the bounding box of the image, unless
% specified otherwise. This behavior is selectable using the
% \cs{l_draw_bb_update_bool} boolean.
% \end{variable}
%
% \subsection{Boxes and coffins}
%
% \begin{function}{\draw_box_use:N}
% \begin{syntax}
% \cs{draw_box_use:N} \meta{box}
% \end{syntax}
% Inserts the \meta{box} into a drawing, taking account of the current
% transformation matrix and shift, and adjusting the drawing bounding
% box to contain the (apparent) size of the box if this is active
% (see \cs{l_draw_bb_update_bool}).
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \hbox_set:Nn \l_tmpa_box
% { This~is~text. }
% \draw_box_use:N \l_tmpa_box
% \draw_end:
% \end{demo}
% \begin{demo}
% \draw_begin:
% \draw_transform_matrix_absolute:nnnn { 2 } { 0 } { 1 } { 2 }
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \hbox_set:Nn \l_tmpa_box
% { This~is~text. }
% \draw_box_use:N \l_tmpa_box
% \draw_end:
% \end{demo}
% \end{function}
%
% \begin{function}{\draw_coffin_use:Nnn}
% \begin{syntax}
% \cs{draw_coffin_use:N} \meta{coffin} \Arg{hpole} \Arg{vpole}
% \end{syntax}
% Inserts the \meta{coffin} into a drawing, taking account of the current
% transformation matrix and shift, and adjusting the drawing bounding
% box to contain the (apparent) size of the box if this is active
% (see \cs{l_draw_bb_update_bool}). The alignment point of the coffin to
% the origin is specified by the intersection of the \meta{hpole} and the
% \meta{vpole}.
% \begin{demo}
% \draw_begin:
% \draw_path_moveto:n { 0cm , 0cm }
% \draw_path_lineto:n { 0cm , 1cm }
% \draw_path_use_clear:n { stroke }
% \hcoffin_set:Nn \l_tmpa_coffin
% { This~is~text. }
% \draw_coffin_use:Nnn \l_tmpa_coffin { hc } { vc }
% \draw_end:
% \end{demo}
% \end{function}
%
% \subsection{Transformations}
%
% Points are normally used unchanged relative to the canvas axes. This can
% be modified by applying a transformation matrix. The canvas axes themselves
% may be adjusted using \cs{driver_draw_cm:nnnn}: note that this
% is transparent to the drawing code so is not tracked.
%
% \begin{function}
% {\draw_transform_matrix:nnnn, \draw_transform_matrix_absolute:nnnn}
% \begin{syntax}
% \cs{draw_transform_matrix:nnnn}
% \Arg{a} \Arg{b} \Arg{c} \Arg{d}
% \end{syntax}
% Applies the transformation matrix $[ \meta{a} \meta{b} \meta{c} \meta{d}]$.
% The basic applies the transformation in addition to those active; the
% |absolute| version overwrites any active transformation.
% This assignment is local.
% \end{function}
%
% \begin{function}{\draw_transform_shift:n, \draw_transform_shift_absolute:n}
% \begin{syntax}
% \cs{draw_transform_shift:n} \Arg{vector}
% \end{syntax}
% Applies the transformation \meta{vector} to points.
% The basic applies the vector in addition to those active; the
% |absolute| version overwrites any active vector.
% This assignment is local.
% \end{function}
%
% \begin{function}{\draw_transform_triangle:nnn}
% \begin{syntax}
% \cs{draw_transform_triangle:nnn}
% \Arg{origin} \Arg{point1} \Arg{point2}
% \end{syntax}
% Applies a transformation such that the co-ordinates $(0, 0)$, $(1, 0)$
% and $(0, 1)$ are given by the \meta{origin}, \meta{point1} and
% \meta{point2}, respectively.
% This assignment is local.
% \end{function}
%
% \begin{function}{\draw_transform_rotate:n}
% \begin{syntax}
% \cs{draw_transform_rotate:n} \Arg{angle}
% \end{syntax}
% Applies a rotation by the \meta{angle}, measured anti-clockwise in degrees.
% This rotation is \emph{additional} to any prevailing transformation.
% This assignment is local.
% \end{function}
%
% \begin{function}
% {
% \draw_transform_scale:n,
% \draw_transform_xscale:n,
% \draw_transform_yscale:n
% }
% \begin{syntax}
% \cs{draw_transform_scale:n} \Arg{scale}
% \end{syntax}
% Applies the \meta{scale} in either $x$ or $y$ (or both).
% This scale is \emph{added} to any prevailing transformation.
% This assignment is local.
% \end{function}
%
% \begin{function}
% {
% \draw_transform_xshift:n,
% \draw_transform_yshift:n
% }
% \begin{syntax}
% \cs{draw_transform_xshift:n} \Arg{xshift}
% \end{syntax}
% Applies an \meta{xshift} or \meta{yshift}, as appropriate. This shift is
% \emph{added} to any prevailing one.
% This assignment is local.
% \end{function}
%
% \begin{function}
% {
% \draw_transform_xslant:n,
% \draw_transform_yslant:n
% }
% \begin{syntax}
% \cs{draw_transform_xslant:n} \Arg{slant}
% \end{syntax}
% Applies the \meta{slant} (a factor) in either $x$ or $y$.
% This slant is \emph{added} to any prevailing transformation.
% This assignment is local.
% \end{function}
%
% \begin{function}
% {\draw_transform_matrix_invert:, \draw_transform_shift_invert:}
% \begin{syntax}
% \cs{draw_transform_matrix_invert:}
% \end{syntax}
% Inverts the current transformation matrix or shift vector, as
% appropriate.
% This assignment is local.
% \end{function}
%
% \begin{function}
% {\draw_transform_matrix_reset:, \draw_transform_shift_reset:}
% \begin{syntax}
% \cs{draw_transform_matrix_reset:}
% \end{syntax}
% Resets the current transformation matrix or shift vector, as
% appropriate.
% This assignment is local.
% \end{function}
%
% \subsection{Layers}
%
% Drawing layers may be used to alter the way in which elements are stacked
% on top of one another. In particular, they are useful when the nature of
% an element depends on another, but where it needs to be behind it's
% \enquote{parent}. A classic example is a filled background: this needs to
% know the size of the material it is behind.
%
% All drawings feature a layer called |main|. This layer should always be
% present, and is the one which \enquote{non-layered} content is added to.
%
% \begin{function}{\draw_layer_new:n}
% \begin{syntax}
% \cs{draw_layer_new:n} \Arg{layer}
% \end{syntax}
% Creates a new \meta{layer} which can then be used in drawing. The layer
% |main| is pre-defined.
% \end{function}
%
% \begin{function}{\draw_layer_begin:n, \draw_layer_end:}
% \begin{syntax}
% \cs{draw_layer_begin:n} \Arg{layer}
% ...
% \cs{draw_layer_end:}
% \end{syntax}
% Begin and end collection of material for the \meta{layer}, which should
% previously have been created (and which cannot be |main|). Material
% collected for the layer is available globally within the current drawing.
% \end{function}
%
% \begin{variable}{\l_draw_layers_clist}
% The list of active layers: may be given anywhere before \cs{draw_end:}.
% The |main| layer should always be included.
% \end{variable}
%
% \end{documentation}
%
% \begin{implementation}
%
% \section{\pkg{l3draw} implementation}
%
% \begin{macrocode}
%<*package>
% \end{macrocode}
%
% \begin{macrocode}
%<@@=draw>
% \end{macrocode}
%
% \begin{macrocode}
\ProvidesExplPackage{l3draw}{2020-09-24}{}
{L3 Experimental core drawing support}
% \end{macrocode}
%
% \begin{macrocode}
\RequirePackage { l3color }
% \end{macrocode}
%
% \subsection{Internal auxiliaries}
%
% \begin{variable}{\s_@@_mark,\s_@@_stop}
% Internal scan marks.
% \begin{macrocode}
\scan_new:N \s_@@_mark
\scan_new:N \s_@@_stop
% \end{macrocode}
% \end{variable}
%
% \begin{variable}{\q_@@_recursion_tail,\q_@@_recursion_stop}
% Internal recursion quarks.
% \begin{macrocode}
\quark_new:N \q_@@_recursion_tail
\quark_new:N \q_@@_recursion_stop
% \end{macrocode}
% \end{variable}
%
% \begin{macro}[EXP]{\@@_if_recursion_tail_stop_do:Nn}
% Functions to query recursion quarks.
% \begin{macrocode}
\__kernel_quark_new_test:N \@@_if_recursion_tail_stop_do:Nn
% \end{macrocode}
% \end{macro}
%
% Everything else is in the sub-files!
%
% \begin{macrocode}
%</package>
% \end{macrocode}
%
% \end{implementation}
%
% \PrintIndex
|