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ffmchar("visiblespace",6,ht#,comma_depth#); lft x1=good.x(.5u+noise); lft x2=good.x(.5u+noise); rt x3=good.x(w-.5u+noise); rt x4=good.x(w-.5u+noise); top y1=o+noise; top y4=o+noise; bot y2=noise-d; bot y3=noise-d; draw z1--z2--z3--z4; labels(1,2,3,4); endchar;