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% Part of the MetaUML manual.
% Copyright (C) 2005 Ovidiu Gheorghies
%
% This program is free software; you can redistribute it and/or
% modify it under the terms of the GNU General Public License
% as published by the Free Software Foundation; either version 2
% of the License, or (at your option) any later version.
%
% This program is distributed in the hope that it will be useful,
% but WITHOUT ANY WARRANTY; without even the implied warranty of
% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
% GNU General Public License for more details.
%
% You should have received a copy of the GNU General Public License
% along with this program; if not, write to the Free Software
% Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
input metauml;
beginfig(1);
Begin.b;
End.e;
e.n = (30,30);
drawObject(b);
show "Object b drawn";
drawObject(e);
link(associationUni)(pathCut(b,e)(b.c--e.c));
endfig;
beginfig(2);
EActivity.act(iActivity)("go to school", "while singing");
drawObject(act);
Branch.br;
br.nw = (50,50);
drawObject(br);
Fork.fork("h",30);
fork.nw = (30,70);
drawObject(fork);
endfig;
end
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