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== Logicpuzzle bundel (v1.8) ==
-- killersudoku.sty (v1.0) --
09/04/2013 added ddsudoku.sty [jk]
-- kendoku.sty (v1.0) --
09/04/2013 added hitori.sty
-- battleship.sty (v1.4a) --
10/04/2013 Bugfix: renamed counter LP@whiledo -> LP@whiledo@i [jk]
-- logicpuzzle.sty (v1.8) --
09/04/2013 added \colorarea (\framearea without frame) [jk]
09/04/2013 added \setrule for setting calculation rules [jk]
into the top left corner of a cell
08/04/2013 added \tikzpath for contructing a tikz path [jk]
== Logicpuzzle bundel (v1.7) ==
-- ddsudoku.sty (v1.0) --
28/03/2013 added ddsudoku.sty [jk]
-- hitori.sty (v1.0) --
03/04/2013 added hitori.sty
-- logicpuzzle.sty (v1.3) --
03/04/2013 added \setcolorrow, \setcolorcolumn [jk]
and \LP@definecolor
Bugfix: \setcolumn -> usage of \LP@setrowcontents
02/04/2013 added documentation for logicpuzzle.sty
28/03/2013 added \LP@init@counter, \LP@define@key and
\LP@define@choicekey@fontsize
== Logicpuzzle bundel (v1.6) ==
-- lpsudoku.sty (v1.0) --
21/03/2013 added lpsmag [jk]
20/03/2013 added createlpsudoku [jk]
18/03/2013 added lpsudoku.sty [jk]
== Logicpuzzle bundel (v1.5) ==
-- chaossudoku.sty (v1.0) --
14/03/2013 added chaossudoku.sty [jk]
-- hakyuu.sty (v1.0) --
13/03/2013 added hakyuu.sty [jk]
-- logicpuzzle.sty (v1.2a) --
13/03/2013 Bugfix: added pgf layer LPbgcolor for drawing colored background [jk]
== Logicpuzzle bundel (v1.4) ==
-- skyline.sty (v1.0) --
06/03/2013 added option sudoku [jk]
05/03/2013 added \skylinecell [jk]
05/03/2013 added skelton of skyline.sty [jk]
-- bokkusu.sty (v1.1) --
05/03/2013 added \lets for \valueH, \valueV,
\sumH, \sumV [jk]
see: logicpuzzle.sty v1.2 (05/03/2012)
-- logicpuzzle.sty (v1.2) --
06/03/2013 added \LP@drawsudokugrid [jk]
06/03/2013 added \setcell [jk]
06/03/2013 added \framearea, \fillarea [jk]
06/03/2013 added environments puzzlebackground, puzzleforeground [jk]
-> added pgf layer LPbackground, LPforeground
05/03/2013 deleted option color [jk]
05/03/2013 added \setrow, \setcolumn [jk]
05/03/2013 added \LP@bottomrow, \LP@toprow,
\LP@leftcolumn. \LP@leftcolumn [jk]
== Logicpuzzle bundel (v1.3) ==
-- bokkusu.sty (v1.0) --
28/02/2013 added bokkusu.sty [jk]
-- battleship.sty (v1.3) --
27/02/2013 added option cvoffset [jk]
to set indiviual vertical counter offsets
-- logicpuzzle.sty (v1.1) --
26/02/2013 added \LP@ingrid to \fillcell [jk]
26/02/2013 added \valueH, \valueV, \sumH, \sumV, \fillcell,
\fillrow, \fillcolumn [jk]
26/02/2013 Bugfix: mix up column and row in \setXcontents [jk]
-- battleship.sty (v1.2) --
19/02/2013 implemented \classicgame [jk]
for drawing game sheets for classic Battleship
18/02/2013 implemented option title [jk]
-> \titleformat
18/02/2013 implemented option counterstyle [jk]
-> \puzzlecounter, \setpuzzlecounter
\definecounterstyle
17/02/2013 implemented option bgcolor [jk]
17/02/2013 moved code base for logic puzzles into logicpuzzle.sty [jk]
-- battleship.sty (v1.1) --
12/02/2013 added \placewater [jk]
puts a water marker into the grid
12/02/2013 added \placeisland [jk]
puts an island with random outline into the grid
12/02/2013 renamed \ship -> \placesegment [jk]
added \let\ship\placesegment
11/02/2013 implemented \placeship{direction}{column}{row}{length} [jk]
placement of complete ship at (column,row) in direction {V|H}
with length length.
11/02/2013 implemented \BS@ingrid [jk]
checks if coordinate is in the grid
-> PackageError
10/02/2013 added \battleshipsetup [jk]
for resetting global options
-- battleship bundle --
2013/02/09 IPO of battleship on CTAN
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