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/*************************************************************************
** Directory.h **
** **
** This file is part of dvisvgm -- a fast DVI to SVG converter **
** Copyright (C) 2005-2016 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
** published by the Free Software Foundation; either version 3 of **
** the License, or (at your option) any later version. **
** **
** This program is distributed in the hope that it will be useful, but **
** WITHOUT ANY WARRANTY; without even the implied warranty of **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
** GNU General Public License for more details. **
** **
** You should have received a copy of the GNU General Public License **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/
#ifndef DVISVGM_DIRECTORY_H
#define DVISVGM_DIRECTORY_H
#include <string>
#ifdef __WIN32__
#include <windows.h>
#else
#include <dirent.h>
#endif
class Directory
{
public:
enum EntryType {ET_FILE, ET_DIR, ET_FILE_OR_DIR};
public:
Directory ();
Directory (std::string path);
~Directory ();
bool open (std::string path);
void close ();
const char* read (EntryType type=ET_FILE_OR_DIR);
private:
std::string _dirname;
#ifdef __WIN32__
bool firstread;
HANDLE handle;
WIN32_FIND_DATA fileData;
#else
DIR *_dir;
struct dirent *_dirent;
#endif
};
#endif
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