summaryrefslogtreecommitdiff
path: root/Build/source/texk/dvisvgm/dvisvgm-1.8.1/src/Bezier.h
blob: ee763ede1724baf3e9c71d125f130c4b0d200c4f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
/*************************************************************************
** Bezier.h                                                             **
**                                                                      **
** This file is part of dvisvgm -- the DVI to SVG converter             **
** Copyright (C) 2005-2014 Martin Gieseking <martin.gieseking@uos.de>   **
**                                                                      **
** This program is free software; you can redistribute it and/or        **
** modify it under the terms of the GNU General Public License as       **
** published by the Free Software Foundation; either version 3 of       **
** the License, or (at your option) any later version.                  **
**                                                                      **
** This program is distributed in the hope that it will be useful, but  **
** WITHOUT ANY WARRANTY; without even the implied warranty of           **
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the         **
** GNU General Public License for more details.                         **
**                                                                      **
** You should have received a copy of the GNU General Public License    **
** along with this program; if not, see <http://www.gnu.org/licenses/>. **
*************************************************************************/

#ifndef DVISVGM_BEZIER_H
#define DVISVGM_BEZIER_H

#include <vector>
#include "Pair.h"

class Bezier
{
   public:
		Bezier (const DPair &p0, const DPair &p1, const DPair &p2);
      Bezier (const DPair &p0, const DPair &p1, const DPair &p2, const DPair &p3);
		Bezier (const Bezier &source, double t0, double t1);
		void reverse ();
		DPair pointAt (double t) const;
		void subdivide (double t, Bezier *bezier1, Bezier *bezier2) const;
		int approximate (double delta, std::vector<DPair> &p, std::vector<double> *t=0) const;
		const DPair& point (int i) const {return _points[i];}
		int reduceDegree (double delta, std::vector<DPair> &p) const;

	protected:
		Bezier ();
		int approximate (double delta, double t0, double t1, std::vector<DPair> &p, std::vector<double> *t) const;

   private:
		DPair _points[4];
};

#endif