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/*
*
* (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
*
*/
#include "LETypes.h"
#include "OpenTypeTables.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositionAdjustments.h"
#include "GlyphIterator.h"
#include "LEGlyphStorage.h"
#include "Lookups.h"
#include "LESwaps.h"
U_NAMESPACE_BEGIN
GlyphIterator::GlyphIterator(LEGlyphStorage &theGlyphStorage, GlyphPositionAdjustments *theGlyphPositionAdjustments, le_bool rightToLeft, le_uint16 theLookupFlags, LETag theFeatureTag,
const GlyphDefinitionTableHeader *theGlyphDefinitionTableHeader)
: direction(1), position(-1), nextLimit(-1), prevLimit(-1),
glyphStorage(theGlyphStorage), glyphPositionAdjustments(theGlyphPositionAdjustments),
srcIndex(-1), destIndex(-1), lookupFlags(theLookupFlags), featureTag(theFeatureTag),
glyphClassDefinitionTable(NULL), markAttachClassDefinitionTable(NULL)
{
le_int32 glyphCount = glyphStorage.getGlyphCount();
if (theGlyphDefinitionTableHeader != NULL) {
glyphClassDefinitionTable = theGlyphDefinitionTableHeader->getGlyphClassDefinitionTable();
markAttachClassDefinitionTable = theGlyphDefinitionTableHeader->getMarkAttachClassDefinitionTable();
}
nextLimit = glyphCount;
if (rightToLeft) {
direction = -1;
position = glyphCount;
nextLimit = -1;
prevLimit = glyphCount;
}
}
GlyphIterator::GlyphIterator(GlyphIterator &that)
: glyphStorage(that.glyphStorage)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
glyphPositionAdjustments = that.glyphPositionAdjustments;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = that.lookupFlags;
featureTag = that.featureTag;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator(GlyphIterator &that, LETag newFeatureTag)
: glyphStorage(that.glyphStorage)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
glyphPositionAdjustments = that.glyphPositionAdjustments;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = that.lookupFlags;
featureTag = newFeatureTag;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
: glyphStorage(that.glyphStorage)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
glyphPositionAdjustments = that.glyphPositionAdjustments;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = newLookupFlags;
featureTag = that.featureTag;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::~GlyphIterator()
{
// nothing to do, right?
}
void GlyphIterator::reset(le_uint16 newLookupFlags, LETag newFeatureTag)
{
position = prevLimit;
featureTag = newFeatureTag;
lookupFlags = newLookupFlags;
}
LEGlyphID *GlyphIterator::insertGlyphs(le_int32 count)
{
return glyphStorage.insertGlyphs(position, count);
}
le_int32 GlyphIterator::applyInsertions()
{
le_int32 newGlyphCount = glyphStorage.applyInsertions();
if (direction < 0) {
prevLimit = newGlyphCount;
} else {
nextLimit = newGlyphCount;
}
return newGlyphCount;
}
le_int32 GlyphIterator::getCurrStreamPosition() const
{
return position;
}
le_bool GlyphIterator::isRightToLeft() const
{
return direction < 0;
}
le_bool GlyphIterator::ignoresMarks() const
{
return (lookupFlags & lfIgnoreMarks) != 0;
}
le_bool GlyphIterator::baselineIsLogicalEnd() const
{
return (lookupFlags & lfBaselineIsLogicalEnd) != 0;
}
LEGlyphID GlyphIterator::getCurrGlyphID() const
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return 0xFFFF;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return 0xFFFF;
}
}
return glyphStorage[position];
}
void GlyphIterator::getCursiveEntryPoint(LEPoint &entryPoint) const
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->getEntryPoint(position, entryPoint);
}
void GlyphIterator::getCursiveExitPoint(LEPoint &exitPoint) const
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->getExitPoint(position, exitPoint);
}
void GlyphIterator::setCurrGlyphID(TTGlyphID glyphID)
{
LEGlyphID glyph = glyphStorage[position];
glyphStorage[position] = LE_SET_GLYPH(glyph, glyphID);
}
void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
{
if (direction < 0) {
if (newPosition >= prevLimit) {
position = prevLimit;
return;
}
if (newPosition <= nextLimit) {
position = nextLimit;
return;
}
} else {
if (newPosition <= prevLimit) {
position = prevLimit;
return;
}
if (newPosition >= nextLimit) {
position = nextLimit;
return;
}
}
position = newPosition - direction;
next();
}
void GlyphIterator::setCurrGlyphBaseOffset(le_int32 baseOffset)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->setBaseOffset(position, baseOffset);
}
void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
float xAdvanceAdjust, float yAdvanceAdjust)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->adjustXPlacement(position, xPlacementAdjust);
glyphPositionAdjustments->adjustYPlacement(position, yPlacementAdjust);
glyphPositionAdjustments->adjustXAdvance(position, xAdvanceAdjust);
glyphPositionAdjustments->adjustYAdvance(position, yAdvanceAdjust);
}
void GlyphIterator::setCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
float xAdvanceAdjust, float yAdvanceAdjust)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->setXPlacement(position, xPlacementAdjust);
glyphPositionAdjustments->setYPlacement(position, yPlacementAdjust);
glyphPositionAdjustments->setXAdvance(position, xAdvanceAdjust);
glyphPositionAdjustments->setYAdvance(position, yAdvanceAdjust);
}
void GlyphIterator::setCursiveEntryPoint(LEPoint &entryPoint)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->setEntryPoint(position, entryPoint, baselineIsLogicalEnd());
}
void GlyphIterator::setCursiveExitPoint(LEPoint &exitPoint)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->setExitPoint(position, exitPoint, baselineIsLogicalEnd());
}
void GlyphIterator::setCursiveGlyph()
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments->setCursiveGlyph(position, baselineIsLogicalEnd());
}
le_bool GlyphIterator::filterGlyph(le_uint32 index) const
{
LEGlyphID glyphID = glyphStorage[index];
le_int32 glyphClass = gcdNoGlyphClass;
if (LE_GET_GLYPH(glyphID) >= 0xFFFE) {
return TRUE;
}
if (glyphClassDefinitionTable != NULL) {
glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphID);
}
switch (glyphClass)
{
case gcdNoGlyphClass:
return FALSE;
case gcdSimpleGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
case gcdLigatureGlyph:
return (lookupFlags & lfIgnoreLigatures) != 0;
case gcdMarkGlyph:
{
if ((lookupFlags & lfIgnoreMarks) != 0) {
return TRUE;
}
le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;
if ((markAttachType != 0) && (markAttachClassDefinitionTable != NULL)) {
return markAttachClassDefinitionTable->getGlyphClass(glyphID) != markAttachType;
}
return FALSE;
}
case gcdComponentGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
default:
return FALSE;
}
}
static const LETag emptyTag = 0;
static const LETag defaultTag = 0xFFFFFFFF;
le_bool GlyphIterator::hasFeatureTag() const
{
if (featureTag == defaultTag || featureTag == emptyTag) {
return TRUE;
}
LEErrorCode success = LE_NO_ERROR;
const LETag *tagList = (const LETag *) glyphStorage.getAuxData(position, success);
if (tagList != NULL) {
for (le_int32 tag = 0; tagList[tag] != emptyTag; tag += 1) {
if (tagList[tag] == featureTag) {
return TRUE;
}
}
}
return FALSE;
}
le_bool GlyphIterator::findFeatureTag()
{
while (nextInternal()) {
if (hasFeatureTag()) {
prevInternal();
return TRUE;
}
}
return FALSE;
}
le_bool GlyphIterator::nextInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != nextLimit && delta > 0) {
do {
newPosition += direction;
} while (newPosition != nextLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != nextLimit;
}
le_bool GlyphIterator::next(le_uint32 delta)
{
return nextInternal(delta) && hasFeatureTag();
}
le_bool GlyphIterator::prevInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != prevLimit && delta > 0) {
do {
newPosition -= direction;
} while (newPosition != prevLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != prevLimit;
}
le_bool GlyphIterator::prev(le_uint32 delta)
{
return prevInternal(delta) && hasFeatureTag();
}
le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
{
le_int32 component = 0;
le_int32 posn;
for (posn = position; posn != markPosition; posn += direction) {
if (glyphStorage[posn] == 0xFFFE) {
component += 1;
}
}
return component;
}
// This is basically prevInternal except that it
// doesn't take a delta argument, and it doesn't
// filter out 0xFFFE glyphs.
le_bool GlyphIterator::findMark2Glyph()
{
le_int32 newPosition = position;
do {
newPosition -= direction;
} while (newPosition != prevLimit && glyphStorage[newPosition] != 0xFFFE && filterGlyph(newPosition));
position = newPosition;
return position != prevLimit;
}
U_NAMESPACE_END
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