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/*  GRAPHITE2 LICENSING

    Copyright 2012, SIL International
    All rights reserved.

    This library is free software; you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published
    by the Free Software Foundation; either version 2.1 of License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should also have received a copy of the GNU Lesser General Public
    License along with this library in the file named "LICENSE".
    If not, write to the Free Software Foundation, 51 Franklin Street, 
    Suite 500, Boston, MA 02110-1335, USA or visit their web page on the 
    internet at http://www.fsf.org/licenses/lgpl.html.

Alternatively, the contents of this file may be used under the terms of the
Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
License, as published by the Free Software Foundation, either version 2
of the License or (at your option) any later version.
*/
#include "graphite2/Font.h"

#include "inc/Main.h"
#include "inc/Face.h"     //for the tags
#include "inc/GlyphCache.h"
#include "inc/GlyphFace.h"
#include "inc/Endian.h"
#include "inc/bits.h"

using namespace graphite2;

namespace
{
    // Iterator over version 1 or 2 glat entries which consist of a series of
    //    +-+-+-+-+-+-+-+-+-+-+                +-+-+-+-+-+-+-+-+-+-+-+-+
    // v1 |k|n|v1 |v2 |...|vN |     or    v2   | k | n |v1 |v2 |...|vN |
    //    +-+-+-+-+-+-+-+-+-+-+                +-+-+-+-+-+-+-+-+-+-+-+-+
    // variable length structures.

    template<typename W>
    class _glat_iterator : public std::iterator<std::input_iterator_tag, std::pair<sparse::key_type, sparse::mapped_type> >
    {
        unsigned short  key() const             { return be::peek<W>(_e) + _n; }
        unsigned int    run() const             { return be::peek<W>(_e+sizeof(W)); }
        void            advance_entry()         { _n = 0; _e = _v; be::skip<W>(_v,2); }
    public:
        _glat_iterator(const void * glat=0) : _e(reinterpret_cast<const byte *>(glat)), _v(_e+2*sizeof(W)), _n(0) {}

        _glat_iterator<W> & operator ++ () {
            ++_n; be::skip<uint16>(_v);
            if (_n == run()) advance_entry();
            return *this;
        }
        _glat_iterator<W>   operator ++ (int)   { _glat_iterator<W> tmp(*this); operator++(); return tmp; }

        // This is strictly a >= operator. A true == operator could be
        // implemented that test for overlap but it would be more expensive a
        // test.
        bool operator == (const _glat_iterator<W> & rhs) { return _v >= rhs._e - 1; }
        bool operator != (const _glat_iterator<W> & rhs) { return !operator==(rhs); }

        value_type          operator * () const {
            return value_type(key(), be::peek<uint16>(_v));
        }

    protected:
        const byte     * _e, * _v;
        size_t        _n;
    };

    typedef _glat_iterator<uint8>   glat_iterator;
    typedef _glat_iterator<uint16>  glat2_iterator;
}

const SlantBox SlantBox::empty = {0,0,0,0};


class GlyphCache::Loader
{
public:
    Loader(const Face & face, const bool dumb_font);    //return result indicates success. Do not use if failed.

    operator bool () const throw();
    unsigned short int units_per_em() const throw();
    unsigned short int num_glyphs() const throw();
    unsigned short int num_attrs() const throw();
    bool has_boxes() const throw();

    const GlyphFace * read_glyph(unsigned short gid, GlyphFace &, int *numsubs) const throw();
    GlyphBox * read_box(uint16 gid, GlyphBox *curr, const GlyphFace & face) const throw();

    CLASS_NEW_DELETE;
private:
    Face::Table _head,
                _hhea,
                _hmtx,
                _glyf,
                _loca,
                m_pGlat,
                m_pGloc;

    bool            _long_fmt;
    bool            _has_boxes;
    unsigned short  _num_glyphs_graphics,        //i.e. boundary box and advance
                    _num_glyphs_attributes,
                    _num_attrs;                    // number of glyph attributes per glyph
};



GlyphCache::GlyphCache(const Face & face, const uint32 face_options)
: _glyph_loader(new Loader(face, bool(face_options & gr_face_dumbRendering))),
  _glyphs(_glyph_loader && *_glyph_loader ? grzeroalloc<const GlyphFace *>(_glyph_loader->num_glyphs()) : 0),
  _boxes(_glyph_loader && _glyph_loader->has_boxes() ? grzeroalloc<GlyphBox *>(_glyph_loader->num_glyphs()) : 0),
  _num_glyphs(_glyphs ? _glyph_loader->num_glyphs() : 0),
  _num_attrs(_glyphs ? _glyph_loader->num_attrs() : 0),
  _upem(_glyphs ? _glyph_loader->units_per_em() : 0)
{
    if ((face_options & gr_face_preloadGlyphs) && _glyph_loader && _glyphs)
    {
        int numsubs = 0;
        GlyphFace * const glyphs = new GlyphFace [_num_glyphs];
        if (!glyphs)
            return;

        // The 0 glyph is definately required.
        _glyphs[0] = _glyph_loader->read_glyph(0, glyphs[0], &numsubs);

        // glyphs[0] has the same address as the glyphs array just allocated,
        //  thus assigning the &glyphs[0] to _glyphs[0] means _glyphs[0] points
        //  to the entire array.
        const GlyphFace * loaded = _glyphs[0];
        for (uint16 gid = 1; loaded && gid != _num_glyphs; ++gid)
            _glyphs[gid] = loaded = _glyph_loader->read_glyph(gid, glyphs[gid], &numsubs);

        if (!loaded)
        {
            _glyphs[0] = 0;
            delete [] glyphs;
        }
        else if (numsubs > 0)
        {
            GlyphBox * boxes = (GlyphBox *)gralloc<char>(_num_glyphs * sizeof(GlyphBox) + numsubs * 8 * sizeof(float));
            GlyphBox * currbox = boxes;

            for (uint16 gid = 0; currbox && gid != _num_glyphs; ++gid)
            {
                _boxes[gid] = currbox;
                currbox = _glyph_loader->read_box(gid, currbox, *_glyphs[gid]);
            }
            if (!currbox)
            {
                free(boxes);
                _boxes[0] = 0;
            }
        }
        delete _glyph_loader;
        _glyph_loader = 0;
    }

    if (_glyphs && glyph(0) == 0)
    {
        free(_glyphs);
        _glyphs = 0;
        if (_boxes)
        {
            free(_boxes);
            _boxes = 0;
        }
        _num_glyphs = _num_attrs = _upem = 0;
    }
}


GlyphCache::~GlyphCache()
{
    if (_glyphs)
    {
        if (_glyph_loader)
        {
            const GlyphFace *  * g = _glyphs;
            for(unsigned short n = _num_glyphs; n; --n, ++g)
                delete *g;
        }
        else
            delete [] _glyphs[0];
        free(_glyphs);
    }
    if (_boxes)
    {
        if (_glyph_loader)
        {
            GlyphBox *  * g = _boxes;
            for (uint16 n = _num_glyphs; n; --n, ++g)
                free(*g);
        }
        else
            free(_boxes[0]);
        free(_boxes);
    }
    delete _glyph_loader;
}

const GlyphFace *GlyphCache::glyph(unsigned short glyphid) const      //result may be changed by subsequent call with a different glyphid
{ 
    const GlyphFace * & p = _glyphs[glyphid];
    if (p == 0 && _glyph_loader)
    {
        int numsubs = 0;
        GlyphFace * g = new GlyphFace();
        if (g)  p = _glyph_loader->read_glyph(glyphid, *g, &numsubs);
        if (!p)
        {
            delete g;
            return *_glyphs;
        }
        if (_boxes)
        {
            _boxes[glyphid] = (GlyphBox *)gralloc<char>(sizeof(GlyphBox) + 8 * numsubs * sizeof(float));
            if (!_glyph_loader->read_box(glyphid, _boxes[glyphid], *_glyphs[glyphid]))
            {
                free(_boxes[glyphid]);
                _boxes[glyphid] = 0;
            }
        }
    }
    return p;
}



GlyphCache::Loader::Loader(const Face & face, const bool dumb_font)
: _head(face, Tag::head),
  _hhea(face, Tag::hhea),
  _hmtx(face, Tag::hmtx),
  _glyf(face, Tag::glyf),
  _loca(face, Tag::loca),
  _long_fmt(false),
  _has_boxes(false),
  _num_glyphs_graphics(0),
  _num_glyphs_attributes(0),
  _num_attrs(0)
{
    if (!operator bool())
        return;

    const Face::Table maxp = Face::Table(face, Tag::maxp);
    if (!maxp) { _head = Face::Table(); return; }

    _num_glyphs_graphics = TtfUtil::GlyphCount(maxp);
    // This will fail if the number of glyphs is wildly out of range.
    if (_glyf && TtfUtil::LocaLookup(_num_glyphs_graphics-1, _loca, _loca.size(), _head) == size_t(-2))
    {
        _head = Face::Table();
        return;
    }

    if (!dumb_font)
    {
        if ((m_pGlat = Face::Table(face, Tag::Glat, 0x00030000)) == NULL
            || (m_pGloc = Face::Table(face, Tag::Gloc)) == NULL
            || m_pGloc.size() < 6)
        {
            _head = Face::Table();
            return;
        }
        const byte    * p = m_pGloc;
        int       version = be::read<uint32>(p);
        const uint16    flags = be::read<uint16>(p);
        _num_attrs = be::read<uint16>(p);
        // We can accurately calculate the number of attributed glyphs by
        //  subtracting the length of the attribids array (numAttribs long if present)
        //  and dividing by either 2 or 4 depending on shor or lonf format
        _long_fmt              = flags & 1;
        int tmpnumgattrs       = (m_pGloc.size()
                                   - (p - m_pGloc)
                                   - sizeof(uint16)*(flags & 0x2 ? _num_attrs : 0))
                                       / (_long_fmt ? sizeof(uint32) : sizeof(uint16)) - 1;

        if (version >= 0x00020000 || tmpnumgattrs < 0 || tmpnumgattrs > 65535
            || _num_attrs == 0 || _num_attrs > 0x3000  // is this hard limit appropriate?
            || _num_glyphs_graphics > tmpnumgattrs)
        {
            _head = Face::Table();
            return;
        }

        _num_glyphs_attributes = static_cast<unsigned short>(tmpnumgattrs);
        p = m_pGlat;
        version = be::read<uint32>(p);
        if (version >= 0x00040000)       // reject Glat tables that are too new
        {
            _head = Face::Table();
            return;
        }
        _has_boxes = (version == 0x00030000);
    }
}

inline
GlyphCache::Loader::operator bool () const throw()
{
    return _head && _hhea && _hmtx && !(bool(_glyf) != bool(_loca));
}

inline
unsigned short int GlyphCache::Loader::units_per_em() const throw()
{
    return _head ? TtfUtil::DesignUnits(_head) : 0;
}

inline
unsigned short int GlyphCache::Loader::num_glyphs() const throw()
{
    return max(_num_glyphs_graphics, _num_glyphs_attributes);
}

inline
unsigned short int GlyphCache::Loader::num_attrs() const throw()
{
    return _num_attrs;
}

inline
bool GlyphCache::Loader::has_boxes () const throw()
{
    return _has_boxes;
}

const GlyphFace * GlyphCache::Loader::read_glyph(unsigned short glyphid, GlyphFace & glyph, int *numsubs) const throw()
{
    Rect        bbox;
    Position    advance;

    if (glyphid < _num_glyphs_graphics)
    {
        int nLsb;
        unsigned int nAdvWid;
        if (_glyf)
        {
            int xMin, yMin, xMax, yMax;
            size_t locidx = TtfUtil::LocaLookup(glyphid, _loca, _loca.size(), _head);
            void *pGlyph = TtfUtil::GlyfLookup(_glyf, locidx, _glyf.size());

            if (pGlyph && TtfUtil::GlyfBox(pGlyph, xMin, yMin, xMax, yMax))
            {
                if ((xMin > xMax) || (yMin > yMax))
                    return 0;
                bbox = Rect(Position(static_cast<float>(xMin), static_cast<float>(yMin)),
                    Position(static_cast<float>(xMax), static_cast<float>(yMax)));
            }
        }
        if (TtfUtil::HorMetrics(glyphid, _hmtx, _hmtx.size(), _hhea, nLsb, nAdvWid))
            advance = Position(static_cast<float>(nAdvWid), 0);
    }

    if (glyphid < _num_glyphs_attributes)
    {
        const byte * gloc = m_pGloc;
        size_t      glocs = 0, gloce = 0;

        be::skip<uint32>(gloc);
        be::skip<uint16>(gloc,2);
        if (_long_fmt)
        {
            be::skip<uint32>(gloc, glyphid);
            glocs = be::read<uint32>(gloc);
            gloce = be::peek<uint32>(gloc);
        }
        else
        {
            be::skip<uint16>(gloc, glyphid);
            glocs = be::read<uint16>(gloc);
            gloce = be::peek<uint16>(gloc);
        }

        if (glocs >= m_pGlat.size() || gloce > m_pGlat.size())
            return 0;

        const uint32 glat_version = be::peek<uint32>(m_pGlat);
        if (glat_version == 0x00030000)
        {
            const byte * p = m_pGlat + glocs;
            uint16 bmap = be::read<uint16>(p);
            int num = bit_set_count((uint32)bmap);
            if (numsubs) *numsubs += num;
            glocs += 6 + 8 * num;
            if (glocs > gloce)
                return 0;
        }
        if (glat_version < 0x00020000)
        {
            if (gloce - glocs < 2*sizeof(byte)+sizeof(uint16)
                || gloce - glocs > _num_attrs*(2*sizeof(byte)+sizeof(uint16)))
                    return 0;
            new (&glyph) GlyphFace(bbox, advance, glat_iterator(m_pGlat + glocs), glat_iterator(m_pGlat + gloce));
        }
        else
        {
            if (gloce - glocs < 3*sizeof(uint16)        // can a glyph have no attributes? why not?
                || gloce - glocs > _num_attrs*3*sizeof(uint16)
                || glocs > m_pGlat.size() - 2*sizeof(uint16))
                    return 0;
            new (&glyph) GlyphFace(bbox, advance, glat2_iterator(m_pGlat + glocs), glat2_iterator(m_pGlat + gloce));
        }
        if (!glyph.attrs() || glyph.attrs().capacity() > _num_attrs)
            return 0;
    }
    return &glyph;
}

inline float scale_to(uint8 t, float zmin, float zmax)
{
    return (zmin + t * (zmax - zmin) / 255);
}

Rect readbox(Rect &b, uint8 zxmin, uint8 zymin, uint8 zxmax, uint8 zymax)
{
    return Rect(Position(scale_to(zxmin, b.bl.x, b.tr.x), scale_to(zymin, b.bl.y, b.tr.y)),
                Position(scale_to(zxmax, b.bl.x, b.tr.x), scale_to(zymax, b.bl.y, b.tr.y)));
}

GlyphBox * GlyphCache::Loader::read_box(uint16 gid, GlyphBox *curr, const GlyphFace & glyph) const throw()
{
    if (gid >= _num_glyphs_attributes) return 0;

    const byte * gloc = m_pGloc;
    size_t      glocs = 0, gloce = 0;

    be::skip<uint32>(gloc);
    be::skip<uint16>(gloc,2);
    if (_long_fmt)
    {
        be::skip<uint32>(gloc, gid);
        glocs = be::read<uint32>(gloc);
        gloce = be::peek<uint32>(gloc);
    }
    else
    {
        be::skip<uint16>(gloc, gid);
        glocs = be::read<uint16>(gloc);
        gloce = be::peek<uint16>(gloc);
    }

    if (glocs >= m_pGlat.size() || gloce > m_pGlat.size())
        return 0;

    const byte * p = m_pGlat + glocs;
    uint16 bmap = be::read<uint16>(p);
    int num = bit_set_count((uint32)bmap);

    Rect bbox = glyph.theBBox();
    Rect diamax(Position(bbox.bl.x + bbox.bl.y, bbox.bl.x - bbox.tr.y),
                Position(bbox.tr.x + bbox.tr.y, bbox.tr.x - bbox.bl.y));
    Rect diabound = readbox(diamax, p[0], p[2], p[1], p[3]);
    ::new (curr) GlyphBox(num, bmap, &diabound);
    be::skip<uint8>(p, 4);

    for (int i = 0; i < num * 2; ++i)
    {
        Rect box = readbox((i & 1) ? diamax : bbox, p[0], p[2], p[1], p[3]);
        curr->addSubBox(i >> 1, i & 1, &box);
        be::skip<uint8>(p, 4);
    } 
    return (GlyphBox *)((char *)(curr) + sizeof(GlyphBox) + 2 * num * sizeof(Rect));
}