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/*  GRAPHITE2 LICENSING

    Copyright 2010, SIL International
    All rights reserved.

    This library is free software; you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published
    by the Free Software Foundation; either version 2.1 of License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should also have received a copy of the GNU Lesser General Public
    License along with this library in the file named "LICENSE".
    If not, write to the Free Software Foundation, 51 Franklin Street,
    Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
    internet at http://www.fsf.org/licenses/lgpl.html.

Alternatively, the contents of this file may be used under the terms of the
Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
License, as published by the Free Software Foundation, either version 2
of the License or (at your option) any later version.
*/
#pragma once

#include <cstdlib>
#include "inc/Main.h"

namespace graphite2 {

typedef uint32 	uchar_t;

template <int N>
struct _utf_codec
{
	typedef	uchar_t	codeunit_t;

	static void 	put(codeunit_t * cp, const uchar_t , int8 & len) throw();
	static uchar_t	get(const codeunit_t * cp, int8 & len) throw();
};


template <>
struct _utf_codec<32>
{
private:
	static const uchar_t	limit = 0x110000;
public:
	typedef	uint32	codeunit_t;

	inline
	static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
	{
		*cp = usv; l = 1;
	}

	inline
	static uchar_t get(const codeunit_t * cp, int8 & l) throw()
	{
		if (cp[0] < limit)	{ l = 1;  return cp[0]; }
		else				{ l = -1; return 0xFFFD; }
	}
};


template <>
struct _utf_codec<16>
{
private:
	static const int32	lead_offset		 = 0xD800 - (0x10000 >> 10);
	static const int32	surrogate_offset = 0x10000 - (0xD800 << 10) - 0xDC00;
public:
	typedef	uint16	codeunit_t;

	inline
	static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
	{
		if (usv < 0x10000)	{ l = 1; cp[0] = codeunit_t(usv); }
		else
		{
			cp[0] = codeunit_t(lead_offset + (usv >> 10));
			cp[1] = codeunit_t(0xDC00 + (usv & 0x3FF));
			l = 2;
		}
	}

	inline
	static uchar_t get(const codeunit_t * cp, int8 & l) throw()
	{
		const uint32	uh = cp[0];
		l = 1;

		if (0xD800 > uh || uh > 0xDFFF)	{ return uh; }
		const uint32 ul = cp[1];
		if (uh > 0xDBFF || 0xDC00 > ul || ul > 0xDFFF) { l = -1; return 0xFFFD; }
		++l;
		return (uh<<10) + ul + surrogate_offset;
	}
};


template <>
struct _utf_codec<8>
{
private:
	static const int8 sz_lut[16];
	static const byte mask_lut[5];


public:
	typedef	uint8	codeunit_t;

	inline
	static void put(codeunit_t * cp, const uchar_t usv, int8 & l) throw()
	{
		if (usv < 0x80)		{l = 1; cp[0] = usv; return; }
        if (usv < 0x0800)	{l = 2; cp[0] = 0xC0 + (usv >> 6);  cp[1] = 0x80 + (usv & 0x3F); return; }
        if (usv < 0x10000)	{l = 3; cp[0] = 0xE0 + (usv >> 12); cp[1] = 0x80 + ((usv >> 6) & 0x3F);  cp[2] = 0x80 + (usv & 0x3F); return; }
        else				{l = 4; cp[0] = 0xF0 + (usv >> 18); cp[1] = 0x80 + ((usv >> 12) & 0x3F); cp[2] = 0x80 + ((usv >> 6) & 0x3F); cp[3] = 0x80 + (usv & 0x3F); return; }
 	}

	inline
	static uchar_t get(const codeunit_t * cp, int8 & l) throw()
	{
		const int8 seq_sz = sz_lut[*cp >> 4];
		uchar_t	u = *cp & mask_lut[seq_sz];
		l = 1;
		bool toolong = false;

		switch(seq_sz) {
			case 4:     u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong  = (u < 0x10); // no break
			case 3:     u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong |= (u < 0x20); // no break
			case 2:     u <<= 6; u |= *++cp & 0x3F; if (*cp >> 6 != 2) break; ++l; toolong |= (u < 0x80); // no break
			case 1:		break;
			case 0:     l = -1; return 0xFFFD;
		}

		if (l != seq_sz || toolong)
		{
			l = -l;
			return 0xFFFD;
		}
		return u;
	}
};


template <typename C>
class _utf_iterator
{
	typedef _utf_codec<sizeof(C)*8>	codec;

	C 	  		  * cp;
	mutable int8	sl;

public:
	typedef C 			codeunit_type;
	typedef uchar_t		value_type;
	typedef uchar_t	  * pointer;

	class reference
	{
		const _utf_iterator & _i;

		reference(const _utf_iterator & i): _i(i) {}
	public:
		operator value_type () const throw () 					{ return codec::get(_i.cp, _i.sl); }
		reference & operator = (const value_type usv) throw() 	{ codec::put(_i.cp, usv, _i.sl); return *this; }

		friend class _utf_iterator;
	};


	_utf_iterator(const void * us=0)	: cp(reinterpret_cast<C *>(const_cast<void *>(us))), sl(1) { }

	_utf_iterator   & operator ++ () 	{ cp += abs(sl); return *this; }
	_utf_iterator 	operator ++ (int) 	{ _utf_iterator tmp(*this); operator++(); return tmp; }

	bool operator == (const _utf_iterator & rhs) const throw() { return cp >= rhs.cp; }
	bool operator != (const _utf_iterator & rhs) const throw() { return !operator==(rhs); }

	reference 	operator * () const throw() { return *this; }
	pointer		operator ->() const throw() { return &operator *(); }

	operator codeunit_type * () const throw() { return cp; }

	bool error() const throw()	{ return sl < 1; }
};

template <typename C>
struct utf
{
	typedef	typename _utf_codec<sizeof(C)*8>::codeunit_t codeunit_t;

	typedef _utf_iterator<C>		iterator;
	typedef _utf_iterator<const C>	const_iterator;
};


typedef utf<uint32>	utf32;
typedef utf<uint16>	utf16;
typedef utf<uint8>	utf8;

} // namespace graphite2