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/*
   * gd_gd2.c
   *
   * Implements the I/O and support for the GD2 format.
   *
   * Changing the definition of GD2_DBG (below) will cause copious messages
   * to be displayed while it processes requests.
   *
   * Designed, Written & Copyright 1999, Philip Warner.
   *
 */

/**
 * File: GD2 IO
 *
 * Read and write GD2 images.
 *
 * The GD2 image format is a proprietary image format of libgd. *It has to be*
 * *regarded as being obsolete, and should only be used for development and*
 * *testing purposes.*
 *
 * Structure of a GD2 image file:
 *  - file header
 *  - chunk headers (only for compressed data)
 *  - color header (either truecolor or palette)
 *  - chunks of image data (chunk-row-major, top to bottom, left to right)
 *
 * All numbers are stored in big-endian format.
 *
 * File header structure:
 *  signature     - 4 bytes (always "gd2\0")
 *  version       - 1 word (e.g. "\0\002")
 *  width         - 1 word
 *  height        - 1 word
 *  chunk_size    - 1 word
 *  format        - 1 word
 *  x_chunk_count - 1 word
 *  y_chunk_count - 1 word
 *
 * Recognized formats:
 *  1 - raw palette image data
 *  2 - compressed palette image data
 *  3 - raw truecolor image data
 *  4 - compressed truecolor image data
 *
 * Chunk header:
 *  offset - 1 dword
 *  size   - 1 dword
 *
 * There are x_chunk_count * y_chunk_count chunk headers. 
 *
 * Truecolor image color header:
 *  truecolor   - 1 byte (always "\001")
 *  transparent - 1 dword (ARGB color)
 *
 * Palette image color header:
 *  truecolor   - 1 byte (always "\0")
 *  count       - 1 word (the number of used palette colors)
 *  transparent - 1 dword (ARGB color)
 *  palette     - 256 dwords (RGBA colors)
 *
 * Chunk structure:
 *  Sequential pixel data of a rectangular area (chunk_size x chunk_size),
 *  row-major from top to bottom, left to right:
 *  - 1 byte per pixel for palette images
 *  - 1 dword (ARGB) per pixel for truecolor images
 *
 *  Depending on format, the chunk may be ZLIB compressed.
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

/* 2.0.29: no more errno.h, makes windows happy */
#include <math.h>
#include <limits.h>
#include <string.h>
#include "gd.h"
#include "gd_errors.h"
#include "gdhelpers.h"

/* 2.03: gd2 is no longer mandatory */
/* JCE - test after including gd.h so that HAVE_LIBZ can be set in
 * a config.h file included by gd.h */
#ifdef HAVE_LIBZ
#include <zlib.h>

#define TRUE 1
#define FALSE 0

/* 2.11: not part of the API, as the save routine can figure it out
	from im->trueColor, and the load routine doesn't need to tell
	the end user the saved format. NOTE: adding 2 is assumed
	to result in the correct format value for truecolor! */
#define GD2_FMT_TRUECOLOR_RAW 3
#define GD2_FMT_TRUECOLOR_COMPRESSED 4

#define gd2_compressed(fmt) (((fmt) == GD2_FMT_COMPRESSED) || \
	((fmt) == GD2_FMT_TRUECOLOR_COMPRESSED))

#define gd2_truecolor(fmt) (((fmt) == GD2_FMT_TRUECOLOR_RAW) || \
	((fmt) == GD2_FMT_TRUECOLOR_COMPRESSED))

/* Use this for commenting out debug-print statements. */
/* Just use the first '#define' to allow all the prints... */
/*#define GD2_DBG(s) (s) */
#define GD2_DBG(s)

typedef struct {
	int offset;
	int size;
}
t_chunk_info;

extern int _gdGetColors (gdIOCtx * in, gdImagePtr im, int gd2xFlag);
extern void _gdPutColors (gdImagePtr im, gdIOCtx * out);

/* */
/* Read the extra info in the gd2 header. */
/* */
static int
_gd2GetHeader (gdIOCtxPtr in, int *sx, int *sy,
               int *cs, int *vers, int *fmt, int *ncx, int *ncy,
               t_chunk_info ** chunkIdx)
{
	int i;
	int ch;
	char id[5];
	t_chunk_info *cidx;
	int sidx;
	int nc;

	GD2_DBG (printf ("Reading gd2 header info\n"));

	for (i = 0; i < 4; i++) {
		ch = gdGetC (in);
		if (ch == EOF) {
			goto fail1;
		};
		id[i] = ch;
	};
	id[4] = 0;

	GD2_DBG (printf ("Got file code: %s\n", id));

	/* Equiv. of 'magick'.  */
	if (strcmp (id, GD2_ID) != 0) {
		GD2_DBG (printf ("Not a valid gd2 file\n"));
		goto fail1;
	};

	/* Version */
	if (gdGetWord (vers, in) != 1) {
		goto fail1;
	};
	GD2_DBG (printf ("Version: %d\n", *vers));

	if ((*vers != 1) && (*vers != 2)) {
		GD2_DBG (printf ("Bad version: %d\n", *vers));
		goto fail1;
	};

	/* Image Size */
	if (!gdGetWord (sx, in)) {
		GD2_DBG (printf ("Could not get x-size\n"));
		goto fail1;
	}
	if (!gdGetWord (sy, in)) {
		GD2_DBG (printf ("Could not get y-size\n"));
		goto fail1;
	}
	GD2_DBG (printf ("Image is %dx%d\n", *sx, *sy));

	/* Chunk Size (pixels, not bytes!) */
	if (gdGetWord (cs, in) != 1) {
		goto fail1;
	};
	GD2_DBG (printf ("ChunkSize: %d\n", *cs));

	if ((*cs < GD2_CHUNKSIZE_MIN) || (*cs > GD2_CHUNKSIZE_MAX)) {
		GD2_DBG (printf ("Bad chunk size: %d\n", *cs));
		goto fail1;
	};

	/* Data Format */
	if (gdGetWord (fmt, in) != 1) {
		goto fail1;
	};
	GD2_DBG (printf ("Format: %d\n", *fmt));

	if ((*fmt != GD2_FMT_RAW) && (*fmt != GD2_FMT_COMPRESSED) &&
	        (*fmt != GD2_FMT_TRUECOLOR_RAW) &&
	        (*fmt != GD2_FMT_TRUECOLOR_COMPRESSED)) {
		GD2_DBG (printf ("Bad data format: %d\n", *fmt));
		goto fail1;
	};


	/* # of chunks wide */
	if (gdGetWord (ncx, in) != 1) {
		goto fail1;
	};
	GD2_DBG (printf ("%d Chunks Wide\n", *ncx));

	/* # of chunks high */
	if (gdGetWord (ncy, in) != 1) {
		goto fail1;
	};
	GD2_DBG (printf ("%d Chunks vertically\n", *ncy));

	if (gd2_compressed (*fmt)) {
		if (*ncx <= 0 || *ncy <= 0 || *ncx > INT_MAX / *ncy) {
			GD2_DBG(printf ("Illegal chunk counts: %d * %d\n", *ncx, *ncy));
			goto fail1;
		}
		nc = (*ncx) * (*ncy);

		GD2_DBG (printf ("Reading %d chunk index entries\n", nc));
		if (overflow2(sizeof(t_chunk_info), nc)) {
			goto fail1;
		}
		sidx = sizeof (t_chunk_info) * nc;
		if (sidx <= 0) {
			goto fail1;
		}

		cidx = gdCalloc (sidx, 1);
		if (cidx == NULL) {
			goto fail1;
		}
		for (i = 0; i < nc; i++) {
			if (gdGetInt (&cidx[i].offset, in) != 1) {
				goto fail2;
			};
			if (gdGetInt (&cidx[i].size, in) != 1) {
				goto fail2;
			};
			if (cidx[i].offset < 0 || cidx[i].size < 0)
				goto fail2;
		};
		*chunkIdx = cidx;
	};

	GD2_DBG (printf ("gd2 header complete\n"));

	return 1;
fail2:
	gdFree(cidx);
fail1:
	return 0;
}

static gdImagePtr
_gd2CreateFromFile (gdIOCtxPtr in, int *sx, int *sy,
                    int *cs, int *vers, int *fmt,
                    int *ncx, int *ncy, t_chunk_info ** cidx)
{
	gdImagePtr im;

	if (_gd2GetHeader (in, sx, sy, cs, vers, fmt, ncx, ncy, cidx) != 1) {
		GD2_DBG (printf ("Bad GD2 header\n"));
		goto fail1;
	}
	if (gd2_truecolor (*fmt)) {
		im = gdImageCreateTrueColor (*sx, *sy);
	} else {
		im = gdImageCreate (*sx, *sy);
	}
	if (im == NULL) {
		GD2_DBG (printf ("Could not create gdImage\n"));
		goto fail2;
	};

	if (!_gdGetColors (in, im, (*vers) == 2)) {
		GD2_DBG (printf ("Could not read color palette\n"));
		goto fail3;
	}
	GD2_DBG (printf ("Image palette completed: %d colours\n", im->colorsTotal));

	return im;

fail3:
	gdImageDestroy (im);
fail2:
	gdFree(*cidx);
fail1:
	return 0;

}

static int
_gd2ReadChunk (int offset, char *compBuf, int compSize, char *chunkBuf,
               uLongf * chunkLen, gdIOCtx * in)
{
	int zerr;

	if (gdTell (in) != offset) {
		GD2_DBG (printf ("Positioning in file to %d\n", offset));
		gdSeek (in, offset);
	} else {
		GD2_DBG (printf ("Already Positioned in file to %d\n", offset));
	};

	/* Read and uncompress an entire chunk. */
	GD2_DBG (printf ("Reading file\n"));
	if (gdGetBuf (compBuf, compSize, in) != compSize) {
		return FALSE;
	};
	GD2_DBG (printf
	         ("Got %d bytes. Uncompressing into buffer of %d bytes\n", compSize,
	          *chunkLen));
	zerr =
	    uncompress ((unsigned char *) chunkBuf, chunkLen,
	                (unsigned char *) compBuf, compSize);
	if (zerr != Z_OK) {
		GD2_DBG (printf ("Error %d from uncompress\n", zerr));
		return FALSE;
	};
	GD2_DBG (printf ("Got chunk\n"));
	return TRUE;
}


/*
  Function: gdImageCreateFromGd2

    <gdImageCreateFromGd2> is called to load images from gd2 format
    files. Invoke <gdImageCreateFromGd2> with an already opened
    pointer to a file containing the desired image in the gd2 file
    format, which is specific to gd2 and intended for fast loading of
    parts of large images. (It is a compressed format, but generally
    not as good as maximum compression of the entire image would be.)

    <gdImageCreateFromGd2> returns a <gdImagePtr> to the new image, or
    NULL if unable to load the image (most often because the file is
    corrupt or does not contain a gd format
    image). <gdImageCreateFromGd2> does not close the file. You can
    inspect the sx and sy members of the image to determine its
    size. The image must eventually be destroyed using
    <gdImageDestroy>.


  Variants:

    <gdImageCreateFromGd2Ptr> creates an image from GD data (i.e. the
    contents of a GD2 file) already in memory.

    <gdImageCreateFromGd2Ctx> reads in an image using the functions in
    a <gdIOCtx> struct.

  Parameters:

    infile - The input FILE pointer

  Returns:

    A pointer to the new image or NULL if an error occurred.

  Example:

    > gdImagePtr im;
    > FILE *in;
    > in = fopen("mygd.gd2", "rb");
    > im = gdImageCreateFromGd2(in);
    > fclose(in);
    > // ... Use the image ...
    > gdImageDestroy(im);
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2 (FILE * inFile)
{
	gdIOCtx *in = gdNewFileCtx (inFile);
	gdImagePtr im;

	if (in == NULL) return NULL;
	im = gdImageCreateFromGd2Ctx (in);

	in->gd_free (in);

	return im;
}

/*
  Function: gdImageCreateFromGd2Ptr

  Parameters:

    size - size of GD2 data in bytes.
    data - GD2 data (i.e. contents of a GIF file).

  See <gdImageCreateFromGd2>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ptr (int size, void *data)
{
	gdImagePtr im;
	gdIOCtx *in = gdNewDynamicCtxEx (size, data, 0);
	if(!in)
		return 0;
	im = gdImageCreateFromGd2Ctx (in);
	in->gd_free (in);
	return im;
}

/*
  Function: gdImageCreateFromGd2Ctx

  Reads in a GD2 image via a <gdIOCtx> struct.  See
  <gdImageCreateFromGd2>.  
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ctx (gdIOCtxPtr in)
{
	int sx, sy;
	int i;
	int ncx, ncy, nc, cs, cx, cy;
	int x, y, ylo, yhi, xlo, xhi;
	int vers, fmt;
	t_chunk_info *chunkIdx = NULL;	/* So we can gdFree it with impunity. */
	unsigned char *chunkBuf = NULL;	/* So we can gdFree it with impunity. */
	int chunkNum = 0;
	int chunkMax = 0;
	uLongf chunkLen;
	int chunkPos = 0;
	int compMax = 0;
	int bytesPerPixel;
	char *compBuf = NULL;		/* So we can gdFree it with impunity. */

	gdImagePtr im;

	/* Get the header */
	im =
	    _gd2CreateFromFile (in, &sx, &sy, &cs, &vers, &fmt, &ncx, &ncy,
	                        &chunkIdx);
	if (im == NULL) {
		/* No need to free chunkIdx as _gd2CreateFromFile does it for us. */
		return 0;
	}

	bytesPerPixel = im->trueColor ? 4 : 1;
	nc = ncx * ncy;

	if (gd2_compressed (fmt)) {
		/* Find the maximum compressed chunk size. */
		compMax = 0;
		for (i = 0; (i < nc); i++) {
			if (chunkIdx[i].size > compMax) {
				compMax = chunkIdx[i].size;
			};
		};
		compMax++;

		/* Allocate buffers */
		chunkMax = cs * bytesPerPixel * cs;
		chunkBuf = gdCalloc (chunkMax, 1);
		if (!chunkBuf) {
			goto fail;
		}
		compBuf = gdCalloc (compMax, 1);
		if (!compBuf) {
			goto fail;
		}

		GD2_DBG (printf ("Largest compressed chunk is %d bytes\n", compMax));
	};

	/*      if ( (ncx != sx / cs) || (ncy != sy / cs)) { */
	/*              goto fail2; */
	/*      }; */

	/* Read the data... */
	for (cy = 0; (cy < ncy); cy++) {
		for (cx = 0; (cx < ncx); cx++) {

			ylo = cy * cs;
			yhi = ylo + cs;
			if (yhi > im->sy) {
				yhi = im->sy;
			};

			GD2_DBG (printf
			         ("Processing Chunk %d (%d, %d), y from %d to %d\n",
			          chunkNum, cx, cy, ylo, yhi));

			if (gd2_compressed (fmt)) {

				chunkLen = chunkMax;

				if (!_gd2ReadChunk (chunkIdx[chunkNum].offset,
				                    compBuf,
				                    chunkIdx[chunkNum].size,
				                    (char *) chunkBuf, &chunkLen, in)) {
					GD2_DBG (printf ("Error reading comproessed chunk\n"));
					goto fail;
				};

				chunkPos = 0;
			};

			for (y = ylo; (y < yhi); y++) {

				xlo = cx * cs;
				xhi = xlo + cs;
				if (xhi > im->sx) {
					xhi = im->sx;
				};
				/*GD2_DBG(printf("y=%d: ",y)); */
				if (!gd2_compressed (fmt)) {
					for (x = xlo; x < xhi; x++) {

						if (im->trueColor) {
							if (!gdGetInt (&im->tpixels[y][x], in)) {
								gd_error("gd2: EOF while reading\n");
								goto fail;
							}
						} else {
							int ch;
							if (!gdGetByte (&ch, in)) {
								gd_error("gd2: EOF while reading\n");
								goto fail;
							}
							im->pixels[y][x] = ch;
						}
					}
				} else {
					for (x = xlo; x < xhi; x++) {
						if (im->trueColor) {
							/* 2.0.1: work around a gcc bug by being verbose.
							   TBB */
							int a = chunkBuf[chunkPos++] << 24;
							int r = chunkBuf[chunkPos++] << 16;
							int g = chunkBuf[chunkPos++] << 8;
							int b = chunkBuf[chunkPos++];
							/* 2.0.11: tpixels */
							im->tpixels[y][x] = a + r + g + b;
						} else {
							im->pixels[y][x] = chunkBuf[chunkPos++];
						}
					};
				};
				/*GD2_DBG(printf("\n")); */
			};
			chunkNum++;
		};
	};

	GD2_DBG (printf ("Freeing memory\n"));

	gdFree (chunkBuf);
	gdFree (compBuf);
	gdFree (chunkIdx);

	GD2_DBG (printf ("Done\n"));

	return im;

fail:
	gdImageDestroy (im);
	if (chunkBuf) {
		gdFree (chunkBuf);
	}
	if (compBuf) {
		gdFree (compBuf);
	}
	if (chunkIdx) {
		gdFree (chunkIdx);
	}
	return 0;
}


/*
  Function: gdImageCreateFromGd2Part

    <gdImageCreateFromGd2Part> is called to load parts of images from
    gd2 format files. Invoked in the same way as <gdImageCreateFromGd2>,
    but with extra parameters indicating the source (x, y) and
    width/height of the desired image. <gdImageCreateFromGd2Part>
    returns a <gdImagePtr> to the new image, or NULL if unable to load
    the image. The image must eventually be destroyed using
    <gdImageDestroy>.

  Variants:

    <gdImageCreateFromGd2PartPtr> creates an image from GD2 data
    (i.e. the contents of a GD2 file) already in memory.

    <gdImageCreateFromGd2Ctx> reads in an image using the functions in
    a <gdIOCtx> struct.

  Parameters:

    infile      - The input FILE pointer
    srcx, srcy  - The source X and Y coordinates
    w, h        - The resulting image's width and height

  Returns:

    A pointer to the new image or NULL if an error occurred.

*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Part (FILE * inFile, int srcx, int srcy, int w, int h)
{
	gdImagePtr im;
	gdIOCtx *in = gdNewFileCtx (inFile);

	if (in == NULL) return NULL;
	im = gdImageCreateFromGd2PartCtx (in, srcx, srcy, w, h);

	in->gd_free (in);

	return im;
}

/*
  Function: gdImageCreateFromGd2PartPtr

  Parameters:

    size        - size of GD data in bytes.
    data        - GD data (i.e. contents of a GIF file).
    srcx, srcy  - The source X and Y coordinates
    w, h        - The resulting image's width and height

  Reads in part of a GD2 image file stored from memory. See
  <gdImageCreateFromGd2Part>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartPtr (int size, void *data, int srcx, int srcy, int w,
        int h)
{
	gdImagePtr im;
	gdIOCtx *in = gdNewDynamicCtxEx (size, data, 0);
	if(!in)
		return 0;
	im = gdImageCreateFromGd2PartCtx (in, srcx, srcy, w, h);
	in->gd_free (in);
	return im;
}


/*
  Function: gdImageCreateFromGd2PartCtx

  Parameters:

    in          - The data source.
    srcx, srcy  - The source X and Y coordinates
    w, h        - The resulting image's width and height

  Reads in part of a GD2 data image file via a <gdIOCtx> struct.  See
  <gdImageCreateFromGd2Part>.
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartCtx (gdIOCtx * in, int srcx, int srcy, int w, int h)
{
	int scx, scy, ecx, ecy, fsx, fsy;
	int nc, ncx, ncy, cs, cx, cy;
	int x, y, ylo, yhi, xlo, xhi;
	int dstart, dpos;
	int i;
	/* 2.0.12: unsigned is correct; fixes problems with color munging.
	   Thanks to Steven Brown. */
	unsigned int ch;
	int vers, fmt;
	t_chunk_info *chunkIdx = NULL;
	unsigned char *chunkBuf = NULL;
	int chunkNum;
	int chunkMax = 0;
	uLongf chunkLen;
	int chunkPos = 0;
	int compMax;
	char *compBuf = NULL;

	gdImagePtr im;

	/* */
	/* The next few lines are basically copied from gd2CreateFromFile */
	/* - we change the file size, so don't want to use the code directly. */
	/*   but we do need to know the file size. */
	/* */
	if (_gd2GetHeader (in, &fsx, &fsy, &cs, &vers, &fmt, &ncx, &ncy, &chunkIdx)
	        != 1) {
		goto fail1;
	}

	GD2_DBG (printf ("File size is %dx%d\n", fsx, fsy));

	/* This is the difference - make a file based on size of chunks. */
	if (gd2_truecolor (fmt)) {
		im = gdImageCreateTrueColor (w, h);
	} else {
		im = gdImageCreate (w, h);
	}
	if (im == NULL) {
		goto fail1;
	};

	if (!_gdGetColors (in, im, vers == 2)) {
		goto fail2;
	}
	GD2_DBG (printf ("Image palette completed: %d colours\n", im->colorsTotal));

	/* Process the header info */
	nc = ncx * ncy;

	if (gd2_compressed (fmt)) {
		/* Find the maximum compressed chunk size. */
		compMax = 0;
		for (i = 0; (i < nc); i++) {
			if (chunkIdx[i].size > compMax) {
				compMax = chunkIdx[i].size;
			};
		};
		compMax++;

		if (im->trueColor) {
			chunkMax = cs * cs * 4;
		} else {
			chunkMax = cs * cs;
		}
		chunkBuf = gdCalloc (chunkMax, 1);
		if (!chunkBuf) {
			goto fail2;
		}
		compBuf = gdCalloc (compMax, 1);
		if (!compBuf) {
			goto fail2;
		}

	};

	/*      Don't bother with this... */
	/*      if ( (ncx != sx / cs) || (ncy != sy / cs)) { */
	/*              goto fail2; */
	/*      }; */


	/* Work out start/end chunks */
	scx = srcx / cs;
	scy = srcy / cs;
	if (scx < 0) {
		scx = 0;
	};
	if (scy < 0) {
		scy = 0;
	};

	ecx = (srcx + w) / cs;
	ecy = (srcy + h) / cs;
	if (ecx >= ncx) {
		ecx = ncx - 1;
	};
	if (ecy >= ncy) {
		ecy = ncy - 1;
	};

	/* Remember file position of image data. */
	dstart = gdTell (in);
	GD2_DBG (printf ("Data starts at %d\n", dstart));

	/* Loop through the chunks. */
	for (cy = scy; (cy <= ecy); cy++) {

		ylo = cy * cs;
		yhi = ylo + cs;
		if (yhi > fsy) {
			yhi = fsy;
		};

		for (cx = scx; (cx <= ecx); cx++) {

			xlo = cx * cs;
			xhi = xlo + cs;
			if (xhi > fsx) {
				xhi = fsx;
			};

			GD2_DBG (printf
			         ("Processing Chunk (%d, %d), from %d to %d\n", cx, cy, ylo,
			          yhi));

			if (!gd2_compressed (fmt)) {
				GD2_DBG (printf ("Using raw format data\n"));
				if (im->trueColor) {
					dpos =
					    (cy * (cs * fsx) * 4 + cx * cs * (yhi - ylo) * 4) +
					    dstart;
				} else {
					dpos = cy * (cs * fsx) + cx * cs * (yhi - ylo) + dstart;
				}
				/* gd 2.0.11: gdSeek returns TRUE on success, not 0.
				   Longstanding bug. 01/16/03 */
				if (!gdSeek (in, dpos)) {
					gd_error("Seek error\n");
					goto fail2;
				};
				GD2_DBG (printf
				         ("Reading (%d, %d) from position %d\n", cx, cy,
				          dpos - dstart));
			} else {
				chunkNum = cx + cy * ncx;

				chunkLen = chunkMax;
				if (!_gd2ReadChunk (chunkIdx[chunkNum].offset,
				                    compBuf,
				                    chunkIdx[chunkNum].size,
				                    (char *) chunkBuf, &chunkLen, in)) {
					printf ("Error reading comproessed chunk\n");
					goto fail2;
				};
				chunkPos = 0;
				GD2_DBG (printf
				         ("Reading (%d, %d) from chunk %d\n", cx, cy,
				          chunkNum));
			};

			GD2_DBG (printf
			         ("   into (%d, %d) - (%d, %d)\n", xlo, ylo, xhi, yhi));
			for (y = ylo; (y < yhi); y++) {

				for (x = xlo; x < xhi; x++) {
					if (!gd2_compressed (fmt)) {
						if (im->trueColor) {
							if (!gdGetInt ((int *) &ch, in)) {
								ch = 0;
								/*printf("EOF while reading file\n"); */
								/*goto fail2; */
							}
						} else {
							ch = gdGetC (in);
							if ((int) ch == EOF) {
								ch = 0;
								/*printf("EOF while reading file\n"); */
								/*goto fail2; */
							}
						}
					} else {
						if (im->trueColor) {
							ch = chunkBuf[chunkPos++];
							ch = (ch << 8) + chunkBuf[chunkPos++];
							ch = (ch << 8) + chunkBuf[chunkPos++];
							ch = (ch << 8) + chunkBuf[chunkPos++];
						} else {
							ch = chunkBuf[chunkPos++];
						}
					};

					/* Only use a point that is in the image. */
					if ((x >= srcx) && (x < (srcx + w)) && (x < fsx) && (x >= 0)
					        && (y >= srcy) && (y < (srcy + h)) && (y < fsy)
					        && (y >= 0)) {
						/* 2.0.11: tpixels */
						if (im->trueColor) {
							im->tpixels[y - srcy][x - srcx] = ch;
						} else {
							im->pixels[y - srcy][x - srcx] = ch;
						}
					}
				};
			};
		};
	};

	gdFree (chunkBuf);
	gdFree (compBuf);
	gdFree (chunkIdx);

	return im;

fail2:
	gdImageDestroy (im);
fail1:
	if (chunkBuf) {
		gdFree (chunkBuf);
	}
	if (compBuf) {
		gdFree (compBuf);
	}
	if (chunkIdx) {
		gdFree (chunkIdx);
	}
	return 0;

}

static void
_gd2PutHeader (gdImagePtr im, gdIOCtx * out, int cs, int fmt, int cx, int cy)
{
	int i;

	/* Send the gd2 id, to verify file format. */
	for (i = 0; i < 4; i++) {
		gdPutC ((unsigned char) (GD2_ID[i]), out);
	};

	/* */
	/* We put the version info first, so future versions can easily change header info. */
	/* */
	gdPutWord (GD2_VERS, out);
	gdPutWord (im->sx, out);
	gdPutWord (im->sy, out);
	gdPutWord (cs, out);
	gdPutWord (fmt, out);
	gdPutWord (cx, out);
	gdPutWord (cy, out);

}

static void
_gdImageGd2 (gdImagePtr im, gdIOCtx * out, int cs, int fmt)
{
	int ncx, ncy, cx, cy;
	int x, y, ylo, yhi, xlo, xhi;
	int chunkLen;
	int chunkNum = 0;
	char *chunkData = NULL;	/* So we can gdFree it with impunity. */
	char *compData = NULL;	/* So we can gdFree it with impunity. */
	uLongf compLen;
	int idxPos = 0;
	int idxSize;
	t_chunk_info *chunkIdx = NULL;
	int posSave;
	int bytesPerPixel = im->trueColor ? 4 : 1;
	int compMax = 0;

	/*printf("Trying to write GD2 file\n"); */

	/* */
	/* Force fmt to a valid value since we don't return anything. */
	/* */
	if ((fmt != GD2_FMT_RAW) && (fmt != GD2_FMT_COMPRESSED)) {
		fmt = GD2_FMT_COMPRESSED;
	};
	if (im->trueColor) {
		fmt += 2;
	}
	/* */
	/* Make sure chunk size is valid. These are arbitrary values; 64 because it seems */
	/* a little silly to expect performance improvements on a 64x64 bit scale, and  */
	/* 4096 because we buffer one chunk, and a 16MB buffer seems a little large - it may be */
	/* OK for one user, but for another to read it, they require the buffer. */
	/* */
	if (cs == 0) {
		cs = GD2_CHUNKSIZE;
	} else if (cs < GD2_CHUNKSIZE_MIN) {
		cs = GD2_CHUNKSIZE_MIN;
	} else if (cs > GD2_CHUNKSIZE_MAX) {
		cs = GD2_CHUNKSIZE_MAX;
	};

	/* Work out number of chunks. */
	ncx = (im->sx + cs - 1) / cs;
	ncy = (im->sy + cs - 1) / cs;

	/* Write the standard header. */
	_gd2PutHeader (im, out, cs, fmt, ncx, ncy);

	if (gd2_compressed (fmt)) {
		/* */
		/* Work out size of buffer for compressed data, If CHUNKSIZE is large, */
		/* then these will be large! */
		/* */
		/* The zlib notes say output buffer size should be (input size) * 1.01 * 12 */
		/* - we'll use 1.02 to be paranoid. */
		/* */
		compMax = cs * bytesPerPixel * cs * 1.02 + 12;

		/* */
		/* Allocate the buffers.  */
		/* */
		chunkData = gdCalloc (cs * bytesPerPixel * cs, 1);
		if (!chunkData) {
			goto fail;
		}
		compData = gdCalloc (compMax, 1);
		if (!compData) {
			goto fail;
		}

		/* */
		/* Save the file position of chunk index, and allocate enough space for */
		/* each chunk_info block . */
		/* */
		idxPos = gdTell (out);
		idxSize = ncx * ncy * sizeof (t_chunk_info);
		GD2_DBG (printf ("Index size is %d\n", idxSize));
		gdSeek (out, idxPos + idxSize);

		chunkIdx = gdCalloc (idxSize * sizeof (t_chunk_info), 1);
		if (!chunkIdx) {
			goto fail;
		}
	};

	_gdPutColors (im, out);

	GD2_DBG (printf ("Size: %dx%d\n", im->sx, im->sy));
	GD2_DBG (printf ("Chunks: %dx%d\n", ncx, ncy));

	for (cy = 0; (cy < ncy); cy++) {
		for (cx = 0; (cx < ncx); cx++) {

			ylo = cy * cs;
			yhi = ylo + cs;
			if (yhi > im->sy) {
				yhi = im->sy;
			};

			GD2_DBG (printf
			         ("Processing Chunk (%dx%d), y from %d to %d\n", cx, cy,
			          ylo, yhi));
			chunkLen = 0;
			for (y = ylo; (y < yhi); y++) {

				/*GD2_DBG(printf("y=%d: ",y)); */

				xlo = cx * cs;
				xhi = xlo + cs;
				if (xhi > im->sx) {
					xhi = im->sx;
				};

				if (gd2_compressed (fmt)) {
					for (x = xlo; x < xhi; x++) {
						/* 2.0.11: use truecolor pixel array. TBB */
						/*GD2_DBG(printf("%d...",x)); */
						if (im->trueColor) {
							int p = im->tpixels[y][x];
							chunkData[chunkLen++] = gdTrueColorGetAlpha (p);
							chunkData[chunkLen++] = gdTrueColorGetRed (p);
							chunkData[chunkLen++] = gdTrueColorGetGreen (p);
							chunkData[chunkLen++] = gdTrueColorGetBlue (p);
						} else {
							int p = im->pixels[y][x];
							chunkData[chunkLen++] = p;
						}
					};
				} else {
					for (x = xlo; x < xhi; x++) {
						/*GD2_DBG(printf("%d, ",x)); */

						if (im->trueColor) {
							gdPutInt (im->tpixels[y][x], out);
						} else {
							gdPutC ((unsigned char) im->pixels[y][x], out);
						}
					};
				};
				/*GD2_DBG(printf("y=%d done.\n",y)); */
			};
			if (gd2_compressed (fmt)) {
				compLen = compMax;
				if (compress ((unsigned char *)
				              &compData[0], &compLen,
				              (unsigned char *) &chunkData[0],
				              chunkLen) != Z_OK) {
					printf ("Error from compressing\n");
				} else {
					chunkIdx[chunkNum].offset = gdTell (out);
					chunkIdx[chunkNum++].size = compLen;
					GD2_DBG (printf
					         ("Chunk %d size %d offset %d\n", chunkNum,
					          chunkIdx[chunkNum - 1].size,
					          chunkIdx[chunkNum - 1].offset));

					if (gdPutBuf (compData, compLen, out) <= 0) {
						gd_error("gd write error\n");
					};
				};
			};
		};
	};
	if (gd2_compressed (fmt)) {
		/* Save the position, write the index, restore position (paranoia). */
		GD2_DBG (printf ("Seeking %d to write index\n", idxPos));
		posSave = gdTell (out);
		gdSeek (out, idxPos);
		GD2_DBG (printf ("Writing index\n"));
		for (x = 0; x < chunkNum; x++) {
			GD2_DBG (printf
			         ("Chunk %d size %d offset %d\n", x, chunkIdx[x].size,
			          chunkIdx[x].offset));
			gdPutInt (chunkIdx[x].offset, out);
			gdPutInt (chunkIdx[x].size, out);
		};
		/* We don't use fwrite for *endian reasons. */
		/*fwrite(chunkIdx, sizeof(int)*2, chunkNum, out); */
		gdSeek (out, posSave);
	};

	/*printf("Memory block size is %d\n",gdTell(out)); */
fail:
	GD2_DBG (printf ("Freeing memory\n"));

	if (chunkData) {
		gdFree (chunkData);
	}
	if (compData) {
		gdFree (compData);
	}
	if (chunkIdx) {
		gdFree (chunkIdx);
	}
	GD2_DBG (printf ("Done\n"));

}

/*
	Function: gdImageGd2
*/
BGD_DECLARE(void) gdImageGd2 (gdImagePtr im, FILE * outFile, int cs, int fmt)
{
	gdIOCtx *out = gdNewFileCtx (outFile);
	if (out == NULL) return;
	_gdImageGd2 (im, out, cs, fmt);
	out->gd_free (out);
}

/*
	Function: gdImageGd2Ptr
*/
BGD_DECLARE(void *) gdImageGd2Ptr (gdImagePtr im, int cs, int fmt, int *size)
{
	void *rv;
	gdIOCtx *out = gdNewDynamicCtx (2048, NULL);
	if (out == NULL) return NULL;
	_gdImageGd2 (im, out, cs, fmt);
	rv = gdDPExtractData (out, size);
	out->gd_free (out);
	return rv;
}

#else /* no HAVE_LIBZ */
static void _noLibzError (void)
{
	gd_error("GD2 support is not available - no libz\n");
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2 (FILE * inFile)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ctx (gdIOCtxPtr in)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Part (FILE * inFile, int srcx, int srcy, int w, int h)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2Ptr (int size, void *data)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartCtx (gdIOCtx * in, int srcx, int srcy, int w, int h)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(gdImagePtr) gdImageCreateFromGd2PartPtr (int size, void *data, int srcx, int srcy, int w,
        int h)
{
	_noLibzError();
	return NULL;
}

BGD_DECLARE(void) gdImageGd2 (gdImagePtr im, FILE * outFile, int cs, int fmt)
{
	_noLibzError();
}

BGD_DECLARE(void *) gdImageGd2Ptr (gdImagePtr im, int cs, int fmt, int *size)
{
	_noLibzError();
	return NULL;
}
#endif /* HAVE_LIBZ */