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diff --git a/Master/tlpkg/tlperl/lib/pods/perluniintro.pod b/Master/tlpkg/tlperl/lib/pods/perluniintro.pod new file mode 100644 index 00000000000..bee286f5eaa --- /dev/null +++ b/Master/tlpkg/tlperl/lib/pods/perluniintro.pod @@ -0,0 +1,892 @@ +=head1 NAME + +perluniintro - Perl Unicode introduction + +=head1 DESCRIPTION + +This document gives a general idea of Unicode and how to use Unicode +in Perl. + +=head2 Unicode + +Unicode is a character set standard which plans to codify all of the +writing systems of the world, plus many other symbols. + +Unicode and ISO/IEC 10646 are coordinated standards that provide code +points for characters in almost all modern character set standards, +covering more than 30 writing systems and hundreds of languages, +including all commercially-important modern languages. All characters +in the largest Chinese, Japanese, and Korean dictionaries are also +encoded. The standards will eventually cover almost all characters in +more than 250 writing systems and thousands of languages. +Unicode 1.0 was released in October 1991, and 4.0 in April 2003. + +A Unicode I<character> is an abstract entity. It is not bound to any +particular integer width, especially not to the C language C<char>. +Unicode is language-neutral and display-neutral: it does not encode the +language of the text, and it does not generally define fonts or other graphical +layout details. Unicode operates on characters and on text built from +those characters. + +Unicode defines characters like C<LATIN CAPITAL LETTER A> or C<GREEK +SMALL LETTER ALPHA> and unique numbers for the characters, in this +case 0x0041 and 0x03B1, respectively. These unique numbers are called +I<code points>. + +The Unicode standard prefers using hexadecimal notation for the code +points. If numbers like C<0x0041> are unfamiliar to you, take a peek +at a later section, L</"Hexadecimal Notation">. The Unicode standard +uses the notation C<U+0041 LATIN CAPITAL LETTER A>, to give the +hexadecimal code point and the normative name of the character. + +Unicode also defines various I<properties> for the characters, like +"uppercase" or "lowercase", "decimal digit", or "punctuation"; +these properties are independent of the names of the characters. +Furthermore, various operations on the characters like uppercasing, +lowercasing, and collating (sorting) are defined. + +A Unicode I<logical> "character" can actually consist of more than one internal +I<actual> "character" or code point. For Western languages, this is adequately +modelled by a I<base character> (like C<LATIN CAPITAL LETTER A>) followed +by one or more I<modifiers> (like C<COMBINING ACUTE ACCENT>). This sequence of +base character and modifiers is called a I<combining character +sequence>. Some non-western languages require more complicated +models, so Unicode created the I<grapheme cluster> concept, and then the +I<extended grapheme cluster>. For example, a Korean Hangul syllable is +considered a single logical character, but most often consists of three actual +Unicode characters: a leading consonant followed by an interior vowel followed +by a trailing consonant. + +Whether to call these extended grapheme clusters "characters" depends on your +point of view. If you are a programmer, you probably would tend towards seeing +each element in the sequences as one unit, or "character". The whole sequence +could be seen as one "character", however, from the user's point of view, since +that's probably what it looks like in the context of the user's language. + +With this "whole sequence" view of characters, the total number of +characters is open-ended. But in the programmer's "one unit is one +character" point of view, the concept of "characters" is more +deterministic. In this document, we take that second point of view: +one "character" is one Unicode code point. + +For some combinations, there are I<precomposed> characters. +C<LATIN CAPITAL LETTER A WITH ACUTE>, for example, is defined as +a single code point. These precomposed characters are, however, +only available for some combinations, and are mainly +meant to support round-trip conversions between Unicode and legacy +standards (like the ISO 8859). In the general case, the composing +method is more extensible. To support conversion between +different compositions of the characters, various I<normalization +forms> to standardize representations are also defined. + +Because of backward compatibility with legacy encodings, the "a unique +number for every character" idea breaks down a bit: instead, there is +"at least one number for every character". The same character could +be represented differently in several legacy encodings. The +converse is also not true: some code points do not have an assigned +character. Firstly, there are unallocated code points within +otherwise used blocks. Secondly, there are special Unicode control +characters that do not represent true characters. + +A common myth about Unicode is that it is "16-bit", that is, +Unicode is only represented as C<0x10000> (or 65536) characters from +C<0x0000> to C<0xFFFF>. B<This is untrue.> Since Unicode 2.0 (July +1996), Unicode has been defined all the way up to 21 bits (C<0x10FFFF>), +and since Unicode 3.1 (March 2001), characters have been defined +beyond C<0xFFFF>. The first C<0x10000> characters are called the +I<Plane 0>, or the I<Basic Multilingual Plane> (BMP). With Unicode +3.1, 17 (yes, seventeen) planes in all were defined--but they are +nowhere near full of defined characters, yet. + +Another myth is about Unicode blocks--that they have something to +do with languages--that each block would define the characters used +by a language or a set of languages. B<This is also untrue.> +The division into blocks exists, but it is almost completely +accidental--an artifact of how the characters have been and +still are allocated. Instead, there is a concept called I<scripts>, which is +more useful: there is C<Latin> script, C<Greek> script, and so on. Scripts +usually span varied parts of several blocks. For more information about +scripts, see L<perlunicode/Scripts>. + +The Unicode code points are just abstract numbers. To input and +output these abstract numbers, the numbers must be I<encoded> or +I<serialised> somehow. Unicode defines several I<character encoding +forms>, of which I<UTF-8> is perhaps the most popular. UTF-8 is a +variable length encoding that encodes Unicode characters as 1 to 6 +bytes. Other encodings +include UTF-16 and UTF-32 and their big- and little-endian variants +(UTF-8 is byte-order independent) The ISO/IEC 10646 defines the UCS-2 +and UCS-4 encoding forms. + +For more information about encodings--for instance, to learn what +I<surrogates> and I<byte order marks> (BOMs) are--see L<perlunicode>. + +=head2 Perl's Unicode Support + +Starting from Perl 5.6.0, Perl has had the capacity to handle Unicode +natively. Perl 5.8.0, however, is the first recommended release for +serious Unicode work. The maintenance release 5.6.1 fixed many of the +problems of the initial Unicode implementation, but for example +regular expressions still do not work with Unicode in 5.6.1. + +B<Starting from Perl 5.8.0, the use of C<use utf8> is needed only in much more restricted circumstances.> In earlier releases the C<utf8> pragma was used to declare +that operations in the current block or file would be Unicode-aware. +This model was found to be wrong, or at least clumsy: the "Unicodeness" +is now carried with the data, instead of being attached to the +operations. Only one case remains where an explicit C<use utf8> is +needed: if your Perl script itself is encoded in UTF-8, you can use +UTF-8 in your identifier names, and in string and regular expression +literals, by saying C<use utf8>. This is not the default because +scripts with legacy 8-bit data in them would break. See L<utf8>. + +=head2 Perl's Unicode Model + +Perl supports both pre-5.6 strings of eight-bit native bytes, and +strings of Unicode characters. The principle is that Perl tries to +keep its data as eight-bit bytes for as long as possible, but as soon +as Unicodeness cannot be avoided, the data is (mostly) transparently upgraded +to Unicode. There are some problems--see L<perlunicode/The "Unicode Bug">. + +Internally, Perl currently uses either whatever the native eight-bit +character set of the platform (for example Latin-1) is, defaulting to +UTF-8, to encode Unicode strings. Specifically, if all code points in +the string are C<0xFF> or less, Perl uses the native eight-bit +character set. Otherwise, it uses UTF-8. + +A user of Perl does not normally need to know nor care how Perl +happens to encode its internal strings, but it becomes relevant when +outputting Unicode strings to a stream without a PerlIO layer (one with +the "default" encoding). In such a case, the raw bytes used internally +(the native character set or UTF-8, as appropriate for each string) +will be used, and a "Wide character" warning will be issued if those +strings contain a character beyond 0x00FF. + +For example, + + perl -e 'print "\x{DF}\n", "\x{0100}\x{DF}\n"' + +produces a fairly useless mixture of native bytes and UTF-8, as well +as a warning: + + Wide character in print at ... + +To output UTF-8, use the C<:encoding> or C<:utf8> output layer. Prepending + + binmode(STDOUT, ":utf8"); + +to this sample program ensures that the output is completely UTF-8, +and removes the program's warning. + +You can enable automatic UTF-8-ification of your standard file +handles, default C<open()> layer, and C<@ARGV> by using either +the C<-C> command line switch or the C<PERL_UNICODE> environment +variable, see L<perlrun> for the documentation of the C<-C> switch. + +Note that this means that Perl expects other software to work, too: +if Perl has been led to believe that STDIN should be UTF-8, but then +STDIN coming in from another command is not UTF-8, Perl will complain +about the malformed UTF-8. + +All features that combine Unicode and I/O also require using the new +PerlIO feature. Almost all Perl 5.8 platforms do use PerlIO, though: +you can see whether yours is by running "perl -V" and looking for +C<useperlio=define>. + +=head2 Unicode and EBCDIC + +Perl 5.8.0 also supports Unicode on EBCDIC platforms. There, +Unicode support is somewhat more complex to implement since +additional conversions are needed at every step. + +Later Perl releases have added code that will not work on EBCDIC platforms, and +no one has complained, so the divergence has continued. If you want to run +Perl on an EBCDIC platform, send email to perlbug@perl.org + +On EBCDIC platforms, the internal Unicode encoding form is UTF-EBCDIC +instead of UTF-8. The difference is that as UTF-8 is "ASCII-safe" in +that ASCII characters encode to UTF-8 as-is, while UTF-EBCDIC is +"EBCDIC-safe". + +=head2 Creating Unicode + +To create Unicode characters in literals for code points above C<0xFF>, +use the C<\x{...}> notation in double-quoted strings: + + my $smiley = "\x{263a}"; + +Similarly, it can be used in regular expression literals + + $smiley =~ /\x{263a}/; + +At run-time you can use C<chr()>: + + my $hebrew_alef = chr(0x05d0); + +See L</"Further Resources"> for how to find all these numeric codes. + +Naturally, C<ord()> will do the reverse: it turns a character into +a code point. + +Note that C<\x..> (no C<{}> and only two hexadecimal digits), C<\x{...}>, +and C<chr(...)> for arguments less than C<0x100> (decimal 256) +generate an eight-bit character for backward compatibility with older +Perls. For arguments of C<0x100> or more, Unicode characters are +always produced. If you want to force the production of Unicode +characters regardless of the numeric value, use C<pack("U", ...)> +instead of C<\x..>, C<\x{...}>, or C<chr()>. + +You can also use the C<charnames> pragma to invoke characters +by name in double-quoted strings: + + use charnames ':full'; + my $arabic_alef = "\N{ARABIC LETTER ALEF}"; + +And, as mentioned above, you can also C<pack()> numbers into Unicode +characters: + + my $georgian_an = pack("U", 0x10a0); + +Note that both C<\x{...}> and C<\N{...}> are compile-time string +constants: you cannot use variables in them. if you want similar +run-time functionality, use C<chr()> and C<charnames::vianame()>. + +If you want to force the result to Unicode characters, use the special +C<"U0"> prefix. It consumes no arguments but causes the following bytes +to be interpreted as the UTF-8 encoding of Unicode characters: + + my $chars = pack("U0W*", 0x80, 0x42); + +Likewise, you can stop such UTF-8 interpretation by using the special +C<"C0"> prefix. + +=head2 Handling Unicode + +Handling Unicode is for the most part transparent: just use the +strings as usual. Functions like C<index()>, C<length()>, and +C<substr()> will work on the Unicode characters; regular expressions +will work on the Unicode characters (see L<perlunicode> and L<perlretut>). + +Note that Perl considers grapheme clusters to be separate characters, so for +example + + use charnames ':full'; + print length("\N{LATIN CAPITAL LETTER A}\N{COMBINING ACUTE ACCENT}"), "\n"; + +will print 2, not 1. The only exception is that regular expressions +have C<\X> for matching an extended grapheme cluster. + +Life is not quite so transparent, however, when working with legacy +encodings, I/O, and certain special cases: + +=head2 Legacy Encodings + +When you combine legacy data and Unicode the legacy data needs +to be upgraded to Unicode. Normally ISO 8859-1 (or EBCDIC, if +applicable) is assumed. + +The C<Encode> module knows about many encodings and has interfaces +for doing conversions between those encodings: + + use Encode 'decode'; + $data = decode("iso-8859-3", $data); # convert from legacy to utf-8 + +=head2 Unicode I/O + +Normally, writing out Unicode data + + print FH $some_string_with_unicode, "\n"; + +produces raw bytes that Perl happens to use to internally encode the +Unicode string. Perl's internal encoding depends on the system as +well as what characters happen to be in the string at the time. If +any of the characters are at code points C<0x100> or above, you will get +a warning. To ensure that the output is explicitly rendered in the +encoding you desire--and to avoid the warning--open the stream with +the desired encoding. Some examples: + + open FH, ">:utf8", "file"; + + open FH, ">:encoding(ucs2)", "file"; + open FH, ">:encoding(UTF-8)", "file"; + open FH, ">:encoding(shift_jis)", "file"; + +and on already open streams, use C<binmode()>: + + binmode(STDOUT, ":utf8"); + + binmode(STDOUT, ":encoding(ucs2)"); + binmode(STDOUT, ":encoding(UTF-8)"); + binmode(STDOUT, ":encoding(shift_jis)"); + +The matching of encoding names is loose: case does not matter, and +many encodings have several aliases. Note that the C<:utf8> layer +must always be specified exactly like that; it is I<not> subject to +the loose matching of encoding names. Also note that C<:utf8> is unsafe for +input, because it accepts the data without validating that it is indeed valid +UTF8. + +See L<PerlIO> for the C<:utf8> layer, L<PerlIO::encoding> and +L<Encode::PerlIO> for the C<:encoding()> layer, and +L<Encode::Supported> for many encodings supported by the C<Encode> +module. + +Reading in a file that you know happens to be encoded in one of the +Unicode or legacy encodings does not magically turn the data into +Unicode in Perl's eyes. To do that, specify the appropriate +layer when opening files + + open(my $fh,'<:encoding(utf8)', 'anything'); + my $line_of_unicode = <$fh>; + + open(my $fh,'<:encoding(Big5)', 'anything'); + my $line_of_unicode = <$fh>; + +The I/O layers can also be specified more flexibly with +the C<open> pragma. See L<open>, or look at the following example. + + use open ':encoding(utf8)'; # input/output default encoding will be UTF-8 + open X, ">file"; + print X chr(0x100), "\n"; + close X; + open Y, "<file"; + printf "%#x\n", ord(<Y>); # this should print 0x100 + close Y; + +With the C<open> pragma you can use the C<:locale> layer + + BEGIN { $ENV{LC_ALL} = $ENV{LANG} = 'ru_RU.KOI8-R' } + # the :locale will probe the locale environment variables like LC_ALL + use open OUT => ':locale'; # russki parusski + open(O, ">koi8"); + print O chr(0x430); # Unicode CYRILLIC SMALL LETTER A = KOI8-R 0xc1 + close O; + open(I, "<koi8"); + printf "%#x\n", ord(<I>), "\n"; # this should print 0xc1 + close I; + +These methods install a transparent filter on the I/O stream that +converts data from the specified encoding when it is read in from the +stream. The result is always Unicode. + +The L<open> pragma affects all the C<open()> calls after the pragma by +setting default layers. If you want to affect only certain +streams, use explicit layers directly in the C<open()> call. + +You can switch encodings on an already opened stream by using +C<binmode()>; see L<perlfunc/binmode>. + +The C<:locale> does not currently (as of Perl 5.8.0) work with +C<open()> and C<binmode()>, only with the C<open> pragma. The +C<:utf8> and C<:encoding(...)> methods do work with all of C<open()>, +C<binmode()>, and the C<open> pragma. + +Similarly, you may use these I/O layers on output streams to +automatically convert Unicode to the specified encoding when it is +written to the stream. For example, the following snippet copies the +contents of the file "text.jis" (encoded as ISO-2022-JP, aka JIS) to +the file "text.utf8", encoded as UTF-8: + + open(my $nihongo, '<:encoding(iso-2022-jp)', 'text.jis'); + open(my $unicode, '>:utf8', 'text.utf8'); + while (<$nihongo>) { print $unicode $_ } + +The naming of encodings, both by the C<open()> and by the C<open> +pragma allows for flexible names: C<koi8-r> and C<KOI8R> will both be +understood. + +Common encodings recognized by ISO, MIME, IANA, and various other +standardisation organisations are recognised; for a more detailed +list see L<Encode::Supported>. + +C<read()> reads characters and returns the number of characters. +C<seek()> and C<tell()> operate on byte counts, as do C<sysread()> +and C<sysseek()>. + +Notice that because of the default behaviour of not doing any +conversion upon input if there is no default layer, +it is easy to mistakenly write code that keeps on expanding a file +by repeatedly encoding the data: + + # BAD CODE WARNING + open F, "file"; + local $/; ## read in the whole file of 8-bit characters + $t = <F>; + close F; + open F, ">:encoding(utf8)", "file"; + print F $t; ## convert to UTF-8 on output + close F; + +If you run this code twice, the contents of the F<file> will be twice +UTF-8 encoded. A C<use open ':encoding(utf8)'> would have avoided the +bug, or explicitly opening also the F<file> for input as UTF-8. + +B<NOTE>: the C<:utf8> and C<:encoding> features work only if your +Perl has been built with the new PerlIO feature (which is the default +on most systems). + +=head2 Displaying Unicode As Text + +Sometimes you might want to display Perl scalars containing Unicode as +simple ASCII (or EBCDIC) text. The following subroutine converts +its argument so that Unicode characters with code points greater than +255 are displayed as C<\x{...}>, control characters (like C<\n>) are +displayed as C<\x..>, and the rest of the characters as themselves: + + sub nice_string { + join("", + map { $_ > 255 ? # if wide character... + sprintf("\\x{%04X}", $_) : # \x{...} + chr($_) =~ /[[:cntrl:]]/ ? # else if control character ... + sprintf("\\x%02X", $_) : # \x.. + quotemeta(chr($_)) # else quoted or as themselves + } unpack("W*", $_[0])); # unpack Unicode characters + } + +For example, + + nice_string("foo\x{100}bar\n") + +returns the string + + 'foo\x{0100}bar\x0A' + +which is ready to be printed. + +=head2 Special Cases + +=over 4 + +=item * + +Bit Complement Operator ~ And vec() + +The bit complement operator C<~> may produce surprising results if +used on strings containing characters with ordinal values above +255. In such a case, the results are consistent with the internal +encoding of the characters, but not with much else. So don't do +that. Similarly for C<vec()>: you will be operating on the +internally-encoded bit patterns of the Unicode characters, not on +the code point values, which is very probably not what you want. + +=item * + +Peeking At Perl's Internal Encoding + +Normal users of Perl should never care how Perl encodes any particular +Unicode string (because the normal ways to get at the contents of a +string with Unicode--via input and output--should always be via +explicitly-defined I/O layers). But if you must, there are two +ways of looking behind the scenes. + +One way of peeking inside the internal encoding of Unicode characters +is to use C<unpack("C*", ...> to get the bytes of whatever the string +encoding happens to be, or C<unpack("U0..", ...)> to get the bytes of the +UTF-8 encoding: + + # this prints c4 80 for the UTF-8 bytes 0xc4 0x80 + print join(" ", unpack("U0(H2)*", pack("U", 0x100))), "\n"; + +Yet another way would be to use the Devel::Peek module: + + perl -MDevel::Peek -e 'Dump(chr(0x100))' + +That shows the C<UTF8> flag in FLAGS and both the UTF-8 bytes +and Unicode characters in C<PV>. See also later in this document +the discussion about the C<utf8::is_utf8()> function. + +=back + +=head2 Advanced Topics + +=over 4 + +=item * + +String Equivalence + +The question of string equivalence turns somewhat complicated +in Unicode: what do you mean by "equal"? + +(Is C<LATIN CAPITAL LETTER A WITH ACUTE> equal to +C<LATIN CAPITAL LETTER A>?) + +The short answer is that by default Perl compares equivalence (C<eq>, +C<ne>) based only on code points of the characters. In the above +case, the answer is no (because 0x00C1 != 0x0041). But sometimes, any +CAPITAL LETTER As should be considered equal, or even As of any case. + +The long answer is that you need to consider character normalization +and casing issues: see L<Unicode::Normalize>, Unicode Technical Report #15, +L<Unicode Normalization Forms|http://www.unicode.org/unicode/reports/tr15> and +sections on case mapping in the L<Unicode Standard|http://www.unicode.org>. + +As of Perl 5.8.0, the "Full" case-folding of I<Case +Mappings/SpecialCasing> is implemented, but bugs remain in C<qr//i> with them. + +=item * + +String Collation + +People like to see their strings nicely sorted--or as Unicode +parlance goes, collated. But again, what do you mean by collate? + +(Does C<LATIN CAPITAL LETTER A WITH ACUTE> come before or after +C<LATIN CAPITAL LETTER A WITH GRAVE>?) + +The short answer is that by default, Perl compares strings (C<lt>, +C<le>, C<cmp>, C<ge>, C<gt>) based only on the code points of the +characters. In the above case, the answer is "after", since +C<0x00C1> > C<0x00C0>. + +The long answer is that "it depends", and a good answer cannot be +given without knowing (at the very least) the language context. +See L<Unicode::Collate>, and I<Unicode Collation Algorithm> +L<http://www.unicode.org/unicode/reports/tr10/> + +=back + +=head2 Miscellaneous + +=over 4 + +=item * + +Character Ranges and Classes + +Character ranges in regular expression bracketed character classes ( e.g., +C</[a-z]/>) and in the C<tr///> (also known as C<y///>) operator are not +magically Unicode-aware. What this means is that C<[A-Za-z]> will not +magically start to mean "all alphabetic letters" (not that it does mean that +even for 8-bit characters; for those, if you are using locales (L<perllocale>), +use C</[[:alpha:]]/>; and if not, use the 8-bit-aware property C<\p{alpha}>). + +All the properties that begin with C<\p> (and its inverse C<\P>) are actually +character classes that are Unicode-aware. There are dozens of them, see +L<perluniprops>. + +You can use Unicode code points as the end points of character ranges, and the +range will include all Unicode code points that lie between those end points. + +=item * + +String-To-Number Conversions + +Unicode does define several other decimal--and numeric--characters +besides the familiar 0 to 9, such as the Arabic and Indic digits. +Perl does not support string-to-number conversion for digits other +than ASCII 0 to 9 (and ASCII a to f for hexadecimal). + +=back + +=head2 Questions With Answers + +=over 4 + +=item * + +Will My Old Scripts Break? + +Very probably not. Unless you are generating Unicode characters +somehow, old behaviour should be preserved. About the only behaviour +that has changed and which could start generating Unicode is the old +behaviour of C<chr()> where supplying an argument more than 255 +produced a character modulo 255. C<chr(300)>, for example, was equal +to C<chr(45)> or "-" (in ASCII), now it is LATIN CAPITAL LETTER I WITH +BREVE. + +=item * + +How Do I Make My Scripts Work With Unicode? + +Very little work should be needed since nothing changes until you +generate Unicode data. The most important thing is getting input as +Unicode; for that, see the earlier I/O discussion. + +=item * + +How Do I Know Whether My String Is In Unicode? + +You shouldn't have to care. But you may, because currently the semantics of the +characters whose ordinals are in the range 128 to 255 are different depending on +whether the string they are contained within is in Unicode or not. +(See L<perlunicode/When Unicode Does Not Happen>.) + +To determine if a string is in Unicode, use: + + print utf8::is_utf8($string) ? 1 : 0, "\n"; + +But note that this doesn't mean that any of the characters in the +string are necessary UTF-8 encoded, or that any of the characters have +code points greater than 0xFF (255) or even 0x80 (128), or that the +string has any characters at all. All the C<is_utf8()> does is to +return the value of the internal "utf8ness" flag attached to the +C<$string>. If the flag is off, the bytes in the scalar are interpreted +as a single byte encoding. If the flag is on, the bytes in the scalar +are interpreted as the (variable-length, potentially multi-byte) UTF-8 encoded +code points of the characters. Bytes added to a UTF-8 encoded string are +automatically upgraded to UTF-8. If mixed non-UTF-8 and UTF-8 scalars +are merged (double-quoted interpolation, explicit concatenation, and +printf/sprintf parameter substitution), the result will be UTF-8 encoded +as if copies of the byte strings were upgraded to UTF-8: for example, + + $a = "ab\x80c"; + $b = "\x{100}"; + print "$a = $b\n"; + +the output string will be UTF-8-encoded C<ab\x80c = \x{100}\n>, but +C<$a> will stay byte-encoded. + +Sometimes you might really need to know the byte length of a string +instead of the character length. For that use either the +C<Encode::encode_utf8()> function or the C<bytes> pragma and +the C<length()> function: + + my $unicode = chr(0x100); + print length($unicode), "\n"; # will print 1 + require Encode; + print length(Encode::encode_utf8($unicode)), "\n"; # will print 2 + use bytes; + print length($unicode), "\n"; # will also print 2 + # (the 0xC4 0x80 of the UTF-8) + no bytes; + +=item * + +How Do I Detect Data That's Not Valid In a Particular Encoding? + +Use the C<Encode> package to try converting it. +For example, + + use Encode 'decode_utf8'; + + if (eval { decode_utf8($string, Encode::FB_CROAK); 1 }) { + # $string is valid utf8 + } else { + # $string is not valid utf8 + } + +Or use C<unpack> to try decoding it: + + use warnings; + @chars = unpack("C0U*", $string_of_bytes_that_I_think_is_utf8); + +If invalid, a C<Malformed UTF-8 character> warning is produced. The "C0" means +"process the string character per character". Without that, the +C<unpack("U*", ...)> would work in C<U0> mode (the default if the format +string starts with C<U>) and it would return the bytes making up the UTF-8 +encoding of the target string, something that will always work. + +=item * + +How Do I Convert Binary Data Into a Particular Encoding, Or Vice Versa? + +This probably isn't as useful as you might think. +Normally, you shouldn't need to. + +In one sense, what you are asking doesn't make much sense: encodings +are for characters, and binary data are not "characters", so converting +"data" into some encoding isn't meaningful unless you know in what +character set and encoding the binary data is in, in which case it's +not just binary data, now is it? + +If you have a raw sequence of bytes that you know should be +interpreted via a particular encoding, you can use C<Encode>: + + use Encode 'from_to'; + from_to($data, "iso-8859-1", "utf-8"); # from latin-1 to utf-8 + +The call to C<from_to()> changes the bytes in C<$data>, but nothing +material about the nature of the string has changed as far as Perl is +concerned. Both before and after the call, the string C<$data> +contains just a bunch of 8-bit bytes. As far as Perl is concerned, +the encoding of the string remains as "system-native 8-bit bytes". + +You might relate this to a fictional 'Translate' module: + + use Translate; + my $phrase = "Yes"; + Translate::from_to($phrase, 'english', 'deutsch'); + ## phrase now contains "Ja" + +The contents of the string changes, but not the nature of the string. +Perl doesn't know any more after the call than before that the +contents of the string indicates the affirmative. + +Back to converting data. If you have (or want) data in your system's +native 8-bit encoding (e.g. Latin-1, EBCDIC, etc.), you can use +pack/unpack to convert to/from Unicode. + + $native_string = pack("W*", unpack("U*", $Unicode_string)); + $Unicode_string = pack("U*", unpack("W*", $native_string)); + +If you have a sequence of bytes you B<know> is valid UTF-8, +but Perl doesn't know it yet, you can make Perl a believer, too: + + use Encode 'decode_utf8'; + $Unicode = decode_utf8($bytes); + +or: + + $Unicode = pack("U0a*", $bytes); + +You can find the bytes that make up a UTF-8 sequence with + + @bytes = unpack("C*", $Unicode_string) + +and you can create well-formed Unicode with + + $Unicode_string = pack("U*", 0xff, ...) + +=item * + +How Do I Display Unicode? How Do I Input Unicode? + +See L<http://www.alanwood.net/unicode/> and +L<http://www.cl.cam.ac.uk/~mgk25/unicode.html> + +=item * + +How Does Unicode Work With Traditional Locales? + +In Perl, not very well. Avoid using locales through the C<locale> +pragma. Use only one or the other. But see L<perlrun> for the +description of the C<-C> switch and its environment counterpart, +C<$ENV{PERL_UNICODE}> to see how to enable various Unicode features, +for example by using locale settings. + +=back + +=head2 Hexadecimal Notation + +The Unicode standard prefers using hexadecimal notation because +that more clearly shows the division of Unicode into blocks of 256 characters. +Hexadecimal is also simply shorter than decimal. You can use decimal +notation, too, but learning to use hexadecimal just makes life easier +with the Unicode standard. The C<U+HHHH> notation uses hexadecimal, +for example. + +The C<0x> prefix means a hexadecimal number, the digits are 0-9 I<and> +a-f (or A-F, case doesn't matter). Each hexadecimal digit represents +four bits, or half a byte. C<print 0x..., "\n"> will show a +hexadecimal number in decimal, and C<printf "%x\n", $decimal> will +show a decimal number in hexadecimal. If you have just the +"hex digits" of a hexadecimal number, you can use the C<hex()> function. + + print 0x0009, "\n"; # 9 + print 0x000a, "\n"; # 10 + print 0x000f, "\n"; # 15 + print 0x0010, "\n"; # 16 + print 0x0011, "\n"; # 17 + print 0x0100, "\n"; # 256 + + print 0x0041, "\n"; # 65 + + printf "%x\n", 65; # 41 + printf "%#x\n", 65; # 0x41 + + print hex("41"), "\n"; # 65 + +=head2 Further Resources + +=over 4 + +=item * + +Unicode Consortium + +L<http://www.unicode.org/> + +=item * + +Unicode FAQ + +L<http://www.unicode.org/unicode/faq/> + +=item * + +Unicode Glossary + +L<http://www.unicode.org/glossary/> + +=item * + +Unicode Useful Resources + +L<http://www.unicode.org/unicode/onlinedat/resources.html> + +=item * + +Unicode and Multilingual Support in HTML, Fonts, Web Browsers and Other Applications + +L<http://www.alanwood.net/unicode/> + +=item * + +UTF-8 and Unicode FAQ for Unix/Linux + +L<http://www.cl.cam.ac.uk/~mgk25/unicode.html> + +=item * + +Legacy Character Sets + +L<http://www.czyborra.com/> +L<http://www.eki.ee/letter/> + +=item * + +The Unicode support files live within the Perl installation in the +directory + + $Config{installprivlib}/unicore + +in Perl 5.8.0 or newer, and + + $Config{installprivlib}/unicode + +in the Perl 5.6 series. (The renaming to F<lib/unicore> was done to +avoid naming conflicts with lib/Unicode in case-insensitive filesystems.) +The main Unicode data file is F<UnicodeData.txt> (or F<Unicode.301> in +Perl 5.6.1.) You can find the C<$Config{installprivlib}> by + + perl "-V:installprivlib" + +You can explore various information from the Unicode data files using +the C<Unicode::UCD> module. + +=back + +=head1 UNICODE IN OLDER PERLS + +If you cannot upgrade your Perl to 5.8.0 or later, you can still +do some Unicode processing by using the modules C<Unicode::String>, +C<Unicode::Map8>, and C<Unicode::Map>, available from CPAN. +If you have the GNU recode installed, you can also use the +Perl front-end C<Convert::Recode> for character conversions. + +The following are fast conversions from ISO 8859-1 (Latin-1) bytes +to UTF-8 bytes and back, the code works even with older Perl 5 versions. + + # ISO 8859-1 to UTF-8 + s/([\x80-\xFF])/chr(0xC0|ord($1)>>6).chr(0x80|ord($1)&0x3F)/eg; + + # UTF-8 to ISO 8859-1 + s/([\xC2\xC3])([\x80-\xBF])/chr(ord($1)<<6&0xC0|ord($2)&0x3F)/eg; + +=head1 SEE ALSO + +L<perlunitut>, L<perlunicode>, L<Encode>, L<open>, L<utf8>, L<bytes>, +L<perlretut>, L<perlrun>, L<Unicode::Collate>, L<Unicode::Normalize>, +L<Unicode::UCD> + +=head1 ACKNOWLEDGMENTS + +Thanks to the kind readers of the perl5-porters@perl.org, +perl-unicode@perl.org, linux-utf8@nl.linux.org, and unicore@unicode.org +mailing lists for their valuable feedback. + +=head1 AUTHOR, COPYRIGHT, AND LICENSE + +Copyright 2001-2002 Jarkko Hietaniemi E<lt>jhi@iki.fiE<gt> + +This document may be distributed under the same terms as Perl itself. |