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diff --git a/Master/tlpkg/tlperl/lib/pods/perlmod.pod b/Master/tlpkg/tlperl/lib/pods/perlmod.pod new file mode 100755 index 00000000000..4a7c62dfd0d --- /dev/null +++ b/Master/tlpkg/tlperl/lib/pods/perlmod.pod @@ -0,0 +1,598 @@ +=head1 NAME + +perlmod - Perl modules (packages and symbol tables) + +=head1 DESCRIPTION + +=head2 Packages +X<package> X<namespace> X<variable, global> X<global variable> X<global> + +Perl provides a mechanism for alternative namespaces to protect +packages from stomping on each other's variables. In fact, there's +really no such thing as a global variable in Perl. The package +statement declares the compilation unit as being in the given +namespace. The scope of the package declaration is from the +declaration itself through the end of the enclosing block, C<eval>, +or file, whichever comes first (the same scope as the my() and +local() operators). Unqualified dynamic identifiers will be in +this namespace, except for those few identifiers that if unqualified, +default to the main package instead of the current one as described +below. A package statement affects only dynamic variables--including +those you've used local() on--but I<not> lexical variables created +with my(). Typically it would be the first declaration in a file +included by the C<do>, C<require>, or C<use> operators. You can +switch into a package in more than one place; it merely influences +which symbol table is used by the compiler for the rest of that +block. You can refer to variables and filehandles in other packages +by prefixing the identifier with the package name and a double +colon: C<$Package::Variable>. If the package name is null, the +C<main> package is assumed. That is, C<$::sail> is equivalent to +C<$main::sail>. + +The old package delimiter was a single quote, but double colon is now the +preferred delimiter, in part because it's more readable to humans, and +in part because it's more readable to B<emacs> macros. It also makes C++ +programmers feel like they know what's going on--as opposed to using the +single quote as separator, which was there to make Ada programmers feel +like they knew what was going on. Because the old-fashioned syntax is still +supported for backwards compatibility, if you try to use a string like +C<"This is $owner's house">, you'll be accessing C<$owner::s>; that is, +the $s variable in package C<owner>, which is probably not what you meant. +Use braces to disambiguate, as in C<"This is ${owner}'s house">. +X<::> X<'> + +Packages may themselves contain package separators, as in +C<$OUTER::INNER::var>. This implies nothing about the order of +name lookups, however. There are no relative packages: all symbols +are either local to the current package, or must be fully qualified +from the outer package name down. For instance, there is nowhere +within package C<OUTER> that C<$INNER::var> refers to +C<$OUTER::INNER::var>. C<INNER> refers to a totally +separate global package. + +Only identifiers starting with letters (or underscore) are stored +in a package's symbol table. All other symbols are kept in package +C<main>, including all punctuation variables, like $_. In addition, +when unqualified, the identifiers STDIN, STDOUT, STDERR, ARGV, +ARGVOUT, ENV, INC, and SIG are forced to be in package C<main>, +even when used for other purposes than their built-in ones. If you +have a package called C<m>, C<s>, or C<y>, then you can't use the +qualified form of an identifier because it would be instead interpreted +as a pattern match, a substitution, or a transliteration. +X<variable, punctuation> + +Variables beginning with underscore used to be forced into package +main, but we decided it was more useful for package writers to be able +to use leading underscore to indicate private variables and method names. +However, variables and functions named with a single C<_>, such as +$_ and C<sub _>, are still forced into the package C<main>. See also +L<perlvar/"Technical Note on the Syntax of Variable Names">. + +C<eval>ed strings are compiled in the package in which the eval() was +compiled. (Assignments to C<$SIG{}>, however, assume the signal +handler specified is in the C<main> package. Qualify the signal handler +name if you wish to have a signal handler in a package.) For an +example, examine F<perldb.pl> in the Perl library. It initially switches +to the C<DB> package so that the debugger doesn't interfere with variables +in the program you are trying to debug. At various points, however, it +temporarily switches back to the C<main> package to evaluate various +expressions in the context of the C<main> package (or wherever you came +from). See L<perldebug>. + +The special symbol C<__PACKAGE__> contains the current package, but cannot +(easily) be used to construct variable names. + +See L<perlsub> for other scoping issues related to my() and local(), +and L<perlref> regarding closures. + +=head2 Symbol Tables +X<symbol table> X<stash> X<%::> X<%main::> X<typeglob> X<glob> X<alias> + +The symbol table for a package happens to be stored in the hash of that +name with two colons appended. The main symbol table's name is thus +C<%main::>, or C<%::> for short. Likewise the symbol table for the nested +package mentioned earlier is named C<%OUTER::INNER::>. + +The value in each entry of the hash is what you are referring to when you +use the C<*name> typeglob notation. + + local *main::foo = *main::bar; + +You can use this to print out all the variables in a package, for +instance. The standard but antiquated F<dumpvar.pl> library and +the CPAN module Devel::Symdump make use of this. + +Assignment to a typeglob performs an aliasing operation, i.e., + + *dick = *richard; + +causes variables, subroutines, formats, and file and directory handles +accessible via the identifier C<richard> also to be accessible via the +identifier C<dick>. If you want to alias only a particular variable or +subroutine, assign a reference instead: + + *dick = \$richard; + +Which makes $richard and $dick the same variable, but leaves +@richard and @dick as separate arrays. Tricky, eh? + +There is one subtle difference between the following statements: + + *foo = *bar; + *foo = \$bar; + +C<*foo = *bar> makes the typeglobs themselves synonymous while +C<*foo = \$bar> makes the SCALAR portions of two distinct typeglobs +refer to the same scalar value. This means that the following code: + + $bar = 1; + *foo = \$bar; # Make $foo an alias for $bar + + { + local $bar = 2; # Restrict changes to block + print $foo; # Prints '1'! + } + +Would print '1', because C<$foo> holds a reference to the I<original> +C<$bar> -- the one that was stuffed away by C<local()> and which will be +restored when the block ends. Because variables are accessed through the +typeglob, you can use C<*foo = *bar> to create an alias which can be +localized. (But be aware that this means you can't have a separate +C<@foo> and C<@bar>, etc.) + +What makes all of this important is that the Exporter module uses glob +aliasing as the import/export mechanism. Whether or not you can properly +localize a variable that has been exported from a module depends on how +it was exported: + + @EXPORT = qw($FOO); # Usual form, can't be localized + @EXPORT = qw(*FOO); # Can be localized + +You can work around the first case by using the fully qualified name +(C<$Package::FOO>) where you need a local value, or by overriding it +by saying C<*FOO = *Package::FOO> in your script. + +The C<*x = \$y> mechanism may be used to pass and return cheap references +into or from subroutines if you don't want to copy the whole +thing. It only works when assigning to dynamic variables, not +lexicals. + + %some_hash = (); # can't be my() + *some_hash = fn( \%another_hash ); + sub fn { + local *hashsym = shift; + # now use %hashsym normally, and you + # will affect the caller's %another_hash + my %nhash = (); # do what you want + return \%nhash; + } + +On return, the reference will overwrite the hash slot in the +symbol table specified by the *some_hash typeglob. This +is a somewhat tricky way of passing around references cheaply +when you don't want to have to remember to dereference variables +explicitly. + +Another use of symbol tables is for making "constant" scalars. +X<constant> X<scalar, constant> + + *PI = \3.14159265358979; + +Now you cannot alter C<$PI>, which is probably a good thing all in all. +This isn't the same as a constant subroutine, which is subject to +optimization at compile-time. A constant subroutine is one prototyped +to take no arguments and to return a constant expression. See +L<perlsub> for details on these. The C<use constant> pragma is a +convenient shorthand for these. + +You can say C<*foo{PACKAGE}> and C<*foo{NAME}> to find out what name and +package the *foo symbol table entry comes from. This may be useful +in a subroutine that gets passed typeglobs as arguments: + + sub identify_typeglob { + my $glob = shift; + print 'You gave me ', *{$glob}{PACKAGE}, '::', *{$glob}{NAME}, "\n"; + } + identify_typeglob *foo; + identify_typeglob *bar::baz; + +This prints + + You gave me main::foo + You gave me bar::baz + +The C<*foo{THING}> notation can also be used to obtain references to the +individual elements of *foo. See L<perlref>. + +Subroutine definitions (and declarations, for that matter) need +not necessarily be situated in the package whose symbol table they +occupy. You can define a subroutine outside its package by +explicitly qualifying the name of the subroutine: + + package main; + sub Some_package::foo { ... } # &foo defined in Some_package + +This is just a shorthand for a typeglob assignment at compile time: + + BEGIN { *Some_package::foo = sub { ... } } + +and is I<not> the same as writing: + + { + package Some_package; + sub foo { ... } + } + +In the first two versions, the body of the subroutine is +lexically in the main package, I<not> in Some_package. So +something like this: + + package main; + + $Some_package::name = "fred"; + $main::name = "barney"; + + sub Some_package::foo { + print "in ", __PACKAGE__, ": \$name is '$name'\n"; + } + + Some_package::foo(); + +prints: + + in main: $name is 'barney' + +rather than: + + in Some_package: $name is 'fred' + +This also has implications for the use of the SUPER:: qualifier +(see L<perlobj>). + +=head2 BEGIN, UNITCHECK, CHECK, INIT and END +X<BEGIN> X<UNITCHECK> X<CHECK> X<INIT> X<END> + +Five specially named code blocks are executed at the beginning and at +the end of a running Perl program. These are the C<BEGIN>, +C<UNITCHECK>, C<CHECK>, C<INIT>, and C<END> blocks. + +These code blocks can be prefixed with C<sub> to give the appearance of a +subroutine (although this is not considered good style). One should note +that these code blocks don't really exist as named subroutines (despite +their appearance). The thing that gives this away is the fact that you can +have B<more than one> of these code blocks in a program, and they will get +B<all> executed at the appropriate moment. So you can't execute any of +these code blocks by name. + +A C<BEGIN> code block is executed as soon as possible, that is, the moment +it is completely defined, even before the rest of the containing file (or +string) is parsed. You may have multiple C<BEGIN> blocks within a file (or +eval'ed string) -- they will execute in order of definition. Because a C<BEGIN> +code block executes immediately, it can pull in definitions of subroutines +and such from other files in time to be visible to the rest of the compile +and run time. Once a C<BEGIN> has run, it is immediately undefined and any +code it used is returned to Perl's memory pool. + +An C<END> code block is executed as late as possible, that is, after +perl has finished running the program and just before the interpreter +is being exited, even if it is exiting as a result of a die() function. +(But not if it's morphing into another program via C<exec>, or +being blown out of the water by a signal--you have to trap that yourself +(if you can).) You may have multiple C<END> blocks within a file--they +will execute in reverse order of definition; that is: last in, first +out (LIFO). C<END> blocks are not executed when you run perl with the +C<-c> switch, or if compilation fails. + +Note that C<END> code blocks are B<not> executed at the end of a string +C<eval()>: if any C<END> code blocks are created in a string C<eval()>, +they will be executed just as any other C<END> code block of that package +in LIFO order just before the interpreter is being exited. + +Inside an C<END> code block, C<$?> contains the value that the program is +going to pass to C<exit()>. You can modify C<$?> to change the exit +value of the program. Beware of changing C<$?> by accident (e.g. by +running something via C<system>). +X<$?> + +C<UNITCHECK>, C<CHECK> and C<INIT> code blocks are useful to catch the +transition between the compilation phase and the execution phase of +the main program. + +C<UNITCHECK> blocks are run just after the unit which defined them has +been compiled. The main program file and each module it loads are +compilation units, as are string C<eval>s, code compiled using the +C<(?{ })> construct in a regex, calls to C<do FILE>, C<require FILE>, +and code after the C<-e> switch on the command line. + +C<CHECK> code blocks are run just after the B<initial> Perl compile phase ends +and before the run time begins, in LIFO order. C<CHECK> code blocks are used +in the Perl compiler suite to save the compiled state of the program. + +C<INIT> blocks are run just before the Perl runtime begins execution, in +"first in, first out" (FIFO) order. + +The C<CHECK> and C<INIT> code blocks will not be executed inside a string +eval(), if that eval() happens after the end of the main compilation +phase; that can be a problem in mod_perl and other persistent environments +which use C<eval STRING> to load code at runtime. + +When you use the B<-n> and B<-p> switches to Perl, C<BEGIN> and +C<END> work just as they do in B<awk>, as a degenerate case. +Both C<BEGIN> and C<CHECK> blocks are run when you use the B<-c> +switch for a compile-only syntax check, although your main code +is not. + +The B<begincheck> program makes it all clear, eventually: + + #!/usr/bin/perl + + # begincheck + + print "10. Ordinary code runs at runtime.\n"; + + END { print "16. So this is the end of the tale.\n" } + INIT { print " 7. INIT blocks run FIFO just before runtime.\n" } + UNITCHECK { + print " 4. And therefore before any CHECK blocks.\n" + } + CHECK { print " 6. So this is the sixth line.\n" } + + print "11. It runs in order, of course.\n"; + + BEGIN { print " 1. BEGIN blocks run FIFO during compilation.\n" } + END { print "15. Read perlmod for the rest of the story.\n" } + CHECK { print " 5. CHECK blocks run LIFO after all compilation.\n" } + INIT { print " 8. Run this again, using Perl's -c switch.\n" } + + print "12. This is anti-obfuscated code.\n"; + + END { print "14. END blocks run LIFO at quitting time.\n" } + BEGIN { print " 2. So this line comes out second.\n" } + UNITCHECK { + print " 3. UNITCHECK blocks run LIFO after each file is compiled.\n" + } + INIT { print " 9. You'll see the difference right away.\n" } + + print "13. It merely _looks_ like it should be confusing.\n"; + + __END__ + +=head2 Perl Classes +X<class> X<@ISA> + +There is no special class syntax in Perl, but a package may act +as a class if it provides subroutines to act as methods. Such a +package may also derive some of its methods from another class (package) +by listing the other package name(s) in its global @ISA array (which +must be a package global, not a lexical). + +For more on this, see L<perltoot> and L<perlobj>. + +=head2 Perl Modules +X<module> + +A module is just a set of related functions in a library file, i.e., +a Perl package with the same name as the file. It is specifically +designed to be reusable by other modules or programs. It may do this +by providing a mechanism for exporting some of its symbols into the +symbol table of any package using it, or it may function as a class +definition and make its semantics available implicitly through +method calls on the class and its objects, without explicitly +exporting anything. Or it can do a little of both. + +For example, to start a traditional, non-OO module called Some::Module, +create a file called F<Some/Module.pm> and start with this template: + + package Some::Module; # assumes Some/Module.pm + + use strict; + use warnings; + + BEGIN { + use Exporter (); + our ($VERSION, @ISA, @EXPORT, @EXPORT_OK, %EXPORT_TAGS); + + # set the version for version checking + $VERSION = 1.00; + # if using RCS/CVS, this may be preferred + $VERSION = sprintf "%d.%03d", q$Revision: 1.1 $ =~ /(\d+)/g; + + @ISA = qw(Exporter); + @EXPORT = qw(&func1 &func2 &func4); + %EXPORT_TAGS = ( ); # eg: TAG => [ qw!name1 name2! ], + + # your exported package globals go here, + # as well as any optionally exported functions + @EXPORT_OK = qw($Var1 %Hashit &func3); + } + our @EXPORT_OK; + + # exported package globals go here + our $Var1; + our %Hashit; + + # non-exported package globals go here + our @more; + our $stuff; + + # initialize package globals, first exported ones + $Var1 = ''; + %Hashit = (); + + # then the others (which are still accessible as $Some::Module::stuff) + $stuff = ''; + @more = (); + + # all file-scoped lexicals must be created before + # the functions below that use them. + + # file-private lexicals go here + my $priv_var = ''; + my %secret_hash = (); + + # here's a file-private function as a closure, + # callable as &$priv_func; it cannot be prototyped. + my $priv_func = sub { + # stuff goes here. + }; + + # make all your functions, whether exported or not; + # remember to put something interesting in the {} stubs + sub func1 {} # no prototype + sub func2() {} # proto'd void + sub func3($$) {} # proto'd to 2 scalars + + # this one isn't exported, but could be called! + sub func4(\%) {} # proto'd to 1 hash ref + + END { } # module clean-up code here (global destructor) + + ## YOUR CODE GOES HERE + + 1; # don't forget to return a true value from the file + +Then go on to declare and use your variables in functions without +any qualifications. See L<Exporter> and the L<perlmodlib> for +details on mechanics and style issues in module creation. + +Perl modules are included into your program by saying + + use Module; + +or + + use Module LIST; + +This is exactly equivalent to + + BEGIN { require Module; import Module; } + +or + + BEGIN { require Module; import Module LIST; } + +As a special case + + use Module (); + +is exactly equivalent to + + BEGIN { require Module; } + +All Perl module files have the extension F<.pm>. The C<use> operator +assumes this so you don't have to spell out "F<Module.pm>" in quotes. +This also helps to differentiate new modules from old F<.pl> and +F<.ph> files. Module names are also capitalized unless they're +functioning as pragmas; pragmas are in effect compiler directives, +and are sometimes called "pragmatic modules" (or even "pragmata" +if you're a classicist). + +The two statements: + + require SomeModule; + require "SomeModule.pm"; + +differ from each other in two ways. In the first case, any double +colons in the module name, such as C<Some::Module>, are translated +into your system's directory separator, usually "/". The second +case does not, and would have to be specified literally. The other +difference is that seeing the first C<require> clues in the compiler +that uses of indirect object notation involving "SomeModule", as +in C<$ob = purge SomeModule>, are method calls, not function calls. +(Yes, this really can make a difference.) + +Because the C<use> statement implies a C<BEGIN> block, the importing +of semantics happens as soon as the C<use> statement is compiled, +before the rest of the file is compiled. This is how it is able +to function as a pragma mechanism, and also how modules are able to +declare subroutines that are then visible as list or unary operators for +the rest of the current file. This will not work if you use C<require> +instead of C<use>. With C<require> you can get into this problem: + + require Cwd; # make Cwd:: accessible + $here = Cwd::getcwd(); + + use Cwd; # import names from Cwd:: + $here = getcwd(); + + require Cwd; # make Cwd:: accessible + $here = getcwd(); # oops! no main::getcwd() + +In general, C<use Module ()> is recommended over C<require Module>, +because it determines module availability at compile time, not in the +middle of your program's execution. An exception would be if two modules +each tried to C<use> each other, and each also called a function from +that other module. In that case, it's easy to use C<require> instead. + +Perl packages may be nested inside other package names, so we can have +package names containing C<::>. But if we used that package name +directly as a filename it would make for unwieldy or impossible +filenames on some systems. Therefore, if a module's name is, say, +C<Text::Soundex>, then its definition is actually found in the library +file F<Text/Soundex.pm>. + +Perl modules always have a F<.pm> file, but there may also be +dynamically linked executables (often ending in F<.so>) or autoloaded +subroutine definitions (often ending in F<.al>) associated with the +module. If so, these will be entirely transparent to the user of +the module. It is the responsibility of the F<.pm> file to load +(or arrange to autoload) any additional functionality. For example, +although the POSIX module happens to do both dynamic loading and +autoloading, the user can say just C<use POSIX> to get it all. + +=head2 Making your module threadsafe +X<threadsafe> X<thread safe> +X<module, threadsafe> X<module, thread safe> +X<CLONE> X<CLONE_SKIP> X<thread> X<threads> X<ithread> + +Since 5.6.0, Perl has had support for a new type of threads called +interpreter threads (ithreads). These threads can be used explicitly +and implicitly. + +Ithreads work by cloning the data tree so that no data is shared +between different threads. These threads can be used by using the C<threads> +module or by doing fork() on win32 (fake fork() support). When a +thread is cloned all Perl data is cloned, however non-Perl data cannot +be cloned automatically. Perl after 5.7.2 has support for the C<CLONE> +special subroutine. In C<CLONE> you can do whatever +you need to do, +like for example handle the cloning of non-Perl data, if necessary. +C<CLONE> will be called once as a class method for every package that has it +defined (or inherits it). It will be called in the context of the new thread, +so all modifications are made in the new area. Currently CLONE is called with +no parameters other than the invocant package name, but code should not assume +that this will remain unchanged, as it is likely that in future extra parameters +will be passed in to give more information about the state of cloning. + +If you want to CLONE all objects you will need to keep track of them per +package. This is simply done using a hash and Scalar::Util::weaken(). + +Perl after 5.8.7 has support for the C<CLONE_SKIP> special subroutine. +Like C<CLONE>, C<CLONE_SKIP> is called once per package; however, it is +called just before cloning starts, and in the context of the parent +thread. If it returns a true value, then no objects of that class will +be cloned; or rather, they will be copied as unblessed, undef values. +For example: if in the parent there are two references to a single blessed +hash, then in the child there will be two references to a single undefined +scalar value instead. +This provides a simple mechanism for making a module threadsafe; just add +C<sub CLONE_SKIP { 1 }> at the top of the class, and C<DESTROY()> will be +now only be called once per object. Of course, if the child thread needs +to make use of the objects, then a more sophisticated approach is +needed. + +Like C<CLONE>, C<CLONE_SKIP> is currently called with no parameters other +than the invocant package name, although that may change. Similarly, to +allow for future expansion, the return value should be a single C<0> or +C<1> value. + +=head1 SEE ALSO + +See L<perlmodlib> for general style issues related to building Perl +modules and classes, as well as descriptions of the standard library +and CPAN, L<Exporter> for how Perl's standard import/export mechanism +works, L<perltoot> and L<perltooc> for an in-depth tutorial on +creating classes, L<perlobj> for a hard-core reference document on +objects, L<perlsub> for an explanation of functions and scoping, +and L<perlxstut> and L<perlguts> for more information on writing +extension modules. |