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Diffstat (limited to 'Master/tlpkg/tlperl/lib/Unicode/UCD.pm')
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diff --git a/Master/tlpkg/tlperl/lib/Unicode/UCD.pm b/Master/tlpkg/tlperl/lib/Unicode/UCD.pm new file mode 100644 index 00000000000..c6ee8e05fe2 --- /dev/null +++ b/Master/tlpkg/tlperl/lib/Unicode/UCD.pm @@ -0,0 +1,1230 @@ +package Unicode::UCD; + +use strict; +use warnings; + +our $VERSION = '0.27'; + +use Storable qw(dclone); + +require Exporter; + +our @ISA = qw(Exporter); + +our @EXPORT_OK = qw(charinfo + charblock charscript + charblocks charscripts + charinrange + general_categories bidi_types + compexcl + casefold casespec + namedseq); + +use Carp; + +=head1 NAME + +Unicode::UCD - Unicode character database + +=head1 SYNOPSIS + + use Unicode::UCD 'charinfo'; + my $charinfo = charinfo($codepoint); + + use Unicode::UCD 'casefold'; + my $casefold = casefold(0xFB00); + + use Unicode::UCD 'casespec'; + my $casespec = casespec(0xFB00); + + use Unicode::UCD 'charblock'; + my $charblock = charblock($codepoint); + + use Unicode::UCD 'charscript'; + my $charscript = charscript($codepoint); + + use Unicode::UCD 'charblocks'; + my $charblocks = charblocks(); + + use Unicode::UCD 'charscripts'; + my $charscripts = charscripts(); + + use Unicode::UCD qw(charscript charinrange); + my $range = charscript($script); + print "looks like $script\n" if charinrange($range, $codepoint); + + use Unicode::UCD qw(general_categories bidi_types); + my $categories = general_categories(); + my $types = bidi_types(); + + use Unicode::UCD 'compexcl'; + my $compexcl = compexcl($codepoint); + + use Unicode::UCD 'namedseq'; + my $namedseq = namedseq($named_sequence_name); + + my $unicode_version = Unicode::UCD::UnicodeVersion(); + +=head1 DESCRIPTION + +The Unicode::UCD module offers a series of functions that +provide a simple interface to the Unicode +Character Database. + +=head2 code point argument + +Some of the functions are called with a I<code point argument>, which is either +a decimal or a hexadecimal scalar designating a Unicode code point, or C<U+> +followed by hexadecimals designating a Unicode code point. In other words, if +you want a code point to be interpreted as a hexadecimal number, you must +prefix it with either C<0x> or C<U+>, because a string like e.g. C<123> will be +interpreted as a decimal code point. Also note that Unicode is B<not> limited +to 16 bits (the number of Unicode code points is open-ended, in theory +unlimited): you may have more than 4 hexdigits. +=cut + +my $UNICODEFH; +my $BLOCKSFH; +my $SCRIPTSFH; +my $VERSIONFH; +my $COMPEXCLFH; +my $CASEFOLDFH; +my $CASESPECFH; +my $NAMEDSEQFH; + +sub openunicode { + my ($rfh, @path) = @_; + my $f; + unless (defined $$rfh) { + for my $d (@INC) { + use File::Spec; + $f = File::Spec->catfile($d, "unicore", @path); + last if open($$rfh, $f); + undef $f; + } + croak __PACKAGE__, ": failed to find ", + File::Spec->catfile(@path), " in @INC" + unless defined $f; + } + return $f; +} + +=head2 B<charinfo()> + + use Unicode::UCD 'charinfo'; + + my $charinfo = charinfo(0x41); + +This returns information about the input L</code point argument> +as a reference to a hash of fields as defined by the Unicode +standard. If the L</code point argument> is not assigned in the standard +(i.e., has the general category C<Cn> meaning C<Unassigned>) +or is a non-character (meaning it is guaranteed to never be assigned in +the standard), +B<undef> is returned. + +Fields that aren't applicable to the particular code point argument exist in the +returned hash, and are empty. + +The keys in the hash with the meanings of their values are: + +=over + +=item B<code> + +the input L</code point argument> expressed in hexadecimal, with leading zeros +added if necessary to make it contain at least four hexdigits + +=item B<name> + +name of I<code>, all IN UPPER CASE. +Some control-type code points do not have names. +This field will be empty for C<Surrogate> and C<Private Use> code points, +and for the others without a name, +it will contain a description enclosed in angle brackets, like +C<E<lt>controlE<gt>>. + + +=item B<category> + +The short name of the general category of I<code>. +This will match one of the keys in the hash returned by L</general_categories()>. + +=item B<combining> + +the combining class number for I<code> used in the Canonical Ordering Algorithm. +For Unicode 5.1, this is described in Section 3.11 C<Canonical Ordering Behavior> +available at +L<http://www.unicode.org/versions/Unicode5.1.0/> + +=item B<bidi> + +bidirectional type of I<code>. +This will match one of the keys in the hash returned by L</bidi_types()>. + +=item B<decomposition> + +is empty if I<code> has no decomposition; or is one or more codes +(separated by spaces) that taken in order represent a decomposition for +I<code>. Each has at least four hexdigits. +The codes may be preceded by a word enclosed in angle brackets then a space, +like C<E<lt>compatE<gt> >, giving the type of decomposition + +=item B<decimal> + +if I<code> is a decimal digit this is its integer numeric value + +=item B<digit> + +if I<code> represents a whole number, this is its integer numeric value + +=item B<numeric> + +if I<code> represents a whole or rational number, this is its numeric value. +Rational values are expressed as a string like C<1/4>. + +=item B<mirrored> + +C<Y> or C<N> designating if I<code> is mirrored in bidirectional text + +=item B<unicode10> + +name of I<code> in the Unicode 1.0 standard if one +existed for this code point and is different from the current name + +=item B<comment> + +ISO 10646 comment field. +It appears in parentheses in the ISO 10646 names list, +or contains an asterisk to indicate there is +a note for this code point in Annex P of that standard. + +=item B<upper> + +is empty if there is no single code point uppercase mapping for I<code>; +otherwise it is that mapping expressed as at least four hexdigits. +(L</casespec()> should be used in addition to B<charinfo()> +for case mappings when the calling program can cope with multiple code point +mappings.) + +=item B<lower> + +is empty if there is no single code point lowercase mapping for I<code>; +otherwise it is that mapping expressed as at least four hexdigits. +(L</casespec()> should be used in addition to B<charinfo()> +for case mappings when the calling program can cope with multiple code point +mappings.) + +=item B<title> + +is empty if there is no single code point titlecase mapping for I<code>; +otherwise it is that mapping expressed as at least four hexdigits. +(L</casespec()> should be used in addition to B<charinfo()> +for case mappings when the calling program can cope with multiple code point +mappings.) + +=item B<block> + +block I<code> belongs to (used in \p{In...}). +See L</Blocks versus Scripts>. + + +=item B<script> + +script I<code> belongs to. +See L</Blocks versus Scripts>. + +=back + +Note that you cannot do (de)composition and casing based solely on the +I<decomposition>, I<combining>, I<lower>, I<upper>, and I<title> fields; +you will need also the L</compexcl()>, and L</casespec()> functions. + +=cut + +# NB: This function is duplicated in charnames.pm +sub _getcode { + my $arg = shift; + + if ($arg =~ /^[1-9]\d*$/) { + return $arg; + } elsif ($arg =~ /^(?:[Uu]\+|0[xX])?([[:xdigit:]]+)$/) { + return hex($1); + } + + return; +} + +# Lingua::KO::Hangul::Util not part of the standard distribution +# but it will be used if available. + +eval { require Lingua::KO::Hangul::Util }; +my $hasHangulUtil = ! $@; +if ($hasHangulUtil) { + Lingua::KO::Hangul::Util->import(); +} + +sub hangul_decomp { # internal: called from charinfo + if ($hasHangulUtil) { + my @tmp = decomposeHangul(shift); + return sprintf("%04X %04X", @tmp) if @tmp == 2; + return sprintf("%04X %04X %04X", @tmp) if @tmp == 3; + } + return; +} + +sub hangul_charname { # internal: called from charinfo + return sprintf("HANGUL SYLLABLE-%04X", shift); +} + +sub han_charname { # internal: called from charinfo + return sprintf("CJK UNIFIED IDEOGRAPH-%04X", shift); +} + +# Overwritten by data in file +my %first_last = ( + 'CJK Ideograph Extension A' => [ 0x3400, 0x4DB5 ], + 'CJK Ideograph' => [ 0x4E00, 0x9FA5 ], + 'CJK Ideograph Extension B' => [ 0x20000, 0x2A6D6 ], +); + +get_charinfo_ranges(); + +sub get_charinfo_ranges { + my @blocks = keys %first_last; + + my $fh; + openunicode( \$fh, 'UnicodeData.txt' ); + if( defined $fh ){ + while( my $line = <$fh> ){ + next unless $line =~ /(?:First|Last)/; + if( grep{ $line =~ /[^;]+;<$_\s*,\s*(?:First|Last)>/ }@blocks ){ + my ($number,$block,$type); + ($number,$block) = split /;/, $line; + $block =~ s/<|>//g; + ($block,$type) = split /, /, $block; + my $index = $type eq 'First' ? 0 : 1; + $first_last{ $block }->[$index] = hex $number; + } + } + } +} + +my @CharinfoRanges = ( +# block name +# [ first, last, coderef to name, coderef to decompose ], +# CJK Ideographs Extension A + [ @{ $first_last{'CJK Ideograph Extension A'} }, \&han_charname, undef ], +# CJK Ideographs + [ @{ $first_last{'CJK Ideograph'} }, \&han_charname, undef ], +# Hangul Syllables + [ 0xAC00, 0xD7A3, $hasHangulUtil ? \&getHangulName : \&hangul_charname, \&hangul_decomp ], +# Non-Private Use High Surrogates + [ 0xD800, 0xDB7F, undef, undef ], +# Private Use High Surrogates + [ 0xDB80, 0xDBFF, undef, undef ], +# Low Surrogates + [ 0xDC00, 0xDFFF, undef, undef ], +# The Private Use Area + [ 0xE000, 0xF8FF, undef, undef ], +# CJK Ideographs Extension B + [ @{ $first_last{'CJK Ideograph Extension B'} }, \&han_charname, undef ], +# Plane 15 Private Use Area + [ 0xF0000, 0xFFFFD, undef, undef ], +# Plane 16 Private Use Area + [ 0x100000, 0x10FFFD, undef, undef ], +); + +sub charinfo { + my $arg = shift; + my $code = _getcode($arg); + croak __PACKAGE__, "::charinfo: unknown code '$arg'" + unless defined $code; + my $hexk = sprintf("%06X", $code); + my($rcode,$rname,$rdec); + foreach my $range (@CharinfoRanges){ + if ($range->[0] <= $code && $code <= $range->[1]) { + $rcode = $hexk; + $rcode =~ s/^0+//; + $rcode = sprintf("%04X", hex($rcode)); + $rname = $range->[2] ? $range->[2]->($code) : ''; + $rdec = $range->[3] ? $range->[3]->($code) : ''; + $hexk = sprintf("%06X", $range->[0]); # replace by the first + last; + } + } + openunicode(\$UNICODEFH, "UnicodeData.txt"); + if (defined $UNICODEFH) { + use Search::Dict 1.02; + if (look($UNICODEFH, "$hexk;", { xfrm => sub { $_[0] =~ /^([^;]+);(.+)/; sprintf "%06X;$2", hex($1) } } ) >= 0) { + my $line = <$UNICODEFH>; + return unless defined $line; + chomp $line; + my %prop; + @prop{qw( + code name category + combining bidi decomposition + decimal digit numeric + mirrored unicode10 comment + upper lower title + )} = split(/;/, $line, -1); + $hexk =~ s/^0+//; + $hexk = sprintf("%04X", hex($hexk)); + if ($prop{code} eq $hexk) { + $prop{block} = charblock($code); + $prop{script} = charscript($code); + if(defined $rname){ + $prop{code} = $rcode; + $prop{name} = $rname; + $prop{decomposition} = $rdec; + } + return \%prop; + } + } + } + return; +} + +sub _search { # Binary search in a [[lo,hi,prop],[...],...] table. + my ($table, $lo, $hi, $code) = @_; + + return if $lo > $hi; + + my $mid = int(($lo+$hi) / 2); + + if ($table->[$mid]->[0] < $code) { + if ($table->[$mid]->[1] >= $code) { + return $table->[$mid]->[2]; + } else { + _search($table, $mid + 1, $hi, $code); + } + } elsif ($table->[$mid]->[0] > $code) { + _search($table, $lo, $mid - 1, $code); + } else { + return $table->[$mid]->[2]; + } +} + +sub charinrange { + my ($range, $arg) = @_; + my $code = _getcode($arg); + croak __PACKAGE__, "::charinrange: unknown code '$arg'" + unless defined $code; + _search($range, 0, $#$range, $code); +} + +=head2 B<charblock()> + + use Unicode::UCD 'charblock'; + + my $charblock = charblock(0x41); + my $charblock = charblock(1234); + my $charblock = charblock(0x263a); + my $charblock = charblock("U+263a"); + + my $range = charblock('Armenian'); + +With a L</code point argument> charblock() returns the I<block> the code point +belongs to, e.g. C<Basic Latin>. +If the code point is unassigned, this returns the block it would belong to if +it were assigned (which it may in future versions of the Unicode Standard). + +See also L</Blocks versus Scripts>. + +If supplied with an argument that can't be a code point, charblock() tries +to do the opposite and interpret the argument as a code point block. The +return value is a I<range>: an anonymous list of lists that contain +I<start-of-range>, I<end-of-range> code point pairs. You can test whether +a code point is in a range using the L</charinrange()> function. If the +argument is not a known code point block, B<undef> is returned. + +=cut + +my @BLOCKS; +my %BLOCKS; + +sub _charblocks { + unless (@BLOCKS) { + if (openunicode(\$BLOCKSFH, "Blocks.txt")) { + local $_; + while (<$BLOCKSFH>) { + if (/^([0-9A-F]+)\.\.([0-9A-F]+);\s+(.+)/) { + my ($lo, $hi) = (hex($1), hex($2)); + my $subrange = [ $lo, $hi, $3 ]; + push @BLOCKS, $subrange; + push @{$BLOCKS{$3}}, $subrange; + } + } + close($BLOCKSFH); + } + } +} + +sub charblock { + my $arg = shift; + + _charblocks() unless @BLOCKS; + + my $code = _getcode($arg); + + if (defined $code) { + _search(\@BLOCKS, 0, $#BLOCKS, $code); + } else { + if (exists $BLOCKS{$arg}) { + return dclone $BLOCKS{$arg}; + } else { + return; + } + } +} + +=head2 B<charscript()> + + use Unicode::UCD 'charscript'; + + my $charscript = charscript(0x41); + my $charscript = charscript(1234); + my $charscript = charscript("U+263a"); + + my $range = charscript('Thai'); + +With a L</code point argument> charscript() returns the I<script> the +code point belongs to, e.g. C<Latin>, C<Greek>, C<Han>. +If the code point is unassigned, it returns B<undef> + +If supplied with an argument that can't be a code point, charscript() tries +to do the opposite and interpret the argument as a code point script. The +return value is a I<range>: an anonymous list of lists that contain +I<start-of-range>, I<end-of-range> code point pairs. You can test whether a +code point is in a range using the L</charinrange()> function. If the +argument is not a known code point script, B<undef> is returned. + +See also L</Blocks versus Scripts>. + +=cut + +my @SCRIPTS; +my %SCRIPTS; + +sub _charscripts { + unless (@SCRIPTS) { + if (openunicode(\$SCRIPTSFH, "Scripts.txt")) { + local $_; + while (<$SCRIPTSFH>) { + if (/^([0-9A-F]+)(?:\.\.([0-9A-F]+))?\s+;\s+(\w+)/) { + my ($lo, $hi) = (hex($1), $2 ? hex($2) : hex($1)); + my $script = lc($3); + $script =~ s/\b(\w)/uc($1)/ge; + my $subrange = [ $lo, $hi, $script ]; + push @SCRIPTS, $subrange; + push @{$SCRIPTS{$script}}, $subrange; + } + } + close($SCRIPTSFH); + @SCRIPTS = sort { $a->[0] <=> $b->[0] } @SCRIPTS; + } + } +} + +sub charscript { + my $arg = shift; + + _charscripts() unless @SCRIPTS; + + my $code = _getcode($arg); + + if (defined $code) { + _search(\@SCRIPTS, 0, $#SCRIPTS, $code); + } else { + if (exists $SCRIPTS{$arg}) { + return dclone $SCRIPTS{$arg}; + } else { + return; + } + } +} + +=head2 B<charblocks()> + + use Unicode::UCD 'charblocks'; + + my $charblocks = charblocks(); + +charblocks() returns a reference to a hash with the known block names +as the keys, and the code point ranges (see L</charblock()>) as the values. + +See also L</Blocks versus Scripts>. + +=cut + +sub charblocks { + _charblocks() unless %BLOCKS; + return dclone \%BLOCKS; +} + +=head2 B<charscripts()> + + use Unicode::UCD 'charscripts'; + + my $charscripts = charscripts(); + +charscripts() returns a reference to a hash with the known script +names as the keys, and the code point ranges (see L</charscript()>) as +the values. + +See also L</Blocks versus Scripts>. + +=cut + +sub charscripts { + _charscripts() unless %SCRIPTS; + return dclone \%SCRIPTS; +} + +=head2 B<charinrange()> + +In addition to using the C<\p{In...}> and C<\P{In...}> constructs, you +can also test whether a code point is in the I<range> as returned by +L</charblock()> and L</charscript()> or as the values of the hash returned +by L</charblocks()> and L</charscripts()> by using charinrange(): + + use Unicode::UCD qw(charscript charinrange); + + $range = charscript('Hiragana'); + print "looks like hiragana\n" if charinrange($range, $codepoint); + +=cut + +my %GENERAL_CATEGORIES = + ( + 'L' => 'Letter', + 'LC' => 'CasedLetter', + 'Lu' => 'UppercaseLetter', + 'Ll' => 'LowercaseLetter', + 'Lt' => 'TitlecaseLetter', + 'Lm' => 'ModifierLetter', + 'Lo' => 'OtherLetter', + 'M' => 'Mark', + 'Mn' => 'NonspacingMark', + 'Mc' => 'SpacingMark', + 'Me' => 'EnclosingMark', + 'N' => 'Number', + 'Nd' => 'DecimalNumber', + 'Nl' => 'LetterNumber', + 'No' => 'OtherNumber', + 'P' => 'Punctuation', + 'Pc' => 'ConnectorPunctuation', + 'Pd' => 'DashPunctuation', + 'Ps' => 'OpenPunctuation', + 'Pe' => 'ClosePunctuation', + 'Pi' => 'InitialPunctuation', + 'Pf' => 'FinalPunctuation', + 'Po' => 'OtherPunctuation', + 'S' => 'Symbol', + 'Sm' => 'MathSymbol', + 'Sc' => 'CurrencySymbol', + 'Sk' => 'ModifierSymbol', + 'So' => 'OtherSymbol', + 'Z' => 'Separator', + 'Zs' => 'SpaceSeparator', + 'Zl' => 'LineSeparator', + 'Zp' => 'ParagraphSeparator', + 'C' => 'Other', + 'Cc' => 'Control', + 'Cf' => 'Format', + 'Cs' => 'Surrogate', + 'Co' => 'PrivateUse', + 'Cn' => 'Unassigned', + ); + +sub general_categories { + return dclone \%GENERAL_CATEGORIES; +} + +=head2 B<general_categories()> + + use Unicode::UCD 'general_categories'; + + my $categories = general_categories(); + +This returns a reference to a hash which has short +general category names (such as C<Lu>, C<Nd>, C<Zs>, C<S>) as keys and long +names (such as C<UppercaseLetter>, C<DecimalNumber>, C<SpaceSeparator>, +C<Symbol>) as values. The hash is reversible in case you need to go +from the long names to the short names. The general category is the +one returned from +L</charinfo()> under the C<category> key. + +=cut + +my %BIDI_TYPES = + ( + 'L' => 'Left-to-Right', + 'LRE' => 'Left-to-Right Embedding', + 'LRO' => 'Left-to-Right Override', + 'R' => 'Right-to-Left', + 'AL' => 'Right-to-Left Arabic', + 'RLE' => 'Right-to-Left Embedding', + 'RLO' => 'Right-to-Left Override', + 'PDF' => 'Pop Directional Format', + 'EN' => 'European Number', + 'ES' => 'European Number Separator', + 'ET' => 'European Number Terminator', + 'AN' => 'Arabic Number', + 'CS' => 'Common Number Separator', + 'NSM' => 'Non-Spacing Mark', + 'BN' => 'Boundary Neutral', + 'B' => 'Paragraph Separator', + 'S' => 'Segment Separator', + 'WS' => 'Whitespace', + 'ON' => 'Other Neutrals', + ); + +=head2 B<bidi_types()> + + use Unicode::UCD 'bidi_types'; + + my $categories = bidi_types(); + +This returns a reference to a hash which has the short +bidi (bidirectional) type names (such as C<L>, C<R>) as keys and long +names (such as C<Left-to-Right>, C<Right-to-Left>) as values. The +hash is reversible in case you need to go from the long names to the +short names. The bidi type is the one returned from +L</charinfo()> +under the C<bidi> key. For the exact meaning of the various bidi classes +the Unicode TR9 is recommended reading: +L<http://www.unicode.org/reports/tr9/> +(as of Unicode 5.0.0) + +=cut + +sub bidi_types { + return dclone \%BIDI_TYPES; +} + +=head2 B<compexcl()> + + use Unicode::UCD 'compexcl'; + + my $compexcl = compexcl(0x09dc); + +This returns B<true> if the +L</code point argument> should not be produced by composition normalization, +B<AND> if that fact is not otherwise determinable from the Unicode data base. +It currently does not return B<true> if the code point has a decomposition +consisting of another single code point, nor if its decomposition starts +with a code point whose combining class is non-zero. Code points that meet +either of these conditions should also not be produced by composition +normalization. + +It returns B<false> otherwise. + +=cut + +my %COMPEXCL; + +sub _compexcl { + unless (%COMPEXCL) { + if (openunicode(\$COMPEXCLFH, "CompositionExclusions.txt")) { + local $_; + while (<$COMPEXCLFH>) { + if (/^([0-9A-F]+)\s+\#\s+/) { + my $code = hex($1); + $COMPEXCL{$code} = undef; + } + } + close($COMPEXCLFH); + } + } +} + +sub compexcl { + my $arg = shift; + my $code = _getcode($arg); + croak __PACKAGE__, "::compexcl: unknown code '$arg'" + unless defined $code; + + _compexcl() unless %COMPEXCL; + + return exists $COMPEXCL{$code}; +} + +=head2 B<casefold()> + + use Unicode::UCD 'casefold'; + + my $casefold = casefold(0xDF); + if (defined $casefold) { + my @full_fold_hex = split / /, $casefold->{'full'}; + my $full_fold_string = + join "", map {chr(hex($_))} @full_fold_hex; + my @turkic_fold_hex = + split / /, ($casefold->{'turkic'} ne "") + ? $casefold->{'turkic'} + : $casefold->{'full'}; + my $turkic_fold_string = + join "", map {chr(hex($_))} @turkic_fold_hex; + } + if (defined $casefold && $casefold->{'simple'} ne "") { + my $simple_fold_hex = $casefold->{'simple'}; + my $simple_fold_string = chr(hex($simple_fold_hex)); + } + +This returns the (almost) locale-independent case folding of the +character specified by the L</code point argument>. + +If there is no case folding for that code point, B<undef> is returned. + +If there is a case folding for that code point, a reference to a hash +with the following fields is returned: + +=over + +=item B<code> + +the input L</code point argument> expressed in hexadecimal, with leading zeros +added if necessary to make it contain at least four hexdigits + +=item B<full> + +one or more codes (separated by spaces) that taken in order give the +code points for the case folding for I<code>. +Each has at least four hexdigits. + +=item B<simple> + +is empty, or is exactly one code with at least four hexdigits which can be used +as an alternative case folding when the calling program cannot cope with the +fold being a sequence of multiple code points. If I<full> is just one code +point, then I<simple> equals I<full>. If there is no single code point folding +defined for I<code>, then I<simple> is the empty string. Otherwise, it is an +inferior, but still better-than-nothing alternative folding to I<full>. + +=item B<mapping> + +is the same as I<simple> if I<simple> is not empty, and it is the same as I<full> +otherwise. It can be considered to be the simplest possible folding for +I<code>. It is defined primarily for backwards compatibility. + +=item B<status> + +is C<C> (for C<common>) if the best possible fold is a single code point +(I<simple> equals I<full> equals I<mapping>). It is C<S> if there are distinct +folds, I<simple> and I<full> (I<mapping> equals I<simple>). And it is C<F> if +there only a I<full> fold (I<mapping> equals I<full>; I<simple> is empty). Note +that this +describes the contents of I<mapping>. It is defined primarily for backwards +compatibility. + +On versions 3.1 and earlier of Unicode, I<status> can also be +C<I> which is the same as C<C> but is a special case for dotted uppercase I and +dotless lowercase i: + +=over + +=item B<*> + +If you use this C<I> mapping, the result is case-insensitive, +but dotless and dotted I's are not distinguished + +=item B<*> + +If you exclude this C<I> mapping, the result is not fully case-insensitive, but +dotless and dotted I's are distinguished + +=back + +=item B<turkic> + +contains any special folding for Turkic languages. For versions of Unicode +starting with 3.2, this field is empty unless I<code> has a different folding +in Turkic languages, in which case it is one or more codes (separated by +spaces) that taken in order give the code points for the case folding for +I<code> in those languages. +Each code has at least four hexdigits. +Note that this folding does not maintain canonical equivalence without +additional processing. + +For versions of Unicode 3.1 and earlier, this field is empty unless there is a +special folding for Turkic languages, in which case I<status> is C<I>, and +I<mapping>, I<full>, I<simple>, and I<turkic> are all equal. + +=back + +Programs that want complete generality and the best folding results should use +the folding contained in the I<full> field. But note that the fold for some +code points will be a sequence of multiple code points. + +Programs that can't cope with the fold mapping being multiple code points can +use the folding contained in the I<simple> field, with the loss of some +generality. In Unicode 5.1, about 7% of the defined foldings have no single +code point folding. + +The I<mapping> and I<status> fields are provided for backwards compatibility for +existing programs. They contain the same values as in previous versions of +this function. + +Locale is not completely independent. The I<turkic> field contains results to +use when the locale is a Turkic language. + +For more information about case mappings see +L<http://www.unicode.org/unicode/reports/tr21> + +=cut + +my %CASEFOLD; + +sub _casefold { + unless (%CASEFOLD) { + if (openunicode(\$CASEFOLDFH, "CaseFolding.txt")) { + local $_; + while (<$CASEFOLDFH>) { + if (/^([0-9A-F]+); ([CFIST]); ([0-9A-F]+(?: [0-9A-F]+)*);/) { + my $code = hex($1); + $CASEFOLD{$code}{'code'} = $1; + $CASEFOLD{$code}{'turkic'} = "" unless + defined $CASEFOLD{$code}{'turkic'}; + if ($2 eq 'C' || $2 eq 'I') { # 'I' is only on 3.1 and + # earlier Unicodes + # Both entries there (I + # only checked 3.1) are + # the same as C, and + # there are no other + # entries for those + # codepoints, so treat + # as if C, but override + # the turkic one for + # 'I'. + $CASEFOLD{$code}{'status'} = $2; + $CASEFOLD{$code}{'full'} = $CASEFOLD{$code}{'simple'} = + $CASEFOLD{$code}{'mapping'} = $3; + $CASEFOLD{$code}{'turkic'} = $3 if $2 eq 'I'; + } elsif ($2 eq 'F') { + $CASEFOLD{$code}{'full'} = $3; + unless (defined $CASEFOLD{$code}{'simple'}) { + $CASEFOLD{$code}{'simple'} = ""; + $CASEFOLD{$code}{'mapping'} = $3; + $CASEFOLD{$code}{'status'} = $2; + } + } elsif ($2 eq 'S') { + + + # There can't be a simple without a full, and simple + # overrides all but full + + $CASEFOLD{$code}{'simple'} = $3; + $CASEFOLD{$code}{'mapping'} = $3; + $CASEFOLD{$code}{'status'} = $2; + } elsif ($2 eq 'T') { + $CASEFOLD{$code}{'turkic'} = $3; + } # else can't happen because only [CIFST] are possible + } + } + close($CASEFOLDFH); + } + } +} + +sub casefold { + my $arg = shift; + my $code = _getcode($arg); + croak __PACKAGE__, "::casefold: unknown code '$arg'" + unless defined $code; + + _casefold() unless %CASEFOLD; + + return $CASEFOLD{$code}; +} + +=head2 B<casespec()> + + use Unicode::UCD 'casespec'; + + my $casespec = casespec(0xFB00); + +This returns the potentially locale-dependent case mappings of the L</code point +argument>. The mappings may be longer than a single code point (which the basic +Unicode case mappings as returned by L</charinfo()> never are). + +If there are no case mappings for the L</code point argument>, or if all three +possible mappings (I<lower>, I<title> and I<upper>) result in single code +points and are locale independent and unconditional, B<undef> is returned +(which means that the case mappings, if any, for the code point are those +returned by L</charinfo()>). + +Otherwise, a reference to a hash giving the mappings (or a reference to a hash +of such hashes, explained below) is returned with the following keys and their +meanings: + +The keys in the bottom layer hash with the meanings of their values are: + +=over + +=item B<code> + +the input L</code point argument> expressed in hexadecimal, with leading zeros +added if necessary to make it contain at least four hexdigits + +=item B<lower> + +one or more codes (separated by spaces) that taken in order give the +code points for the lower case of I<code>. +Each has at least four hexdigits. + +=item B<title> + +one or more codes (separated by spaces) that taken in order give the +code points for the title case of I<code>. +Each has at least four hexdigits. + +=item B<lower> + +one or more codes (separated by spaces) that taken in order give the +code points for the upper case of I<code>. +Each has at least four hexdigits. + +=item B<condition> + +the conditions for the mappings to be valid. +If B<undef>, the mappings are always valid. +When defined, this field is a list of conditions, +all of which must be true for the mappings to be valid. +The list consists of one or more +I<locales> (see below) +and/or I<contexts> (explained in the next paragraph), +separated by spaces. +(Other than as used to separate elements, spaces are to be ignored.) +Case distinctions in the condition list are not significant. +Conditions preceded by "NON_" represent the negation of the condition. + +A I<context> is one of those defined in the Unicode standard. +For Unicode 5.1, they are defined in Section 3.13 C<Default Case Operations> +available at +L<http://www.unicode.org/versions/Unicode5.1.0/>. +These are for context-sensitive casing. + +=back + +The hash described above is returned for locale-independent casing, where +at least one of the mappings has length longer than one. If B<undef> is +returned, the code point may have mappings, but if so, all are length one, +and are returned by L</charinfo()>. +Note that when this function does return a value, it will be for the complete +set of mappings for a code point, even those whose length is one. + +If there are additional casing rules that apply only in certain locales, +an additional key for each will be defined in the returned hash. Each such key +will be its locale name, defined as a 2-letter ISO 3166 country code, possibly +followed by a "_" and a 2-letter ISO language code (possibly followed by a "_" +and a variant code). You can find the lists of all possible locales, see +L<Locale::Country> and L<Locale::Language>. +(In Unicode 5.1, the only locales returned by this function +are C<lt>, C<tr>, and C<az>.) + +Each locale key is a reference to a hash that has the form above, and gives +the casing rules for that particular locale, which take precedence over the +locale-independent ones when in that locale. + +If the only casing for a code point is locale-dependent, then the returned +hash will not have any of the base keys, like C<code>, C<upper>, etc., but +will contain only locale keys. + +For more information about case mappings see +L<http://www.unicode.org/unicode/reports/tr21/> + +=cut + +my %CASESPEC; + +sub _casespec { + unless (%CASESPEC) { + if (openunicode(\$CASESPECFH, "SpecialCasing.txt")) { + local $_; + while (<$CASESPECFH>) { + if (/^([0-9A-F]+); ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; (\w+(?: \w+)*)?/) { + my ($hexcode, $lower, $title, $upper, $condition) = + ($1, $2, $3, $4, $5); + my $code = hex($hexcode); + if (exists $CASESPEC{$code}) { + if (exists $CASESPEC{$code}->{code}) { + my ($oldlower, + $oldtitle, + $oldupper, + $oldcondition) = + @{$CASESPEC{$code}}{qw(lower + title + upper + condition)}; + if (defined $oldcondition) { + my ($oldlocale) = + ($oldcondition =~ /^([a-z][a-z](?:_\S+)?)/); + delete $CASESPEC{$code}; + $CASESPEC{$code}->{$oldlocale} = + { code => $hexcode, + lower => $oldlower, + title => $oldtitle, + upper => $oldupper, + condition => $oldcondition }; + } + } + my ($locale) = + ($condition =~ /^([a-z][a-z](?:_\S+)?)/); + $CASESPEC{$code}->{$locale} = + { code => $hexcode, + lower => $lower, + title => $title, + upper => $upper, + condition => $condition }; + } else { + $CASESPEC{$code} = + { code => $hexcode, + lower => $lower, + title => $title, + upper => $upper, + condition => $condition }; + } + } + } + close($CASESPECFH); + } + } +} + +sub casespec { + my $arg = shift; + my $code = _getcode($arg); + croak __PACKAGE__, "::casespec: unknown code '$arg'" + unless defined $code; + + _casespec() unless %CASESPEC; + + return ref $CASESPEC{$code} ? dclone $CASESPEC{$code} : $CASESPEC{$code}; +} + +=head2 B<namedseq()> + + use Unicode::UCD 'namedseq'; + + my $namedseq = namedseq("KATAKANA LETTER AINU P"); + my @namedseq = namedseq("KATAKANA LETTER AINU P"); + my %namedseq = namedseq(); + +If used with a single argument in a scalar context, returns the string +consisting of the code points of the named sequence, or B<undef> if no +named sequence by that name exists. If used with a single argument in +a list context, it returns the list of the ordinals of the code points. If used +with no +arguments in a list context, returns a hash with the names of the +named sequences as the keys and the named sequences as strings as +the values. Otherwise, it returns B<undef> or an empty list depending +on the context. + +This function only operates on officially approved (not provisional) named +sequences. + +=cut + +my %NAMEDSEQ; + +sub _namedseq { + unless (%NAMEDSEQ) { + if (openunicode(\$NAMEDSEQFH, "NamedSequences.txt")) { + local $_; + while (<$NAMEDSEQFH>) { + if (/^(.+)\s*;\s*([0-9A-F]+(?: [0-9A-F]+)*)$/) { + my ($n, $s) = ($1, $2); + my @s = map { chr(hex($_)) } split(' ', $s); + $NAMEDSEQ{$n} = join("", @s); + } + } + close($NAMEDSEQFH); + } + } +} + +sub namedseq { + _namedseq() unless %NAMEDSEQ; + my $wantarray = wantarray(); + if (defined $wantarray) { + if ($wantarray) { + if (@_ == 0) { + return %NAMEDSEQ; + } elsif (@_ == 1) { + my $s = $NAMEDSEQ{ $_[0] }; + return defined $s ? map { ord($_) } split('', $s) : (); + } + } elsif (@_ == 1) { + return $NAMEDSEQ{ $_[0] }; + } + } + return; +} + +=head2 Unicode::UCD::UnicodeVersion + +This returns the version of the Unicode Character Database, in other words, the +version of the Unicode standard the database implements. The version is a +string of numbers delimited by dots (C<'.'>). + +=cut + +my $UNICODEVERSION; + +sub UnicodeVersion { + unless (defined $UNICODEVERSION) { + openunicode(\$VERSIONFH, "version"); + chomp($UNICODEVERSION = <$VERSIONFH>); + close($VERSIONFH); + croak __PACKAGE__, "::VERSION: strange version '$UNICODEVERSION'" + unless $UNICODEVERSION =~ /^\d+(?:\.\d+)+$/; + } + return $UNICODEVERSION; +} + +=head2 B<Blocks versus Scripts> + +The difference between a block and a script is that scripts are closer +to the linguistic notion of a set of code points required to present +languages, while block is more of an artifact of the Unicode code point +numbering and separation into blocks of (mostly) 256 code points. + +For example the Latin B<script> is spread over several B<blocks>, such +as C<Basic Latin>, C<Latin 1 Supplement>, C<Latin Extended-A>, and +C<Latin Extended-B>. On the other hand, the Latin script does not +contain all the characters of the C<Basic Latin> block (also known as +ASCII): it includes only the letters, and not, for example, the digits +or the punctuation. + +For blocks see L<http://www.unicode.org/Public/UNIDATA/Blocks.txt> + +For scripts see UTR #24: L<http://www.unicode.org/unicode/reports/tr24/> + +=head2 B<Matching Scripts and Blocks> + +Scripts are matched with the regular-expression construct +C<\p{...}> (e.g. C<\p{Tibetan}> matches characters of the Tibetan script), +while C<\p{In...}> is used for blocks (e.g. C<\p{InTibetan}> matches +any of the 256 code points in the Tibetan block). + + +=head2 Implementation Note + +The first use of charinfo() opens a read-only filehandle to the Unicode +Character Database (the database is included in the Perl distribution). +The filehandle is then kept open for further queries. In other words, +if you are wondering where one of your filehandles went, that's where. + +=head1 BUGS + +Does not yet support EBCDIC platforms. + +L</compexcl()> should give a complete list of excluded code points. + +=head1 AUTHOR + +Jarkko Hietaniemi + +=cut + +1; |