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Diffstat (limited to 'Master/texmf-dist/tex/xelatex/bidi/animate-xetex-bidi.def')
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1 files changed, 0 insertions, 251 deletions
diff --git a/Master/texmf-dist/tex/xelatex/bidi/animate-xetex-bidi.def b/Master/texmf-dist/tex/xelatex/bidi/animate-xetex-bidi.def deleted file mode 100644 index d7522f6d7ce..00000000000 --- a/Master/texmf-dist/tex/xelatex/bidi/animate-xetex-bidi.def +++ /dev/null @@ -1,251 +0,0 @@ -%% -%% This is file `animate-xetex-bidi.def', -%% generated with the docstrip utility. -%% -%% The original source files were: -%% -%% bidi.dtx (with options: `table,animate-xetex-bidi.def') -%% -%% __________________________________________________ -%% Copyright (c) 2009--2017 Vafa Khalighi <persian-tex@tug.org> -%% -%% It may be distributed and/or modified under the LaTeX Project Public License, -%% version 1.3c or higher (your choice). The latest version of -%% this license is at: http://www.latex-project.org/lppl.txt -%% -%% This work is “author-maintained” (as per LPPL maintenance status) -%% by Vafa Khalighi. -%% -%% -%% \CheckSum{48425} -%% \CharacterTable -%% {Upper-case \A\B\C\D\E\F\G\H\I\J\K\L\M\N\O\P\Q\R\S\T\U\V\W\X\Y\Z -%% Lower-case \a\b\c\d\e\f\g\h\i\j\k\l\m\n\o\p\q\r\s\t\u\v\w\x\y\z -%% Digits \0\1\2\3\4\5\6\7\8\9 -%% Exclamation \! Double quote \" Hash (number) \# -%% Dollar \$ Percent \% Ampersand \& -%% Acute accent \' Left paren \( Right paren \) -%% Asterisk \* Plus \+ Comma \, -%% Minus \- Point \. Solidus \/ -%% Colon \: Semicolon \; Less than \< -%% Equals \= Greater than \> Question mark \? -%% Commercial at \@ Left bracket \[ Backslash \\ -%% Right bracket \] Circumflex \^ Underscore \_ -%% Grave accent \` Left brace \{ Vertical bar \| -%% Right brace \} Tilde \~} -%% -\ProvidesFile{animate-xetex-bidi.def}[2016/05/03 v0.2 bidi adaptations for animate package for XeTeX engine] - -\renewcommand{\animategraphics}[5][]{% - \@anim@endsanitize% - \leavevmode% - \ifpdf\else% - \if@anim@grxloaded% - \if@anim@xetex% - \DeclareGraphicsRule{.mps}{eps}{*}{}% - \fi% - \else% - \if@anim@xetex% - \@anim@missing[xetex]{graphicx}% - \else% - \if@anim@dvipdfmx% - \@anim@missing[dvipdfmx]{graphicx}% - \else% - \@anim@missing{graphicx}% - \fi% - \fi% - \fi% - \fi% - \@anim@reset% to default settings - \begingroup% make use of graphic[xs] search path - \beginL% - \ifcsname Ginput@path\endcsname% - \let\input@path\Ginput@path% - \fi% - % - \setkeys{anim@user}{#1}% - \ifthenelse{\boolean{@anim@autoplay}\OR\boolean{@anim@autoresume}}{% - \setboolean{@anim@autoplayorresume}{true}% - }{}% - \ifthenelse{\boolean{@anim@controls}\OR\boolean{@anim@palindrome}}{% - \setboolean{@anim@morejs}{true}% - }{}% - \ifx\empty\@anim@label\empty\else% - \setboolean{@anim@morejs}{true}% - \fi% - \ifthenelse{\NOT\boolean{@anim@controls}\AND\boolean{@anim@step}}{% - \setboolean{@anim@loop}{true}% - }{}% - \def\@anim@base{#3}% - \def\@anim@first{#4}% - \def\@anim@last{#5}% - % - \@anim@checkmultipage{\@anim@base}{\@anim@ftype}%test for multipage file - \if@anim@multipage\else% cope with wrong user input - \ifthenelse{\equal{#4}{}\OR\equal{#5}{}}{% - \PackageError{animate}{% - Missing frame number in \protect\animategraphics\space command% - }{}% - }{}% - \ifthenelse{\@anim@first<\z@\OR\@anim@last<\z@}{% - \PackageError{animate}{% - Negative frame numbers not allowed% - }{}% - }{}% - \fi% - \def\@anim@relop{>}% - \edef\@anim@numtemplate{\@anim@first}% - \ifnum\@anim@first>\@anim@last\relax% - \edef\@anim@every{-\@anim@every}% - \def\@anim@relop{<}% - \edef\@anim@numtemplate{\@anim@last}% - \fi% - \global\@anim@curframe=\@anim@first% - \global\@anim@curframe@zb=\z@% - % - \if@anim@draft% - \if@anim@multipage% - %store file in a box - \@anim@filebox{\@anim@pathtofile}{\@anim@first}% - \else% - %get file name extension - \@anim@getpath{\@anim@base\@anim@first}{\@anim@ftype}% - \@anim@filebox{\@anim@pathtofile}{1}% - \fi% - \@anim@scale{\@anim@box}% - %draw draftbox according to dimensions of the first frame - \@anim@draftbox% - \else% - \if@anim@controls% - %create button faces only once in the current colour combination - \ifcsname - btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else% - \@anim@makebuttons{\the\@anim@num}% - \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}% - \fi% - \fi% - \xdef\@anim@nfps{#2\space}% current frame rate - \xdef\@anim@nfps{\expandafter\zap@space\@anim@nfps\@empty}% - \ifdim\@anim@nfps\p@<\z@% - \PackageError{animate}{% - Negative frame rate `\@anim@nfps' is not allowed% - }{}% - \fi% - \xdef\@anim@fps{\@anim@nfps}% - % - %read all frames of the sequence - \loop\ifnum\@anim@curframe\@anim@relop\@anim@last\relax\else% - \if@anim@multipage% - %embed graphics - \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{% - \@anim@pathtofile}{\the\@anim@curframe}% - \else% - %get path to current file end its extension - \@anim@getpath{% - \@anim@base\@anim@pad{\@anim@numtemplate}{\the\@anim@curframe}% - }{\@anim@ftype}% - %embed graphics - \@anim@ximage{\the\@anim@num}{\the\@anim@curframe@zb}{% - \@anim@pathtofile}{1}% - \fi% - \global\advance\@anim@curframe by \@anim@every% - \global\advance\@anim@curframe@zb by \@ne% - \repeat% - \xdef\@anim@frames{\the\@anim@curframe@zb}% total number - \global\@anim@tmpcnt=\@anim@frames% - \global\advance\@anim@tmpcnt by -\@ne% - \xdef\@anim@maxframe{\the\@anim@tmpcnt}% highest frame index - %build timeline from optional timeline file - \@anim@sanitizeJS% - \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi% - % if last frame used as poster, write frame num to aux file - \ifnum\@anim@poster=\@anim@mone\relax% - \@anim@keytoaux{a\the\@anim@num.poster}{\@anim@maxframe}% - \fi% - %insert animation widget & controls - \@anim@insertwidgets{\the\@anim@num}{% - \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}% - \@anim@endsanitize% - \fi% - \endL% - \endgroup% - \global\advance\@anim@num by \@ne% -}% -\let\@anim@animategraphics\animategraphics -\def\animategraphics{\@anim@sanitizeColon\@anim@animategraphics} - -\renewenvironment{animateinline}[2][]{% - \@anim@endsanitize% - \leavevmode% - \@anim@reset% to default settings - \begingroup% - \beginL% - % make use of graphic[xs] search path - \ifcsname Ginput@path\endcsname% - \let\input@path\Ginput@path% - \fi% - \setkeys{anim@user}{#1}% - \ifthenelse{\boolean{@anim@autoplay}\OR\boolean{@anim@autoresume}}{% - \setboolean{@anim@autoplayorresume}{true}% - }{}% - \ifthenelse{\boolean{@anim@controls}\OR\boolean{@anim@palindrome}}{% - \setboolean{@anim@morejs}{true}% - }{}% - \ifx\empty\@anim@label\empty\else% - \setboolean{@anim@morejs}{true}% - \fi% - \ifthenelse{\NOT\boolean{@anim@controls}\AND\boolean{@anim@step}}{% - \setboolean{@anim@loop}{true}% - }{}% - \global\@anim@curframe@zb=\z@% - \global\@anim@skipfram=\z@% - \if@anim@draft\else% - %create button faces if necessary - \if@anim@controls% - \ifcsname - btncol:\@anim@bgcolour:\@anim@fgcolour\endcsname\else% - \@anim@makebuttons{\the\@anim@num}% - \@anim@newkey{btncol:\@anim@bgcolour:\@anim@fgcolour}{\the\@anim@num}% - \fi% - \fi% - \if@anim@step\else% - \xdef\@anim@nfps{-1}% - \@anim@processfpsarg{#2}% - \fi% - \fi% - \ifdefined\NoHyper\NoHyper\fi% silently suppress any hyperref specials - \let\newframe\@anim@@newframe% - \let\multiframe\@anim@multiframe% - \@anim@beginframe% - \ignorespaces% -}{% - \unskip% - \@anim@endframe{\the\@anim@num}{\the\@anim@curframe@zb}% - \ifdefined\endNoHyper\endNoHyper\fi% - \global\advance\@anim@curframe@zb by \@ne% - \if@anim@draft\else% - \xdef\@anim@frames{\the\@anim@curframe@zb}% total number - \global\@anim@tmpcnt=\@anim@frames% - \global\advance\@anim@tmpcnt by -\@ne% - \xdef\@anim@maxframe{\the\@anim@tmpcnt}% highest frame index - %build timeline from optional timeline file - \@anim@sanitizeJS% - \if@anim@timeline\@anim@buildtmln{\the\@anim@num}\fi% - %insert animation widget & controls - \@anim@insertwidgets{\the\@anim@num}{% - \@anim@getkeyval{btncol:\@anim@bgcolour:\@anim@fgcolour}}% - \@anim@endsanitize% - % if last frame used as poster, write frame num to aux file - \ifnum\@anim@poster=\@anim@mone\relax% - \@anim@keytoaux{a\the\@anim@num.poster}{\@anim@maxframe}% - \fi% - \fi% - \endL% - \endgroup% - \global\advance\@anim@num by \@ne% -} -\let\@anim@animateinline\animateinline -\def\animateinline{\@anim@sanitizeColon\@anim@animateinline} -\endinput -%% -%% End of file `animate-xetex-bidi.def'. |