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Diffstat (limited to 'Master/texmf-dist/tex/latex/tikz-feynman/tikzfeynman.patch.3.0.1.lua')
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diff --git a/Master/texmf-dist/tex/latex/tikz-feynman/tikzfeynman.patch.3.0.1.lua b/Master/texmf-dist/tex/latex/tikz-feynman/tikzfeynman.patch.3.0.1.lua new file mode 100644 index 00000000000..acecd80b995 --- /dev/null +++ b/Master/texmf-dist/tex/latex/tikz-feynman/tikzfeynman.patch.3.0.1.lua @@ -0,0 +1,1037 @@ +-- This patched version of the createVertex function simply ensures that the +-- path is never empty. This works fine for TikZ version 3.0.1 and 3.0.1a. +-- +-- Later versions (should) have a more thorough patch by Till which is +-- incompatible with this override unfortunately. +-- +-- ############################################################################# +-- +-- Copyright 2012 by Till Tantau +-- +-- This file may be distributed an/or modified +-- +-- 1. under the LaTeX Project Public License and/or +-- 2. under the GNU Public License +-- +-- See the file doc/generic/pgf/licenses/LICENSE for more information + +-- @release $Header: /cvsroot/pgf/pgf/generic/pgf/graphdrawing/lua/pgf/gd/interface/InterfaceToDisplay.lua,v 1.14 2014/03/19 09:20:59 tantau Exp $ + +-- Print anything - including nested tables +function table_print (tt, indent, done) + done = done or {} + indent = indent or 0 + if type(tt) == "table" then + for key, value in pairs (tt) do + io.write(string.rep (" ", indent)) -- indent it + if type (value) == "table" and not done [value] then + done [value] = true + io.write(string.format("[%s] => table\n", tostring (key))); + io.write(string.rep (" ", indent+2)) -- indent it + io.write("(\n"); + table_print (value, indent + 4, done) + io.write(string.rep (" ", indent+2)) -- indent it + io.write(")\n"); + else + io.write(string.format("[%s] => %s\n", + tostring (key), tostring(value))) + end + end + else + io.write(tt .. "\n") + end +end + +--- +-- This class provides the interface between a display +-- layer (like \tikzname\ or a graph editor) and graph drawing +-- system. Another class, |InterfaceToAlgorithms|, binds the algorithm +-- layer (which are written in Lua) to the graph drawing system. +-- +-- The functions declared here are independent of the actual display +-- layer. Rather, the differences between the layers are encapsulated +-- by subclasses of the |Binding| class, see that class for +-- details. Thus, when a new display layer is written, the present +-- class is \emph{used}, but not \emph{modified}. Instead, only a new +-- binding is created and all display layer specific interaction is +-- put there. +-- +-- The job of this class is to provide convenient methods that can be +-- called by the display layer. For instance, it provides methods for +-- starting a graph drawing scope, managing the stack of such scope, +-- adding a node to a graph and so on. + +local InterfaceToDisplay = {} + +-- Namespace +require("pgf.gd.interface").InterfaceToDisplay = InterfaceToDisplay + + +-- Imports +local InterfaceCore = require "pgf.gd.interface.InterfaceCore" +local Scope = require "pgf.gd.interface.Scope" + +local Binding = require "pgf.gd.bindings.Binding" + +local Sublayouts = require "pgf.gd.control.Sublayouts" +local LayoutPipeline = require "pgf.gd.control.LayoutPipeline" + +local Digraph = require "pgf.gd.model.Digraph" +local Vertex = require "pgf.gd.model.Vertex" +local Edge = require "pgf.gd.model.Edge" +local Collection = require "pgf.gd.model.Collection" + +local Storage = require "pgf.gd.lib.Storage" +local LookupTable = require "pgf.gd.lib.LookupTable" +local Event = require "pgf.gd.lib.Event" + +local lib = require "pgf.gd.lib" + + +-- Forward declarations +local get_current_options_table +local render_collections +local push_on_option_stack +local vertex_created + +-- Local objects + +local phase_unique = {} -- a unique handle +local collections_unique = {} -- a unique handle +local option_cache = nil -- The option cache + + + + +--- +-- Initiliaze the binding. This function is called once by the display +-- layer at the very beginning. For instance, \tikzname\ does the +-- following call: +-- +--\begin{codeexample}[code only, tikz syntax=false] +--InterfaceToDisplay.bind(require "pgf.gd.bindings.BindingToPGF") +--\end{codeexample} +-- +-- Inside this call, many standard declarations will be executed, that +-- is, the declared binding will be used immediately. +-- +-- Subsequently, the |binding| field of the |InterfaceCore| can be used. +-- +-- @param class A subclass of |Binding|. + +function InterfaceToDisplay.bind(class) + assert (not InterfaceCore.binding, "binding already initialized") + + -- Create a new object + InterfaceCore.binding = setmetatable({}, class) + + -- Load these libraries, which contain many standard declarations: + require "pgf.gd.model.library" + require "pgf.gd.control.library" +end + + + + +--- +-- Start a graph drawing scope. Note that this is not the same as +-- starting a subgraph / sublayout, which are local to a graph drawing +-- scope: When a new graph drawing scope is started, it is pushed on +-- top of a stack of graph drawing scopes and all other ``open'' +-- scopes are no longer directly accessible. All method calls to an +-- |Interface...| object will refer to this newly created scope until +-- either a new scope is opened or until the current scope is closed +-- once more. +-- +-- Each graph drawing scope comes with a syntactic digraph that is +-- build using methods like |addVertex| or |addEdge|. +-- +-- @param height The to-be-used height of the options stack. All +-- options above this height will be popped prior to attacking the +-- options to the syntactic digraph. + +function InterfaceToDisplay.beginGraphDrawingScope(height) + + -- Create a new scope table + local scope = Scope.new {} + + -- Setup syntactic digraph: + local g = scope.syntactic_digraph + + g.options = get_current_options_table(height) + g.syntactic_digraph = g + g.scope = scope + + -- Push scope: + InterfaceCore.scopes[#InterfaceCore.scopes + 1] = scope +end + + + +--- +-- Arranges the current graph using the specified algorithm and options. +-- +-- This function should be called after the graph drawing scope has +-- been opened and the syntactic digraph has been completely +-- specified. It will now start running the algorithm specified +-- through the |algorithm_phase| options. +-- +-- Internally, this function creates a coroutine that will run the current graph +-- drawing algorithm. Coroutines are needed since a graph drawing +-- algorithm may choose to create a new node. In this case, the +-- algorithm needs to be suspended and control must be returned back +-- to the display layer, so that the node can be typeset in order to +-- determine the precise size information. Once this is done, control +-- must be passed back to the exact point inside the algorithm where +-- the node was created. Clearly, all of these actions are exactly +-- what coroutines are for. +-- +-- @return Time it took to run the algorithm + +function InterfaceToDisplay.runGraphDrawingAlgorithm() + + -- Time things + local start = os.clock() + + -- Setup + local scope = InterfaceCore.topScope() + assert(not scope.coroutine, "coroutine already created for current gd scope") + + -- The actual drawing function + local function run () + if #scope.syntactic_digraph.vertices == 0 then + -- Nothing needs to be done + return + end + + LayoutPipeline.run(scope) + end + + scope.coroutine = coroutine.create(run) + + -- Run it: + InterfaceToDisplay.resumeGraphDrawingCoroutine() + + -- End timing: + local stop = os.clock() + + return stop - start +end + + +--- +-- Resume the graph drawing coroutine. +-- +-- This function is the work horse of the coroutine management. It +-- gets called whenever control passes back from the display layer to +-- the algorithm level. We resume the graph drawing coroutine so that the +-- algorithm can start/proceed. The tricky part is when the algorithm +-- yields, but is not done. In this case, the code needed for creating +-- a new node is passed back to the display layer through the binding, +-- which must then execute the code and then resuming the coroutine. +-- +function InterfaceToDisplay.resumeGraphDrawingCoroutine() + + -- Setup + local scope = InterfaceCore.topScope() + local binding = InterfaceCore.binding + + -- Asserts + assert(scope.coroutine, "coroutine not created for current gd scope") + + -- Run + local ok, text = coroutine.resume(scope.coroutine) + assert(ok, text) + if coroutine.status(scope.coroutine) ~= "dead" then + -- Ok, ask binding to continue + binding:resumeGraphDrawingCoroutine(text) + end +end + + + +--- Ends the current graph drawing scope. +-- +function InterfaceToDisplay.endGraphDrawingScope() + assert(#InterfaceCore.scopes > 0, "no gd scope open") + InterfaceCore.scopes[#InterfaceCore.scopes] = nil -- pop +end + + + + +--- +-- Creates a new vertex in the syntactic graph of the current graph +-- drawing scope. The display layer should call this function for each +-- node of the graph. The |name| must be a unique string identifying +-- the node. The newly created vertex will be added to the syntactic +-- digraph. The binding function |everyVertexCreation| will then be +-- called, allowing the binding to store information regarding the newly +-- created vertex. +-- +-- For each vertex an event will be created in the event +-- sequence. This event will have the kind |"node"| and its +-- |parameter| will be the vertex. +-- +-- @param name Name of the vertex. +-- +-- @param shape The shape of the vertex such as |"circle"| or +-- |"rectangle"|. This shape may help a graph drawing algorithm +-- figuring out how the node should be placed. +-- +-- @param path A |Path| object representing the vertex's path. +-- +-- @param height The to-be-used height of the options stack. All +-- options above this height will be popped prior to attacking the +-- options to the syntactic digraph. +-- +-- @param binding_infos These options are passed to and are specific +-- to the current |Binding|. +-- +-- @param anchors A table of anchors (mapping anchor positions to +-- |Coordinates|). + + +function InterfaceToDisplay.createVertex(name, shape, path, height, binding_infos, anchors) + + -- The path should never be empty, so we create a trivial path in the provided + -- path is empty. This occurs with the ‘coordinate‘ shape for example. + if #path == 0 then + path:appendMoveto(0, 0) + path:appendClosepath() + end + + -- Setup + local scope = InterfaceCore.topScope() + local binding = InterfaceCore.binding + + -- Does vertex already exist? + local v = scope.node_names[name] + assert (not v or not v.created_on_display_layer, "node already created") + + -- Create vertex + if not v then + v = Vertex.new { + name = name, + shape = shape, + kind = "node", + path = path, + options = get_current_options_table(height), + anchors = anchors, + } + + vertex_created(v,scope) + else + assert(v.kind == "subgraph node", "subgraph node expected") + v.shape = shape + v.path = path + v.anchors = anchors + end + + v.created_on_display_layer = true + + -- Call binding + binding.storage[v] = binding_infos + binding:everyVertexCreation(v) +end + + +-- This is a helper function +function vertex_created(v,scope) + + -- Create Event + local e = InterfaceToDisplay.createEvent ("node", v) + v.event = e + + -- Create name lookup + scope.node_names[v.name] = v + + -- Add vertex to graph + scope.syntactic_digraph:add {v} + + -- Add to collections + for _,c in ipairs(v.options.collections) do + LookupTable.addOne(c.vertices, v) + end + +end + + + +--- +-- Creates a new vertex in the syntactic graph of the current graph +-- drawing scope that is a subgraph vertex. Such a vertex +-- ``surrounds'' the vertices of a subgraph. The special property of a +-- subgraph node opposed to a normal node is that it is created only +-- after the subgraph has been laid out. However, the difference to a +-- collection like |hyper| is that the node is availble immediately as +-- a normal node in the sense that you can connect edges to it. +-- +-- What happens internally is that subgraph nodes get ``registered'' +-- immediately both on the display level and on the algorithm level, +-- but the actual node is only created inside the layout pipeline +-- using a callback of the binding. The present function is used to +-- perform this registering. The node creation happens when the +-- innermost layout in which the subgraph node is declared has +-- finished. For each subgraph node, a collection is created that +-- contains all vertices (and edges) being part of the subgraph. For +-- this reason, this method is a |push...| method, since it pushes +-- something on the options stack. +-- +-- The |init| parameter will be used during the creation of the node, +-- see |Binding:createVertex| for details on the fields. Note that +-- |init.text| is often not displayed for such ``vast'' nodes as those +-- created for whole subgraphs, but a shape may use it nevertheless +-- (for instance, one might display this text at the top of the node +-- or, in case of a \textsc{uml} package, in a special box above the +-- actual node). +-- +-- The |init.generated_options| will be augmented by additional +-- key--value pairs when the vertex is created: +-- +-- \begin{itemize} +-- \item The key |subgraph point cloud| will have as its value a +-- string that is be a list of points (without +-- separating commas) like |"(10pt,20pt)(0pt,0pt)(30pt,40pt)"|, always in +-- this syntax. The list will contain all points inside the +-- subgraph. In particular, a bounding box around these points will +-- encompass all nodes and bend points of the subgraph. +-- The bounding box of this point cloud is guaranteed to be centered on +-- the origin. +-- \item The key |subgraph bounding box width| will have as its value +-- the width of a bounding box (in \TeX\ points, as a string with the +-- suffix |"pt"|). +-- \item The key |subgraph bounding box height| stores the height of a +-- bounding box. +-- \end{itemize} +-- +-- @param name The name of the node. +-- @param height Height of the options stack. Note that this method +-- pushes something (namely a collection) on the options stack. +-- @param info A table passed to |Binding:createVertex|, see that function. +-- +function InterfaceToDisplay.pushSubgraphVertex(name, height, info) + + -- Setup + local scope = InterfaceCore.topScope() + local binding = InterfaceCore.binding + + -- Does vertex already exist? + assert (not scope.node_names[name], "node already created") + + -- Create vertex + local v = Vertex.new { + name = name, + kind = "subgraph node", + options = get_current_options_table(height-1) + } + + vertex_created(v,scope) + + -- Store info + info.generated_options = info.generated_options or {} + info.name = name + v.subgraph_info = info + + -- Create collection and link it to v + local _, _, entry = InterfaceToDisplay.pushOption(InterfaceCore.subgraph_node_kind, nil, height) + v.subgraph_collection = entry.value + v.subgraph_collection.subgraph_node = v + + -- Find parent collection in options stack: + local collections = v.options.collections + for i=#collections,1,-1 do + if collections[i].kind == InterfaceCore.sublayout_kind then + v.subgraph_collection.parent_layout = collections[i] + break + end + end +end + + + +--- +-- Add options for an already existing vertex. +-- +-- This function allows you to add options to an already existing +-- vertex. The options that will be added are all options on the +-- current options stack; they will overwrite existing options of the +-- same name. For collections, the vertex stays in all collections it +-- used to, it is only added to all collections that are currently on +-- the options stack. +-- +-- @param name Name of the vertex. +-- @param height The option stack height. + +function InterfaceToDisplay.addToVertexOptions(name, height) + + -- Setup + local scope = InterfaceCore.topScope() + + -- Does vertex already exist? + local v = assert (scope.node_names[name], "node is missing, cannot add options") + + v.options = get_current_options_table(height, v.options) + + -- Add to collections + for _,c in ipairs(v.options.collections) do + LookupTable.addOne(c.vertices, v) + end + +end + + + + + +--- +-- Creates a new edge in the syntactic graph of the current graph +-- drawing scope. The display layer should call this function for each +-- edge that is created. Both the |from| vertex and the |to| vertex +-- must exist (have been created through |createVertex|) prior to your +-- being able to call this function. +-- +-- After the edge has been created, the binding layer's function +-- |everyEdgeCreation| will be called, allowing the binding layer to +-- store information about the edge. +-- +-- For each edge an event is created, whose kind is |"edge"| and whose +-- |parameter| is a two-element array whose first entry is the edge's +-- arc in the syntactic digraph and whose second entry is the position +-- of the edge in the arc's array of syntactic edges. +-- +-- @param tail Name of the node the edge begins at. +-- @param head Name of the node the edge ends at. +-- @param direction Direction of the edge (e.g. |--| for an undirected edge +-- or |->| for a directed edge from the first to the second +-- node). +-- @param height The option stack height, see for instance |createVertex|. +-- +-- @param binding_infos These options will be stored in the |storage| +-- of the vertex at the field index by the binding. + +function InterfaceToDisplay.createEdge(tail, head, direction, height, binding_infos) + + -- Setup + local scope = InterfaceCore.topScope() + local binding = InterfaceCore.binding + + -- Does vertex already exist? + local h = scope.node_names[head] + local t = scope.node_names[tail] + assert (h and t, "attempting to create edge between nodes that are not in the graph") + + -- Create Arc object + local arc = scope.syntactic_digraph:connect(t, h) + + -- Create Edge object + local edge = Edge.new { + head = h, + tail = t, + direction = direction, + options = get_current_options_table(height) + } + + -- Add to arc + arc.syntactic_edges[#arc.syntactic_edges+1] = edge + + -- Create Event + local e = InterfaceToDisplay.createEvent ("edge", { arc, #arc.syntactic_edges }) + edge.event = e + + -- Make part of collections + for _,c in ipairs(edge.options.collections) do + LookupTable.addOne(c.edges, edge) + end + + -- Call binding + binding.storage[edge] = binding_infos + binding:everyEdgeCreation(edge) + +end + + + + + +--- +-- Push an option to the stack of options. +-- +-- As a graph is parsed, a stack of ``current options'' +-- is created. To add something to this table, the display layers may +-- call the method |pushOption|. To pop something from this stack, +-- just set the |height| value during the next push to the position to +-- which you actually wish to push something; everything above and +-- including this position will be popped from the stack. +-- +-- When an option is pushed, several additional options may also be +-- pushed, namely whenever the option has a |use| field set. These +-- additional options may, in turn, also push new options. Because of +-- this, this function returns a new stack height, representing the +-- resulting stack height. +-- +-- In addition to this stack height, this function returns a Boolean +-- value indicating whether a ``main algorithm phase was set.'' This +-- happens whenever a key is executed (directly or indirectly through +-- the |use| field) that selects an algorithm for the ``main'' +-- algorithm phase. This information may help the caller to setup the +-- graph drawing scopes correctly. +-- +-- @param key A parameter (must be a string). +-- @param value A value (can be anything). If it is a string, it will +-- be converted to whatever the key expects. +-- @param height A stack height at which to insert the key. Everything +-- above this height will be removed. +-- +-- @return A new stack height +-- @return A Boolean that is |true| iff the main algorithm phase was +-- set by the option or one option |use|d by it. +-- @return The newly created entry on the stack. If more entries are +-- created through the use of the |use| field, the original entry is +-- returned nevertheless. + + +function InterfaceToDisplay.pushOption(key, value, height) + assert(type(key) == "string", "illegal key") + + local key_record = assert(InterfaceCore.keys[key], "unknown key") + local main_phase_set = false + + if value == nil and key_record.default then + value = key_record.default + end + + -- Find out what kind of key we are pushing: + + if key_record.algorithm then + -- Push a phase + if type(InterfaceCore.algorithm_classes[key]) == "function" then + -- Call the constructor function + InterfaceCore.algorithm_classes[key] = InterfaceCore.algorithm_classes[key]() + end + + local algorithm = InterfaceCore.algorithm_classes[key] + + assert (algorithm, "algorithm class not found") + + push_on_option_stack(phase_unique, + { phase = value or key_record.phase, algorithm = algorithm }, + height) + + if key_record.phase == "main" then + main_phase_set = true + end + + elseif key_record.layer then + -- Push a collection + local stack = InterfaceCore.option_stack + local scope = InterfaceCore.topScope() + + -- Get the stack above "height": + local options = get_current_options_table(height-1) + + -- Create the collection event + local event = InterfaceToDisplay.createEvent ("collection", key) + + -- Create collection object: + local collection = Collection.new { kind = key, options = options, event = event } + + -- Store in collections table of current scope: + local collections = scope.collections[key] or {} + collections[#collections + 1] = collection + scope.collections[key] = collections + + -- Build collection tree + collection:registerAsChildOf(options.collections[#options.collections]) + + -- Push on stack + push_on_option_stack(collections_unique, collection, height) + + else + + -- A normal key + push_on_option_stack(key, InterfaceCore.convert(value, InterfaceCore.keys[key].type), height) + + end + + local newly_created = InterfaceCore.option_stack[#InterfaceCore.option_stack] + + -- Now, push use keys: + local use = key_record.use + if key_record.use then + local flag + for _,u in ipairs(InterfaceCore.keys[key].use) do + local use_k = u.key + local use_v = u.value + if type(use_k) == "function" then + use_k = use_k(value) + end + if type(use_v) == "function" then + use_v = use_v(value) + end + height, flag = InterfaceToDisplay.pushOption(use_k, use_v, height+1) + main_phase_set = main_phase_set or flag + end + end + + return height, main_phase_set, newly_created +end + + +--- +-- Push a layout on the stack of options. As long as this layout is on +-- the stack, all vertices and edges will be part of this layout. For +-- details on layouts, please see |Sublayouts|. +-- +-- @param height A stack height at which to insert the key. Everything +-- above this height will be removed. + +function InterfaceToDisplay.pushLayout(height) + InterfaceToDisplay.pushOption(InterfaceCore.sublayout_kind, nil, height) +end + + + +--- +-- Creates an event and adds it to the event string of the current scope. +-- +-- @param kind Name/kind of the event. +-- @param parameters Parameters of the event. +-- +-- @return The newly pushed event +-- +function InterfaceToDisplay.createEvent(kind, param) + local scope = InterfaceCore.topScope() + local n = #scope.events + 1 + local e = Event.new { kind = kind, parameters = param, index = n } + scope.events[n] = e + + return e +end + + + +--- +-- This method allows you to query the table of all declared keys. It +-- contains them both as an array and also as a table index by the +-- keys's names. In particular, you can then iterate over it using +-- |ipairs| and you can check whether a key is defined by accessing +-- the table at the key's name. Each entry of the table is the +-- original table passed to |InterfaceToAlgorithms.declare|. +-- +-- @return A lookup table of all declared keys. + +function InterfaceToDisplay.getDeclaredKeys() + return InterfaceCore.keys +end + + + + +--- +-- Renders the graph. +-- +-- This function is called after the graph has been laid out by the +-- graph drawing algorithms. It will trigger a sequence of calls to +-- the binding layer that will, via callbacks, start rendering the +-- whole graph. +-- +-- In detail, this function calls: +-- +--\begin{codeexample}[code only, tikz syntax=false] +--local binding = InterfaceCore.binding +-- +--binding:renderStart() +--render_vertices() +--render_edges() +--render_collections() +--binding:renderStop() +--\end{codeexample} +-- +-- Here, the |render_...| functions are local, internal functions that are, +-- nevertheless, documented here. +-- +-- @param name Returns the algorithm class that has been declared using +-- |declare| under the given name. + +function InterfaceToDisplay.renderGraph() + local scope = InterfaceCore.topScope() + local syntactic_digraph = scope.syntactic_digraph + + local binding = InterfaceCore.binding + + binding:renderStart() + render_vertices(syntactic_digraph.vertices) + render_edges(syntactic_digraph.arcs) + render_collections(scope.collections) + binding:renderStop() +end + + + + + +--- +-- Render the vertices after the graph drawing algorithm has +-- finished. This function is local and internal and included only for +-- documenting the call graph. +-- +-- When the graph drawing algorithm is done, the interface will start +-- rendering the vertices by calling appropriate callbacks of the +-- binding layer. +-- +-- Consider the following code: +--\begin{codeexample}[code only] +--\graph [... layout] { +-- a -- b -- c -- d; +--}; +--\end{codeexample} +-- +-- In this case, after the graph drawing algorithm has run, the +-- present function will call: +-- +--\begin{codeexample}[code only, tikz syntax=false] +--local binding = InterfaceCore.binding +-- +--binding:renderVerticesStart() +--binding:renderVertex(vertex_a) +--binding:renderVertex(vertex_b) +--binding:renderVertex(vertex_c) +--binding:renderVertex(vertex_d) +--binding:renderVerticesStop() +--\end{codeexample} +-- +-- @param vertices An array of all vertices in the syntactic digraph. + +function render_vertices(vertices) + InterfaceCore.binding:renderVerticesStart() + for _,vertex in ipairs(vertices) do + InterfaceCore.binding:renderVertex(vertex) + end + InterfaceCore.binding:renderVerticesStop() +end + + +--- +-- Render the collections whose layer is not |0|. This local, internal +-- function is called to render the different collection kinds. +-- +-- Collection kinds rendered in the order provided by the |layer| +-- field passed to |declare| during the declaration of the colleciton +-- kind, see also |declare_collection|. If several collection kinds +-- have the same layer, they are rendered in lexicographical ordering +-- (to ensure that they are always rendered in the same order). +-- +-- Consider the following code: +--\begin{codeexample}[code only, tikz syntax=false] +--declare { key = "hyper", layer = 1 } +--\end{codeexample} +-- you can say on the \tikzname\ layer +--\begin{codeexample}[code only] +--\graph { +-- a, b, c, d; +-- { [hyper] a, b, c } +-- { [hyper] b, c, d } +--}; +--\end{codeexample} +-- +-- In this case, after the graph drawing algorithm has run, the +-- present function will call: +-- +--\begin{codeexample}[code only, tikz syntax=false] +--local binding = InterfaceCore.binding +-- +--binding:renderCollectionStartKind("hyper", 1) +--binding:renderCollection(collection_containing_abc) +--binding:renderCollection(collection_containing_bcd) +--binding:renderCollectionStopKind("hyper", 1) +--\end{codeexample} +-- +-- @param collections The |collections| table of the current scope. + +function render_collections(collections) + local kinds = InterfaceCore.collection_kinds + local binding = InterfaceCore.binding + + for i=1,#kinds do + local kind = kinds[i].kind + local layer = kinds[i].layer + + if layer ~= 0 then + binding:renderCollectionStartKind(kind, layer) + for _,c in ipairs(collections[kind] or {}) do + binding:renderCollection(c) + end + binding:renderCollectionStopKind(kind, layer) + end + end +end + + +--- +-- Render the syntactic edges of a graph after the graph drawing +-- algorithm has finished. This function is local and internal and included only +-- for documenting the call graph. +-- +-- When the graph drawing algorithm is done, the interface will first +-- rendering the vertices using |render_vertices|, followed by calling +-- this function, which in turn calls appropriate callbacks to the +-- binding layer. +-- +-- Consider the following code: +--\begin{codeexample}[code only] +-- \graph [... layout] { +-- a -- b -- c -- d; +-- }; +--\end{codeexample} +-- +-- In this case, after the graph drawing algorithm has run, the +-- present function will call: +-- +--\begin{codeexample}[code only, tikz syntax=false] +-- local binding = InterfaceCore.binding +-- +-- binding:renderEdgesStart() +-- binding:renderEdge(edge_from_a_to_b) +-- binding:renderEdge(edge_from_b_to_c) +-- binding:renderEdge(edge_from_c_to_d) +-- binding:renderEdgesStop() +--\end{codeexample} +-- +-- @param arcs The array of arcs of the syntactic digraph. + +function render_edges(arcs) + InterfaceCore.binding:renderEdgesStart() + for _,a in ipairs(arcs) do + for _,e in ipairs (a.syntactic_edges) do + InterfaceCore.binding:renderEdge(e) + end + end + InterfaceCore.binding:renderEdgesStop() +end + + +local aliases = InterfaceCore.option_aliases +local option_initial = InterfaceCore.option_initial + +local option_metatable = { + __index = + function (t, key) + local k = aliases[key] + if k then + local v = (type(k) == "string" and t[k]) or (type(k) == "function" and k(t)) or nil + if v ~= nil then + return v + end + end + return option_initial[key] + end +} + + +--- +-- Get the current options table. +-- +-- An option table can be accessed like a normal table; however, there +-- is a global fallback for this table. If an index is not defined, +-- the value of this index in the global fallback table is used. (This +-- reduces the overall amount of option keys that need to be stored +-- with object.) +-- +-- (This function is local and internal and included only for documentation +-- purposes.) +-- +-- @param height The stack height for which the option table is +-- required. +-- @param table If non |nil|, the options will be added to this +-- table. +-- +-- @return The option table as described above. + +function get_current_options_table (height, table) + local stack = InterfaceCore.option_stack + assert (height >= 0 and height <= #stack, "height value out of bounds") + + if height == InterfaceCore.option_cache_height and not table then + return option_cache + else + -- Clear superfluous part of stack + for i=#stack,height+1,-1 do + stack[i] = nil + end + + -- Build options table + local cache + if not table then + cache = setmetatable( + { + algorithm_phases = setmetatable({}, InterfaceCore.option_initial.algorithm_phases), + collections = {} + }, option_metatable) + else + cache = lib.copy(table) + cache.algorithm_phases = lib.copy(cache.algorithm_phases) + cache.collections = lib.copy(cache.collections) + end + + local algorithm_phases = cache.algorithm_phases + local collections = cache.collections + local keys = InterfaceCore.keys + + local function handle (k, v) + if k == phase_unique then + algorithm_phases[v.phase] = v.algorithm + local phase_stack = v.phase .. " stack" + local t = rawget(algorithm_phases, phase_stack) + if not t then + t = algorithm_phases[phase_stack] + assert(type(t) == "table", "unknown phase") + t = lib.copy(t) + algorithm_phases[phase_stack] = t + end + t[#t + 1] = v.algorithm + elseif k == collections_unique then + LookupTable.addOne(collections, v) + else + cache[k] = v + end + end + + for _,s in ipairs(stack) do + handle (s.key, s.value) + end + + -- Cache it, if this was not added: + if not table then + InterfaceCore.option_cache_height = height + option_cache = cache + end + + return cache + end +end + + + +-- A helper function + +function push_on_option_stack(key, value, height) + local stack = InterfaceCore.option_stack + + assert (type(height) == "number" and height > 0 and height <= #stack + 1, + "height value out of bounds") + + -- Clear superfluous part of stack + for i=#stack,height+1,-1 do + stack[i] = nil + end + + stack[height] = { key = key, value = value } + InterfaceCore.option_cache_height = nil -- invalidate cache +end + + + +-- Done + +return InterfaceToDisplay |