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Diffstat (limited to 'Master/texmf-dist/tex/generic/pgf/rendering/pgfrendertransform.code.tex')
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diff --git a/Master/texmf-dist/tex/generic/pgf/rendering/pgfrendertransform.code.tex b/Master/texmf-dist/tex/generic/pgf/rendering/pgfrendertransform.code.tex deleted file mode 100644 index fb6802e9f1c..00000000000 --- a/Master/texmf-dist/tex/generic/pgf/rendering/pgfrendertransform.code.tex +++ /dev/null @@ -1,117 +0,0 @@ -% Copyright 2006 by Till Tantau -% -% This file may be distributed and/or modified -% -% 1. under the LaTeX Project Public License and/or -% 2. under the GNU Public License. -% -% See the file doc/generic/pgf/licenses/LICENSE for more details. - -\ProvidesFileRCS $Header: /cvsroot/pgf/pgf/generic/pgf/rendering/pgfrendertransform.code.tex,v 1.1 2006/11/12 14:18:46 tantau Exp $ - - - - -% Create a 3D transformation matrix -% -% #1 = macro name in which the transformation matrix should be stored -% #2 = three comma-separated numbers, representing the first line of -% the matrix. -% #3 = three numbers, representing the second line of the matrix. -% #4 = three numbers, representing the thrid line of the matrix. -% #5 = 3D point object, used for the offset. -% -% Example: -% -% \pgfrendertransformcreate{\mymatrix}{1,0,0}{0,1,0}{0,0,1}{\pgfrenderobjorigin} - -\def\pgfrendertransformcreate#1#2#3#4#5{% - \pgf@render@unpack#5% - \edef#1{{#2}{#3}{#4}{\pgf@xa=\the\pgf@xa\pgf@xb=\the\pgf@xb\pgf@xc=\the\pgf@xc}}% -} - - - -% Apply a 3D transformation matrix to a 3D point -% -% #1 = new point (may be the old point) (#1 := #2*#3) -% #2 = transformation matrix object -% #3 = point to be transformed -% -% Example: -% -% \pgfrendertransform{\newvec}{\mymatrix}{\oldvec} - -\def\pgfrendertransform#1#2#3{% - \pgf@render@unpack#3% - \expandafter\pgf@rendertransform#2% - \pgf@xa=\pgf@ya% - \pgf@xb=\pgf@yb% - \pgf@xc=\pgf@yc% -} - -\def\pgf@rendertransform#1#2#3#4{% - \pgf@@rendertransform\pgf@ya#1\relax% - \pgf@@rendertransform\pgf@yb#2\relax% - \pgf@@rendertransform\pgf@yc#3\relax% - #4% - \advance\pgf@ya by \pgf@xa% - \advance\pgf@yb by \pgf@xb% - \advance\pgf@yc by \pgf@xc% -} - -\def\pgf@@rendertransform#1#2,#3,#4\relax{% - #1=#2\pgf@xa% - \advance#1by#3\pgf@xb% - \advance#1by#4\pgf@xc% -} - - - -% Concatenate two 3D transformation matrices -% -% #1 = new matrix, (#1 := #2*#3) -% #2 = first matrix -% #3 = second matrix -% -% Example: -% -% \pgfrendertransformconcat{\mymatrix}{\rotationmatrix}{\mymatrix} - -\def\pgfrendertransformconcat#1#2#3{% - \expandafter\pgf@render@extract@columns#3% - \pgfrendertransform\pgf@render@temp@a#2\pgf@render@temp@a% - \pgfrendertransform\pgf@render@temp@b#2\pgf@render@temp@b% - \pgfrendertransform\pgf@render@temp@c#2\pgf@render@temp@c% - \pgfrendertransform\pgf@render@temp@d#2\pgf@render@temp@d% - \pgf@render@unpack\pgf@render@temp@a% - \edef\pgf@temp@a{\pgf@sys@tonumber\pgf@xa}% - \edef\pgf@temp@b{\pgf@sys@tonumber\pgf@xb}% - \edef\pgf@temp@c{\pgf@sys@tonumber\pgf@xc}% - \pgf@render@unpack\pgf@render@temp@b% - \edef\pgf@temp@a{\pgf@temp@a,\pgf@sys@tonumber\pgf@xa}% - \edef\pgf@temp@b{\pgf@temp@b,\pgf@sys@tonumber\pgf@xb}% - \edef\pgf@temp@c{\pgf@temp@c,\pgf@sys@tonumber\pgf@xc}% - \pgf@render@unpack\pgf@render@temp@c% - \edef\pgf@temp@a{\pgf@temp@a,\pgf@sys@tonumber\pgf@xa}% - \edef\pgf@temp@b{\pgf@temp@b,\pgf@sys@tonumber\pgf@xb}% - \edef\pgf@temp@c{\pgf@temp@c,\pgf@sys@tonumber\pgf@xc}% - \pgfrendertransformcreate#1{\pgf@temp@a}{\pgf@temp@b}{\pgf@temp@c}{\pgf@render@temp@c}% -} - -\def\pgf@render@extract@columns#1#2#3#4{% - \pgf@@render@extract@columns#1,#2,#3\relax% - \def\pgf@render@temp@d{#4}% -} - -\def\pgf@@render@extract@columns#1,#2,#3,#4,#5,#6,#7,#8,#9\relax{% - \pgfqrenderpointcreate\pgf@render@temp@a{#1pt}{#4pt}{#7pt}% - \pgfqrenderpointcreate\pgf@render@temp@b{#2pt}{#5pt}{#8pt}% - \pgfqrenderpointcreate\pgf@render@temp@c{#3pt}{#6pt}{#9pt}% -} - - - - - -\endinput |