diff options
Diffstat (limited to 'Master/texmf-dist/tex/context/third/games/games-hex.tex')
-rw-r--r-- | Master/texmf-dist/tex/context/third/games/games-hex.tex | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/Master/texmf-dist/tex/context/third/games/games-hex.tex b/Master/texmf-dist/tex/context/third/games/games-hex.tex deleted file mode 100644 index e03554a16fa..00000000000 --- a/Master/texmf-dist/tex/context/third/games/games-hex.tex +++ /dev/null @@ -1,119 +0,0 @@ -%D \module -%D [ file=games-hex, -%D version=2008.10.29, -%D title=\CONTEXT\ User Module, -%D subtitle=Hex, -%D author=Wolfgang Schuster, -%D date=\currentdate, -%D email=schuster.wolfgang@googlemail.com, -%D copyright=Wolfgang Schuster] - -\writestatus{loading}{Context User Module / Games - Hex} - -\unprotect - -\definegame[\v!hexgame][\v!hex] - -\def\sgfchar#1% - {\ifnum#1<9 - \char\number\numexpr#1+64\relax - \else\ifnum#1<26 - \char\number\numexpr#1+65\relax - \fi\fi} - -\def\hex!commands - {newboard,drawboard,player} - -\def\hex!copygamecommands - {\expanded{\copyparameters[][hex!][\hex!commands]}} - -\setvalue{\e!begin\????gm\????gm\v!hex}% - {\hex!copygamecommands - \hex!boardsize - \hex!gamevalues} - -\defineoverlay[overlay:hex][\overlaybutton{JS(Walk_Field{games!hex})}] - -\setvalue{\e!end\????gm\????gm\v!hex}% - {\doif{\gameparameter\c!interactive}\v!yes\hex!fieldstack} - -\def\hex!fieldstack - {\expanded{\definefieldstack[games!hex][\hex!list!symbols][\c!frame=\v!off]}% - \framed - [\c!frame=\v!off, - \c!background={foreground,overlay:hex}, - \c!offset=\v!overlay] - {\fieldstack[games!hex]}} - -\def\hex!boardsize % what are common values for hex - {\assignvalue{\gameparameter\c!nx}\hex!board!nx{11}{14}{19}% - \assignvalue{\gameparameter\c!ny}\hex!board!ny{11}{14}{19}% - \ctxlua{thirddata.games.hex.setup.nx = \number\hex!board!nx }% - \ctxlua{thirddata.games.hex.setup.ny = \number\hex!board!ny }} - -\def\hex!gamevalues - {\startlua - thirddata.games.hex.setup.size = \number\dimexpr\gameparameter\c!stonesize\relax ; - thirddata.games.hex.setup.dx = \number\dimexpr\gameparameter\c!dx\relax ; - thirddata.games.hex.setup.dy = \number\dimexpr\gameparameter\c!dy\relax ; - thirddata.games.hex.setup.offset = \number\dimexpr\gameparameter\c!frameoffset\relax ; - thirddata.games.hex.setup.distance = \number\dimexpr\gameparameter\c!labeldistance\relax ; - \stoplua} - -%D User commands - -\def\hex!newboard - {\ctxlua{thirddata.games.hex.board_new()}} - -\def\hex!drawboard - {\doifnot{\gameparameter\c!interactive}\v!yes - {\hex!setboard{0}% - \hex!getboard{0}}} - -\def\hex!setboard#1% - {\ctxlua{thirddata.games.hex.board_draw("games:hex:#1")}} - -\def\hex!getboard#1% - {\uniqueMPgraphic{games:hex:#1}} - -\def\hex!player[#1]#2#3% - {\bgroup - \processaction - [#1] - [ \v!red=>\chardef\stonecolor\plusone, - \v!blue=>\chardef\stonecolor\plustwo]% - \ctxlua{thirddata.games.hex.field[#2][#3] = { color = \number\stonecolor }}% - \egroup - \doif{\gameparameter\c!interactive}\v!yes\hex!symbol} - -\newcount\hex!count!symbols - -\let\hex!list!symbols\empty - -\def\hex!symbol - {\expanded{\advance\hex!count!symbols\plusone}% - \expanded{\hex!setboard{\number\hex!count!symbols}}% - \expanded{\definesymbol[hex!symbol!\number\hex!count!symbols][\noexpand\hex!getboard{\number\hex!count!symbols}]}% - \expanded{\appendtocommalist{hex!symbol!\number\hex!count!symbols}}\hex!list!symbols} - -%D Lua functions - -\ctxloadluafile{games-hex}{} - -%D Default values - -\setupgame - [\v!hex] - [\c!size=\v!small, - \c!nx=\gameparameter\c!size, - \c!ny=\gameparameter\c!size, - \c!stonesize=\bodyfontsize, - \c!dx=\gameparameter\c!stonesize, - \c!dy=\gameparameter\c!dx, - \c!frameoffset=0pt, - \c!labeldistance=0pt, - \c!labelstyle=\tx, - \c!labelcolor=, - \c!interaction=\v!no] - -\protect \endinput |