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diff --git a/Master/texmf-dist/dvips/pst-geo/pst-map3dII.pro b/Master/texmf-dist/dvips/pst-geo/pst-map3dII.pro
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+%version 14 May 2004
+% allégée de 3D.pro
+/tx@mapII3DDict 100 dict def
+tx@mapII3DDict begin
+%
+ /CalculsPoints{%
+ /region exch def
+ newpath
+ /nbr region length def % nombre de régions
+ nbr 2 sub -2 2 {
+ /Counter exch def
+ region Counter get
+ /Y exch def
+ region Counter 1 add get
+ /X exch def
+ /Xpoint { Y cos X cos mul Rsphere mul } def
+ /Ypoint { Y cos X sin mul Rsphere mul } def
+ /Zpoint { Y sin Rsphere mul } def
+ CalculsPointsAfterTransformations
+ CalcCoordinates
+ Test
+ PS 0 lt {% marque le point
+ moveto
+ exit % termine
+ } {pop pop} ifelse
+ } for
+ /ncount 0 def % hv 2004-05-04
+ /stepPoint Counter step div 2 lt { 1 }{ step } ifelse def % hv 2004-05-04
+ Counter 2 sub -2 2 {
+ /Counter exch def
+ /ncount ncount 1 add def % hv 2004-05-04
+ ncount stepPoint ge Counter 2 le or { % hv 2004-05-04
+ region Counter get
+ /Y exch def
+ region Counter 1 add get
+ /X exch def
+ /Xpoint { Y cos X cos mul Rsphere mul } def
+ /Ypoint { Y cos X sin mul Rsphere mul } def
+ /Zpoint { Y sin Rsphere mul } def
+ CalculsPointsAfterTransformations
+ CalcCoordinates
+ Test
+ PS 0 lt { lineto }{ pop pop } ifelse
+ /ncount 0 def % hv 2004-05-04
+ }{ /ncount ncount 1 add def } ifelse % hv 2004-05-04
+ } for
+} def
+%
+/MatriceTransformation{%
+ /Sin1 THETA sin def
+ /Sin2 PHI sin def
+ /Cos1 THETA cos def
+ /Cos2 PHI cos def
+ /Cos1Sin2 Cos1 Sin2 mul def
+ /Sin1Sin2 Sin1 Sin2 mul def
+ /Cos1Cos2 Cos1 Cos2 mul def
+ /Sin1Cos2 Sin1 Cos2 mul def
+ /XpointVue Dobs Cos1Cos2 mul def
+ /YpointVue Dobs Sin1Cos2 mul def
+ /ZpointVue Dobs Sin2 mul def
+ /M11 RotZ cos RotY cos mul def
+ /M12 RotZ cos RotY sin mul RotX sin mul
+ RotZ sin RotX cos mul sub def
+ /M13 RotZ cos RotY sin mul RotX cos mul
+ RotZ sin RotX sin mul add def
+ /M21 RotZ sin RotY cos mul def
+ /M22 RotZ sin RotY sin RotX sin mul mul
+ RotZ cos RotX cos mul add def
+ /M23 RotZ sin RotY sin mul RotX cos mul
+ RotZ cos RotX sin mul sub def
+ /M31 RotY sin neg def
+ /M32 RotX sin RotY cos mul def
+ /M33 RotX cos RotY cos mul def
+ } def
+/CalcCoordinates{%
+ formulesTroisD
+ Xi xunit Yi yunit
+} def
+% pour la 3D conventionnelle
+/formulesTroisD{%
+ /xObservateur Xabscisse Sin1 mul neg Yordonnee Cos1 mul add def
+ /yObservateur Xabscisse Cos1Sin2 mul neg Yordonnee Sin1Sin2 mul sub Zcote Cos2 mul add def
+ /zObservateur Xabscisse neg Cos1Cos2 mul Yordonnee Sin1Cos2 mul sub Zcote Sin2 mul sub Dobs add def
+ /Xi DScreen xObservateur mul zObservateur div def
+ /Yi DScreen yObservateur mul zObservateur div def
+ }
+def
+%
+/CalculsPointsAfterTransformations{%
+ /Xabscisse M11 Xpoint mul M12 Ypoint mul add M13 Zpoint mul add def
+ /Yordonnee M21 Xpoint mul M22 Ypoint mul add M23 Zpoint mul add def
+ /Zcote M31 Xpoint mul M32 Ypoint mul add M33 Zpoint mul add def
+ }
+def
+%
+/Test { % test de visibilité d'un point
+% rayon vers point de vue
+ /RXvue Xabscisse XpointVue sub def
+ /RYvue Yordonnee YpointVue sub def
+ /RZvue Zcote ZpointVue sub def
+% test de visibilité
+ /PS RXvue Xabscisse mul % produit scalaire
+ RYvue Yordonnee mul add
+ RZvue Zcote mul add
+ def
+} def
+%
+/MaillageSphere {
+0 increment 360 increment sub {%
+ /theta exch def
+departPhi increment 90 increment sub {%
+ /phi exch def
+% newpath
+ /Xpoint Rsphere theta cos mul phi cos mul def
+ /Ypoint Rsphere theta sin mul phi cos mul def
+ /Zpoint Rsphere phi sin mul def
+CalculsPointsAfterTransformations
+ CalcCoordinates
+ moveto
+% Centre de la facette
+ /Xpoint Rsphere theta increment 2 div add cos mul phi increment 2 div add cos mul def
+ /Ypoint Rsphere theta increment 2 div add sin mul phi increment 2 div add cos mul def
+ /Zpoint Rsphere phi increment 2 div add sin mul def
+CalculsPointsAfterTransformations
+ /xCentreFacette Xabscisse def
+ /yCentreFacette Yordonnee def
+ /zCentreFacette Zcote def
+% normale à la facette
+ /nXfacette xCentreFacette def
+ /nYfacette yCentreFacette def
+ /nZfacette zCentreFacette def
+% rayon vers point de vue
+ /RXvue xCentreFacette XpointVue sub def
+ /RYvue yCentreFacette YpointVue sub def
+ /RZvue zCentreFacette ZpointVue sub def
+% test de visibilité
+ /PSfacette RXvue nXfacette mul
+ RYvue nYfacette mul add
+ RZvue nZfacette mul add
+ def
+condition {
+theta 1 theta increment add {%
+ /theta1 exch def
+ /Xpoint Rsphere theta1 cos mul phi cos mul def
+ /Ypoint Rsphere theta1 sin mul phi cos mul def
+ /Zpoint Rsphere phi sin mul def
+CalculsPointsAfterTransformations
+ CalcCoordinates
+ lineto
+ } for
+phi 1 phi increment add {
+ /phi1 exch def
+ /Xpoint Rsphere theta increment add cos mul phi1 cos mul def
+ /Ypoint Rsphere theta increment add sin mul phi1 cos mul def
+ /Zpoint Rsphere phi1 sin mul def
+CalculsPointsAfterTransformations
+ CalcCoordinates
+ lineto
+ } for
+theta increment add -1 theta {%
+ /theta1 exch def
+ /Xpoint Rsphere theta1 cos mul phi increment add cos mul def
+ /Ypoint Rsphere theta1 sin mul phi increment add cos mul def
+ /Zpoint Rsphere phi increment add sin mul def
+CalculsPointsAfterTransformations
+ CalcCoordinates
+ lineto
+ } for
+phi increment add -1 phi {
+ /phi1 exch def
+ /Xpoint Rsphere theta cos mul phi1 cos mul def
+ /Ypoint Rsphere theta sin mul phi1 cos mul def
+ /Zpoint Rsphere phi1 sin mul def
+CalculsPointsAfterTransformations
+ CalcCoordinates
+ lineto
+ } for
+} if
+} for
+} for
+gsave
+0 setgray
+stroke
+grestore
+} def
+%
+/DrawCitys {
+ /CITY exch def
+ /Rayon exch def
+ /nbr CITY length def % nombre de villes
+ 0 1 nbr 1 sub {
+ /compteur exch def
+ CITY compteur get aload pop
+ /X exch def /Y exch def
+ /Xpoint { Y cos X cos mul Rsphere mul } def
+ /Ypoint { Y cos X sin mul Rsphere mul } def
+ /Zpoint { Y sin Rsphere mul } def
+ CalculsPointsAfterTransformations
+ CalcCoordinates
+ Test
+ PS 0 lt %
+ { 1 0 0 setrgbcolor newpath Rayon 0 360 arc closepath fill }{ pop pop } ifelse
+ } for
+} def
+end