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-% This is `skakf10b.mf' version 1.0 as of 6/99
-% based on original work by Piet Tutelaers
-
-% Informator symbols added
-% by Dirk Baechle, dl9obn@darc.de <2002-11-06>
-
-% generates a font consisting of chess figurines
-
-mode_setup;
-font_size 10pt#;
-
-u#:=10pt#;
-
-input skakbase;
-
-def figurine(expr code) =
- beginchar(code, d#, .8d#, .2d#);
- pickup pencircle scaled fine;
- hairline_pen:=savepen;
- pickup pencircle scaled thin;
- thin_pen:=savepen ; % for drawing pieces
- pickup pencircle scaled thick;
- thick_pen:=savepen; % for drawing inside pieces
- define_whole_pixels(d);
- figshift:=0;
- scantokens code(d, 0, -.2);
- endchar;
-enddef;
-
-def narrow_figurine(expr code) =
- beginchar(code, 0.8d#, .8d#, .2d#);
- pickup pencircle scaled fine;
- hairline_pen:=savepen;
- pickup pencircle scaled thin;
- thin_pen:=savepen ; % for drawing pieces
- pickup pencircle scaled thick;
- thick_pen:=savepen; % for drawing inside pieces
- define_whole_pixels(d);
- figshift:=-0.1;
- scantokens code(d, 0, -.2);
- endchar;
-enddef;
-
-M=1; % number of squares
-d#:=10pt#/M; % size per square
-lift=0.08;
-thin#:=.47pt#;
-middle#:=.7pt#;
-fine#:=9/10thin#;
-thick#:=5/6pt#;
-define_blacker_pixels(fine, thin, middle, thick);
-light=0; dark=1; white=0; black=1;
-background:=light; color:=white;
-
-narrow_figurine("K");
-narrow_figurine("R");
-narrow_figurine("B");
-figurine("N");
-figurine("p");
-figurine("Q");
-
-input skakinf;
-
-end;
-