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diff --git a/Master/texmf-dist/doc/latex/skak/informator.ps b/Master/texmf-dist/doc/latex/skak/informator.ps new file mode 100644 index 00000000000..101243e1e67 --- /dev/null +++ b/Master/texmf-dist/doc/latex/skak/informator.ps @@ -0,0 +1,1224 @@ +%!PS-Adobe-2.0 +%%Creator: dvips(k) 5.86f Copyright 2001 Radical Eye Software +%%Title: informator.dvi +%%Pages: 1 +%%PageOrder: Ascend +%%BoundingBox: 0 0 596 842 +%%DocumentPaperSizes: a4 +%%EndComments +%DVIPSWebPage: (www.radicaleye.com) +%DVIPSCommandLine: dvips informator.dvi +%DVIPSParameters: dpi=600, compressed +%DVIPSSource: TeX output 2004.07.21:2013 +%%BeginProcSet: texc.pro +%! +/TeXDict 300 dict def TeXDict begin/N{def}def/B{bind def}N/S{exch}N/X{S +N}B/A{dup}B/TR{translate}N/isls false N/vsize 11 72 mul N/hsize 8.5 72 +mul N/landplus90{false}def/@rigin{isls{[0 landplus90{1 -1}{-1 1}ifelse 0 +0 0]concat}if 72 Resolution div 72 VResolution div neg scale isls{ +landplus90{VResolution 72 div vsize mul 0 exch}{Resolution -72 div hsize +mul 0}ifelse TR}if Resolution VResolution vsize -72 div 1 add mul TR[ +matrix currentmatrix{A A round sub abs 0.00001 lt{round}if}forall round +exch round exch]setmatrix}N/@landscape{/isls true N}B/@manualfeed{ +statusdict/manualfeed true put}B/@copies{/#copies X}B/FMat[1 0 0 -1 0 0] +N/FBB[0 0 0 0]N/nn 0 N/IEn 0 N/ctr 0 N/df-tail{/nn 8 dict N nn begin +/FontType 3 N/FontMatrix fntrx N/FontBBox FBB N string/base X array +/BitMaps X/BuildChar{CharBuilder}N/Encoding IEn N end A{/foo setfont}2 +array copy cvx N load 0 nn put/ctr 0 N[}B/sf 0 N/df{/sf 1 N/fntrx FMat N +df-tail}B/dfs{div/sf X/fntrx[sf 0 0 sf neg 0 0]N df-tail}B/E{pop nn A +definefont setfont}B/Cw{Cd A length 5 sub get}B/Ch{Cd A length 4 sub get +}B/Cx{128 Cd A length 3 sub get sub}B/Cy{Cd A length 2 sub get 127 sub} +B/Cdx{Cd A length 1 sub get}B/Ci{Cd A type/stringtype ne{ctr get/ctr ctr +1 add N}if}B/id 0 N/rw 0 N/rc 0 N/gp 0 N/cp 0 N/G 0 N/CharBuilder{save 3 +1 roll S A/base get 2 index get S/BitMaps get S get/Cd X 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nn/base get cc ctr put nn +/BitMaps get S ctr S sf 1 ne{A A length 1 sub A 2 index S get sf div put +}if put/ctr ctr 1 add N}B/I{cc 1 add D}B/bop{userdict/bop-hook known{ +bop-hook}if/SI save N @rigin 0 0 moveto/V matrix currentmatrix A 1 get A +mul exch 0 get A mul add .99 lt{/QV}{/RV}ifelse load def pop pop}N/eop{ +SI restore userdict/eop-hook known{eop-hook}if showpage}N/@start{ +userdict/start-hook known{start-hook}if pop/VResolution X/Resolution X +1000 div/DVImag X/IEn 256 array N 2 string 0 1 255{IEn S A 360 add 36 4 +index cvrs cvn put}for pop 65781.76 div/vsize X 65781.76 div/hsize X}N +/p{show}N/RMat[1 0 0 -1 0 0]N/BDot 260 string N/Rx 0 N/Ry 0 N/V{}B/RV/v{ +/Ry X/Rx X V}B statusdict begin/product where{pop false[(Display)(NeXT) +(LaserWriter 16/600)]{A length product length le{A length product exch 0 +exch getinterval eq{pop true exit}if}{pop}ifelse}forall}{false}ifelse +end{{gsave TR -.1 .1 TR 1 1 scale Rx Ry false RMat{BDot}imagemask +grestore}}{{gsave TR -.1 .1 TR Rx Ry scale 1 1 false RMat{BDot} +imagemask grestore}}ifelse B/QV{gsave newpath transform round exch round +exch itransform moveto Rx 0 rlineto 0 Ry neg rlineto Rx neg 0 rlineto +fill grestore}B/a{moveto}B/delta 0 N/tail{A/delta X 0 rmoveto}B/M{S p +delta add tail}B/b{S p tail}B/c{-4 M}B/d{-3 M}B/e{-2 M}B/f{-1 M}B/g{0 M} +B/h{1 M}B/i{2 M}B/j{3 M}B/k{4 M}B/w{0 rmoveto}B/l{p -4 w}B/m{p -3 w}B/n{ +p -2 w}B/o{p -1 w}B/q{p 1 w}B/r{p 2 w}B/s{p 3 w}B/t{p 4 w}B/x{0 S +rmoveto}B/y{3 2 roll p a}B/bos{/SS save N}B/eos{SS restore}B end + +%%EndProcSet +%%BeginProcSet: pstricks.pro +%! +% PostScript prologue for pstricks.tex. +% Version 97 patch 3, 98/06/01 +% For distribution, see pstricks.tex. +% +/tx@Dict 200 dict def tx@Dict begin +/ADict 25 dict def +/CM { matrix currentmatrix } bind def +/SLW /setlinewidth load def +/CLW /currentlinewidth load def +/CP /currentpoint load def +/ED { exch def } bind def +/L /lineto load def +/T /translate load def +/TMatrix { } def +/RAngle { 0 } def +/Atan { /atan load stopped { pop pop 0 } if } def +/Div { dup 0 eq { pop } { div } ifelse } def +/NET { neg exch neg exch T } def +/Pyth { dup mul exch dup mul add sqrt } def +/PtoC { 2 copy cos mul 3 1 roll sin mul } def +/PathLength@ { /z z y y1 sub x x1 sub Pyth add def /y1 y def /x1 x def } +def +/PathLength { flattenpath /z 0 def { /y1 ED /x1 ED /y2 y1 def /x2 x1 def +} { /y ED /x ED PathLength@ } {} { /y y2 def /x x2 def PathLength@ } +/pathforall load stopped { pop pop pop pop } if z } def +/STP { .996264 dup scale } def +/STV { SDict begin normalscale end STP } def +/DashLine { dup 0 gt { /a .5 def PathLength exch div } { pop /a 1 def +PathLength } ifelse /b ED /x ED /y ED /z y x add def b a .5 sub 2 mul y +mul sub z Div round z mul a .5 sub 2 mul y mul add b exch Div dup y mul +/y ED x mul /x ED x 0 gt y 0 gt and { [ y x ] 1 a sub y mul } { [ 1 0 ] +0 } ifelse setdash stroke } def +/DotLine { /b PathLength def /a ED /z ED /y CLW def /z y z add def a 0 gt +{ /b b a div def } { a 0 eq { /b b y sub def } { a -3 eq { /b b y add +def } if } ifelse } ifelse [ 0 b b z Div round Div dup 0 le { pop 1 } if +] a 0 gt { 0 } { y 2 div a -2 gt { neg } if } ifelse setdash 1 +setlinecap stroke } def +/LineFill { gsave abs CLW add /a ED a 0 dtransform round exch round exch +2 copy idtransform exch Atan rotate idtransform pop /a ED .25 .25 +% DG/SR modification begin - Dec. 12, 1997 - Patch 2 +%itransform translate pathbbox /y2 ED a Div ceiling cvi /x2 ED /y1 ED a +itransform pathbbox /y2 ED a Div ceiling cvi /x2 ED /y1 ED a +% DG/SR modification end +Div cvi /x1 ED /y2 y2 y1 sub def clip newpath 2 setlinecap systemdict +/setstrokeadjust known { true setstrokeadjust } if x2 x1 sub 1 add { x1 +% DG/SR modification begin - Jun. 1, 1998 - Patch 3 (from Michael Vulis) +% a mul y1 moveto 0 y2 rlineto stroke /x1 x1 1 add def } repeat grestore } +% def +a mul y1 moveto 0 y2 rlineto stroke /x1 x1 1 add def } repeat grestore +pop pop } def +% DG/SR modification end +/BeginArrow { ADict begin /@mtrx CM def gsave 2 copy T 2 index sub neg +exch 3 index sub exch Atan rotate newpath } def +/EndArrow { @mtrx setmatrix CP grestore end } def +/Arrow { CLW mul add dup 2 div /w ED mul dup /h ED mul /a ED { 0 h T 1 -1 +scale } if w neg h moveto 0 0 L w h L w neg a neg rlineto gsave fill +grestore } def +/Tbar { CLW mul add /z ED z -2 div CLW 2 div moveto z 0 rlineto stroke 0 +CLW moveto } def +/Bracket { CLW mul add dup CLW sub 2 div /x ED mul CLW add /y ED /z CLW 2 +div def x neg y moveto x neg CLW 2 div L x CLW 2 div L x y L stroke 0 +CLW moveto } def +/RoundBracket { CLW mul add dup 2 div /x ED mul /y ED /mtrx CM def 0 CLW +2 div T x y mul 0 ne { x y scale } if 1 1 moveto .85 .5 .35 0 0 0 +curveto -.35 0 -.85 .5 -1 1 curveto mtrx setmatrix stroke 0 CLW moveto } +def +/SD { 0 360 arc fill } def +/EndDot { { /z DS def } { /z 0 def } ifelse /b ED 0 z DS SD b { 0 z DS +CLW sub SD } if 0 DS z add CLW 4 div sub moveto } def +/Shadow { [ { /moveto load } { /lineto load } { /curveto load } { +/closepath load } /pathforall load stopped { pop pop pop pop CP /moveto +load } if ] cvx newpath 3 1 roll T exec } def +/NArray { aload length 2 div dup dup cvi eq not { exch pop } if /n exch +cvi def } def +/NArray { /f ED counttomark 2 div dup cvi /n ED n eq not { exch pop } if +f { ] aload /Points ED } { n 2 mul 1 add -1 roll pop } ifelse } def +/Line { NArray n 0 eq not { n 1 eq { 0 0 /n 2 def } if ArrowA /n n 2 sub +def n { Lineto } repeat CP 4 2 roll ArrowB L pop pop } if } def +/Arcto { /a [ 6 -2 roll ] cvx def a r /arcto load stopped { 5 } { 4 } +ifelse { pop } repeat a } def +/CheckClosed { dup n 2 mul 1 sub index eq 2 index n 2 mul 1 add index eq +and { pop pop /n n 1 sub def } if } def +/Polygon { NArray n 2 eq { 0 0 /n 3 def } if n 3 lt { n { pop pop } +repeat } { n 3 gt { CheckClosed } if n 2 mul -2 roll /y0 ED /x0 ED /y1 +ED /x1 ED x1 y1 /x1 x0 x1 add 2 div def /y1 y0 y1 add 2 div def x1 y1 +moveto /n n 2 sub def n { Lineto } repeat x1 y1 x0 y0 6 4 roll Lineto +Lineto pop pop closepath } ifelse } def +/Diamond { /mtrx CM def T rotate /h ED /w ED dup 0 eq { pop } { CLW mul +neg /d ED /a w h Atan def /h d a sin Div h add def /w d a cos Div w add +def } ifelse mark w 2 div h 2 div w 0 0 h neg w neg 0 0 h w 2 div h 2 +div /ArrowA { moveto } def /ArrowB { } def false Line closepath mtrx +setmatrix } def +% DG modification begin - Jan. 15, 1997 +%/Triangle { /mtrx CM def translate rotate /h ED 2 div /w ED dup 0 eq { +%pop } { CLW mul /d ED /h h d w h Atan sin Div sub def /w w d h w Atan 2 +%div dup cos exch sin Div mul sub def } ifelse mark 0 d w neg d 0 h w d 0 +%d /ArrowA { moveto } def /ArrowB { } def false Line closepath mtrx +%setmatrix } def +/Triangle { /mtrx CM def translate rotate /h ED 2 div /w ED dup +CLW mul /d ED /h h d w h Atan sin Div sub def /w w d h w Atan 2 +div dup cos exch sin Div mul sub def mark 0 d w neg d 0 h w d 0 +d /ArrowA { moveto } def /ArrowB { } def false Line closepath mtrx +% DG/SR modification begin - Jun. 1, 1998 - Patch 3 (from Michael Vulis) +% setmatrix } def +setmatrix pop } def +% DG/SR modification end +/CCA { /y ED /x ED 2 copy y sub /dy1 ED x sub /dx1 ED /l1 dx1 dy1 Pyth +def } def +/CCA { /y ED /x ED 2 copy y sub /dy1 ED x sub /dx1 ED /l1 dx1 dy1 Pyth +def } def +/CC { /l0 l1 def /x1 x dx sub def /y1 y dy sub def /dx0 dx1 def /dy0 dy1 +def CCA /dx dx0 l1 c exp mul dx1 l0 c exp mul add def /dy dy0 l1 c exp +mul dy1 l0 c exp mul add def /m dx0 dy0 Atan dx1 dy1 Atan sub 2 div cos +abs b exp a mul dx dy Pyth Div 2 div def /x2 x l0 dx mul m mul sub def +/y2 y l0 dy mul m mul sub def /dx l1 dx mul m mul neg def /dy l1 dy mul +m mul neg def } def +/IC { /c c 1 add def c 0 lt { /c 0 def } { c 3 gt { /c 3 def } if } +ifelse /a a 2 mul 3 div 45 cos b exp div def CCA /dx 0 def /dy 0 def } +def +/BOC { IC CC x2 y2 x1 y1 ArrowA CP 4 2 roll x y curveto } def +/NC { CC x1 y1 x2 y2 x y curveto } def +/EOC { x dx sub y dy sub 4 2 roll ArrowB 2 copy curveto } def +/BAC { IC CC x y moveto CC x1 y1 CP ArrowA } def +/NAC { x2 y2 x y curveto CC x1 y1 } def +/EAC { x2 y2 x y ArrowB curveto pop pop } def +/OpenCurve { NArray n 3 lt { n { pop pop } repeat } { BOC /n n 3 sub def +n { NC } repeat EOC } ifelse } def +/AltCurve { { false NArray n 2 mul 2 roll [ n 2 mul 3 sub 1 roll ] aload +/Points ED n 2 mul -2 roll } { false NArray } ifelse n 4 lt { n { pop +pop } repeat } { BAC /n n 4 sub def n { NAC } repeat EAC } ifelse } def +/ClosedCurve { NArray n 3 lt { n { pop pop } repeat } { n 3 gt { +CheckClosed } if 6 copy n 2 mul 6 add 6 roll IC CC x y moveto n { NC } +repeat closepath pop pop } ifelse } def +/SQ { /r ED r r moveto r r neg L r neg r neg L r neg r L fill } def +/ST { /y ED /x ED x y moveto x neg y L 0 x L fill } def +/SP { /r ED gsave 0 r moveto 4 { 72 rotate 0 r L } repeat fill grestore } +def +/FontDot { DS 2 mul dup matrix scale matrix concatmatrix exch matrix +rotate matrix concatmatrix exch findfont exch makefont setfont } def +/Rect { x1 y1 y2 add 2 div moveto x1 y2 lineto x2 y2 lineto x2 y1 lineto +x1 y1 lineto closepath } def +/OvalFrame { x1 x2 eq y1 y2 eq or { pop pop x1 y1 moveto x2 y2 L } { y1 +y2 sub abs x1 x2 sub abs 2 copy gt { exch pop } { pop } ifelse 2 div +exch { dup 3 1 roll mul exch } if 2 copy lt { pop } { exch pop } ifelse +/b ED x1 y1 y2 add 2 div moveto x1 y2 x2 y2 b arcto x2 y2 x2 y1 b arcto +x2 y1 x1 y1 b arcto x1 y1 x1 y2 b arcto 16 { pop } repeat closepath } +ifelse } def +/Frame { CLW mul /a ED 3 -1 roll 2 copy gt { exch } if a sub /y2 ED a add +/y1 ED 2 copy gt { exch } if a sub /x2 ED a add /x1 ED 1 index 0 eq { +pop pop Rect } { OvalFrame } ifelse } def +/BezierNArray { /f ED counttomark 2 div dup cvi /n ED n eq not { exch pop +} if n 1 sub neg 3 mod 3 add 3 mod { 0 0 /n n 1 add def } repeat f { ] +aload /Points ED } { n 2 mul 1 add -1 roll pop } ifelse } def +/OpenBezier { BezierNArray n 1 eq { pop pop } { ArrowA n 4 sub 3 idiv { 6 +2 roll 4 2 roll curveto } repeat 6 2 roll 4 2 roll ArrowB curveto } +ifelse } def +/ClosedBezier { BezierNArray n 1 eq { pop pop } { moveto n 1 sub 3 idiv { +6 2 roll 4 2 roll curveto } repeat closepath } ifelse } def +/BezierShowPoints { gsave Points aload length 2 div cvi /n ED moveto n 1 +sub { lineto } repeat CLW 2 div SLW [ 4 4 ] 0 setdash stroke grestore } +def +/Parab { /y0 exch def /x0 exch def /y1 exch def /x1 exch def /dx x0 x1 +sub 3 div def /dy y0 y1 sub 3 div def x0 dx sub y0 dy add x1 y1 ArrowA +x0 dx add y0 dy add x0 2 mul x1 sub y1 ArrowB curveto /Points [ x1 y1 x0 +y0 x0 2 mul x1 sub y1 ] def } def +/Grid { newpath /a 4 string def /b ED /c ED /n ED cvi dup 1 lt { pop 1 } +if /s ED s div dup 0 eq { pop 1 } if /dy ED s div dup 0 eq { pop 1 } if +/dx ED dy div round dy mul /y0 ED dx div round dx mul /x0 ED dy div +round cvi /y2 ED dx div round cvi /x2 ED dy div round cvi /y1 ED dx div +round cvi /x1 ED /h y2 y1 sub 0 gt { 1 } { -1 } ifelse def /w x2 x1 sub +0 gt { 1 } { -1 } ifelse def b 0 gt { /z1 b 4 div CLW 2 div add def +/Helvetica findfont b scalefont setfont /b b .95 mul CLW 2 div add def } +if systemdict /setstrokeadjust known { true setstrokeadjust /t { } def } +{ /t { transform 0.25 sub round 0.25 add exch 0.25 sub round 0.25 add +exch itransform } bind def } ifelse gsave n 0 gt { 1 setlinecap [ 0 dy n +div ] dy n div 2 div setdash } { 2 setlinecap } ifelse /i x1 def /f y1 +dy mul n 0 gt { dy n div 2 div h mul sub } if def /g y2 dy mul n 0 gt { +dy n div 2 div h mul add } if def x2 x1 sub w mul 1 add dup 1000 gt { +pop 1000 } if { i dx mul dup y0 moveto b 0 gt { gsave c i a cvs dup +stringwidth pop /z2 ED w 0 gt {z1} {z1 z2 add neg} ifelse h 0 gt {b neg} +{z1} ifelse rmoveto show grestore } if dup t f moveto g t L stroke /i i +w add def } repeat grestore gsave n 0 gt +% DG/SR modification begin - Nov. 7, 1997 - Patch 1 +%{ 1 setlinecap [ 0 dx n div ] dy n div 2 div setdash } +{ 1 setlinecap [ 0 dx n div ] dx n div 2 div setdash } +% DG/SR modification end +{ 2 setlinecap } ifelse /i y1 def /f x1 dx mul +n 0 gt { dx n div 2 div w mul sub } if def /g x2 dx mul n 0 gt { dx n +div 2 div w mul add } if def y2 y1 sub h mul 1 add dup 1000 gt { pop +1000 } if { newpath i dy mul dup x0 exch moveto b 0 gt { gsave c i a cvs +dup stringwidth pop /z2 ED w 0 gt {z1 z2 add neg} {z1} ifelse h 0 gt +{z1} {b neg} ifelse rmoveto show grestore } if dup f exch t moveto g +exch t L stroke /i i h add def } repeat grestore } def +/ArcArrow { /d ED /b ED /a ED gsave newpath 0 -1000 moveto clip newpath 0 +1 0 0 b grestore c mul /e ED pop pop pop r a e d PtoC y add exch x add +exch r a PtoC y add exch x add exch b pop pop pop pop a e d CLW 8 div c +mul neg d } def +/Ellipse { /mtrx CM def T scale 0 0 1 5 3 roll arc mtrx setmatrix } def +/Rot { CP CP translate 3 -1 roll neg rotate NET } def +/RotBegin { tx@Dict /TMatrix known not { /TMatrix { } def /RAngle { 0 } +def } if /TMatrix [ TMatrix CM ] cvx def /a ED a Rot /RAngle [ RAngle +dup a add ] cvx def } def +/RotEnd { /TMatrix [ TMatrix setmatrix ] cvx def /RAngle [ RAngle pop ] +cvx def } def +/PutCoor { gsave CP T CM STV exch exec moveto setmatrix CP grestore } def +/PutBegin { /TMatrix [ TMatrix CM ] cvx def CP 4 2 roll T moveto } def +/PutEnd { CP /TMatrix [ TMatrix setmatrix ] cvx def moveto } def +/Uput { /a ED add 2 div /h ED 2 div /w ED /s a sin def /c a cos def /b s +abs c abs 2 copy gt dup /q ED { pop } { exch pop } ifelse def /w1 c b +div w mul def /h1 s b div h mul def q { w1 abs w sub dup c mul abs } { +h1 abs h sub dup s mul abs } ifelse } def +/UUput { /z ED abs /y ED /x ED q { x s div c mul abs y gt } { x c div s +mul abs y gt } ifelse { x x mul y y mul sub z z mul add sqrt z add } { q +{ x s div } { x c div } ifelse abs } ifelse a PtoC h1 add exch w1 add +exch } def +/BeginOL { dup (all) eq exch TheOL eq or { IfVisible not { Visible +/IfVisible true def } if } { IfVisible { Invisible /IfVisible false def +} if } ifelse } def +/InitOL { /OLUnit [ 3000 3000 matrix defaultmatrix dtransform ] cvx def +/Visible { CP OLUnit idtransform T moveto } def /Invisible { CP OLUnit +neg exch neg exch idtransform T moveto } def /BOL { BeginOL } def +/IfVisible true def } def +end +% END pstricks.pro + +%%EndProcSet +%%BeginProcSet: pst-dots.pro +%!PS-Adobe-2.0 +%%Title: Dot Font for PSTricks +%%Creator: Timothy Van Zandt <tvz@Princeton.EDU> +%%Creation Date: May 7, 1993 +%% Version 97 patch 1, 99/12/16 +%% Modified by Etienne Riga <etienne.riga@skynet.be> - Dec. 16, 1999 +%% to add /Diamond, /SolidDiamond and /BoldDiamond +10 dict dup begin + /FontType 3 def + /FontMatrix [ .001 0 0 .001 0 0 ] def + /FontBBox [ 0 0 0 0 ] def + /Encoding 256 array def + 0 1 255 { Encoding exch /.notdef put } for + Encoding + dup (b) 0 get /Bullet put + dup (c) 0 get /Circle put + dup (C) 0 get /BoldCircle put + dup (u) 0 get /SolidTriangle put + dup (t) 0 get /Triangle put + dup (T) 0 get /BoldTriangle put + dup (r) 0 get /SolidSquare put + dup (s) 0 get /Square put + dup (S) 0 get /BoldSquare put + dup (q) 0 get /SolidPentagon put + dup (p) 0 get /Pentagon put + dup (P) 0 get /BoldPentagon put +% DG/SR modification begin - Dec. 16, 1999 - From Etienne Riga + dup (l) 0 get /SolidDiamond put + dup (d) 0 get /Diamond put + (D) 0 get /BoldDiamond put +% DG/SR modification end + /Metrics 13 dict def + Metrics begin + /Bullet 1000 def + /Circle 1000 def + /BoldCircle 1000 def + /SolidTriangle 1344 def + /Triangle 1344 def + /BoldTriangle 1344 def + /SolidSquare 886 def + /Square 886 def + /BoldSquare 886 def + /SolidPentagon 1093.2 def + /Pentagon 1093.2 def + /BoldPentagon 1093.2 def +% DG/SR modification begin - Dec. 16, 1999 - From Etienne Riga + /SolidDiamond 1008 def + /Diamond 1008 def + /BoldDiamond 1008 def +% DG/SR modification end + /.notdef 0 def + end + /BBoxes 13 dict def + BBoxes begin + /Circle { -550 -550 550 550 } def + /BoldCircle /Circle load def + /Bullet /Circle load def + /Triangle { -571.5 -330 571.5 660 } def + /BoldTriangle /Triangle load def + /SolidTriangle /Triangle load def + /Square { -450 -450 450 450 } def + /BoldSquare /Square load def + /SolidSquare /Square load def + /Pentagon { -546.6 -465 546.6 574.7 } def + /BoldPentagon /Pentagon load def + /SolidPentagon /Pentagon load def +% DG/SR modification begin - Dec. 16, 1999 - From Etienne Riga + /Diamond { -428.5 -742.5 428.5 742.5 } def + /BoldDiamond /Diamond load def + /SolidDiamond /Diamond load def +% DG/SR modification end + /.notdef { 0 0 0 0 } def + end + /CharProcs 20 dict def + CharProcs begin + /Adjust { + 2 copy dtransform floor .5 add exch floor .5 add exch idtransform + 3 -1 roll div 3 1 roll exch div exch scale + } def + /CirclePath { 0 0 500 0 360 arc closepath } def + /Bullet { 500 500 Adjust CirclePath fill } def + /Circle { 500 500 Adjust CirclePath .9 .9 scale CirclePath + eofill } def + /BoldCircle { 500 500 Adjust CirclePath .8 .8 scale CirclePath + eofill } def + /BoldCircle { CirclePath .8 .8 scale CirclePath eofill } def + /TrianglePath { 0 660 moveto -571.5 -330 lineto 571.5 -330 lineto + closepath } def + /SolidTriangle { TrianglePath fill } def + /Triangle { TrianglePath .85 .85 scale TrianglePath eofill } def + /BoldTriangle { TrianglePath .7 .7 scale TrianglePath eofill } def + /SquarePath { -450 450 moveto 450 450 lineto 450 -450 lineto + -450 -450 lineto closepath } def + /SolidSquare { SquarePath fill } def + /Square { SquarePath .89 .89 scale SquarePath eofill } def + /BoldSquare { SquarePath .78 .78 scale SquarePath eofill } def + /PentagonPath { + -337.8 -465 moveto + 337.8 -465 lineto + 546.6 177.6 lineto + 0 574.7 lineto + -546.6 177.6 lineto + closepath + } def + /SolidPentagon { PentagonPath fill } def + /Pentagon { PentagonPath .89 .89 scale PentagonPath eofill } def + /BoldPentagon { PentagonPath .78 .78 scale PentagonPath eofill } def +% DG/SR modification begin - Dec. 16, 1999 - From Etienne Riga + /DiamondPath { 0 742.5 moveto -428.5 0 lineto 0 -742.5 lineto + 428.5 0 lineto closepath } def + /SolidDiamond { DiamondPath fill } def + /Diamond { DiamondPath .85 .85 scale DiamondPath eofill } def + /BoldDiamond { DiamondPath .7 .7 scale DiamondPath eofill } def +% DG/SR modification end + /.notdef { } def + end + /BuildGlyph { + exch + begin + Metrics 1 index get exec 0 + BBoxes 3 index get exec + setcachedevice + CharProcs begin load exec end + end + } def + /BuildChar { + 1 index /Encoding get exch get + 1 index /BuildGlyph get exec + } bind def +end +/PSTricksDotFont exch definefont pop +%END pst-dots.pro + +%%EndProcSet +%%BeginProcSet: pst-node.pro +%! +% PostScript prologue for pst-node.tex. +% Version 97 patch 1, 97/05/09. +% For distribution, see pstricks.tex. +% +/tx@NodeDict 400 dict def tx@NodeDict begin +tx@Dict begin /T /translate load def end +/NewNode { gsave /next ED dict dup 3 1 roll def exch { dup 3 1 roll def } +if begin tx@Dict begin STV CP T exec end /NodeMtrx CM def next end +grestore } def +/InitPnode { /Y ED /X ED /NodePos { NodeSep Cos mul NodeSep Sin mul } def +} def +/InitCnode { /r ED /Y ED /X ED /NodePos { NodeSep r add dup Cos mul exch +Sin mul } def } def +/GetRnodePos { Cos 0 gt { /dx r NodeSep add def } { /dx l NodeSep sub def +} ifelse Sin 0 gt { /dy u NodeSep add def } { /dy d NodeSep sub def } +ifelse dx Sin mul abs dy Cos mul abs gt { dy Cos mul Sin div dy } { dx +dup Sin mul Cos Div } ifelse } def +/InitRnode { /Y ED /X ED X sub /r ED /l X neg def Y add neg /d ED Y sub +/u ED /NodePos { GetRnodePos } def } def +/DiaNodePos { w h mul w Sin mul abs h Cos mul abs add Div NodeSep add dup +Cos mul exch Sin mul } def +/TriNodePos { Sin s lt { d NodeSep sub dup Cos mul Sin Div exch } { w h +mul w Sin mul h Cos abs mul add Div NodeSep add dup Cos mul exch Sin mul +} ifelse } def +/InitTriNode { sub 2 div exch 2 div exch 2 copy T 2 copy 4 index index /d +ED pop pop pop pop -90 mul rotate /NodeMtrx CM def /X 0 def /Y 0 def d +sub abs neg /d ED d add /h ED 2 div h mul h d sub Div /w ED /s d w Atan +sin def /NodePos { TriNodePos } def } def +/OvalNodePos { /ww w NodeSep add def /hh h NodeSep add def Sin ww mul Cos +hh mul Atan dup cos ww mul exch sin hh mul } def +/GetCenter { begin X Y NodeMtrx transform CM itransform end } def +/XYPos { dup sin exch cos Do /Cos ED /Sin ED /Dist ED Cos 0 gt { Dist +Dist Sin mul Cos div } { Cos 0 lt { Dist neg Dist Sin mul Cos div neg } +{ 0 Dist Sin mul } ifelse } ifelse Do } def +/GetEdge { dup 0 eq { pop begin 1 0 NodeMtrx dtransform CM idtransform +exch atan sub dup sin /Sin ED cos /Cos ED /NodeSep ED NodePos NodeMtrx +dtransform CM idtransform end } { 1 eq {{exch}} {{}} ifelse /Do ED pop +XYPos } ifelse } def +/AddOffset { 1 index 0 eq { pop pop } { 2 copy 5 2 roll cos mul add 4 1 +roll sin mul sub exch } ifelse } def +/GetEdgeA { NodeSepA AngleA NodeA NodeSepTypeA GetEdge OffsetA AngleA +AddOffset yA add /yA1 ED xA add /xA1 ED } def +/GetEdgeB { NodeSepB AngleB NodeB NodeSepTypeB GetEdge OffsetB AngleB +AddOffset yB add /yB1 ED xB add /xB1 ED } def +/GetArmA { ArmTypeA 0 eq { /xA2 ArmA AngleA cos mul xA1 add def /yA2 ArmA +AngleA sin mul yA1 add def } { ArmTypeA 1 eq {{exch}} {{}} ifelse /Do ED +ArmA AngleA XYPos OffsetA AngleA AddOffset yA add /yA2 ED xA add /xA2 ED +} ifelse } def +/GetArmB { ArmTypeB 0 eq { /xB2 ArmB AngleB cos mul xB1 add def /yB2 ArmB +AngleB sin mul yB1 add def } { ArmTypeB 1 eq {{exch}} {{}} ifelse /Do ED +ArmB AngleB XYPos OffsetB AngleB AddOffset yB add /yB2 ED xB add /xB2 ED +} ifelse } def +/InitNC { /b ED /a ED /NodeSepTypeB ED /NodeSepTypeA ED /NodeSepB ED +/NodeSepA ED /OffsetB ED /OffsetA ED tx@NodeDict a known tx@NodeDict b +known and dup { /NodeA a load def /NodeB b load def NodeA GetCenter /yA +ED /xA ED NodeB GetCenter /yB ED /xB ED } if } def +/LPutLine { 4 copy 3 -1 roll sub neg 3 1 roll sub Atan /NAngle ED 1 t sub +mul 3 1 roll 1 t sub mul 4 1 roll t mul add /Y ED t mul add /X ED } def +/LPutLines { mark LPutVar counttomark 2 div 1 sub /n ED t floor dup n gt +{ pop n 1 sub /t 1 def } { dup t sub neg /t ED } ifelse cvi 2 mul { pop +} repeat LPutLine cleartomark } def +/BezierMidpoint { /y3 ED /x3 ED /y2 ED /x2 ED /y1 ED /x1 ED /y0 ED /x0 ED +/t ED /cx x1 x0 sub 3 mul def /cy y1 y0 sub 3 mul def /bx x2 x1 sub 3 +mul cx sub def /by y2 y1 sub 3 mul cy sub def /ax x3 x0 sub cx sub bx +sub def /ay y3 y0 sub cy sub by sub def ax t 3 exp mul bx t t mul mul +add cx t mul add x0 add ay t 3 exp mul by t t mul mul add cy t mul add +y0 add 3 ay t t mul mul mul 2 by t mul mul add cy add 3 ax t t mul mul +mul 2 bx t mul mul add cx add atan /NAngle ED /Y ED /X ED } def +/HPosBegin { yB yA ge { /t 1 t sub def } if /Y yB yA sub t mul yA add def +} def +/HPosEnd { /X Y yyA sub yyB yyA sub Div xxB xxA sub mul xxA add def +/NAngle yyB yyA sub xxB xxA sub Atan def } def +/HPutLine { HPosBegin /yyA ED /xxA ED /yyB ED /xxB ED HPosEnd } def +/HPutLines { HPosBegin yB yA ge { /check { le } def } { /check { ge } def +} ifelse /xxA xA def /yyA yA def mark xB yB LPutVar { dup Y check { exit +} { /yyA ED /xxA ED } ifelse } loop /yyB ED /xxB ED cleartomark HPosEnd +} def +/VPosBegin { xB xA lt { /t 1 t sub def } if /X xB xA sub t mul xA add def +} def +/VPosEnd { /Y X xxA sub xxB xxA sub Div yyB yyA sub mul yyA add def +/NAngle yyB yyA sub xxB xxA sub Atan def } def +/VPutLine { VPosBegin /yyA ED /xxA ED /yyB ED /xxB ED VPosEnd } def +/VPutLines { VPosBegin xB xA ge { /check { le } def } { /check { ge } def +} ifelse /xxA xA def /yyA yA def mark xB yB LPutVar { 1 index X check { +exit } { /yyA ED /xxA ED } ifelse } loop /yyB ED /xxB ED cleartomark +VPosEnd } def +/HPutCurve { gsave newpath /SaveLPutVar /LPutVar load def LPutVar 8 -2 +roll moveto curveto flattenpath /LPutVar [ {} {} {} {} pathforall ] cvx +def grestore exec /LPutVar /SaveLPutVar load def } def +/NCCoor { /AngleA yB yA sub xB xA sub Atan def /AngleB AngleA 180 add def +GetEdgeA GetEdgeB /LPutVar [ xB1 yB1 xA1 yA1 ] cvx def /LPutPos { +LPutVar LPutLine } def /HPutPos { LPutVar HPutLine } def /VPutPos { +LPutVar VPutLine } def LPutVar } def +/NCLine { NCCoor tx@Dict begin ArrowA CP 4 2 roll ArrowB lineto pop pop +end } def +/NCLines { false NArray n 0 eq { NCLine } { 2 copy yA sub exch xA sub +Atan /AngleA ED n 2 mul dup index exch index yB sub exch xB sub Atan +/AngleB ED GetEdgeA GetEdgeB /LPutVar [ xB1 yB1 n 2 mul 4 add 4 roll xA1 +yA1 ] cvx def mark LPutVar tx@Dict begin false Line end /LPutPos { +LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def } +ifelse } def +/NCCurve { GetEdgeA GetEdgeB xA1 xB1 sub yA1 yB1 sub Pyth 2 div dup 3 -1 +roll mul /ArmA ED mul /ArmB ED /ArmTypeA 0 def /ArmTypeB 0 def GetArmA +GetArmB xA2 yA2 xA1 yA1 tx@Dict begin ArrowA end xB2 yB2 xB1 yB1 tx@Dict +begin ArrowB end curveto /LPutVar [ xA1 yA1 xA2 yA2 xB2 yB2 xB1 yB1 ] +cvx def /LPutPos { t LPutVar BezierMidpoint } def /HPutPos { { HPutLines +} HPutCurve } def /VPutPos { { VPutLines } HPutCurve } def } def +/NCAngles { GetEdgeA GetEdgeB GetArmA GetArmB /mtrx AngleA matrix rotate +def xA2 yA2 mtrx transform pop xB2 yB2 mtrx transform exch pop mtrx +itransform /y0 ED /x0 ED mark ArmB 0 ne { xB1 yB1 } if xB2 yB2 x0 y0 xA2 +yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin false Line end /LPutVar [ xB1 +yB1 xB2 yB2 x0 y0 xA2 yA2 xA1 yA1 ] cvx def /LPutPos { LPutLines } def +/HPutPos { HPutLines } def /VPutPos { VPutLines } def } def +/NCAngle { GetEdgeA GetEdgeB GetArmB /mtrx AngleA matrix rotate def xB2 +yB2 mtrx itransform pop xA1 yA1 mtrx itransform exch pop mtrx transform +/y0 ED /x0 ED mark ArmB 0 ne { xB1 yB1 } if xB2 yB2 x0 y0 xA1 yA1 +tx@Dict begin false Line end /LPutVar [ xB1 yB1 xB2 yB2 x0 y0 xA1 yA1 ] +cvx def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos { +VPutLines } def } def +/NCBar { GetEdgeA GetEdgeB GetArmA GetArmB /mtrx AngleA matrix rotate def +xA2 yA2 mtrx itransform pop xB2 yB2 mtrx itransform pop sub dup 0 mtrx +transform 3 -1 roll 0 gt { /yB2 exch yB2 add def /xB2 exch xB2 add def } +{ /yA2 exch neg yA2 add def /xA2 exch neg xA2 add def } ifelse mark ArmB +0 ne { xB1 yB1 } if xB2 yB2 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict +begin false Line end /LPutVar [ xB1 yB1 xB2 yB2 xA2 yA2 xA1 yA1 ] cvx +def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos { +VPutLines } def } def +/NCDiag { GetEdgeA GetEdgeB GetArmA GetArmB mark ArmB 0 ne { xB1 yB1 } if +xB2 yB2 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin false Line end +/LPutVar [ xB1 yB1 xB2 yB2 xA2 yA2 xA1 yA1 ] cvx def /LPutPos { +LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def } +def +/NCDiagg { GetEdgeA GetArmA yB yA2 sub xB xA2 sub Atan 180 add /AngleB ED +GetEdgeB mark xB1 yB1 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin +false Line end /LPutVar [ xB1 yB1 xA2 yA2 xA1 yA1 ] cvx def /LPutPos { +LPutLines } def /HPutPos { HPutLines } def /VPutPos { VPutLines } def } +def +/NCLoop { GetEdgeA GetEdgeB GetArmA GetArmB /mtrx AngleA matrix rotate +def xA2 yA2 mtrx transform loopsize add /yA3 ED /xA3 ED /xB3 xB2 yB2 +mtrx transform pop def xB3 yA3 mtrx itransform /yB3 ED /xB3 ED xA3 yA3 +mtrx itransform /yA3 ED /xA3 ED mark ArmB 0 ne { xB1 yB1 } if xB2 yB2 +xB3 yB3 xA3 yA3 xA2 yA2 ArmA 0 ne { xA1 yA1 } if tx@Dict begin false +Line end /LPutVar [ xB1 yB1 xB2 yB2 xB3 yB3 xA3 yA3 xA2 yA2 xA1 yA1 ] +cvx def /LPutPos { LPutLines } def /HPutPos { HPutLines } def /VPutPos { +VPutLines } def } def +% DG/SR modification begin - May 9, 1997 - Patch 1 +%/NCCircle { 0 0 NodesepA nodeA \tx@GetEdge pop xA sub 2 div dup 2 exp r +%r mul sub abs sqrt atan 2 mul /a ED r AngleA 90 add PtoC yA add exch xA add +%exch 2 copy /LPutVar [ 4 2 roll r AngleA ] cvx def /LPutPos { LPutVar t 360 +%mul add dup 5 1 roll 90 sub \tx@PtoC 3 -1 roll add /Y ED add /X ED /NAngle ED +/NCCircle { NodeSepA 0 NodeA 0 GetEdge pop 2 div dup 2 exp r +r mul sub abs sqrt atan 2 mul /a ED r AngleA 90 add PtoC yA add exch xA add +exch 2 copy /LPutVar [ 4 2 roll r AngleA ] cvx def /LPutPos { LPutVar t 360 +mul add dup 5 1 roll 90 sub PtoC 3 -1 roll add /Y ED add /X ED /NAngle ED +% DG/SR modification end +} def /HPutPos { LPutPos } def /VPutPos { LPutPos } def r AngleA 90 sub a add +AngleA 270 add a sub tx@Dict begin /angleB ED /angleA ED /r ED /c 57.2957 r +Div def /y ED /x ED } def +/NCBox { /d ED /h ED /AngleB yB yA sub xB xA sub Atan def /AngleA AngleB +180 add def GetEdgeA GetEdgeB /dx d AngleB sin mul def /dy d AngleB cos +mul neg def /hx h AngleB sin mul neg def /hy h AngleB cos mul def +/LPutVar [ xA1 hx add yA1 hy add xB1 hx add yB1 hy add xB1 dx add yB1 dy +add xA1 dx add yA1 dy add ] cvx def /LPutPos { LPutLines } def /HPutPos +{ xB yB xA yA LPutLine } def /VPutPos { HPutPos } def mark LPutVar +tx@Dict begin false Polygon end } def +/NCArcBox { /l ED neg /d ED /h ED /a ED /AngleA yB yA sub xB xA sub Atan +def /AngleB AngleA 180 add def /tA AngleA a sub 90 add def /tB tA a 2 +mul add def /r xB xA sub tA cos tB cos sub Div dup 0 eq { pop 1 } if def +/x0 xA r tA cos mul add def /y0 yA r tA sin mul add def /c 57.2958 r div +def /AngleA AngleA a sub 180 add def /AngleB AngleB a add 180 add def +GetEdgeA GetEdgeB /AngleA tA 180 add yA yA1 sub xA xA1 sub Pyth c mul +sub def /AngleB tB 180 add yB yB1 sub xB xB1 sub Pyth c mul add def l 0 +eq { x0 y0 r h add AngleA AngleB arc x0 y0 r d add AngleB AngleA arcn } +{ x0 y0 translate /tA AngleA l c mul add def /tB AngleB l c mul sub def +0 0 r h add tA tB arc r h add AngleB PtoC r d add AngleB PtoC 2 copy 6 2 +roll l arcto 4 { pop } repeat r d add tB PtoC l arcto 4 { pop } repeat 0 +0 r d add tB tA arcn r d add AngleA PtoC r h add AngleA PtoC 2 copy 6 2 +roll l arcto 4 { pop } repeat r h add tA PtoC l arcto 4 { pop } repeat } +ifelse closepath /LPutVar [ x0 y0 r AngleA AngleB h d ] cvx def /LPutPos +{ LPutVar /d ED /h ED /AngleB ED /AngleA ED /r ED /y0 ED /x0 ED t 1 le { +r h add AngleA 1 t sub mul AngleB t mul add dup 90 add /NAngle ED PtoC } +{ t 2 lt { /NAngle AngleB 180 add def r 2 t sub h mul t 1 sub d mul add +add AngleB PtoC } { t 3 lt { r d add AngleB 3 t sub mul AngleA 2 t sub +mul add dup 90 sub /NAngle ED PtoC } { /NAngle AngleA 180 add def r 4 t +sub d mul t 3 sub h mul add add AngleA PtoC } ifelse } ifelse } ifelse +y0 add /Y ED x0 add /X ED } def /HPutPos { LPutPos } def /VPutPos { +LPutPos } def } def +/Tfan { /AngleA yB yA sub xB xA sub Atan def GetEdgeA w xA1 xB sub yA1 yB +sub Pyth Pyth w Div CLW 2 div mul 2 div dup AngleA sin mul yA1 add /yA1 +ED AngleA cos mul xA1 add /xA1 ED /LPutVar [ xA1 yA1 m { xB w add yB xB +w sub yB } { xB yB w sub xB yB w add } ifelse xA1 yA1 ] cvx def /LPutPos +{ LPutLines } def /VPutPos@ { LPutVar flag { 8 4 roll pop pop pop pop } +{ pop pop pop pop 4 2 roll } ifelse } def /VPutPos { VPutPos@ VPutLine } +def /HPutPos { VPutPos@ HPutLine } def mark LPutVar tx@Dict begin +/ArrowA { moveto } def /ArrowB { } def false Line closepath end } def +/LPutCoor { NAngle tx@Dict begin /NAngle ED end gsave CM STV CP Y sub neg +exch X sub neg exch moveto setmatrix CP grestore } def +/LPut { tx@NodeDict /LPutPos known { LPutPos } { CP /Y ED /X ED /NAngle 0 +def } ifelse LPutCoor } def +/HPutAdjust { Sin Cos mul 0 eq { 0 } { d Cos mul Sin div flag not { neg } +if h Cos mul Sin div flag { neg } if 2 copy gt { pop } { exch pop } +ifelse } ifelse s add flag { r add neg } { l add } ifelse X add /X ED } +def +/VPutAdjust { Sin Cos mul 0 eq { 0 } { l Sin mul Cos div flag { neg } if +r Sin mul Cos div flag not { neg } if 2 copy gt { pop } { exch pop } +ifelse } ifelse s add flag { d add } { h add neg } ifelse Y add /Y ED } +def +end +% END pst-node.pro + +%%EndProcSet +%%BeginProcSet: special.pro +%! +TeXDict begin/SDict 200 dict N SDict begin/@SpecialDefaults{/hs 612 N +/vs 792 N/ho 0 N/vo 0 N/hsc 1 N/vsc 1 N/ang 0 N/CLIP 0 N/rwiSeen false N +/rhiSeen false N/letter{}N/note{}N/a4{}N/legal{}N}B/@scaleunit 100 N +/@hscale{@scaleunit div/hsc X}B/@vscale{@scaleunit div/vsc X}B/@hsize{ +/hs X/CLIP 1 N}B/@vsize{/vs X/CLIP 1 N}B/@clip{/CLIP 2 N}B/@hoffset{/ho +X}B/@voffset{/vo X}B/@angle{/ang X}B/@rwi{10 div/rwi X/rwiSeen true N}B +/@rhi{10 div/rhi X/rhiSeen true N}B/@llx{/llx X}B/@lly{/lly X}B/@urx{ +/urx X}B/@ury{/ury X}B/magscale true def end/@MacSetUp{userdict/md known +{userdict/md get type/dicttype eq{userdict begin md length 10 add md +maxlength ge{/md md dup length 20 add dict copy def}if end md begin +/letter{}N/note{}N/legal{}N/od{txpose 1 0 mtx defaultmatrix dtransform S +atan/pa X newpath clippath mark{transform{itransform moveto}}{transform{ +itransform lineto}}{6 -2 roll transform 6 -2 roll transform 6 -2 roll +transform{itransform 6 2 roll itransform 6 2 roll itransform 6 2 roll +curveto}}{{closepath}}pathforall newpath counttomark array astore/gc xdf +pop ct 39 0 put 10 fz 0 fs 2 F/|______Courier fnt invertflag{PaintBlack} +if}N/txpose{pxs pys scale ppr aload pop por{noflips{pop S neg S TR pop 1 +-1 scale}if xflip yflip and{pop S neg S TR 180 rotate 1 -1 scale ppr 3 +get ppr 1 get neg sub neg ppr 2 get ppr 0 get neg sub neg TR}if xflip +yflip not and{pop S neg S TR pop 180 rotate ppr 3 get ppr 1 get neg sub +neg 0 TR}if yflip xflip not and{ppr 1 get neg ppr 0 get neg TR}if}{ 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b(Output)p 2001 1608 1007 5 v 2051 1714 +a Fd(n)p Fc(w)m(eakpt)420 b Fb(J)2051 1827 y Fd(n)p Fc(ending)440 +b Fb(L)2051 1940 y Fd(n)p Fc(bishoppair)304 b Fb(a)2051 +2053 y Fd(n)p Fc(opp)s(osbishops)188 b Fb(o)2051 2166 +y Fd(n)p Fc(samebishops)218 b Fb(s)2051 2279 y Fd(n)p +Fc(unitedpa)m(wns)i Fb(u)2051 2392 y Fd(n)p Fc(seppa)m(wns)323 +b Fb(q)2051 2505 y Fd(n)p Fc(doublepa)m(wns)212 b Fb(d)2051 +2618 y Fd(n)p Fc(passedpa)m(wn)243 b Fb(r)2051 2730 y +Fd(n)p Fc(mo)m(repa)m(wns)277 b Fb(S)2051 2843 y Fd(n)p +Fc(timelimit)350 b Fb(T)2051 2943 y Fd(n)p Fc(novelt)m(y)431 +b Fa(N)2051 3043 y Fd(n)p Fc(comment)322 b Fa(RR)2051 +3142 y Fd(n)p Fc(va)m(rious)441 b Fa(R)2051 3255 y Fd(n)p +Fc(without)399 b Fb(v)2051 3368 y Fd(n)p Fc(with)526 +b Fb(w)2051 3481 y Fd(n)p Fc(etc)598 b Fb(P)2051 3594 +y Fd(n)p Fc(see)571 b Fb(l)2051 3694 y Fd(n)p Fc(ma)m(rk)m(era)387 +b Fb(x)2051 3793 y Fd(n)p Fc(ma)m(rk)m(erb)d Fb(y)p 2001 +3844 1007 7 v 1856 5662 a Fe(1)p eop +%%Trailer +end +userdict /end-hook known{end-hook}if +%%EOF |