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Diffstat (limited to 'Master/texmf-dist/doc/latex/comprehensive/source/lightbulb.mf')
-rw-r--r-- | Master/texmf-dist/doc/latex/comprehensive/source/lightbulb.mf | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/Master/texmf-dist/doc/latex/comprehensive/source/lightbulb.mf b/Master/texmf-dist/doc/latex/comprehensive/source/lightbulb.mf new file mode 100644 index 00000000000..1c8dd47f20e --- /dev/null +++ b/Master/texmf-dist/doc/latex/comprehensive/source/lightbulb.mf @@ -0,0 +1,36 @@ +%% Simple \MF{} symbol example: light bulb +%% (Demonstrates simplicity, not necesarily good style) + +mode_setup; % Target a given printer. + +define_pixels(em, cap, sb); % Convert to device-specific units. +define_corrected_pixels(o); % Same, but add a device-specific fudge factor. + +%% Define a light bulb at the character position for ``A'' with width +%% 1/2 em\#, height cap\#, and depth 1pt\#. +beginchar("A", 1/2 em#, cap#, 1pt#); "A light bulb"; + pickup pencircle scaled 1/2pt; % Use a pen with a small, circular tip. + + %% Define the points we need. + top z1 = (w/2, h+o); % z1 is at the top of a circle. + rt z2 = (w+sb+o-x4, y4); % z2 is at the same height as z4 but opposite side. + bot z3 = (z1 - (0, w-sb-o)); % z3 is at the bottom of the circle. + lft z4 = (sb-o, 1/2[y1,y3]); % z4 is on the left of the circle. + path bulb; % Define a path for the bulb itself. + bulb = z1 .. z2 .. z3 .. z4 .. cycle; % The bulb is a closed path. + + z5 = point 2-1/3 of bulb; % z5 lies on the bulb, a little to the right of z3. + z6 = (x5, 0); % z6 is at the bottom, directly under z5. + z7 = (x8, 0); % z7 is at the bottom, directly under z8. + z8 = point 2+1/3 of bulb; % z8 lies on the bulb, a little to the left of z3. + bot z67 = (1/2[x6,x7], pen_bot-o-1/8pt); % z67 lies halfway between z6 and z7 but a jot lower. + + %% Draw the bulb and the base. + draw bulb; % Draw the bulb proper. + draw z5 -- z6 .. z67 .. z7 -- z8; % Draw the base of the bulb. + + %% Display key positions and points to help us debug. + makegrid (0, sb, w/2, w-sb) (0, -1pt, y2, h); % Label interesting x and y coordinates. + penlabels(1,2,3,4,5,6,67,7,8); % Label control points for debugging. +endchar; +end |