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diff --git a/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-library-shadings.tex b/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-library-shadings.tex new file mode 100644 index 00000000000..cf4a008aebe --- /dev/null +++ b/Master/texmf-dist/doc/generic/pgf/text-en/pgfmanual-en-library-shadings.tex @@ -0,0 +1,225 @@ +% Copyright 2006 by Till Tantau +% +% This file may be distributed and/or modified +% +% 1. under the LaTeX Project Public License and/or +% 2. under the GNU Free Documentation License. +% +% See the file doc/generic/pgf/licenses/LICENSE for more details. + + +\section{Shadings Library} +\label{section-library-shadings} + +\begin{pgflibrary}{shadings} + The package defines a number of shadings in addition to the ball and + axis shadings that are available by default. +\end{pgflibrary} + +In the following, the shadings defined in the library are listed in +alphabetical order. The colors of some of these shadings can be +configured using special options (like |left color|). These options +implicitly select the shading. + +The three shadings |axis|, |ball|, and |radial| are always defined, +even when this library is not used. + + +\begin{shading}{axis} + In this always-defined shading the colors change gradually + between three horizontal lines. The top line is at the top + (uppermost) point of the path, the middle is in the middle, the + bottom line is at the bottom of the path. + + \begin{key}{/tikz/top color=\meta{color}} + This option prescribes the color to be used at the top in an |axis| + shading. When this option is given, several things happen: + \begin{enumerate} + \item + The |shade| option is selected. + \item + The |shading=axis| option is selected. + \item + The middle color of the axis shading is set to the average of the + given top color \meta{color} and of whatever color is currently + selected for the bottom. + \item + The rotation angle of the shading is set to 0. + \end{enumerate} + +\begin{codeexample}[] +\tikz \draw[top color=red] (0,0) rectangle (2,1); +\end{codeexample} + \end{key} + + \begin{key}{/tikz/bottom color=\meta{color}} + This option works like |top color|, only for the bottom color. + \end{key} + + \begin{key}{/tikz/middle color=\meta{color}} + This option specifies the color for the middle of an axis + shading. It also sets the |shade| and |shading=axis| options, but it + does not change the rotation angle. + + \emph{Note:} Since both |top color| and |bottom color| change the + middle color, this option should be given \emph{last} if all of + these options need to be given: + +\begin{codeexample}[] +\tikz \draw[top color=white,bottom color=black,middle color=red] + (0,0) rectangle (2,1); +\end{codeexample} + \end{key} + + \begin{key}{/tikz/left color=\meta{color}} + This option does exactly the same as |top color|, except that the + shading angle is set to $90^\circ$. + \end{key} + + \begin{key}{/tikz/right color=\meta{color}} + Works like |left color|. + \end{key} +\end{shading} + + +\begin{shading}{ball} + This always-defined shading fills the path with a shading that ``looks like a + ball.'' The default ``color'' of the ball is blue (for no + particular reason). + + \begin{key}{/tikz/ball color=\meta{color}} + This option sets the color used for the ball shading. It sets the + |shade| and |shading=ball| options. Note that the ball will never + ``completely'' have the color \meta{color}. At its ``highlight'' spot + a certain amount of white is mixed in, at the border a certain + amount of black. Because of this, it also makes sense to say + |ball color=white| or |ball color=black| + +\begin{codeexample}[] +\begin{tikzpicture} + \shade[ball color=white] (0,0) circle (2ex); + \shade[ball color=red] (1,0) circle (2ex); + \shade[ball color=black] (2,0) circle (2ex); +\end{tikzpicture} +\end{codeexample} + \end{key} +\end{shading} + + + +\begin{shading}{bilinear interpolation} + This shading fills a rectangle with colors that a bilinearly + interpolated between the colors in the four corners of the + rectangle. These four colors are called |lower left|, |lower right|, + |upper left|, and |upper right|. By changing these color, you can + change the way the shading looks. The library also defines four + options, called the same way, that can be used to set these colors + and select the shading implicitly. + +\begin{codeexample}[] +\tikz + \shade[upper left=red,upper right=green, + lower left=blue,lower right=yellow] + (0,0) rectangle (3,2); +\end{codeexample} + + \begin{key}{/tikz/lower left=\meta{color} (initially white)} + Sets the color to be used in a |bilinear interpolation| shading + for the lower left corner. Also, this options selects this shading + and sets the |shade| option. + \end{key} + + \begin{key}{/tikz/upper left=\meta{color} (initially white)} + Like |lower left|. + \end{key} + \begin{key}{/tikz/upper right=\meta{color} (initially white)} + Like |lower left|. + \end{key} + \begin{key}{/tikz/lower left=\meta{color} (initially white)} + Like |lower left|. + \end{key} +\end{shading} + + +\begin{shading}{color wheel} + \label{shading-color-wheel} + This shading fills the path with a color wheel. +\begin{codeexample}[] +\tikz \shade[shading=color wheel] (0,0) circle (1.5); +\end{codeexample} + To produce a color ring, cut out a circle from the color wheel: +\begin{codeexample}[] +\tikz \shade[shading=color wheel] [even odd rule] + (0,0) circle (1.5) + (0,0) circle (1); +\end{codeexample} +\end{shading} + + +\begin{shading}{color wheel black center} + This shading looks like a color wheel, but the brightness drops to + zero in the center. +\begin{codeexample}[] +\tikz \shade[shading=color wheel black center] (0,0) circle (1.5); +\end{codeexample} +\end{shading} + + +\begin{shading}{color wheel white center} + This shading looks like a color wheel, but the saturation drops to + zero in the center. +\begin{codeexample}[] +\tikz \shade[shading=color wheel white center] (0,0) circle (1.5); +\end{codeexample} +\end{shading} + + + +\begin{shading}{Mandelbrot set} + This shading is just for fun. It fills the path with a zoomable + Mandelbrot set. Note that this is \emph{not} a bitmap + graphic. Rather, the Mandelbrot set is \emph{computed by the + \textsc{pdf} renderer} and can be zoomed arbitrarily (give it a + try, if you have a fast computer). + +\begin{codeexample}[] +\tikz \shade[shading=Mandelbrot set] (0,0) rectangle (2,2); +\end{codeexample} +\end{shading} + + + +\begin{shading}{radial} + This always-defined shading fills the path with a gradual sweep from + a certain color in the middle to another color at the border. If the path is + a circle, the outer color will be reached exactly at the + border. If the shading is not a circle, the outer color will + continue a bit towards the corners. The default inner color is + gray, the default outer color is white. + + \begin{key}{/tikz/inner color=\meta{color}} + This option sets the color used at the center of a |radial| + shading. When this option is used, the |shade| and |shading=radial| + options are set. + +\begin{codeexample}[] +\tikz \draw[inner color=red] (0,0) rectangle (2,1); +\end{codeexample} + \end{key} + + \begin{key}{/tikz/outer color=\meta{color}} + This option sets the color used at the border and outside of a + |radial| shading. + +\begin{codeexample}[] +\tikz \draw[outer color=red,inner color=white] + (0,0) rectangle (2,1); +\end{codeexample} + \end{key} +\end{shading} + + +%%% Local Variables: +%%% mode: latex +%%% TeX-master: "pgfmanual-pdftex-version" +%%% End: |