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-rw-r--r--Master/texmf-dist/asymptote/three.asy4
1 files changed, 2 insertions, 2 deletions
diff --git a/Master/texmf-dist/asymptote/three.asy b/Master/texmf-dist/asymptote/three.asy
index 210ed55ddfe..01eec97976f 100644
--- a/Master/texmf-dist/asymptote/three.asy
+++ b/Master/texmf-dist/asymptote/three.asy
@@ -79,7 +79,7 @@ defaultrender.closed=false;
defaultrender.tessellate=false;
defaultrender.merge=false;
defaultrender.margin=0.02;
-defaultrender.tubegranularity=0.005;
+defaultrender.tubegranularity=0.001;
defaultrender.sphere=NURBSsphere;
defaultrender.labelfill=true;
defaultrender.partnames=false;
@@ -218,7 +218,7 @@ triple perp(triple v)
}
// Return the transformation corresponding to moving the camera from the target
-// (looking in the negative z direction) to the point 'eye' (looking at target),
+// (looking in the negative z direction) to the point 'eye' (looking at target,
// orienting the camera so that direction 'up' points upwards.
// Since, in actuality, we are transforming the points instead of the camera,
// we calculate the inverse matrix.