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-rw-r--r--Build/source/utils/README2
-rw-r--r--Build/source/utils/asymptote/ChangeLog21
-rw-r--r--Build/source/utils/asymptote/Makefile.in2
-rw-r--r--Build/source/utils/asymptote/README2
-rw-r--r--Build/source/utils/asymptote/ReleaseNotes4
-rw-r--r--Build/source/utils/asymptote/asy-keywords.el2
-rw-r--r--Build/source/utils/asymptote/asy.list398
-rw-r--r--Build/source/utils/asymptote/asymptote.spec2
-rwxr-xr-xBuild/source/utils/asymptote/configure18
-rw-r--r--Build/source/utils/asymptote/configure.ac2
-rw-r--r--Build/source/utils/asymptote/doc/CAD.pdfbin68115 -> 68115 bytes
-rw-r--r--Build/source/utils/asymptote/doc/FAQ/asy-faq.info2
-rwxr-xr-xBuild/source/utils/asymptote/doc/TeXShopAndAsymptote.pdfbin31847 -> 31686 bytes
-rwxr-xr-xBuild/source/utils/asymptote/doc/asy-latex.pdfbin194493 -> 194493 bytes
-rw-r--r--Build/source/utils/asymptote/doc/asyRefCard.pdfbin53907 -> 53907 bytes
-rw-r--r--Build/source/utils/asymptote/doc/asymptote.pdfbin1234580 -> 1234562 bytes
-rw-r--r--Build/source/utils/asymptote/doc/asymptote.texi2
-rw-r--r--Build/source/utils/asymptote/doc/png/asymptote.info8
-rw-r--r--Build/source/utils/asymptote/fftw++.cc2
-rw-r--r--Build/source/utils/asymptote/fftw++asy.cc9
20 files changed, 255 insertions, 221 deletions
diff --git a/Build/source/utils/README b/Build/source/utils/README
index fd6d5cf2a9b..7d00cc1529a 100644
--- a/Build/source/utils/README
+++ b/Build/source/utils/README
@@ -4,7 +4,7 @@ Public domain. Originally written 2005 by Karl Berry.
Extra utilities we (optionally) compile for TeX Live.
See comments in ../texk/README.
-asymptote 2.22 - checked 18may13
+asymptote 2.23 - checked 20may13
update to TL from CTAN, to include prebuilt doc.
see http://tug.org/texlive/build.html#asymptote
and tlpkg/bin/tl-update-asy
diff --git a/Build/source/utils/asymptote/ChangeLog b/Build/source/utils/asymptote/ChangeLog
index 0b38dafbf92..747e2d6ee09 100644
--- a/Build/source/utils/asymptote/ChangeLog
+++ b/Build/source/utils/asymptote/ChangeLog
@@ -1,4 +1,25 @@
------------------------------------------------------------------------
+r5564 | jcbowman | 2013-05-18 22:38:07 -0600 (Sat, 18 May 2013) | 6 lines
+Changed paths:
+ M /trunk/asymptote/Makefile.in
+ M /trunk/asymptote/README
+ M /trunk/asymptote/doc/asymptote.texi
+ M /trunk/asymptote/fftw++.cc
+ A /trunk/asymptote/fftw++asy.cc
+
+Allow compilation without fftw again.
+
+Revert to previous wisdom file name (.wisdom).
+
+Update copyright.
+
+------------------------------------------------------------------------
+r5563 | jcbowman | 2013-05-15 03:10:39 -0600 (Wed, 15 May 2013) | 1 line
+Changed paths:
+ M /trunk/asymptote/configure.ac
+
+Increment version to 2.23svn.
+------------------------------------------------------------------------
r5562 | jcbowman | 2013-05-15 02:33:47 -0600 (Wed, 15 May 2013) | 2 lines
Changed paths:
M /trunk/asymptote/doc/FAQ/Makefile
diff --git a/Build/source/utils/asymptote/Makefile.in b/Build/source/utils/asymptote/Makefile.in
index b58cedc2121..3100cb10cd1 100644
--- a/Build/source/utils/asymptote/Makefile.in
+++ b/Build/source/utils/asymptote/Makefile.in
@@ -32,7 +32,7 @@ PRC = PRCbitStream oPRCFile PRCdouble writePRC
COREFILES = $(CAMP) $(SYMBOL_FILES) env genv stm dec errormsg \
callable name symbol entry exp newexp stack camp.tab lex.yy \
access virtualfieldaccess absyn record interact fileio \
- fftw++ simpson coder coenv impdatum \
+ fftw++asy simpson coder coenv impdatum \
@getopt@ locate parser program application varinit fundec refaccess \
envcompleter process constructor array Delaunay predicates \
$(PRC) glrender tr arcball algebra3 quaternion svnrevision
diff --git a/Build/source/utils/asymptote/README b/Build/source/utils/asymptote/README
index fa924bc670c..8952a059901 100644
--- a/Build/source/utils/asymptote/README
+++ b/Build/source/utils/asymptote/README
@@ -1,5 +1,5 @@
ASYMPTOTE
- Copyright 2004-11 Andy Hammerlindl, John Bowman, and Tom Prince
+ Copyright 2004-13 Andy Hammerlindl, John Bowman, and Tom Prince
Asymptote is a powerful descriptive vector graphics language for technical
drawings, inspired by MetaPost but with an improved C++-like
diff --git a/Build/source/utils/asymptote/ReleaseNotes b/Build/source/utils/asymptote/ReleaseNotes
index e9df7350559..015fa1d0c1c 100644
--- a/Build/source/utils/asymptote/ReleaseNotes
+++ b/Build/source/utils/asymptote/ReleaseNotes
@@ -1,3 +1,7 @@
+Release Notes for Version 2.23
+
+Compilation without the FFTW library is now supported again.
+
Release Notes for Version 2.22
Self-defined unary operators are now allowed. Formatted strings instead of
diff --git a/Build/source/utils/asymptote/asy-keywords.el b/Build/source/utils/asymptote/asy-keywords.el
index 505d37c2c4f..02f37ab90ba 100644
--- a/Build/source/utils/asymptote/asy-keywords.el
+++ b/Build/source/utils/asymptote/asy-keywords.el
@@ -2,7 +2,7 @@
;; This file is automatically generated by asy-list.pl.
;; Changes will be overwritten.
;;
-(defvar asy-keywords-version "2.22")
+(defvar asy-keywords-version "2.23")
(defvar asy-keyword-name '(
and controls tension atleast curl if else while for do return break continue struct typedef new access import unravel from include quote static public private restricted this explicit true false null cycle newframe operator ))
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list
index d573f1cf2c5..a6d1da77d06 100644
--- a/Build/source/utils/asymptote/asy.list
+++ b/Build/source/utils/asymptote/asy.list
@@ -252,20 +252,20 @@ int search(real[] a, real key, bool less(real, real));
int search(guide[] a, guide key, bool less(guide, guide));
int search(coord[] a, coord key, bool less(coord, coord));
int search(pair[] a, pair key, bool less(pair, pair));
-int search(coord[] a, coord key, bool less(coord, coord));
int search(object[] a, object key, bool less(object, object));
-int search(picture[] a, picture key, bool less(picture, picture));
+int search(Legend[] a, Legend key, bool less(Legend, Legend));
int search(frame[] a, frame key, bool less(frame, frame));
+int search(coord[] a, coord key, bool less(coord, coord));
int search(Label[] a, Label key, bool less(Label, Label));
int search(int[] a, int key, bool less(int, int));
int search(bool3[] a, bool3 key, bool less(bool3, bool3));
+int search(picture[] a, picture key, bool less(picture, picture));
int search(marker[] a, marker key, bool less(marker, marker));
int search(string[] a, string key, bool less(string, string));
int search(path[] a, path key, bool less(path, path));
int search(pen[] a, pen key, bool less(pen, pen));
int search(bool[] a, bool key, bool less(bool, bool));
int search(triple[] a, triple key, bool less(triple, triple));
-int search(Legend[] a, Legend key, bool less(Legend, Legend));
filltype RadialShadeDraw(real xmargin=<default>, real ymargin=<default>, pen penc, pen penr, pen drawpen=<default>);
real sin(real x);
real[] sin(real[] a);
@@ -341,10 +341,10 @@ pair max(path p);
pair max(path[] p);
triple max(path3 p);
real max(real M, scaling s, coord[] c);
+real max(real M, scaling s, coord[] c);
int max(... int[] a);
pair max(picture pic, bool user=<default>);
real max(... real[] a);
-real max(real M, scaling s, coord[] c);
Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>);
Label Label(string s, string size=<default>, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>);
Label Label(Label L, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>);
@@ -518,8 +518,8 @@ bool[] copy(bool[] a, int depth=<default>);
real[][] copy(real[][] a, int depth=<default>);
pen[] copy(pen[] a, int depth=<default>);
coord[] copy(coord[] a, int depth=<default>);
+coord[] copy(coord[] a, int depth=<default>);
marker[] copy(marker[] a, int depth=<default>);
-Legend[] copy(Legend[] a, int depth=<default>);
Label[] copy(Label[] a, int depth=<default>);
pen[][] copy(pen[][] a, int depth=<default>);
path[] copy(path[] a, int depth=<default>);
@@ -530,9 +530,9 @@ string[][] copy(string[][] a, int depth=<default>);
frame[] copy(frame[] a, int depth=<default>);
pair[] copy(pair[] a, int depth=<default>);
bool3[] copy(bool3[] a, int depth=<default>);
-coord[] copy(coord[] a, int depth=<default>);
object[] copy(object[] a, int depth=<default>);
picture[] copy(picture[] a, int depth=<default>);
+Legend[] copy(Legend[] a, int depth=<default>);
pair[][] copy(pair[][] a, int depth=<default>);
real[] abs(pair[] a);
real[] abs(triple[] a);
@@ -565,21 +565,21 @@ pen palered;
real[] map(real f(pair), pair[] a);
int[] map(int f(real), real[] a);
bool3[] map(bool3 f(bool3), bool3[] a);
+picture[] map(picture f(picture), picture[] a);
frame[] map(frame f(frame), frame[] a);
+coord[] map(coord f(coord), coord[] a);
Label[] map(Label f(Label), Label[] a);
pen[][] map(pen[] f(pen[]), pen[][] a);
triple[] map(triple f(triple), triple[] a);
pen[] map(pen f(pen), pen[] a);
-coord[] map(coord f(coord), coord[] a);
object[] map(object f(object), object[] a);
-picture[] map(picture f(picture), picture[] a);
+Legend[] map(Legend f(Legend), Legend[] a);
pair[] map(pair f(pair), pair[] a);
coord[] map(coord f(coord), coord[] a);
string[] map(string f(string), string[] a);
void()()[] map(void f()()(void()()), void()()[] a);
pair[][] map(pair[] f(pair[]), pair[][] a);
real[] map(real f(real), real[] a);
-Legend[] map(Legend f(Legend), Legend[] a);
int[] map(int f(int), int[] a);
string[][] map(string[] f(string[]), string[][] a);
bool[] map(bool f(bool), bool[] a);
@@ -601,8 +601,8 @@ pair minratio(path3 g);
int[] sequence(int n);
pen[][] sequence(pen[] f(int), int n);
coord[] sequence(coord f(int), int n);
+coord[] sequence(coord f(int), int n);
marker[] sequence(marker f(int), int n);
-Legend[] sequence(Legend f(int), int n);
Label[] sequence(Label f(int), int n);
int[] sequence(int f(int), int n);
string[][] sequence(string[] f(int), int n);
@@ -614,9 +614,9 @@ bool[] sequence(bool f(int), int n);
string[] sequence(string f(int), int n);
pair[][] sequence(pair[] f(int), int n);
bool3[] sequence(bool3 f(int), int n);
-coord[] sequence(coord f(int), int n);
object[] sequence(object f(int), int n);
picture[] sequence(picture f(int), int n);
+Legend[] sequence(Legend f(int), int n);
real[][] sequence(real[] f(int), int n);
real[] sequence(real f(int), int n);
int[] sequence(int n, int m);
@@ -737,9 +737,9 @@ bool[] array(int n, bool value, int depth=<default>);
string[] array(int n, string value, int depth=<default>);
pair[][] array(int n, pair[] value, int depth=<default>);
bool3[] array(int n, bool3 value, int depth=<default>);
-coord[] array(int n, coord value, int depth=<default>);
object[] array(int n, object value, int depth=<default>);
picture[] array(int n, picture value, int depth=<default>);
+Legend[] array(int n, Legend value, int depth=<default>);
real[][] array(int n, real[] value, int depth=<default>);
real[] array(int n, real value, int depth=<default>);
triple[] array(int n, triple value, int depth=<default>);
@@ -747,8 +747,8 @@ path[] array(int n, path value, int depth=<default>);
frame[] array(int n, frame value, int depth=<default>);
pen[][] array(int n, pen[] value, int depth=<default>);
coord[] array(int n, coord value, int depth=<default>);
+coord[] array(int n, coord value, int depth=<default>);
marker[] array(int n, marker value, int depth=<default>);
-Legend[] array(int n, Legend value, int depth=<default>);
Label[] array(int n, Label value, int depth=<default>);
int[] array(int n, int value, int depth=<default>);
string[][] array(int n, string[] value, int depth=<default>);
@@ -872,6 +872,7 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=<
void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]);
void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>);
void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>);
+void write(pairOrTriple a);
void write(string s=<default>, explicit path[] x, void suffix(file)=<default>);
void write(file file, void suffix(file)=<default>);
void write(file file=<default>, string s=<default>, pen[] p);
@@ -879,7 +880,6 @@ void write(void suffix(file)=<default>);
void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>);
void write(file file=<default>, Label L, void suffix(file)=<default>);
void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>);
-void write(pairOrTriple a);
void write(string s=<default>, bool3 b, void suffix(file)=<default>);
void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>);
void write(string s=<default>, explicit guide[] x, void suffix(file)=<default>);
@@ -935,19 +935,19 @@ pen dotted;
string blend(pen p);
arrowhead HookHead;
arrowhead HookHead(real dir=<default>, real barb=<default>);
-Legend[] concat(... Legend[][]);
real[] concat(... real[][]);
pair[] concat(... pair[][]);
coord[] concat(... coord[][]);
pen[] concat(... pen[][]);
-coord[] concat(... coord[][]);
object[] concat(... object[][]);
-picture[] concat(... picture[][]);
+Legend[] concat(... Legend[][]);
path[] concat(... path[][]);
+coord[] concat(... coord[][]);
Label[] concat(... Label[][]);
int[] concat(... int[][]);
void()()[] concat(... void()()[][]);
bool3[] concat(... bool3[][]);
+picture[] concat(... picture[][]);
string[] concat(... string[][]);
marker[] concat(... marker[][]);
triple[] concat(... triple[][]);
@@ -961,15 +961,16 @@ real infinity;
bool alias(pair[][] a, pair[][] b);
bool alias(guide[] a, guide[] b);
bool alias(marginT a, marginT b);
+bool alias(coord[] a, coord[] b);
bool alias(projection a, projection b);
bool alias(side a, side b);
bool alias(marker a, marker b);
bool alias(Label[] a, Label[] b);
bool alias(pair[] a, pair[] b);
-bool alias(coord a, coord b);
+bool alias(scaling a, scaling b);
bool alias(bounds a, bounds b);
bool alias(scaleT a, scaleT b);
-bool alias(picture a, picture b);
+bool alias(Legend a, Legend b);
bool alias(object a, object b);
bool alias(cputime a, cputime b);
bool alias(int[] a, int[] b);
@@ -977,41 +978,40 @@ bool alias(string[][] a, string[][] b);
bool alias(slice a, slice b);
bool alias(coord[] a, coord[] b);
bool alias(coords2 a, coords2 b);
-bool alias(Legend a, Legend b);
+bool alias(pairOrTriple a, pairOrTriple b);
bool alias(framedTransformStack a, framedTransformStack b);
bool alias(real[][] a, real[][] b);
bool alias(bool3 a, bool3 b);
bool alias(bool3[] a, bool3[] b);
bool alias(light a, light b);
+bool alias(picture a, picture b);
bool alias(position a, position b);
+bool alias(picture[] a, picture[] b);
bool alias(arrowhead a, arrowhead b);
bool alias(string[] a, string[] b);
bool alias(frame[] a, frame[] b);
-bool alias(scaling a, scaling b);
+bool alias(coords2 a, coords2 b);
bool alias(coord a, coord b);
bool alias(autoscaleT a, autoscaleT b);
-bool alias(Legend[] a, Legend[] b);
bool alias(bool[] a, bool[] b);
bool alias(void()()[] a, void()()[] b);
bool alias(pen[][] a, pen[][] b);
bool alias(filltype a, filltype b);
-bool alias(coord[] a, coord[] b);
bool alias(freezableBounds a, freezableBounds b);
bool alias(transformation a, transformation b);
bool alias(align a, align b);
bool alias(object[] a, object[] b);
-bool alias(picture[] a, picture[] b);
+bool alias(Legend[] a, Legend[] b);
bool alias(path[] a, path[] b);
bool alias(triple[] a, triple[] b);
+bool alias(coord a, coord b);
bool alias(coords3 a, coords3 b);
-bool alias(pairOrTriple a, pairOrTriple b);
bool alias(Label a, Label b);
bool alias(marker[] a, marker[] b);
bool alias(processtime a, processtime b);
bool alias(real[] a, real[] b);
bool alias(pen[] a, pen[] b);
bool alias(hsv a, hsv b);
-bool alias(coords2 a, coords2 b);
bool alias(scaling a, scaling b);
bool alias(ScaleT a, ScaleT b);
bool alias(indexedTransform a, indexedTransform b);
@@ -1041,7 +1041,6 @@ real[][] sort(real[][] a);
string[] sort(string[] a);
string[][] sort(string[][] a);
path[] sort(path[] a, bool less(path, path));
-Legend[] sort(Legend[] a, bool less(Legend, Legend));
pair[] sort(pair[] a, bool less(pair, pair));
void()()[] sort(void()()[] a, bool less(void()(), void()()));
real[] sort(real[] a, bool less(real, real));
@@ -1049,17 +1048,18 @@ bool[] sort(bool[] a, bool less(bool, bool));
coord[] sort(coord[] a, bool less(coord, coord));
pen[] sort(pen[] a, bool less(pen, pen));
pen[][] sort(pen[][] a, bool less(pen[], pen[]));
-coord[] sort(coord[] a, bool less(coord, coord));
object[] sort(object[] a, bool less(object, object));
-picture[] sort(picture[] a, bool less(picture, picture));
+Legend[] sort(Legend[] a, bool less(Legend, Legend));
guide[] sort(guide[] a, bool less(guide, guide));
real[][] sort(real[][] a, bool less(real[], real[]));
triple[] sort(triple[] a, bool less(triple, triple));
+coord[] sort(coord[] a, bool less(coord, coord));
Label[] sort(Label[] a, bool less(Label, Label));
string[] sort(string[] a, bool less(string, string));
int[] sort(int[] a, bool less(int, int));
string[][] sort(string[][] a, bool less(string[], string[]));
bool3[] sort(bool3[] a, bool less(bool3, bool3));
+picture[] sort(picture[] a, bool less(picture, picture));
pair[][] sort(pair[][] a, bool less(pair[], pair[]));
marker[] sort(marker[] a, bool less(marker, marker));
frame[] sort(frame[] a, bool less(frame, frame));
@@ -1347,15 +1347,15 @@ triple operator *(real[][] t, triple v);
triple operator *(real x, triple v);
triple operator *(triple v, real x);
path3 operator *(real[][] t, path3 g);
-picture operator *(real[][] t, picture orig);
side operator *(real x, side s);
Label operator *(real[][] t, Label L);
+picture operator *(real[][] t, picture orig);
path[] operator *(transform t, explicit path[] p);
bounds operator *(transform t, bounds b);
-picture operator *(transform t, picture orig);
object operator *(transform t, explicit object F);
pair[] operator *(transform t, pair[] z);
Label operator *(transform t, Label L);
+picture operator *(transform t, picture orig);
bool operator init();
int operator init();
real operator init();
@@ -1378,28 +1378,28 @@ transformation operator init();
align operator init();
slice operator init();
coords2 operator init();
-Legend operator init();
+pairOrTriple operator init();
framedTransformStack operator init();
hsv operator init();
-coords2 operator init();
scaling operator init();
ScaleT operator init();
indexedTransform operator init();
-scaling operator init();
+coords2 operator init();
coord operator init();
autoscaleT operator init();
-coord operator init();
+scaling operator init();
bounds operator init();
scaleT operator init();
-picture operator init();
+Legend operator init();
object operator init();
cputime operator init();
+coord operator init();
coords3 operator init();
-pairOrTriple operator init();
Label operator init();
processtime operator init();
bool3 operator init();
light operator init();
+picture operator init();
position operator init();
arrowhead operator init();
real operator cast(int);
@@ -1450,8 +1450,6 @@ Label operator cast(string s);
frame operator cast(object F);
bool3[] operator cast(bool[] b);
align operator cast(side side);
-pair operator cast(pairOrTriple a);
-triple operator cast(pairOrTriple a);
position operator cast(pair x);
guide[] operator cast(pair[] z);
path[] operator cast(guide[] g);
@@ -1466,6 +1464,8 @@ path[] operator cast(pair[] z);
path[] operator cast(path p);
bool[] operator cast(bool3[] b);
align operator cast(triple dir);
+pair operator cast(pairOrTriple a);
+triple operator cast(pairOrTriple a);
bool3 operator cast(bool b);
pen operator cast(hsv hsv);
position operator cast(int x);
@@ -1571,21 +1571,21 @@ bool operator ==(path a, path b);
bool operator ==(path3 a, path3 b);
bool operator ==(bool3 a, bool3 b);
bool operator ==(light a, light b);
+bool operator ==(picture a, picture b);
bool operator ==(position a, position b);
bool operator ==(arrowhead a, arrowhead b);
-bool operator ==(scaling a, scaling b);
+bool operator ==(coords2 a, coords2 b);
bool operator ==(coord a, coord b);
bool operator ==(autoscaleT a, autoscaleT b);
bool operator ==(filltype a, filltype b);
bool operator ==(freezableBounds a, freezableBounds b);
bool operator ==(transformation a, transformation b);
bool operator ==(align a, align b);
+bool operator ==(coord a, coord b);
bool operator ==(coords3 a, coords3 b);
-bool operator ==(pairOrTriple a, pairOrTriple b);
bool operator ==(Label a, Label b);
bool operator ==(processtime a, processtime b);
bool operator ==(hsv a, hsv b);
-bool operator ==(coords2 a, coords2 b);
bool operator ==(scaling a, scaling b);
bool operator ==(ScaleT a, ScaleT b);
bool operator ==(indexedTransform a, indexedTransform b);
@@ -1594,16 +1594,16 @@ bool operator ==(marginT a, marginT b);
bool operator ==(projection a, projection b);
bool operator ==(side a, side b);
bool operator ==(marker a, marker b);
-bool operator ==(coord a, coord b);
+bool operator ==(scaling a, scaling b);
bool operator ==(bounds a, bounds b);
bool operator ==(scaleT a, scaleT b);
-bool operator ==(picture a, picture b);
+bool operator ==(Legend a, Legend b);
bool operator ==(object a, object b);
bool operator ==(cputime a, cputime b);
bool operator ==(bool a, bool3 b);
bool operator ==(slice a, slice b);
bool operator ==(coords2 a, coords2 b);
-bool operator ==(Legend a, Legend b);
+bool operator ==(pairOrTriple a, pairOrTriple b);
bool operator ==(framedTransformStack a, framedTransformStack b);
bool operator !=(bool a, bool b);
bool[] operator !=(bool a, bool[] b);
@@ -1643,21 +1643,21 @@ bool operator !=(path a, path b);
bool operator !=(path3 a, path3 b);
bool operator !=(bool3 a, bool3 b);
bool operator !=(light a, light b);
+bool operator !=(picture a, picture b);
bool operator !=(position a, position b);
bool operator !=(arrowhead a, arrowhead b);
-bool operator !=(scaling a, scaling b);
+bool operator !=(coords2 a, coords2 b);
bool operator !=(coord a, coord b);
bool operator !=(autoscaleT a, autoscaleT b);
bool operator !=(filltype a, filltype b);
bool operator !=(freezableBounds a, freezableBounds b);
bool operator !=(transformation a, transformation b);
bool operator !=(align a, align b);
+bool operator !=(coord a, coord b);
bool operator !=(coords3 a, coords3 b);
-bool operator !=(pairOrTriple a, pairOrTriple b);
bool operator !=(Label a, Label b);
bool operator !=(processtime a, processtime b);
bool operator !=(hsv a, hsv b);
-bool operator !=(coords2 a, coords2 b);
bool operator !=(scaling a, scaling b);
bool operator !=(ScaleT a, ScaleT b);
bool operator !=(indexedTransform a, indexedTransform b);
@@ -1666,16 +1666,16 @@ bool operator !=(marginT a, marginT b);
bool operator !=(projection a, projection b);
bool operator !=(side a, side b);
bool operator !=(marker a, marker b);
-bool operator !=(coord a, coord b);
+bool operator !=(scaling a, scaling b);
bool operator !=(bounds a, bounds b);
bool operator !=(scaleT a, scaleT b);
-bool operator !=(picture a, picture b);
+bool operator !=(Legend a, Legend b);
bool operator !=(object a, object b);
bool operator !=(cputime a, cputime b);
bool operator !=(bool a, bool3 b);
bool operator !=(slice a, slice b);
bool operator !=(coords2 a, coords2 b);
-bool operator !=(Legend a, Legend b);
+bool operator !=(pairOrTriple a, pairOrTriple b);
bool operator !=(framedTransformStack a, framedTransformStack b);
bool operator <(int a, int b);
bool[] operator <(int a, int[] b);
@@ -1946,6 +1946,7 @@ bool shipped;
pair[] fft(pair[] a, int sign=<default>);
pair SE;
pen nobasealign;
+sCAD operator init();
real animationdelay;
animation operator init();
frame NoBox(frame f);
@@ -1991,16 +1992,6 @@ bsp operator init();
picture operator cast(face f);
face operator cast(path3 p);
void add(picture pic=<default>, face[] faces, projection P=<default>);
-sCAD operator init();
-surface surface(vertex[][] g);
-weighted operator init();
-bucket operator init();
-vertex operator init();
-object operator init();
-vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>);
-vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>);
-vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>);
-real eps;
void searchindex(boxcontour bc, bool forward, void f(int i, int j));
segment case1(pair p0, pair p1, pair p2, real v0, real v1, real v2);
void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p);
@@ -2013,6 +2004,7 @@ guide connect(Segment S, pair[][] z, guide join(... guide[]));
guide[] connect(Segment[] S, pair[][] z, guide join(... guide[]));
guide[][] connect(Segment[][] S, pair[][] z, guide join(... guide[]));
guide[][] connect(pair[][][] points, real[] c, guide join(... guide[]));
+bool same(gridpoint gp1, gridpoint gp2);
bool connected(boxcontour bc1, boxcontour bc2);
int exterior;
int connectedindex(boxcontour bc, boxcontour[] bca, bool activeonly=<default>);
@@ -2021,7 +2013,6 @@ segment case2(pair p0, pair p1, pair p2, real v0, real v1, real v2);
void collect(pair[][][] points, real[] c);
int hyperbola;
int edge;
-bool same(gridpoint gp1, gridpoint gp2);
int line;
segment case3(pair p0, pair p1, pair p2, real v0, real v1, real v2);
segment checktriangle(pair p0, pair p1, pair p2, real v0, real v1, real v2);
@@ -2039,11 +2030,20 @@ guide[][] contour(real f(pair), pair a, pair b, real[] c, int nx=<default>, int
guide[][] contour(pair[] z, real[] f, real[] c, guide join(... guide[])=<default>);
segment[][] contouredges(real[][] f, real[] c, int subsample=<default>);
void setcontour(real f00, real f10, real f01, real f11, real epsf, boxdata bd, int i, int j, int index);
+Segment[] Segment(segment[] s);
+Segment[][] Segment(segment[][] s);
real eps;
segment case4(pair p0, pair p1, pair p2, real v0, real v1, real v2);
bool isCCW(pair p0, pair p1, pair p2);
-Segment[] Segment(segment[] s);
-Segment[][] Segment(segment[][] s);
+surface surface(vertex[][] g);
+weighted operator init();
+bucket operator init();
+vertex operator init();
+object operator init();
+vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>);
+vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>);
+vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>);
+real eps;
void draw(TreeNode root, pair pos);
real treeNodeStep;
void drawAll(TreeNode node, frame f);
@@ -2449,9 +2449,6 @@ transform projection(line l1, line l2, bool safe=<default>);
bool degenerate(conic c);
bool degenerate(circle c);
bool degenerate(ellipse el);
-segment segment(point A, point B);
-segment segment(line l);
-segment segment(explicit side side);
line line(point A, bool extendA=<default>, point B, bool extendB=<default>);
line line(segment s);
line line(real a, point A=<default>);
@@ -2667,6 +2664,9 @@ mass operator /(explicit mass M, real x);
mass operator /(explicit mass M, int x);
transform scaleO(real x);
real operator ^(point M, explicit circle c);
+segment segment(point A, point B);
+segment segment(line l);
+segment segment(explicit side side);
bool operator ==(coordsys c1, coordsys c2);
bool operator ==(explicit point M, explicit point N);
bool operator ==(explicit vector u, explicit vector v);
@@ -2814,118 +2814,6 @@ abscissa curabscissa(ellipse el, point M);
abscissa curabscissa(parabola p, point M);
abscissa curabscissa(conic co, point M);
abscissa curabscissa(arc a, point M);
-locateT operator init();
-void Straight(flatguide3)(... void(flatguide3)[]);
-void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]));
-void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real));
-void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>);
-triple polar(real r, real theta, real phi);
-void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
-void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
-void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
-void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
-void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
-void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
-bool uperiodic(triple[][] a);
-bool vperiodic(triple[][] a);
-void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
-void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>);
-void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>);
-void Bounds(picture, axisT);
-void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>);
-void XZZero(picture, axisT);
-void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>);
-void YZZero(picture, axisT);
-surface surface(triple[][] f, bool[][] cond=<default>);
-surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>);
-surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>);
-surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>);
-surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>);
-surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>);
-surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>);
-surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>);
-void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>);
-triple Dir(real)(triple dir);
-void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>);
-void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>);
-void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-real maxlength(triple f(pair z), pair a, pair b, int nu, int nv);
-void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend);
-triple tickMin3(picture pic);
-triple tickMax3(picture pic);
-triple Scale(picture pic=<default>, triple v);
-real ScaleZ(picture pic=<default>, real z);
-picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>);
-path3 Circle(triple c, real r, triple normal=<default>, int n=<default>);
-void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
-void Spline(flatguide3)(... void(flatguide3)[]);
-void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
-void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
-void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>);
-void label(picture pic, Label L, triple v, real x, align align, string format, pen p);
-void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
-void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>);
-void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>);
-void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>);
-void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
-void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>);
-void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
-void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>);
-void autoscale3(picture pic=<default>, void axis(picture, axisT));
-void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
-void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>);
-void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
-void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>);
-void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
-void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>);
-void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
-triple zero3(real);
-triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P);
-real xtrans(real[][] t, real x);
-real ytrans(real[][] t, real y);
-real ztrans(real[][] t, real z);
-ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real));
-triple ticklabelshift(triple align, pen p=<default>);
-path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>);
-path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>);
-path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>);
-void limits(picture pic=<default>, triple min, triple max);
-void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>);
-void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>);
-void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>);
-void XYZero(picture, axisT);
-void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>);
-void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>);
-void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>);
-surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>);
-path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
-void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)();
-void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
string DefaultFormat(real);
string DefaultLogFormat(real)(int base);
string DefaultLogFormat(real);
@@ -2953,6 +2841,9 @@ axisT axis;
void axis(picture pic=<default>, Label L=<default>, path g, path g2=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>), ticklocate locate, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>);
void drawtick(frame f, transform T, path g, path g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend);
real maxlength(pair a, pair b, int nx, int ny);
+tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b);
+tickvalues OmitTickInterval(tickvalues)(real a, real b);
+tickvalues OmitTick(tickvalues)(... real[] x);
void errorbar(picture pic, pair z, pair dp, pair dm, pen p=<default>, real size=<default>);
void errorbars(picture pic=<default>, pair[] z, pair[] dp, pair[] dm=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>);
void errorbars(picture pic=<default>, real[] x, real[] y, real[] dpx, real[] dpy, real[] dmx=<default>, real[] dmy=<default>, bool[] cond=<default>, pen p=<default>, real size=<default>);
@@ -2967,9 +2858,6 @@ void crop(picture pic=<default>);
picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>);
picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>);
string OmitFormat(real)(string s=<default> ... real[] x);
-tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b);
-tickvalues OmitTickInterval(tickvalues)(real a, real b);
-tickvalues OmitTick(tickvalues)(... real[] x);
guide Straight(... guide[]);
int Min;
string trailingzero;
@@ -2980,19 +2868,23 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe
path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>);
path Arc(pair c, real r, real angle1, real angle2, int n=<default>);
path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>);
-pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>);
-void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>);
void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>);
void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>);
void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>);
+pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>);
+void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>);
+void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>);
+void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>);
void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>);
void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>);
void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
void xtick(picture pic=<default>, Label L, real x, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>);
void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>);
void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>);
void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>);
picture secondaryX(picture primary=<default>, void f(picture));
picture secondaryY(picture primary=<default>, void f(picture));
Label Break;
@@ -3001,10 +2893,6 @@ scaleT Linear;
scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>);
pair tickMin(picture pic);
pair tickMax(picture pic);
-void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>);
-void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>);
-void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>);
-void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>);
string autoformat(string format=<default>, real norm ... real[] a);
real linear(real)(real S(real x)=<default>, real Min, real Max);
pair polar(real r, real theta);
@@ -3016,7 +2904,6 @@ void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, pat
void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>);
tickvalues NoZero(tickvalues);
string NoZeroFormat(real);
-path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>);
guide Hermite(... guide[])(real[] splinetype(real[], real[]));
guide Hermite(... guide[]);
path Circle(pair c, real r, int n=<default>);
@@ -3049,6 +2936,7 @@ ticklocate operator init();
locateT operator init();
tickvalues operator init();
axisT operator init();
+path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>);
int Both;
void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>);
string signedtrailingzero;
@@ -3085,6 +2973,118 @@ void autoscale(picture pic=<default>, void axis(picture, axisT));
guide Spline(... guide[]);
void LeftRight(picture, axisT)(bool extend=<default>);
void LeftRight(picture, axisT);
+locateT operator init();
+void Straight(flatguide3)(... void(flatguide3)[]);
+void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]));
+void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real));
+void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>);
+triple polar(real r, real theta, real phi);
+void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
+void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
+void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>);
+void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
+void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
+bool uperiodic(triple[][] a);
+void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>);
+bool vperiodic(triple[][] a);
+void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
+void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>);
+void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>);
+void Bounds(picture, axisT);
+void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>);
+void XZZero(picture, axisT);
+void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>);
+void YZZero(picture, axisT);
+surface surface(triple[][] f, bool[][] cond=<default>);
+surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>);
+surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>);
+surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>);
+surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>);
+surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>);
+surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>);
+surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>);
+void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>);
+triple Dir(real)(triple dir);
+void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>);
+void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>);
+void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+real maxlength(triple f(pair z), pair a, pair b, int nu, int nv);
+void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend);
+triple tickMin3(picture pic);
+triple tickMax3(picture pic);
+triple Scale(picture pic=<default>, triple v);
+real ScaleZ(picture pic=<default>, real z);
+picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>);
+path3 Circle(triple c, real r, triple normal=<default>, int n=<default>);
+void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
+void Spline(flatguide3)(... void(flatguide3)[]);
+void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>);
+void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
+void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>);
+void label(picture pic, Label L, triple v, real x, align align, string format, pen p);
+void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
+void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
+void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>);
+void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>);
+void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>);
+void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>);
+void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>);
+void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>);
+void autoscale3(picture pic=<default>, void axis(picture, axisT));
+void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
+void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
+void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>);
+void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>);
+void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>);
+void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>);
+void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>);
+triple zero3(real);
+triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P);
+real xtrans(real[][] t, real x);
+real ytrans(real[][] t, real y);
+real ztrans(real[][] t, real z);
+ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real));
+triple ticklabelshift(triple align, pen p=<default>);
+path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>);
+path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>);
+path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>);
+void limits(picture pic=<default>, triple min, triple max);
+void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>);
+void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>);
+void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>);
+void XYZero(picture, axisT);
+void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>);
+void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>);
+void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>);
+surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>);
+path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>);
+void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)();
+void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>);
bool Crop;
int ngraph;
real epsilon;
@@ -3125,13 +3125,13 @@ grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>)
grid3(picture pic)[] XY_XZgrid;
grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>);
grid3(picture pic)[] ZX_ZYgrid;
-void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
-void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
-void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
grid3 XYgrid(picture pic)(position pos=<default>);
grid3 XYgrid(picture pic);
grid3 ZYgrid(picture pic)(position pos=<default>);
grid3 ZYgrid(picture pic);
+void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
+void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
+void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>);
void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>);
void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>);
ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>);
@@ -3169,16 +3169,16 @@ horner diffdiv(real[] x, real[] y);
horner hdiffdiv(real[] x, real[] y, real[] dy);
horner operator init();
real fhorner(real)(horner sh);
-surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>);
-triple[] firstframe(path3 p, triple optional=<default>);
-triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>);
-real eps;
-triple nextnormal(triple p, triple q);
void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>);
void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>);
string LeftJustified;
string Centered;
string RightJustified;
+surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>);
+triple[] firstframe(path3 p, triple optional=<default>);
+triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>);
+real eps;
+triple nextnormal(triple p, triple q);
string[] lm_infmsg;
void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa);
void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa);
@@ -3265,13 +3265,13 @@ bool rectangular(pair[][] m);
bool rectangular(triple[][] m);
bool polygon(path p);
pair unityroot(int n, int k=<default>);
-int[][] segmentlimits(bool[] b);
-int[][] segment(bool[] b);
real acot(real x);
pair[][] fft(pair[][] a, int sign=<default>);
real slope(path g, real x, int n=<default>);
real slope(path g, explicit pair z, int n=<default>);
picture grid(int Nx, int Ny, pen p=<default>);
+int[][] segmentlimits(bool[] b);
+int[][] segment(bool[] b);
real frac(real x);
real asec(real x);
real time(path g, real x, int n=<default>);
diff --git a/Build/source/utils/asymptote/asymptote.spec b/Build/source/utils/asymptote/asymptote.spec
index c11d4d48efc..2185ac4c8a9 100644
--- a/Build/source/utils/asymptote/asymptote.spec
+++ b/Build/source/utils/asymptote/asymptote.spec
@@ -1,7 +1,7 @@
%{!?_texmf: %define _texmf %(eval "echo `kpsewhich -expand-var '$TEXMFLOCAL'`")}
Name: asymptote
-Version: 2.22
+Version: 2.23
Release: 1%{?dist}
Summary: Descriptive vector graphics language
diff --git a/Build/source/utils/asymptote/configure b/Build/source/utils/asymptote/configure
index ff512dcc36d..9a95356caa3 100755
--- a/Build/source/utils/asymptote/configure
+++ b/Build/source/utils/asymptote/configure
@@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
-# Generated by GNU Autoconf 2.69 for Asymptote 2.22.
+# Generated by GNU Autoconf 2.69 for Asymptote 2.23.
#
# Report bugs to <http://sourceforge.net/projects/asymptote>.
#
@@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Asymptote'
PACKAGE_TARNAME='asymptote'
-PACKAGE_VERSION='2.22'
-PACKAGE_STRING='Asymptote 2.22'
+PACKAGE_VERSION='2.23'
+PACKAGE_STRING='Asymptote 2.23'
PACKAGE_BUGREPORT='http://sourceforge.net/projects/asymptote'
PACKAGE_URL=''
@@ -1281,7 +1281,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
-\`configure' configures Asymptote 2.22 to adapt to many kinds of systems.
+\`configure' configures Asymptote 2.23 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@@ -1346,7 +1346,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
- short | recursive ) echo "Configuration of Asymptote 2.22:";;
+ short | recursive ) echo "Configuration of Asymptote 2.23:";;
esac
cat <<\_ACEOF
@@ -1459,7 +1459,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
-Asymptote configure 2.22
+Asymptote configure 2.23
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@@ -2045,7 +2045,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
-It was created by Asymptote $as_me 2.22, which was
+It was created by Asymptote $as_me 2.23, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@@ -8535,7 +8535,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
-This file was extended by Asymptote $as_me 2.22, which was
+This file was extended by Asymptote $as_me 2.23, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@@ -8597,7 +8597,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
-Asymptote config.status 2.22
+Asymptote config.status 2.23
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"
diff --git a/Build/source/utils/asymptote/configure.ac b/Build/source/utils/asymptote/configure.ac
index cbcd2d2a28f..91ed875ff1d 100644
--- a/Build/source/utils/asymptote/configure.ac
+++ b/Build/source/utils/asymptote/configure.ac
@@ -3,7 +3,7 @@
# this file.
AC_PREREQ(2)
-AC_INIT([Asymptote],[2.22],[http://sourceforge.net/projects/asymptote])
+AC_INIT([Asymptote],[2.23],[http://sourceforge.net/projects/asymptote])
VERSION=$PACKAGE_VERSION
AC_SUBST(VERSION)
m4_include([ax_pthread.m4])
diff --git a/Build/source/utils/asymptote/doc/CAD.pdf b/Build/source/utils/asymptote/doc/CAD.pdf
index 63384ce0276..2fcce4251e6 100644
--- a/Build/source/utils/asymptote/doc/CAD.pdf
+++ b/Build/source/utils/asymptote/doc/CAD.pdf
Binary files differ
diff --git a/Build/source/utils/asymptote/doc/FAQ/asy-faq.info b/Build/source/utils/asymptote/doc/FAQ/asy-faq.info
index 9034e009096..aec3cabfcd0 100644
--- a/Build/source/utils/asymptote/doc/FAQ/asy-faq.info
+++ b/Build/source/utils/asymptote/doc/FAQ/asy-faq.info
@@ -10,7 +10,7 @@ END-INFO-DIR-ENTRY
File: asy-faq.info, Node: Top, Next: Question 1.1, Up: (dir)
ASYMPTOTE FREQUENTLY ASKED QUESTIONS
- 15 May 2013
+ 20 May 2013
This is the list of Frequently Asked Questions about Asymptote (asy).
diff --git a/Build/source/utils/asymptote/doc/TeXShopAndAsymptote.pdf b/Build/source/utils/asymptote/doc/TeXShopAndAsymptote.pdf
index 0a0d2b16423..9abdc656892 100755
--- a/Build/source/utils/asymptote/doc/TeXShopAndAsymptote.pdf
+++ b/Build/source/utils/asymptote/doc/TeXShopAndAsymptote.pdf
Binary files differ
diff --git a/Build/source/utils/asymptote/doc/asy-latex.pdf b/Build/source/utils/asymptote/doc/asy-latex.pdf
index ec56b3bc517..a91f302ce02 100755
--- a/Build/source/utils/asymptote/doc/asy-latex.pdf
+++ b/Build/source/utils/asymptote/doc/asy-latex.pdf
Binary files differ
diff --git a/Build/source/utils/asymptote/doc/asyRefCard.pdf b/Build/source/utils/asymptote/doc/asyRefCard.pdf
index cc95d25d1df..549deab1579 100644
--- a/Build/source/utils/asymptote/doc/asyRefCard.pdf
+++ b/Build/source/utils/asymptote/doc/asyRefCard.pdf
Binary files differ
diff --git a/Build/source/utils/asymptote/doc/asymptote.pdf b/Build/source/utils/asymptote/doc/asymptote.pdf
index 69c5e84ff67..fc83a4c44a6 100644
--- a/Build/source/utils/asymptote/doc/asymptote.pdf
+++ b/Build/source/utils/asymptote/doc/asymptote.pdf
Binary files differ
diff --git a/Build/source/utils/asymptote/doc/asymptote.texi b/Build/source/utils/asymptote/doc/asymptote.texi
index f7acf237532..ff038453b10 100644
--- a/Build/source/utils/asymptote/doc/asymptote.texi
+++ b/Build/source/utils/asymptote/doc/asymptote.texi
@@ -9,7 +9,7 @@ This file documents @code{Asymptote}, version @value{VERSION}.
@url{http://asymptote.sourceforge.net}
-Copyright @copyright{} 2004-11 Andy Hammerlindl, John Bowman, and Tom Prince.
+Copyright @copyright{} 2004-13 Andy Hammerlindl, John Bowman, and Tom Prince.
@quotation
Permission is granted to copy, distribute and/or modify this document
diff --git a/Build/source/utils/asymptote/doc/png/asymptote.info b/Build/source/utils/asymptote/doc/png/asymptote.info
index c336f360af4..8cf9caabdac 100644
--- a/Build/source/utils/asymptote/doc/png/asymptote.info
+++ b/Build/source/utils/asymptote/doc/png/asymptote.info
@@ -1,11 +1,11 @@
This is asymptote.info, produced by makeinfo version 4.13 from
../asymptote.texi.
-This file documents `Asymptote', version 2.22.
+This file documents `Asymptote', version 2.23.
`http://asymptote.sourceforge.net'
- Copyright (C) 2004-11 Andy Hammerlindl, John Bowman, and Tom Prince.
+ Copyright (C) 2004-13 Andy Hammerlindl, John Bowman, and Tom Prince.
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Lesser General Public License
@@ -23,11 +23,11 @@ File: asymptote.info, Node: Top, Next: Description, Up: (dir)
Asymptote
*********
-This file documents `Asymptote', version 2.22.
+This file documents `Asymptote', version 2.23.
`http://asymptote.sourceforge.net'
- Copyright (C) 2004-11 Andy Hammerlindl, John Bowman, and Tom Prince.
+ Copyright (C) 2004-13 Andy Hammerlindl, John Bowman, and Tom Prince.
Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Lesser General Public License
diff --git a/Build/source/utils/asymptote/fftw++.cc b/Build/source/utils/asymptote/fftw++.cc
index d055639a6d0..954c845dee5 100644
--- a/Build/source/utils/asymptote/fftw++.cc
+++ b/Build/source/utils/asymptote/fftw++.cc
@@ -8,7 +8,7 @@ const double fftw::twopi=2.0*acos(-1.0);
// User settings:
unsigned int fftw::effort=FFTW_MEASURE;
-const char *WisdomName="wisdom3.txt";
+const char *WisdomName=".wisdom";
unsigned int fftw::maxthreads=1;
double fftw::testseconds=0.1; // Time limit for threading efficiency tests
diff --git a/Build/source/utils/asymptote/fftw++asy.cc b/Build/source/utils/asymptote/fftw++asy.cc
new file mode 100644
index 00000000000..7d52933e504
--- /dev/null
+++ b/Build/source/utils/asymptote/fftw++asy.cc
@@ -0,0 +1,9 @@
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#ifdef HAVE_LIBFFTW3
+#include "fftw++.h"
+#include "fftw++.cc"
+
+#endif