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-rw-r--r--Build/source/utils/asymptote/webgl/WebGLheader.html31
1 files changed, 0 insertions, 31 deletions
diff --git a/Build/source/utils/asymptote/webgl/WebGLheader.html b/Build/source/utils/asymptote/webgl/WebGLheader.html
deleted file mode 100644
index 25722241af6..00000000000
--- a/Build/source/utils/asymptote/webgl/WebGLheader.html
+++ /dev/null
@@ -1,31 +0,0 @@
-<html>
-
-<head>
- <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
-
- <script id="shader-fs" type="x-shader/x-fragment">
- precision mediump float;
- varying vec4 vColor;
- void main(void)
- {
- gl_FragColor=vColor;
- }
- </script>
-
- <script id="shader-vs" type="x-shader/x-vertex">
- attribute vec3 aVertexPosition;
- attribute vec4 aVertexColor;
- uniform mat4 uMVMatrix;
- uniform mat4 uPMatrix;
- varying vec4 vColor;
- void main(void)
- {
- gl_Position=uPMatrix*uMVMatrix*vec4(aVertexPosition,1.0);
- vColor=aVertexColor;
- }
- </script>
-
- <script type="text/javascript" src="https://vectorgraphics.github.io/asymptote/webgl/glm-js-min-2.2.2.js"></script>
- <script type="text/javascript" src="https://vectorgraphics.github.io/asymptote/webgl/arcball-0.01.js"></script>
- <script type="text/javascript" src="https://vectorgraphics.github.io/asymptote/webgl/gl-0.01.js"></script>
- <script type="text/javascript">