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-rw-r--r--Build/source/utils/asymptote/shaders.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/Build/source/utils/asymptote/shaders.h b/Build/source/utils/asymptote/shaders.h
new file mode 100644
index 00000000000..be2441a66bc
--- /dev/null
+++ b/Build/source/utils/asymptote/shaders.h
@@ -0,0 +1,37 @@
+#ifndef __TOGL_SHADERSPROC
+#define __TOGL_SHADERSPROC
+
+#define GLEW_NO_GLU
+
+#ifdef __MSDOS__
+#define GLEW_STATIC
+#define _WIN32
+#endif
+
+#include "GL/glew.h"
+
+#ifdef __MSDOS__
+#undef _WIN32
+#include <GL/wglew.h>
+#include <GL/wglext.h>
+#endif
+
+#include <string>
+
+typedef std::pair<std::string, int> ShaderfileModePair;
+
+GLuint compileAndLinkShader(
+ std::vector<ShaderfileModePair> const& shaders, size_t NLights,
+ size_t NMaterials, std::vector<std::string> const& defineflags);
+
+GLuint createShaders(GLchar const *src, int shaderType,
+ std::string const& filename);
+
+GLuint createShaderFile(std::string file, int shaderType, size_t Nlights,
+ size_t Nmaterials,
+ std::vector<std::string> const& constflags);
+
+enum attrib {positionAttrib=0,normalAttrib,materialAttrib,colorAttrib,
+ widthAttrib};
+
+#endif