diff options
Diffstat (limited to 'Build/source/utils/asymptote/asy.list')
-rw-r--r-- | Build/source/utils/asymptote/asy.list | 720 |
1 files changed, 360 insertions, 360 deletions
diff --git a/Build/source/utils/asymptote/asy.list b/Build/source/utils/asymptote/asy.list index a23f8ca6987..fbeeb675b80 100644 --- a/Build/source/utils/asymptote/asy.list +++ b/Build/source/utils/asymptote/asy.list @@ -8,9 +8,9 @@ real arrowdir; filltype filltype(int type=<default>, pen fillpen=<default>, pen drawpen=<default>, void fill2(frame f, path[] g, pen fillpen)); int Suppress; align NoAlign; -pair relative(picture pic=<default>, pair z); filltype RadialShade(pen penc, pen penr); real[] arrowbasepoints(path base, path left, path right, real default=<default>); +object embed3(string, frame, string, string, string, light, projection); real bp; pen mean(pen[] p, real opacity(real[])=<default>); pen[] mean(pen[][] palette, real opacity(real[])=<default>); @@ -21,12 +21,15 @@ cputime cputime(); real inches; pair SW; real inch; +picture legenditem(Legend legenditem, real linelength); marginT EndMargin(path, pen); pen mediumgrey; pen darkcyan; coord[] maxcoords(coord[] in, bool operator <=(coord, coord)); coord[] maxcoords(coord[] in, bool operator <=(coord, coord)); real legendhskip; +string ask(string prompt); +frame[] fit2(picture[] pictures, picture all); void addSaveFunction(void s()()); pen olive; pen zerowinding; @@ -55,8 +58,6 @@ pen Yellow; real cm; pen mediumgreen; pen heavygreen; -string ask(string prompt); -frame[] fit2(picture[] pictures, picture all); pen dashdotted; bool diagnostics; pen deepblue; @@ -130,6 +131,7 @@ pen pink; pen TimesRoman(string series=<default>, string shape=<default>); pen palemagenta; int mantissaBits; +void copyPairOrTriple(pairOrTriple dest, pairOrTriple src); pen lightolive; path arrowbase(path r, pair y, real t, real size); frame pack(pair align=<default> ... object[] inset); @@ -143,9 +145,9 @@ void addArrow(picture pic, arrowhead arrowhead, path g, pen p, real size, real a pen lightgray; picture arrow2(arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>); void startScript(); +pair relative(picture pic=<default>, pair z); position MidPoint; string Embed(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>); -object embed3(string, frame, string, string, string, light, projection); pen deepgrey; pen lightyellow; marginT Margin(path, pen)(real begin, real end); @@ -164,12 +166,6 @@ transform Scale(transform t); string getstring(string name=<default>, string default=<default>, string prompt=<default>, bool store=<default>); marginT DotMargins(path, pen); path[] MarkPath; -frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); -pen Bookman(string series=<default>, string shape=<default>); -path box(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -path box(frame f, Label L, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -path box(pair a, pair b); -picture legenditem(Legend legenditem, real linelength); pen deepgray; string defaultformat(int n, string trailingzero=<default>, bool fixed=<default>, bool signed=<default>); string defaultformat; @@ -179,7 +175,6 @@ frame align(frame f, pair align); object align(object F, pair align); path[] align(path[] g, transform t=<default>, pair position, pair align, pen p=<default>); transform scaleless(transform t); -void copyPairOrTriple(pairOrTriple dest, pairOrTriple src); pen thin(); real arcarrowangle; void restoredefaults(); @@ -236,6 +231,11 @@ bool None(picture, path, pen, marginT(path, pen)); pen AvantGarde(string series=<default>, string shape=<default>); real circleprecision; pen Black; +pen Bookman(string series=<default>, string shape=<default>); +path box(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); +path box(frame f, Label L, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); +path box(pair a, pair b); +frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); void report(string text); void report(int i); void report(transform t); @@ -309,19 +309,19 @@ pair endpoint(path p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); real[] concat(... real[][]); +picture[] concat(... picture[][]); marker[] concat(... marker[][]); pair[] concat(... pair[][]); pen[] concat(... pen[][]); coord[] concat(... coord[][]); coord[] concat(... coord[][]); +Legend[] concat(... Legend[][]); path[] concat(... path[][]); -picture[] concat(... picture[][]); int[] concat(... int[][]); void()()[] concat(... void()()[][]); bool3[] concat(... bool3[][]); string[] concat(... string[][]); object[] concat(... object[][]); -Legend[] concat(... Legend[][]); triple[] concat(... triple[][]); Label[] concat(... Label[][]); frame[] concat(... frame[][]); @@ -366,7 +366,9 @@ pair[][] array(int n, pair[] value, int depth=<default>); bool3[] array(int n, bool3 value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); +picture[] array(int n, picture value, int depth=<default>); marker[] array(int n, marker value, int depth=<default>); +Legend[] array(int n, Legend value, int depth=<default>); Label[] array(int n, Label value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); @@ -375,8 +377,6 @@ path[] array(int n, path value, int depth=<default>); frame[] array(int n, frame value, int depth=<default>); pen[][] array(int n, pen[] value, int depth=<default>); object[] array(int n, object value, int depth=<default>); -picture[] array(int n, picture value, int depth=<default>); -Legend[] array(int n, Legend value, int depth=<default>); int[] array(int n, int value, int depth=<default>); string[][] array(int n, string[] value, int depth=<default>); pair[] array(int n, pair value, int depth=<default>); @@ -678,8 +678,6 @@ bool operator !(bool b); int[] sequence(int n); pen[][] sequence(pen[] f(int), int n); object[] sequence(object f(int), int n); -picture[] sequence(picture f(int), int n); -Legend[] sequence(Legend f(int), int n); int[] sequence(int f(int), int n); string[][] sequence(string[] f(int), int n); pair[] sequence(pair f(int), int n); @@ -692,7 +690,9 @@ pair[][] sequence(pair[] f(int), int n); bool3[] sequence(bool3 f(int), int n); coord[] sequence(coord f(int), int n); coord[] sequence(coord f(int), int n); +picture[] sequence(picture f(int), int n); marker[] sequence(marker f(int), int n); +Legend[] sequence(Legend f(int), int n); Label[] sequence(Label f(int), int n); real[][] sequence(real[] f(int), int n); real[] sequence(real f(int), int n); @@ -790,8 +790,8 @@ void texpreamble(string s); real braceouterangle; void tex(frame f, string s); void tex(frame f, string s, pair min, pair max); -void tex(picture pic=<default>, string s, pair min, pair max); void tex(picture pic=<default>, string s); +void tex(picture pic=<default>, string s, pair min, pair max); void prepend(frame dest, frame src); void add(frame dest, frame src); void add(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); @@ -799,6 +799,7 @@ void add(frame dest, frame src, pair position, pair align, bool group=<default>, void add(picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); +void add(picture pic=<default>, Label L); void add(picture dest, picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(frame f, transform t=<default>, Label L); void add(picture dest, picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); @@ -808,7 +809,6 @@ void add(frame dest, frame src, bool group, filltype filltype=<default>, bool ab void add(picture pic=<default>, void d(frame f, real[][] t, picture pic, projection P), bool exact=<default>); void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, Label L); void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); void add(picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void endgroup3(frame f); @@ -870,8 +870,8 @@ transform rotate(real angle, pair z=<default>); bool IgnoreAspect; void postscript(frame f, string s); void postscript(frame f, string s, pair min, pair max); -void postscript(picture pic=<default>, string s, pair min, pair max); void postscript(picture pic=<default>, string s); +void postscript(picture pic=<default>, string s, pair min, pair max); transform slant(real s); transform yscale(real y); transform inverse(transform t); @@ -919,8 +919,8 @@ pair size(frame f); int size(path p); int size(path[] p); int size(path3 p); -pair size(picture pic, bool user=<default>); void size(picture dest, picture src); +pair size(picture pic, bool user=<default>); void size(picture pic=<default>, real x, real y=<default>, bool keepAspect=<default>); void size(picture pic=<default>, real xsize, real ysize, pair min, pair max); string texify(string s); @@ -1043,58 +1043,58 @@ string VERSION; bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); bool alias(marginT a, marginT b); -bool alias(Legend a, Legend b); +bool alias(scaleT a, scaleT b); bool alias(object a, object b); -bool alias(picture[] a, picture[] b); bool alias(cputime a, cputime b); bool alias(pair[] a, pair[] b); bool alias(coord a, coord b); bool alias(coord a, coord b); -bool alias(coords3 a, coords3 b); +bool alias(Legend a, Legend b); +bool alias(side a, side b); bool alias(framedTransformStack a, framedTransformStack b); bool alias(Label[] a, Label[] b); bool alias(int[] a, int[] b); bool alias(string[][] a, string[][] b); bool alias(slice a, slice b); bool alias(freezableBounds a, freezableBounds b); -bool alias(scaleT a, scaleT b); -bool alias(autoscaleT a, autoscaleT b); +bool alias(projection a, projection b); bool alias(position a, position b); bool alias(arrowhead a, arrowhead b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); -bool alias(pairOrTriple a, pairOrTriple b); +bool alias(autoscaleT a, autoscaleT b); bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); bool alias(scaling a, scaling b); bool alias(scaling a, scaling b); bool alias(bounds a, bounds b); bool alias(light a, light b); -bool alias(align a, align b); +bool alias(pairOrTriple a, pairOrTriple b); bool alias(bool[] a, bool[] b); bool alias(void()()[] a, void()()[] b); bool alias(pen[][] a, pen[][] b); bool alias(filltype a, filltype b); bool alias(coord[] a, coord[] b); bool alias(coord[] a, coord[] b); -bool alias(ScaleT a, ScaleT b); +bool alias(coords3 a, coords3 b); bool alias(Label a, Label b); +bool alias(Legend[] a, Legend[] b); bool alias(processtime a, processtime b); bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); -bool alias(projection a, projection b); -bool alias(picture a, picture b); +bool alias(ScaleT a, ScaleT b); +bool alias(align a, align b); bool alias(object[] a, object[] b); bool alias(indexedTransform a, indexedTransform b); -bool alias(Legend[] a, Legend[] b); bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); bool alias(coords2 a, coords2 b); bool alias(coords2 a, coords2 b); bool alias(transformation a, transformation b); -bool alias(side a, side b); +bool alias(picture a, picture b); +bool alias(picture[] a, picture[] b); bool alias(marker a, marker b); bool alias(marker[] a, marker[] b); real pi; @@ -1118,14 +1118,15 @@ real[] map(real f(pair), pair[] a); int[] map(int f(real), real[] a); bool3[] map(bool3 f(bool3), bool3[] a); frame[] map(frame f(frame), frame[] a); -picture[] map(picture f(picture), picture[] a); pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); coord[] map(coord f(coord), coord[] a); coord[] map(coord f(coord), coord[] a); +Legend[] map(Legend f(Legend), Legend[] a); pair[] map(pair f(pair), pair[] a); string[] map(string f(string), string[] a); +picture[] map(picture f(picture), picture[] a); marker[] map(marker f(marker), marker[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); @@ -1137,7 +1138,6 @@ bool[] map(bool f(bool), bool[] a); path[] map(path f(path), path[] a); real[][] map(real[] f(real[]), real[][] a); object[] map(object f(object), object[] a); -Legend[] map(Legend f(Legend), Legend[] a); guide[] map(guide f(guide), guide[] a); real identity(real x); real[] identity(real[] a); @@ -1252,18 +1252,18 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); +int search(picture[] a, picture key, bool less(picture, picture)); int search(marker[] a, marker key, bool less(marker, marker)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); int search(pair[] a, pair key, bool less(pair, pair)); int search(coord[] a, coord key, bool less(coord, coord)); int search(coord[] a, coord key, bool less(coord, coord)); +int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(frame[] a, frame key, bool less(frame, frame)); -int search(picture[] a, picture key, bool less(picture, picture)); int search(int[] a, int key, bool less(int, int)); int search(bool3[] a, bool3 key, bool less(bool3, bool3)); int search(object[] a, object key, bool less(object, object)); -int search(Legend[] a, Legend key, bool less(Legend, Legend)); int search(string[] a, string key, bool less(string, string)); int search(path[] a, path key, bool less(path, path)); int search(pen[] a, pen key, bool less(pen, pen)); @@ -1282,22 +1282,22 @@ pair[] sort(pair[] a, bool less(pair, pair)); void()()[] sort(void()()[] a, bool less(void()(), void()())); real[] sort(real[] a, bool less(real, real)); bool[] sort(bool[] a, bool less(bool, bool)); +picture[] sort(picture[] a, bool less(picture, picture)); marker[] sort(marker[] a, bool less(marker, marker)); pen[] sort(pen[] a, bool less(pen, pen)); pen[][] sort(pen[][] a, bool less(pen[], pen[])); coord[] sort(coord[] a, bool less(coord, coord)); coord[] sort(coord[] a, bool less(coord, coord)); +Legend[] sort(Legend[] a, bool less(Legend, Legend)); guide[] sort(guide[] a, bool less(guide, guide)); real[][] sort(real[][] a, bool less(real[], real[])); triple[] sort(triple[] a, bool less(triple, triple)); -picture[] sort(picture[] a, bool less(picture, picture)); string[] sort(string[] a, bool less(string, string)); int[] sort(int[] a, bool less(int, int)); string[][] sort(string[][] a, bool less(string[], string[])); bool3[] sort(bool3[] a, bool less(bool3, bool3)); pair[][] sort(pair[][] a, bool less(pair[], pair[])); object[] sort(object[] a, bool less(object, object)); -Legend[] sort(Legend[] a, bool less(Legend, Legend)); frame[] sort(frame[] a, bool less(frame, frame)); pair postcontrol(path p, int t); pair postcontrol(path p, real t); @@ -1329,8 +1329,8 @@ pair max(frame f); pair max(explicit path p); pair max(path[] p); triple max(path3 p); -pair max(picture pic, bool user=<default>); int max(... int[] a); +pair max(picture pic, bool user=<default>); real max(... real[] a); real max(real M, scaling s, coord[] c); real max(real M, scaling s, coord[] c); @@ -1364,10 +1364,10 @@ pair min(frame f); pair min(explicit path p); pair min(path[] p); triple min(path3 p); +pair min(picture pic, bool user=<default>); real min(... real[] a); real min(real m, scaling s, coord[] c); real min(real m, scaling s, coord[] c); -pair min(picture pic, bool user=<default>); int min(... int[] a); void srand(int seed); bool operator >(int a, int b); @@ -1435,8 +1435,6 @@ bool[] copy(bool[] a, int depth=<default>); real[][] copy(real[][] a, int depth=<default>); pen[] copy(pen[] a, int depth=<default>); object[] copy(object[] a, int depth=<default>); -picture[] copy(picture[] a, int depth=<default>); -Legend[] copy(Legend[] a, int depth=<default>); pen[][] copy(pen[][] a, int depth=<default>); path[] copy(path[] a, int depth=<default>); string[] copy(string[] a, int depth=<default>); @@ -1448,7 +1446,9 @@ pair[] copy(pair[] a, int depth=<default>); bool3[] copy(bool3[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); +picture[] copy(picture[] a, int depth=<default>); marker[] copy(marker[] a, int depth=<default>); +Legend[] copy(Legend[] a, int depth=<default>); Label[] copy(Label[] a, int depth=<default>); pair[][] copy(pair[][] a, int depth=<default>); real[] abs(pair[] a); @@ -1536,13 +1536,13 @@ triple operator *(real x, triple v); triple operator *(triple v, real x); path3 operator *(real[][] t, path3 g); Label operator *(transform t, Label L); -picture operator *(real[][] t, picture orig); +picture operator *(transform t, picture orig); bounds operator *(transform t, bounds b); path[] operator *(transform t, explicit path[] p); pair[] operator *(transform t, pair[] z); -side operator *(real x, side s); Label operator *(real[][] t, Label L); -picture operator *(transform t, picture orig); +picture operator *(real[][] t, picture orig); +side operator *(real x, side s); object operator *(transform t, explicit object F); real latitude(triple v, bool warn=<default>); int sum(int[] a); @@ -1623,10 +1623,10 @@ void write(file file=<default>, string s=<default>, pen[] p); void write(void suffix(file)=<default>); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file=<default>, align align, void suffix(file)=<default>); +void write(pairOrTriple a); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); void write(string s=<default>, bool3 b, void suffix(file)=<default>); void write(file file, string s=<default>, bool3 b, void suffix(file)=<default>); -void write(pairOrTriple a); void write(string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(file file=<default>, Label L, void suffix(file)=<default>); bool operator !=(bool a, bool b); @@ -1666,39 +1666,39 @@ bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); -bool operator !=(pairOrTriple a, pairOrTriple b); +bool operator !=(autoscaleT a, autoscaleT b); bool operator !=(scaling a, scaling b); bool operator !=(scaling a, scaling b); bool operator !=(bounds a, bounds b); bool operator !=(light a, light b); -bool operator !=(align a, align b); +bool operator !=(pairOrTriple a, pairOrTriple b); bool operator !=(filltype a, filltype b); -bool operator !=(ScaleT a, ScaleT b); +bool operator !=(coords3 a, coords3 b); bool operator !=(Label a, Label b); bool operator !=(processtime a, processtime b); -bool operator !=(projection a, projection b); -bool operator !=(picture a, picture b); +bool operator !=(ScaleT a, ScaleT b); +bool operator !=(align a, align b); bool operator !=(indexedTransform a, indexedTransform b); bool operator !=(hsv a, hsv b); bool operator !=(coords2 a, coords2 b); bool operator !=(coords2 a, coords2 b); bool operator !=(transformation a, transformation b); -bool operator !=(side a, side b); +bool operator !=(picture a, picture b); bool operator !=(marker a, marker b); bool operator !=(bool3 a, bool b); bool operator !=(marginT a, marginT b); -bool operator !=(Legend a, Legend b); +bool operator !=(scaleT a, scaleT b); bool operator !=(object a, object b); bool operator !=(cputime a, cputime b); bool operator !=(coord a, coord b); bool operator !=(coord a, coord b); -bool operator !=(coords3 a, coords3 b); +bool operator !=(Legend a, Legend b); +bool operator !=(side a, side b); bool operator !=(framedTransformStack a, framedTransformStack b); bool operator !=(bool a, bool3 b); bool operator !=(slice a, slice b); bool operator !=(freezableBounds a, freezableBounds b); -bool operator !=(scaleT a, scaleT b); -bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(projection a, projection b); bool operator !=(position a, position b); bool operator !=(arrowhead a, arrowhead b); bool operator ==(bool a, bool b); @@ -1738,39 +1738,39 @@ bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); -bool operator ==(pairOrTriple a, pairOrTriple b); +bool operator ==(autoscaleT a, autoscaleT b); bool operator ==(scaling a, scaling b); bool operator ==(scaling a, scaling b); bool operator ==(bounds a, bounds b); bool operator ==(light a, light b); -bool operator ==(align a, align b); +bool operator ==(pairOrTriple a, pairOrTriple b); bool operator ==(filltype a, filltype b); -bool operator ==(ScaleT a, ScaleT b); +bool operator ==(coords3 a, coords3 b); bool operator ==(Label a, Label b); bool operator ==(processtime a, processtime b); -bool operator ==(projection a, projection b); -bool operator ==(picture a, picture b); +bool operator ==(ScaleT a, ScaleT b); +bool operator ==(align a, align b); bool operator ==(indexedTransform a, indexedTransform b); bool operator ==(hsv a, hsv b); bool operator ==(coords2 a, coords2 b); bool operator ==(coords2 a, coords2 b); bool operator ==(transformation a, transformation b); -bool operator ==(side a, side b); +bool operator ==(picture a, picture b); bool operator ==(marker a, marker b); bool operator ==(bool3 a, bool b); bool operator ==(marginT a, marginT b); -bool operator ==(Legend a, Legend b); +bool operator ==(scaleT a, scaleT b); bool operator ==(object a, object b); bool operator ==(cputime a, cputime b); bool operator ==(coord a, coord b); bool operator ==(coord a, coord b); -bool operator ==(coords3 a, coords3 b); +bool operator ==(Legend a, Legend b); +bool operator ==(side a, side b); bool operator ==(framedTransformStack a, framedTransformStack b); bool operator ==(bool a, bool3 b); bool operator ==(slice a, slice b); bool operator ==(freezableBounds a, freezableBounds b); -bool operator ==(scaleT a, scaleT b); -bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(projection a, projection b); bool operator ==(position a, position b); bool operator ==(arrowhead a, arrowhead b); bool operator ^(bool a, bool b); @@ -1887,23 +1887,24 @@ string[][][] operator cast(file); guide operator cast(cycleToken tok); guide operator cast(curlSpecifier spec); guide operator cast(tensionSpecifier t); -align operator cast(side side); guide[] operator cast(path[] g); +pair operator cast(pairOrTriple a); +triple operator cast(pairOrTriple a); hsv operator cast(pen p); -align operator cast(triple dir); bool3[] operator cast(bool[] b); +align operator cast(pair dir); object operator cast(Label L); Label operator cast(object F); position operator cast(int x); object operator cast(string s); guide[] operator cast(pair[] z); +align operator cast(triple dir); path[] operator cast(guide[] g); bool operator cast(bool3 b); -pair operator cast(pairOrTriple a); -triple operator cast(pairOrTriple a); position operator cast(real x); Label operator cast(string s); path[] operator cast(guide g); +align operator cast(side side); frame operator cast(object F); path[] operator cast(pair[] z); path[] operator cast(path p); @@ -1913,7 +1914,6 @@ pair operator cast(position P); bool3 operator cast(bool b); object operator cast(frame f); pen operator cast(hsv hsv); -align operator cast(pair dir); pen deepred; bool error(file f); string operator ecast(int); @@ -1942,38 +1942,39 @@ pen operator init(); frame operator init(); file operator init(); marginT operator init(); -Legend operator init(); +scaleT operator init(); object operator init(); cputime operator init(); filltype operator init(); -ScaleT operator init(); +coords3 operator init(); Label operator init(); processtime operator init(); slice operator init(); -scaleT operator init(); -autoscaleT operator init(); +projection operator init(); position operator init(); arrowhead operator init(); hsv operator init(); coords2 operator init(); coords2 operator init(); transformation operator init(); -side operator init(); +picture operator init(); marker operator init(); scaling operator init(); scaling operator init(); bounds operator init(); light operator init(); -align operator init(); +pairOrTriple operator init(); coord operator init(); coord operator init(); -coords3 operator init(); +Legend operator init(); +side operator init(); framedTransformStack operator init(); -projection operator init(); -picture operator init(); +ScaleT operator init(); +align operator init(); indexedTransform operator init(); bool3 operator init(); -pairOrTriple operator init(); +autoscaleT operator init(); +sCAD operator init(); frame BBox(frame)(real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>); real animationdelay; frame NoBox(frame f); @@ -2002,10 +2003,10 @@ key key(int n, bool active=<default>); object draw(picture pic=<default>, binarytreeNode node, pair pos, int height, real minDist, real levelDist, real nodeDiameter, pen p=<default>, bool condensed=<default>); void draw(picture pic=<default>, binarytree tree, real minDist=<default>, real nodeMargin=<default>, pen p=<default>, bool condensed=<default>); real minDistDefault; -real nodeMarginDefault; binarytreeNode operator init(); key operator init(); binarytree operator init(); +real nodeMarginDefault; key operator cast(int n); int operator cast(key k); int[] operator cast(key[] k); @@ -2020,16 +2021,6 @@ splitface operator init(); bsp operator init(); picture operator cast(face f); face operator cast(path3 p); -sCAD operator init(); -surface surface(vertex[][] g); -real eps; -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); void addseg(pair[][] gds, segment seg); pen[] extend(pen[] palette, pen below, pen above); guide[][] connect(pair[][][] points, real[] c, guide join(... guide[])); @@ -2038,33 +2029,42 @@ segment case1(pair p0, pair p1, int edge); real eps; segment case3(pair p0, pair p1, pair p2, real v0, real v1, real v2, int edge=<default>); void fill(picture pic=<default>, guide[][] g, pen[][] palette); +pen[][] interior(picture pic=<default>, guide[][] g, pen[] palette); +void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); +void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); guide[][] contour(pair[][] z, real[][] f, real[][] midpoint=<default>, real[] c, guide join(... guide[])=<default>); guide[][] contour(real[][] f, real[][] midpoint=<default>, pair a, pair b, real[] c, guide join(... guide[])=<default>); guide[][] contour(real f(real, real), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(real f(pair), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); -pen[][] interior(picture pic=<default>, guide[][] g, pen[] palette); -void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); -void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); segment operator init(); segment checktriangle(pair p0, pair p1, pair p2, real v0, real v1, real v2, int edge=<default>); segment case2(pair p0, pair p1, pair p2, real v0, real v1, real v2, int edge); +surface surface(vertex[][] g); +real eps; +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); void drawAll(TreeNode node, frame f); real layout(int level, TreeNode node); real treeMinNodeWidth; -real treeLevelStep; real treeNodeStep; -void draw(TreeNode root, pair pos); void add(TreeNode child, TreeNode parent); +void draw(TreeNode root, pair pos); +real treeLevelStep; TreeNode makeNode(TreeNode parent=<default>, frame f); TreeNode makeNode(TreeNode parent=<default>, Label label); TreeNode operator init(); -string embed(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>); string link(string label, string text=<default>); +string embed(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>); string embedplayer(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>); +string embed(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>, string image=<default>); string hyperlink(string url, string text); string link(string label, string text=<default>); -string embed(string name, string text=<default>, string options=<default>, real width=<default>, real height=<default>, string image=<default>); void texshipout(string stem, picture pic=<default>, bool xalign=<default>); bool XYAlign; void fmdefaults(); @@ -2102,17 +2102,17 @@ void drawVertexO(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<de void drawVertexTriangleO(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); void drawVertexOX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); void drawDoubleLine(picture pic=<default>, path p, pen fgpen=<default>, real dlspacing=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool erasebg=<default>, pen bgpen=<default>, real vertexangle=<default>, real margin=<default>); -pen backgroundpen; +bool currentmomarrow(picture, path, pen, marginT(path, pen)); +bool overpaint; real minvertexangle; +pen backgroundpen; pen doublelinepen; void drawVertexBoxX(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); real gluonamplitude; -pen photonpen; pen gluonpen; -real doublelinespacing; -bool currentmomarrow(picture, path, pen, marginT(path, pen)); +pen photonpen; real photonamplitude; -bool overpaint; +real doublelinespacing; real vertexsize; void drawVertexBoxO(picture pic=<default>, pair xy, real r=<default>, pen fgpen=<default>, bool erasebg=<default>, pen bgpen=<default>); pen bigvertexpen; @@ -2135,10 +2135,10 @@ flowdir Horizontal; real mincirclediameter; block blockconnector(block, block)(picture pic, transform t, pen p=<default>, marginT margin(path, pen)=<default>); Dir Left; -void draw(picture pic=<default>, block block, pen p=<default>); block operator --(block b1, Label label); block operator --(block b1, Dir dir); block operator --(block b, bool arrowbar(picture, path, pen, marginT(path, pen))); +void draw(picture pic=<default>, block block, pen p=<default>); flowdir operator init(); block operator init(); Dir operator init(); @@ -2197,7 +2197,6 @@ real arclength(parabola p, real angle1, real angle2); real arclength(parabola p); real arclength(arc a); string conictype(bqe bqe); -real operator ^(point M, explicit circle c); point circumcenter(point A, point B, point C); point circumcenter(triangle t); parabola parabola(point F, line l); @@ -2234,6 +2233,7 @@ line bisector(segment s, real angle=<default>); line bisector(point A, point B, real angle=<default>); line bisector(vertex V, real angle=<default>); line bisector(side side); +real sharpangle(line l1, line l2); line perpendicular(point M, line l); line perpendicular(point M, explicit vector normal); line perpendicular(point M, explicit pair normal); @@ -2331,11 +2331,11 @@ transform rotate(explicit vector dir); transform rotate(explicit point dir); bool isparabola(bqe bqe); real sharpdegrees(line l1, line l2); +void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit pair align=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); +void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit vector align, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); real exradius(point A, point B, point C); real exradius(side side); triangle orthic(triangle t); -void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit pair align=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); -void markangle(picture pic=<default>, Label L=<default>, int n=<default>, real radius=<default>, real space=<default>, explicit line l1, explicit line l2, explicit vector align, bool arrow(picture, path, pen, marginT(path, pen))=<default>, pen p=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>, marker marker=<default>); path square(pair z1, pair z2); line Oy(coordsys R=<default>); line Oy; @@ -2345,16 +2345,18 @@ inversion inversion(circle c1, circle c2, real sgn=<default>); inversion inversion(circle c1, circle c2, circle c3); inversion inversion(circle c); void drawline(picture pic=<default>, triangle t, pen p=<default>); -path fromCenter(conic co, real angle1, real angle2, int n, bool direction); -circle circumcircle(point A, point B, point C); -circle circumcircle(triangle t); +real operator ^(point M, explicit circle c); segment segment(point A, point B); segment segment(line l); segment segment(explicit side side); +path fromCenter(conic co, real angle1, real angle2, int n, bool direction); +circle circumcircle(point A, point B, point C); +circle circumcircle(triangle t); triangle symmedial(triangle t); int curvilinearsystem; bqe bqe(coordsys R=<default>, real a, real b, real c, real d, real e, real f); bqe bqe(point M1, point M2, point M3, point M4, point M5); +real focusToCenter(ellipse el, real a); point radicalcenter(circle c1, circle c2); point radicalcenter(circle c1, circle c2, circle c3); point symmedian(triangle t); @@ -2384,11 +2386,7 @@ line complementary(explicit line l); line[] complementary(explicit segment s); arc complementary(arc a); triangle triangle(line l1, line l2, line l3); -void perpendicularmark(picture pic=<default>, point z, explicit pair align, explicit pair dir=<default>, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); -void perpendicularmark(picture pic=<default>, point z, vector align, vector dir=<default>, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); -void perpendicularmark(picture pic=<default>, point z, explicit pair align, path g, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); -void perpendicularmark(picture pic=<default>, point z, vector align, path g, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); -void perpendicularmark(picture pic=<default>, line l1, line l2, real size=<default>, pen p=<default>, int quarter=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); +int nodesystem; bool byvertices; transform scale(real k, point M); transform scale(real k, point A, point B, point C, point D, bool safe=<default>); @@ -2421,6 +2419,12 @@ real inradius(point A, point B, point C); real inradius(triangle t); int conicnodesnumber(conic co, real angle1, real angle2, bool dir=<default>); int parabolanodesnumberfactor; +arc arc(ellipse el, real angle1, real angle2, path polarconicroutine(conic co, real angle1, real angle2, int n, bool direction)=<default>, bool direction=<default>); +arc arc(ellipse el, explicit abscissa x1, explicit abscissa x2, bool direction=<default>); +arc arc(ellipse el, point M, point N, bool direction=<default>); +arc arc(explicit arc a, abscissa x1, abscissa x2); +arc arc(explicit arc a, point M, point N); +path arc(explicit pair B, explicit pair A, explicit pair C, real r); mass masscenter(... mass[] M); bool finite(explicit point p); bool defined(point P); @@ -2443,9 +2447,7 @@ line[] operator ^^(line[] l1, line[] l2); triangle[] operator ^^(triangle[] t1, triangle t2); triangle[] operator ^^(... triangle[] t); point[] standardizecoordsys(coordsys R=<default>, bool warn=<default> ... point[] M); -real focusToCenter(ellipse el, real a); real EPS; -triangle medial(triangle t); abscissa angabscissa(real x, path polarconicroutine(conic co, real angle1, real angle2, int n, bool direction)=<default>); abscissa angabscissa(int x, path polarconicroutine(conic co, real angle1, real angle2, int n, bool direction)=<default>); abscissa angabscissa(circle c, point M); @@ -2526,10 +2528,13 @@ bool operator @(point M, conic co); bool operator @(point M, explicit circle c); bool operator @(point M, arc a); triangle triangleAbc(real alpha, real b, real c, real angle=<default>, point A=<default>); -line reverse(line l); -arc reverse(arc a); -bool operator !=(explicit point M, explicit point N); -bool operator !=(line l1, line l2); +real elle(real phi, real k); +trilinear trilinear(triangle t, real a, real b, real c); +trilinear trilinear(triangle t, point M); +trilinear trilinear(triangle t, real f(real, real, real), real a=<default>, real b=<default>, real c=<default>); +point bisectorpoint(side side); +line median(vertex V); +line median(side side); abscissa curabscissa(real x); abscissa curabscissa(int x); abscissa curabscissa(line l, point M); @@ -2538,9 +2543,6 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); -line median(vertex V); -line median(side side); -real elle(real phi, real k); void draw(picture pic=<default>, Label L=<default>, line l, bool dirA=<default>, bool dirB=<default>, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, Label legend=<default>, marker marker=<default>, path pathModifier(path)=<default>); void draw(picture pic=<default>, Label[] L=<default>, line[] l, align align=<default>, pen[] p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, Label[] legend=<default>, marker marker=<default>, path pathModifier(path)=<default>); void draw(picture pic=<default>, Label[] L=<default>, line[] l, align align=<default>, pen p, bool arrow(picture, path, pen, marginT(path, pen))=<default>, Label[] legend=<default>, marker marker=<default>, path pathModifier(path)=<default>); @@ -2592,11 +2594,16 @@ point[] intersectionpoints(arc a, conic co); point[] intersectionpoints(arc a1, arc a2); point[] intersectionpoints(line l, arc a); point[] intersectionpoints(arc a, line l); -trilinear trilinear(triangle t, real a, real b, real c); -trilinear trilinear(triangle t, point M); -trilinear trilinear(triangle t, real f(real, real, real), real a=<default>, real b=<default>, real c=<default>); -point bisectorpoint(side side); -real rd(real x, real y, real z); +arc arccircle(point A, point M, point B); +arc arccircle(point A, point B, real angle, bool direction=<default>); +point relpoint(line l, real x); +point relpoint(explicit circle c, real x); +point relpoint(explicit ellipse el, real x); +point relpoint(explicit parabola p, real x); +point relpoint(explicit hyperbola h, real x); +point relpoint(explicit conic co, explicit real x); +point relpoint(explicit conic co, explicit int x); +point relpoint(arc a, real x); point point(coordsys R, pair p, real m=<default>); point point(explicit pair p, real m); point point(coordsys R, explicit point M, real m=<default>); @@ -2627,22 +2634,20 @@ point point(explicit vertex V); point point(trilinear tri); point point(circle c, point M); point point(circle c, explicit vector v); +line reverse(line l); +arc reverse(arc a); +bool operator !=(explicit point M, explicit point N); +bool operator !=(line l1, line l2); int[] numarray; -arc arccircle(point A, point M, point B); -arc arccircle(point A, point B, real angle, bool direction=<default>); -point relpoint(line l, real x); -point relpoint(explicit circle c, real x); -point relpoint(explicit ellipse el, real x); -point relpoint(explicit parabola p, real x); -point relpoint(explicit hyperbola h, real x); -point relpoint(explicit conic co, explicit real x); -point relpoint(explicit conic co, explicit int x); -point relpoint(arc a, real x); bool operator ==(coordsys c1, coordsys c2); bool operator ==(explicit point M, explicit point N); bool operator ==(explicit vector u, explicit vector v); bool operator ==(line l1, line l2); -int nodesystem; +point excenter(point A, point B, point C); +point excenter(side side); +mass mass(point M, real m); +mass mass(explicit point P); +mass mass(coordsys R, explicit pair p, real m); transform yscaleO(real x); coordsys operator init(); point operator init(); @@ -2661,7 +2666,6 @@ mass operator init(); triangle operator init(); trilinear operator init(); inversion operator init(); -real sharpangle(line l1, line l2); point isogonal(side side, point M); line isogonal(vertex V, point M); triangle isogonal(triangle t, point M); @@ -2675,12 +2679,6 @@ real dot(point A, explicit pair B); real dot(explicit pair A, point B); void dot(picture pic=<default>, Label L, explicit mass M, align align=<default>, string format=<default>, pen p=<default>); void dot(picture pic=<default>, triangle t, pen p=<default>); -arc arc(ellipse el, real angle1, real angle2, path polarconicroutine(conic co, real angle1, real angle2, int n, bool direction)=<default>, bool direction=<default>); -arc arc(ellipse el, explicit abscissa x1, explicit abscissa x2, bool direction=<default>); -arc arc(ellipse el, point M, point N, bool direction=<default>); -arc arc(explicit arc a, abscissa x1, abscissa x2); -arc arc(explicit arc a, point M, point N); -path arc(explicit pair B, explicit pair A, explicit pair C, real r); triangle antipedal(triangle t, point M); line tangent(circle c, abscissa x); line tangent(circle c, point M); @@ -2753,6 +2751,11 @@ real centerToFocus(ellipse el, real a); pen addpenarc; pen addpenarc(pen p); int[] tricoef(side side); +void perpendicularmark(picture pic=<default>, point z, explicit pair align, explicit pair dir=<default>, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); +void perpendicularmark(picture pic=<default>, point z, vector align, vector dir=<default>, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); +void perpendicularmark(picture pic=<default>, point z, explicit pair align, path g, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); +void perpendicularmark(picture pic=<default>, point z, vector align, path g, real size=<default>, pen p=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); +void perpendicularmark(picture pic=<default>, line l1, line l2, real size=<default>, pen p=<default>, int quarter=<default>, marginT margin(path, pen)=<default>, filltype filltype=<default>); real[] intersect(path g, explicit pair p, real fuzz=<default>); real[] intersect(path g, explicit point P, real fuzz=<default>); point incenter(point A, point B, point C); @@ -2791,13 +2794,9 @@ int relativesystem; real[] bangles(picture pic=<default>, parabola p); real[][] bangles(picture pic=<default>, hyperbola h); bool onpath(picture pic=<default>, path g, point M, pen p=<default>); +real rd(real x, real y, real z); int circlenodesnumberfactor; transform xscale(real k, point M); -point excenter(point A, point B, point C); -point excenter(side side); -mass mass(point M, real m); -mass mass(explicit point P); -mass mass(coordsys R, explicit pair p, real m); circle circle(explicit point C, real r); circle circle(point A, point B); circle circle(segment s); @@ -2809,6 +2808,7 @@ ellipse ellipse(point F1, point F2, point M); ellipse ellipse(point C, real a, real b, real angle=<default>); ellipse ellipse(bqe bqe); ellipse ellipse(point M1, point M2, point M3, point M4, point M5); +triangle medial(triangle t); transform projection(point A, point B); transform projection(point A, point B, point C, point D, bool safe=<default>); transform projection(line l); @@ -2819,146 +2819,40 @@ hyperbola hyperbola(point P1, point P2, real ae, bool byfoci=<default>); hyperbola hyperbola(point C, real a, real b, real angle=<default>); hyperbola hyperbola(bqe bqe); hyperbola hyperbola(point M1, point M2, point M3, point M4, point M5); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -real ScaleZ(picture pic=<default>, real z); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -triple Dir(real)(triple dir); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -triple tickMax3(picture pic); -triple tickMin3(picture pic); -real ztrans(real[][] t, real z); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -triple ticklabelshift(triple align, pen p=<default>); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple Scale(picture pic=<default>, triple v); -triple polar(real r, real theta, real phi); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -locateT operator init(); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -bool vperiodic(triple[][] a); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -surface surface(triple[][] f, bool[][] cond=<default>); -surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void Straight(flatguide3)(... void(flatguide3)[]); -real xtrans(real[][] t, real x); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -real ytrans(real[][] t, real y); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -bool uperiodic(triple[][] a); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); path Circle(pair c, real r, int n=<default>); -path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); -path Arc(pair c, real r, real angle1, real angle2, int n=<default>); -path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); real maxlength(pair a, pair b, int nx, int ny); void errorbar(picture pic, pair z, pair dp, pair dm, pen p=<default>, real size=<default>); guide polargraph(picture pic=<default>, real r(real), real a, real b, int n=<default>, guide join(... guide[])=<default>); guide polargraph(picture pic=<default>, real[] r, real[] theta, guide join(... guide[])=<default>); void checkconditionlength(int x, int y); +guide Straight(... guide[]); picture secondaryY(picture primary=<default>, void f(picture)); -picture secondaryX(picture primary=<default>, void f(picture)); string noprimary; +path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); +path Arc(pair c, real r, real angle1, real angle2, int n=<default>); +path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); void labelx(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labelx(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); void labelx(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); -void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, real x, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); void tick(picture pic=<default>, pair z, pair dir, real size=<default>, pen p=<default>); void tick(picture pic=<default>, Label L, real value, explicit pair z, pair dir, string format=<default>, real size=<default>, pen p=<default>); +real ScaleX(picture pic=<default>, real x); +picture secondaryX(picture primary=<default>, void f(picture)); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); void limits(picture pic=<default>, pair min, pair max, bool crop=<default>); void crop(picture pic=<default>); string conditionlength; void ylimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); real ytrans(transform t, real y); void YEquals(picture, axisT)(real y, bool extend=<default>); real xtrans(transform t, real x); @@ -2973,10 +2867,7 @@ int Value; void RightTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void RightTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void RightTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); -guide Straight(... guide[]); tickvalues OmitTick(tickvalues)(... real[] x); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void Ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); @@ -2995,41 +2886,44 @@ scaleT Broken(real a, real b, bool automin=<default>, bool automax=<default>); bool axiscoverage(int N, transform T, path g, ticklocate locate, real Step, pair side, int sign, real Size, Label F, string ticklabel(real), real norm, real limit); void xequals(picture pic=<default>, Label L=<default>, real x, bool extend=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); void XEquals(picture, axisT)(real x, bool extend=<default>); -pair zero(real); path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); -pair ticklabelshift(pair align, pen p=<default>); +pair zero(real); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); void Right(picture, axisT)(bool extend=<default>); void Right(picture, axisT); -real ScaleY(picture pic=<default>, real y); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); scaleT Logarithmic; -string OmitFormat(real)(string s=<default> ... real[] x); void scale(picture pic=<default>, scaleT x, scaleT y=<default>, scaleT z=<default>); void scale(picture pic=<default>, bool xautoscale=<default>, bool yautoscale=<default>, bool zautoscale=<default>); tickvalues None(tickvalues v); -void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -pair polar(real r, real theta); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); void NoTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(); void NoTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); +pair polar(real r, real theta); void Left(picture, axisT)(bool extend=<default>); void Left(picture, axisT); +void yequals(picture pic=<default>, Label L=<default>, real y, bool extend=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); +string OmitFormat(real)(string s=<default> ... real[] x); +tickvalues OmitTickInterval(tickvalues)(real a, real b); void drawtick(frame f, transform T, path g, path g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); +picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); +picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); pair tickMax(picture pic); real linear(real)(real S(real x)=<default>, real Min, real Max); int Both; pair tickMin(picture pic); -void yequals(picture pic=<default>, Label L=<default>, real y, bool extend=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); -picture vectorfield(path vector(real), path g, int n, bool truesize=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); -picture vectorfield(path vector(pair), pair a, pair b, int nx=<default>, int ny=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +pair ticklabelshift(pair align, pen p=<default>); +int Min; scaleT Linear; scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>); string LogFormat(real)(int base); string LogFormat(real); Label Break; tickvalues Break(tickvalues)(real, real); +void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); tickvalues NoZero(tickvalues); int[] divisors(int a, int b); scientific operator init(); @@ -3041,21 +2935,17 @@ axisT operator init(); string signedtrailingzero; void XZero(picture, axisT)(bool extend=<default>); void XZero(picture, axisT); -void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); -void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, real x, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); string trailingzero; -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -real ScaleX(picture pic=<default>, real x); +real ScaleY(picture pic=<default>, real y); void xlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); tickvalues generateticks(int sign, Label F=<default>, string ticklabel(real)=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, real Size=<default>, real size=<default>, transform T, pair side, path g, real limit, pen p, ticklocate locate, int[] divisor, bool opposite); string autoformat(string format=<default>, real norm ... real[] a); pair Scale(picture pic=<default>, pair z); +void ytick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, real y, pair dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); guide graph(pair f(real), real, real, int)(guide join(... guide[])); guide[] graph(pair f(real), real, real, int)(guide join(... guide[]), bool3 cond(real)); guide graph(picture pic=<default>, real f(real), real a, real b, int n=<default>, real T(real)=<default>, guide join(... guide[])=<default>); @@ -3068,7 +2958,6 @@ guide graph(picture pic=<default>, pair[] z, guide join(... guide[])=<default>); guide[] graph(picture pic=<default>, pair[] z, bool3[] cond, guide join(... guide[])=<default>); guide graph(picture pic=<default>, real[] x, real[] y, guide join(... guide[])=<default>); guide[] graph(picture pic=<default>, real[] x, real[] y, bool3[] cond, guide join(... guide[])=<default>); -int Min; scaleT BrokenLog(real a, real b, bool automin=<default>, bool automax=<default>); void YZero(picture, axisT)(bool extend=<default>); void YZero(picture, axisT); @@ -3089,16 +2978,127 @@ void BottomTop(picture, axisT); real zerotickfuzz; void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +real ScaleZ(picture pic=<default>, real z); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +triple Dir(real)(triple dir); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +triple tickMax3(picture pic); +triple tickMin3(picture pic); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +real ztrans(real[][] t, real z); +void Spline(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +triple ticklabelshift(triple align, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple Scale(picture pic=<default>, triple v); +triple polar(real r, real theta, real phi); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +locateT operator init(); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +bool vperiodic(triple[][] a); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +surface surface(triple[][] f, bool[][] cond=<default>); +surface surface(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +void Straight(flatguide3)(... void(flatguide3)[]); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +bool uperiodic(triple[][] a); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void limits(picture pic=<default>, triple min, triple max); real axiscoverage; real ylabelwidth; real Ticksize; int nmesh; int ngraph; bool Crop; -real epsilon; -bool NoCrop; int nCircle; real ticksize; +bool NoCrop; +real epsilon; real axislabelfactor; real[] monotonic(real[] x, real[] y); real[] clamped(real[], real[])(real slopea, real slopeb); @@ -3113,7 +3113,6 @@ guide hermite(real[] x, real[] y, real[] splinetype(real[], real[])=<default>); void checkincreasing(real[] x); real[] Spline(real[] x, real[] y); real[](real[], real[])[] Spline; -position middle; void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen pGrid=<default>, pen pgrid=<default>, bool above=<default>); void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); @@ -3132,15 +3131,12 @@ grid3 ZYgrid(picture pic)(position pos=<default>); grid3 ZYgrid(picture pic); grid3 YZgrid(picture pic)(position pos=<default>); grid3 YZgrid(picture pic); -grid3 ZXgrid(picture pic)(position pos=<default>); -grid3 ZXgrid(picture pic); grid3 XZgrid(picture pic)(position pos=<default>); grid3 XZgrid(picture pic); grid3 YXgrid(picture pic)(position pos=<default>); grid3 YXgrid(picture pic); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +grid3(picture pic)[] ZYZgrid(position pos=<default>); +grid3(picture pic)[] ZYZgrid; triple YZ(picture pic); grid3(picture pic)[] operator cast(grid3 gridroutine(picture pic)); grid3(picture pic)[][] operator cast(grid3(picture pic)[] gridroutine); @@ -3148,13 +3144,18 @@ grid3(picture pic)[][] operator cast(grid3 gridroutine(picture pic)); grid3(picture pic)[] YZYgrid(position pos=<default>); grid3(picture pic)[] YZYgrid; triple Y(picture pic); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); grid3(picture pic)[][] XYZgrid(position pos=<default>); grid3(picture pic)[][] XYZgrid; position top; grid3 XYgrid(picture pic)(position pos=<default>); grid3 XYgrid(picture pic); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); ticksgridT InTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); triple X(picture pic); +position middle; +grid3 ZXgrid(picture pic)(position pos=<default>); +grid3 ZXgrid(picture pic); triple XY(picture pic); grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] XY_XZgrid; @@ -3162,27 +3163,26 @@ ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool grid3 operator init(); ticksgridT operator init(); ticksgridT InOutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); triple ZX(picture pic); triple Z(picture pic); position bottom; -grid3(picture pic)[] ZYZgrid(position pos=<default>); -grid3(picture pic)[] ZYZgrid; real pwhermite(real)(real[] x, real[] y, real[] dy); horner hdiffdiv(real[] x, real[] y, real[] dy); horner diffdiv(real[] x, real[] y); real fhorner(real)(horner sh); -real fspline(real)(real[] x, real[] y, real[] splinetype(real[], real[])=<default>); horner operator init(); -surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); -triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); -triple nextnormal(triple p, triple q); -real eps; -triple[] firstframe(path3 p, triple optional=<default>); +real fspline(real)(real[] x, real[] y, real[] splinetype(real[], real[])=<default>); void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); string Centered; string RightJustified; string LeftJustified; +surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); +triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); +triple nextnormal(triple p, triple q); +real eps; +triple[] firstframe(path3 p, triple optional=<default>); FitControl defaultControl; void lm_lmdif(int m, int n, real[] x, real[] fvec, real ftol, real xtol, real gtol, int maxfev, real epsfcn, real[] diag, int mode, real factor, lm_int_type info, lm_int_type nfev, real[] fjac, int[] ipvt, real[] qtf, real[] wa1, real[] wa2, real[] wa3, real[] wa4, void evaluate(real[] par, int m_dat, real[] fvec, lm_data_type data, lm_int_type info), void printout(int n_par, real[] par, int m_dat, real[] fvec, lm_data_type data, int iflag, int iter, int nfev), lm_data_type data); void lm_lmpar(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real delta, lm_real_type par, real[] x, real[] sdiag, real[] wa1, real[] wa2); @@ -3195,20 +3195,20 @@ void lm_evaluate_default(real[] par, int m_dat, real[] fvec, lm_data_type data, real LM_DWARF; real LM_MACHEP; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); -real LM_USERTOL; real LM_SQRT_GIANT; real SQR(real x); string[] lm_shortmsg; -string[] lm_infmsg; +FitResult fit(real[] xdata, real[] ydata, real[] errors, real function(real[], real), real[] parameters, FitControl control=<default>); +FitResult fit(real[] xdata, real[] ydata, real function(real[], real), real[] parameters, FitControl control=<default>); +real LM_USERTOL; lm_data_type operator init(); lm_int_type operator init(); lm_real_type operator init(); lm_control_type operator init(); FitControl operator init(); FitResult operator init(); +string[] lm_infmsg; real LM_SQRT_DWARF; -FitResult fit(real[] xdata, real[] ydata, real[] errors, real function(real[], real), real[] parameters, FitControl control=<default>); -FitResult fit(real[] xdata, real[] ydata, real function(real[], real), real[] parameters, FitControl control=<default>); void lm_minimize(int m_dat, int n_par, real[] par, void evaluate(real[] par, int m_dat, real[] fvec, lm_data_type data, lm_int_type info), void printout(int n_par, real[] par, int m_dat, real[] fvec, lm_data_type data, int iflag, int iter, int nfev), lm_data_type data, lm_control_type control); void lm_print_default(int n_par, real[] par, int m_dat, real[] fvec, lm_data_type data, int iflag, int iter, int nfev); real lm_enorm(int n, real[] x, int offset=<default>); @@ -3236,14 +3236,14 @@ frame tildeframe(int n=<default>, real size=<default>, pair space=<default>, rea frame tildeframe; real tildemarksizefactor; void markinterval(picture pic=<default>, frame f, path g)(int n=<default>, frame f, bool rotated=<default>); +real tildemarksize(pen p=<default>); frame duplicate(path g, int n=<default>, pair space=<default>, pen p=<default>); marker operator *(transform T, marker m); marker CrossIntervalMarker(int i=<default>, int n=<default>, real size=<default>, real space=<default>, real angle=<default>, pair offset=<default>, bool rotated=<default>, pen p=<default>, frame uniform=<default>, bool above=<default>); -marker StickIntervalMarker(int i=<default>, int n=<default>, real size=<default>, real space=<default>, real angle=<default>, pair offset=<default>, bool rotated=<default>, pen p=<default>, frame uniform=<default>, bool above=<default>); frame crossframe(int n=<default>, real size=<default>, pair space=<default>, real angle=<default>, pair offset=<default>, pen p=<default>); -real tildemarksize(pen p=<default>); -real barmarksize(pen p=<default>); +marker StickIntervalMarker(int i=<default>, int n=<default>, real size=<default>, real space=<default>, real angle=<default>, pair offset=<default>, bool rotated=<default>, pen p=<default>, frame uniform=<default>, bool above=<default>); real barmarksizefactor; +real barmarksize(pen p=<default>); real findroot(real f(real), real a, real b, real tolerance=<default>, real fa=<default>, real fb=<default>); real value(path g, real x, int n=<default>); real value(path g, explicit pair z, int n=<default>); @@ -3260,6 +3260,7 @@ bool lexorder(pair a, pair b); bool lexorder(triple a, triple b); int unique(real[] a, real x); int unique(string[] a, string x); +int[][] segment(bool[] b); int[][] segmentlimits(bool[] b); bool increasing(real[] a, bool strict=<default>); real[] partialsum(real[] a); @@ -3271,32 +3272,31 @@ real asec(real x); real acsc(real x); real sec(real x); real csc(real x); -int[][] segment(bool[] b); pair exp(explicit pair z); int quadrant(real degrees); pair[] quarticroots(real a, real b, real c, real d, real e); +picture grid(int Nx, int Ny, pen p=<default>); +real[] leastsquares(real[][] A, real[] b, bool warn=<default>); +pair log(explicit pair z); pair[][] fft(pair[][] a, int sign=<default>); real slope(path g, real x, int n=<default>); real slope(path g, explicit pair z, int n=<default>); -real[] leastsquares(real[][] A, real[] b, bool warn=<default>); -pair log(explicit pair z); triple intersectionpoint(triple n0, triple P0, triple n1, triple P1); -picture grid(int Nx, int Ny, pen p=<default>); pair unityroot(int n, int k=<default>); -real frac(real x); bool rectangular(real[][] m); bool rectangular(pair[][] m); bool rectangular(triple[][] m); -bool polygon(path p); +real frac(real x); rootfinder_settings operator init(); +bool polygon(path p); real cot(real x); real intersect(pair p, pair q, pair z); real intersect(triple P, triple Q, triple n, triple Z); path cuttings; path cutafter(path p, path q); path cutbefore(path p, path q); -obj operator *(real[][] T, obj o); void draw(picture pic=<default>, obj o, light light=<default>); +obj operator *(real[][] T, obj o); obj operator init(); real[] solveBVP(real[] f(real, real[]), real a, real b=<default>, real h=<default>, int n=<default>, bool dynamic=<default>, real tolmin=<default>, real tolmax=<default>, real dtmin=<default>, real dtmax=<default>, RKTableau tableau, bool verbose=<default>, real[] initial(real[]), real[] discrepancy(real[]), real[] guess, int iterations=<default>); solution integrate(real y, real c=<default>, real f(real t, real y), real a, real b=<default>, real h=<default>, int n=<default>, bool dynamic=<default>, real tolmin=<default>, real tolmax=<default>, real dtmin=<default>, real dtmax=<default>, RKTableau tableau, bool verbose=<default>); @@ -3314,19 +3314,19 @@ real[] Coeff; real stepfactor; real[][] finiteDifferenceJacobian(real[] f(real[]), real[] t, real[] h=<default>); RKTableau E_RK2; -RKTableau RK5F; real error(real error, real initial, real lowOrder, real norm, real diff); +RKTableau RK5F; +void report(real old, real h, real t); RKTableau PC; RKTableau RK2; -void report(real old, real h, real t); real phi2(real x); real[] newton(int iterations=<default>, real[] f(real[]), real[][] jacobian(real[]), real[] t); -RKTableau RK3BS; coefficients operator init(); RKTableau operator init(); solution operator init(); Solution operator init(); RKTableau RK5; +RKTableau RK3BS; real phi3(real x); void write(solution S); void write(Solution S); @@ -3348,6 +3348,7 @@ void NoTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, real[] sequencereal; pen[] BWRainbow2(int NColors=<default>); pen[] Wheel(int NColors=<default>); +pen[] Rainbow(int NColors=<default>); pen[] Grayscale(int NColors=<default>); bounds Full(picture pic, real min, real max); void image(frame f, real[][] data, pair initial, pair final, pen[] palette, bool transpose=<default>, transform t=<default>, bool copy=<default>, bool antialias=<default>); @@ -3359,7 +3360,6 @@ void image(picture pic=<default>, pen f(int, int), int width, int height, pair i bounds image(picture pic=<default>, pair[] z, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette); bounds image(picture pic=<default>, real[] x, real[] y, real[] f, bounds range(picture pic, real min, real max)=<default>, pen[] palette); pen[] quantize(pen[] Palette, int n); -pen[] Rainbow(int NColors=<default>); picture hatch(real H=<default>, pair dir=<default>, pen p=<default>); picture checker(real Hx=<default>, real Hy=<default>, pen p=<default>); picture tile(real Hx=<default>, real Hy=<default>, pen p=<default>, filltype filltype=<default>); @@ -3428,31 +3428,33 @@ void subitem(string s, pen p=<default>); void setpens(pen red=<default>, pen blue=<default>, pen steppen=<default>); bool firststep; void remark(bool center=<default>, string s, pair align=<default>, pen p=<default>, real indent=<default>, bool minipage=<default>, real skip=<default>, filltype filltype=<default>, bool step=<default>); -void asyfigure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, filltype filltype=<default>, bool newslide=<default>); void usersetting(); pen institutionpen; void title(string s, pair position=<default>, pair align=<default>, pen p=<default>, bool newslide=<default>); void asyfilecode(bool center=<default>, string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>, bool newslide=<default>); void center(string s, pen p=<default>); -real minipagemargin; +pair currentposition; +void currentexitfunction(); void skip(real n=<default>); void exitfunction(); void step(); pair pagenumberposition; -void currentexitfunction(); +int[] firstnode; +real minipagemargin; +bool reverse; void asyinclude(string s, real xsize=<default>, real ysize=<default>); -string bullet; void vbox(string s, pen p=<default>); -bool reverse; -int[] firstnode; +string bullet; string oldbulletcolor; void figure(string[] s, string options=<default>, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void figure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); +void asyfigure(string s, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, filltype filltype=<default>, bool newslide=<default>); void display(frame[] f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(frame f, real margin=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string[] s, real margin=<default>, string[] captions=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void display(string s, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool final=<default>); void equation(string s, pen p=<default>); +void asycode(bool center=<default>, string s, string options=<default>, string caption=<default>, string preamble=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>, bool newslide=<default>); picture background; void background(); void multifigure(string[] slist, string options=<default>, string caption=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, bool step=<default>); @@ -3465,9 +3467,7 @@ void equations(string s, pen p=<default>); string cropcode(string s); string newbulletcolor; bool stepping; -pair currentposition; string asywrite(string s, string preamble=<default>); -void asycode(bool center=<default>, string s, string options=<default>, string caption=<default>, string preamble=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>, bool newslide=<default>); void normalvideo(); path curve(pair c, real f(real, real), pair a, pair b); path curve(pair c, real f(real), pair a, pair b); @@ -3507,6 +3507,7 @@ path3 pathbetween(positionedvector v1, positionedvector v2); path3 pathbetween(path3 edgecycle, int vertex1, int vertex2); bool check_fpt_zero(triple testpoint, real f(triple), triple grad(triple)); triple projecttospan(triple toproject, triple v1, triple v2, real mincoeff=<default>); +int ZLOW; bool operator ==(edge a, edge b); pathwithnormals_settings operator init(); intset operator init(); @@ -3522,7 +3523,6 @@ string operator cast(edge[] edges); string operator cast(positionedvector vv); triple operator cast(evaluatedpoint p); real B23(real t); -int ZLOW; real B03(real t); revolution sphere(triple c=<default>, real r, int n=<default>); real[] tangent(path p, path q, bool side); @@ -3537,6 +3537,8 @@ skeleton operator init(); revolution operator init(); surface surface(revolution r, int n=<default>, pen color(int i, real j)=<default>); pair Gaussrandpair(); +void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); +void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); path topbox(pair a, pair b); path halfbox(pair a, pair b); int[] frequency(real[] data, real[] bins); @@ -3553,8 +3555,6 @@ real variancebiased(real[] A); real stdev(real[] A); real variance(real[] A); real legendmarkersize; -void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); -void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); real mean(real[] A); real skewness(real[] A); linefit leastsquares(real[] x, real[] y); @@ -3569,17 +3569,17 @@ Braid apply(Relation r, Braid b, int step, int place); real gapfactor; real hwratio; Component bp; -Component phi; Relation operator -(Relation r); +Component phi; pair max(pair[] z); pair[] endpoints(guide[] a); Component operator init(); Braid operator init(); Relation operator init(); Syzygy operator init(); +Component bm; Component wye; pair min(pair[] z); -Component bm; pen Tan; pen OliveGreen; pen LimeGreen; @@ -3608,45 +3608,45 @@ pen Apricot; pen Goldenrod; pen GreenYellow; pen RedViolet; +pen Bittersweet; pen VioletRed; pen Violet; pen Sepia; pen Mahogany; +pen RubineRed; pen WildStrawberry; pen Black; pen RawSienna; pen Thistle; -pen Bittersweet; pen Blue; pen Maroon; pen Yellow; +pen SeaGreen; pen Rhodamine; pen Fuchsia; -pen Cyan; +pen YellowGreen; pen Green; -pen Orchid; -pen SeaGreen; +pen ForestGreen; +pen Cerulean; +pen Cyan; pen PineGreen; pen Dandelion; -pen RoyalBlue; -pen Melon; pen BlueViolet; pen RedOrange; pen CadetBlue; -pen RubineRed; -pen Cerulean; -pen Brown; +pen Orchid; pen Magenta; pen Emerald; -pen YellowGreen; pen JungleGreen; pen SpringGreen; pen BurntOrange; +pen Gray; +pen Brown; pen MidnightBlue; -pen ForestGreen; pen Orange; -pen Gray; pen ProcessBlue; +pen RoyalBlue; +pen Melon; pen Peach; int lookup(tree t, int key); bool contains(tree t, int key); @@ -3658,16 +3658,16 @@ real trembleRandom; real magneticRadius; real trembleAngle; real trembleFrequency; -tremble operator init(); real trembleFuzz(); +tremble operator init(); int coloredSegments; path3 roundedpath(path3 A, real r); surface tube(path3 g, coloredpath section, transform T(real)=<default>, real corner=<default>, real relstep=<default>); -int coloredNodes; surface surface(rmf[] R, real[] t, coloredpath cp, transform T(real), bool cyclic); +int coloredNodes; real degrees(rmf a, rmf b); -coloredpath operator init(); real[] sample(path3 g, real r, real relstep=<default>); +coloredpath operator init(); coloredpath operator cast(path p); coloredpath operator cast(guide p); string VERSION; @@ -3782,10 +3782,10 @@ pen SteelBlue; pen DarkSalmon; pen SeaGreen; pen Peru; +pen AliceBlue; pen Cyan; pen BlueViolet; pen CadetBlue; -pen AliceBlue; pen Magenta; pen Aqua; pen GhostWhite; |