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Diffstat (limited to 'Build/source/texk/web2c/luatexdir/zziplib/SDL/SDL_rwops_zzip.h')
-rw-r--r--Build/source/texk/web2c/luatexdir/zziplib/SDL/SDL_rwops_zzip.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/Build/source/texk/web2c/luatexdir/zziplib/SDL/SDL_rwops_zzip.h b/Build/source/texk/web2c/luatexdir/zziplib/SDL/SDL_rwops_zzip.h
deleted file mode 100644
index 1a2d188de83..00000000000
--- a/Build/source/texk/web2c/luatexdir/zziplib/SDL/SDL_rwops_zzip.h
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * Copyright (c) 2001 Guido Draheim <guidod@gmx.de>
- * Use freely under the restrictions of the ZLIB License
- *
- * You should be able to drop it in the place of a SDL_RWFromFile. Then
- * go to X/share/myapp and do `cd graphics && zip -9r ../graphics.zip .`
- * and rename the graphics/ subfolder - and still all your files
- * are found: a filepath like X/shared/graphics/game/greetings.bmp
- * will open X/shared/graphics.zip and return the zipped file
- * game/greetings.bmp in the zip-archive (for reading that is).
- *
- */
-
-#ifndef _SDL_RWops_ZZIP_h
-#define _SDL_RWops_ZZIP_h
-
-#include <SDL_rwops.h>
-
-#ifndef ZZIP_NO_DECLSPEC
-#define ZZIP_DECLSPEC
-#else /* use DECLSPEC from SDL/begin_code.h */
-#define ZZIP_DECLSPEC DECLSPEC
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern ZZIP_DECLSPEC
-SDL_RWops *SDL_RWFromZZIP(const char* file, const char* mode);
-
-#ifdef __cplusplus
-} /* extern C */
-#endif
-
-#endif