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Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h')
-rw-r--r-- | Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h new file mode 100644 index 00000000000..ef1d071ec76 --- /dev/null +++ b/Build/source/texk/web2c/luatexdir/luasocket/src/unixstream.h @@ -0,0 +1,21 @@ +#ifndef UNIXSTREAM_H +#define UNIXSTREAM_H +/*=========================================================================*\ +* UNIX STREAM object +* LuaSocket toolkit +* +* The unixstream.h module is basicly a glue that puts together modules buffer.h, +* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX, +* SOCK_STREAM) support. +* +* Three classes are defined: master, client and server. The master class is +* a newly created unixstream object, that has not been bound or connected. Server +* objects are unixstream objects bound to some local address. Client objects are +* unixstream objects either connected to some address or returned by the accept +* method of a server object. +\*=========================================================================*/ +#include "unix.h" + +int unixstream_open(lua_State *L); + +#endif /* UNIXSTREAM_H */ |