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Diffstat (limited to 'Build/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/sfd1.h')
-rw-r--r-- | Build/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/sfd1.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/Build/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/sfd1.h b/Build/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/sfd1.h deleted file mode 100644 index ecb62e8b66a..00000000000 --- a/Build/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/sfd1.h +++ /dev/null @@ -1,105 +0,0 @@ -/* Copyright (C) 2000-2008 by George Williams */ -/* - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, this - * list of conditions and the following disclaimer. - - * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - - * The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission. - - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF - * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO - * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; - * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR - * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -#ifndef _SFD1_H -#define _SFD1_H -/* This file contains the data structures needed to read in an old sfd file */ -/* features and lookups and scripts are handled differently. That means that */ -/* the KernPair, KernClass, PST, FPST, AnchorClass, StateMachine data structures */ -/* are organized differently. Also we've got a script language list which */ -/* doesn't exist in the new format and we don't have OTLookup */ - -#include "splinefont.h" - -#define SLI_UNKNOWN 0xffff -#define SLI_NESTED 0xfffe - -typedef struct anchorclass1 { - AnchorClass ac; - uint32 feature_tag; - uint16 script_lang_index; - uint16 flags; - uint16 merge_with; - uint8 has_bases; - uint8 has_ligatures; -} AnchorClass1; - -typedef struct kernpair1 { - KernPair kp; - uint16 sli, flags; -} KernPair1; - -typedef struct kernclass1 { - KernClass kc; - uint16 sli; - uint16 flags; -} KernClass1; - -typedef struct generic_pst1 { - PST pst; - uint16 flags; - uint16 script_lang_index; /* 0xffff means none */ - uint32 tag; -} PST1; - -typedef struct generic_fpst1 { - FPST fpst; - uint16 script_lang_index; - uint16 flags; - uint32 tag; -} FPST1; - -typedef struct splinefont1 { - SplineFont sf; - - struct table_ordering { uint32 table_tag; uint32 *ordered_features; struct table_ordering *next; } *orders; - - /* Any GPOS/GSUB entry (PST, AnchorClass, kerns, FPST */ - /* Has an entry saying what scripts/languages it should appear it */ - /* Things like fractions will appear in almost all possible script/lang */ - /* combinations, while alphabetic ligatures will only live in one script */ - /* Rather than store the complete list of possibilities in each PST we */ - /* store all choices used here, and just store an index into this list */ - /* in the PST. All lists are terminated by a 0 entry */ - struct script_record { - uint32 script; - uint32 *langs; - } **script_lang; - int16 sli_cnt; - - struct gentagtype { - uint16 tt_cur, tt_max; - struct tagtype { - enum possub_type type; - uint32 tag; - } *tagtype; - } gentags; -} SplineFont1; - -extern int SFFindBiggestScriptLangIndex(SplineFont *_sf,uint32 script,uint32 lang); -extern int SFAddScriptIndex(SplineFont1 *sf,uint32 *scripts,int scnt); -extern void SFD_AssignLookups(SplineFont1 *sf); -#endif /* _SFD1_H */ |