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-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-src/tests/ShadingPatchTest.cpp82
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diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/tests/ShadingPatchTest.cpp b/Build/source/texk/dvisvgm/dvisvgm-src/tests/ShadingPatchTest.cpp
deleted file mode 100644
index 15e643f9773..00000000000
--- a/Build/source/texk/dvisvgm/dvisvgm-src/tests/ShadingPatchTest.cpp
+++ /dev/null
@@ -1,82 +0,0 @@
-/*************************************************************************
-** ShadingPatchTest.cpp **
-** **
-** This file is part of dvisvgm -- a fast DVI to SVG converter **
-** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> **
-** **
-** This program is free software; you can redistribute it and/or **
-** modify it under the terms of the GNU General Public License as **
-** published by the Free Software Foundation; either version 3 of **
-** the License, or (at your option) any later version. **
-** **
-** This program is distributed in the hope that it will be useful, but **
-** WITHOUT ANY WARRANTY; without even the implied warranty of **
-** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
-** GNU General Public License for more details. **
-** **
-** You should have received a copy of the GNU General Public License **
-** along with this program; if not, see <http://www.gnu.org/licenses/>. **
-*************************************************************************/
-
-#include <gtest/gtest.h>
-#include "ShadingPatch.hpp"
-#include "TensorProductPatch.hpp"
-#include "TriangularPatch.hpp"
-
-using namespace std;
-
-
-TEST(ShadingPatchTest, create) {
- auto patch = ShadingPatch::create(4, Color::ColorSpace::RGB);
- EXPECT_TRUE(dynamic_cast<TriangularPatch*>(patch.get()));
- patch = ShadingPatch::create(5, Color::ColorSpace::RGB);
- EXPECT_TRUE(dynamic_cast<LatticeTriangularPatch*>(patch.get()));
- patch = ShadingPatch::create(6, Color::ColorSpace::RGB);
- EXPECT_TRUE(dynamic_cast<CoonsPatch*>(patch.get()));
- patch = ShadingPatch::create(7, Color::ColorSpace::RGB);
- EXPECT_TRUE(dynamic_cast<TensorProductPatch*>(patch.get()));
-}
-
-
-TEST(ShadingPatchTest, fail) {
- for (int i=0; i < 4; i++) {
- EXPECT_THROW(ShadingPatch::create(i, Color::ColorSpace::RGB), ShadingException);
- }
-}
-
-
-TEST(ShadingPatchTest, colorQueryFuncs) {
- vector<DPair> points(3);
- vector<Color> colors(3);
- colors[0].setRGB(1.0, 0.0, 0.0);
- colors[1].setRGB(0.0, 1.0, 0.0);
- colors[2].setRGB(0.0, 0.0, 1.0);
- TriangularPatch tp1(points, colors, Color::ColorSpace::RGB, 0, 0);
- EXPECT_EQ(tp1.colorAt(0, 0).rgbString(), "#f00");
- EXPECT_EQ(tp1.colorAt(1, 0).rgbString(), "#0f0");
- EXPECT_EQ(tp1.colorAt(0, 1).rgbString(), "#00f");
-
- colors[0].setGray(0.2);
- colors[1].setGray(0.4);
- colors[2].setGray(0.6);
- TriangularPatch tp2(points, colors, Color::ColorSpace::GRAY, 0, 0);
- EXPECT_EQ(tp2.colorAt(0, 0).rgbString(), "#333");
- EXPECT_EQ(tp2.colorAt(1, 0).rgbString(), "#666");
- EXPECT_EQ(tp2.colorAt(0, 1).rgbString(), "#999");
-
- colors[0].setCMYK(1.0, 0.0, 0.0, 0.2);
- colors[1].setCMYK(0.0, 1.0, 0.0, 0.4);
- colors[2].setCMYK(0.0, 0.0, 1.0, 0.6);
- TriangularPatch tp3(points, colors, Color::ColorSpace::CMYK, 0, 0);
- EXPECT_EQ(tp3.colorAt(0, 0).rgbString(), "#29cccc");
- EXPECT_EQ(tp3.colorAt(1, 0).rgbString(), "#993d99");
- EXPECT_EQ(tp3.colorAt(0, 1).rgbString(), "#66663d");
-
- colors[0].setLab(55, 80, 68);
- colors[1].setLab(30, 62, -108);
- colors[2].setLab(85, -72, 61);
- TriangularPatch tp4(points, colors, Color::ColorSpace::LAB, 0, 0);
- EXPECT_EQ(tp4.colorAt(0, 0).rgbString(), "#ff1402");
- EXPECT_EQ(tp4.colorAt(1, 0).rgbString(), "#002bf8");
- EXPECT_EQ(tp4.colorAt(0, 1).rgbString(), "#4af356");
-}