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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-src/src/TriangularPatch.hpp')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-src/src/TriangularPatch.hpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/src/TriangularPatch.hpp b/Build/source/texk/dvisvgm/dvisvgm-src/src/TriangularPatch.hpp deleted file mode 100644 index 8d4453e5dbe..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-src/src/TriangularPatch.hpp +++ /dev/null @@ -1,62 +0,0 @@ -/************************************************************************* -** TriangularPatch.hpp ** -** ** -** This file is part of dvisvgm -- a fast DVI to SVG converter ** -** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> ** -** ** -** This program is free software; you can redistribute it and/or ** -** modify it under the terms of the GNU General Public License as ** -** published by the Free Software Foundation; either version 3 of ** -** the License, or (at your option) any later version. ** -** ** -** This program is distributed in the hope that it will be useful, but ** -** WITHOUT ANY WARRANTY; without even the implied warranty of ** -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** -** GNU General Public License for more details. ** -** ** -** You should have received a copy of the GNU General Public License ** -** along with this program; if not, see <http://www.gnu.org/licenses/>. ** -*************************************************************************/ - -#ifndef TRIANGULARPATCH_HPP -#define TRIANGULARPATCH_HPP - -#include "Color.hpp" -#include "Pair.hpp" -#include "ShadingPatch.hpp" - -class TriangularPatch : public ShadingPatch { - public: - TriangularPatch (); - explicit TriangularPatch (Color::ColorSpace cspace) : ShadingPatch(cspace) {} - TriangularPatch (const PointVec &points, const ColorVec &colors, Color::ColorSpace cspace, int edgeflag, TriangularPatch *patch); - int psShadingType() const override {return 4;} - DPair valueAt (double u, double v) const; - Color colorAt (double u, double v) const; - Color averageColor() const override; - void setPoints (const PointVec &points, int edgeflag, ShadingPatch *patch) override; - void setPoints (const DPair &p1, const DPair &p2, const DPair &p3); - void setColors (const ColorVec &colors, int edgeflag, ShadingPatch *patch) override; - void setColors (const Color &c1, const Color &c2, const Color &c3); - void approximate (int gridsize, bool overlap, double delta, Callback &listener) const override; - BoundingBox getBBox () const override; - GraphicsPath<double> getBoundaryPath () const override; - int numPoints (int edgeflag) const override {return edgeflag == 0 ? 3 : 1;} - int numColors (int edgeflag) const override {return edgeflag == 0 ? 3 : 1;} - - protected: - Color averageColor (const Color &c1, const Color &c2, const Color &c3) const; - - private: - DPair _points[3]; - Color _colors[3]; -}; - - -class LatticeTriangularPatch : public TriangularPatch { - public: - explicit LatticeTriangularPatch (Color::ColorSpace cspace) : TriangularPatch(cspace) {} - int psShadingType() const override {return 5;} -}; - -#endif |