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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharPathHandler.hpp')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharPathHandler.hpp | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharPathHandler.hpp b/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharPathHandler.hpp deleted file mode 100644 index a70bf293465..00000000000 --- a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharPathHandler.hpp +++ /dev/null @@ -1,46 +0,0 @@ -/************************************************************************* -** SVGCharPathHandler.hpp ** -** ** -** This file is part of dvisvgm -- a fast DVI to SVG converter ** -** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> ** -** ** -** This program is free software; you can redistribute it and/or ** -** modify it under the terms of the GNU General Public License as ** -** published by the Free Software Foundation; either version 3 of ** -** the License, or (at your option) any later version. ** -** ** -** This program is distributed in the hope that it will be useful, but ** -** WITHOUT ANY WARRANTY; without even the implied warranty of ** -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** -** GNU General Public License for more details. ** -** ** -** You should have received a copy of the GNU General Public License ** -** along with this program; if not, see <http://www.gnu.org/licenses/>. ** -*************************************************************************/ - -#ifndef SVGCHARPATHHANDLER_HPP -#define SVGCHARPATHHANDLER_HPP - -#include "SVGCharHandler.hpp" - -/** Creates SVG path elements for all characters. */ -class SVGCharPathHandler : public SVGCharHandler { - using AppendMethod = void (SVGCharPathHandler::*)(uint32_t c, double x, double y, const Matrix &matrix); - - public: - SVGCharPathHandler (bool createUseElements, bool relativePathsCommands); - void appendChar (uint32_t c, double x, double y) override; - - protected: - void appendUseElement (uint32_t c, double x, double y, const Matrix &matrix); - void appendPathElement (uint32_t c, double x, double y, const Matrix &matrix); - void resetContextNode () override; - - private: - AppendMethod _appendChar; ///< method called to append a single character - bool _relativePathCommands; ///< if true, create relative rather than absolute SVG path commands - XMLElement *_groupNode=nullptr; ///< current group node taking the path elements - CharProperty<Color> _fontColor=Color::BLACK; ///< color of current font -}; - -#endif |