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-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharHandler.hpp45
1 files changed, 26 insertions, 19 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharHandler.hpp b/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharHandler.hpp
index 241b28b7ef8..157c1b6a64e 100644
--- a/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharHandler.hpp
+++ b/Build/source/texk/dvisvgm/dvisvgm-src/src/SVGCharHandler.hpp
@@ -2,7 +2,7 @@
** SVGCharHandler.hpp **
** **
** This file is part of dvisvgm -- a fast DVI to SVG converter **
-** Copyright (C) 2005-2021 Martin Gieseking <martin.gieseking@uos.de> **
+** Copyright (C) 2005-2022 Martin Gieseking <martin.gieseking@uos.de> **
** **
** This program is free software; you can redistribute it and/or **
** modify it under the terms of the GNU General Public License as **
@@ -26,12 +26,15 @@
#include "Color.hpp"
#include "Font.hpp"
#include "Matrix.hpp"
+#include "Opacity.hpp"
template <typename T>
class CharProperty {
public:
+ CharProperty () =default;
CharProperty (const T &v) : _value(v) {}
+ CharProperty (T &&v) : _value(std::move(v)) {}
void set (const T &v) {
if (v != _value) {
@@ -40,10 +43,11 @@ class CharProperty {
}
}
- const T& get () const {return _value;}
- operator const T& () const {return _value;}
- bool changed () const {return _changed;}
- void changed (bool c) {_changed = c;}
+ const T& get () const {return _value;}
+ const T* operator -> () const {return &_value;}
+ operator const T& () const {return _value;}
+ bool changed () const {return _changed;}
+ void changed (bool c) {_changed = c;}
private:
T _value;
@@ -51,7 +55,7 @@ class CharProperty {
};
-class XMLElement;
+class SVGElement;
/** Base class for all character handlers. These handlers create SVG representations
@@ -60,36 +64,39 @@ class SVGCharHandler {
public:
SVGCharHandler () : _matrix(1) {}
virtual ~SVGCharHandler() =default;
- virtual void setInitialContextNode (XMLElement *node);
+ virtual void setInitialContextNode (SVGElement *node);
virtual void appendChar (uint32_t c, double x, double y) =0;
virtual void notifyXAdjusted () {}
virtual void notifyYAdjusted () {}
- void setColor (const Color &color) {_color.set(color);}
- void setFont (const Font &font, int id) {_font.set(&font); _fontnum = id;}
- void setMatrix (const Matrix &matrix) {_matrix.set(matrix);}
- void setVertical (bool vertical) {_vertical.set(vertical);}
- Color getColor () const {return _color.get();}
- const Font* getFont () const {return _font.get();}
- const Matrix& getMatrix () const {return _matrix.get();}
+ void setColor (const Color &color) {_color.set(color);}
+ void setOpacity (const Opacity &opacity) {_opacity.set(opacity);}
+ void setFont (const Font &font, int id) {_font.set(&font); _fontnum = id;}
+ void setMatrix (const Matrix &matrix) {_matrix.set(matrix);}
+ void setVertical (bool vertical) {_vertical.set(vertical);}
+ Color getColor () const {return _color.get();}
+ const Opacity& getOpacity () const {return _opacity.get();}
+ const Font* getFont () const {return _font.get();}
+ const Matrix& getMatrix () const {return _matrix.get();}
protected:
virtual void resetContextNode ();
- XMLElement* pushContextNode (std::unique_ptr<XMLElement> node);
+ SVGElement* pushContextNode (std::unique_ptr<SVGElement> node);
void popContextNode ();
- XMLElement* contextNode () const {
+ SVGElement* contextNode () const {
return _contextNodeStack.empty() ? _initialContextNode : _contextNodeStack.top();
}
CharProperty<Color> _color=Color::BLACK; ///< current color
+ CharProperty<Opacity> _opacity; ///< current opacity values
CharProperty<const Font*> _font=0; ///< current font
int _fontnum=0; ///< current font ID
CharProperty<Matrix> _matrix; ///< current transformation
CharProperty<bool> _vertical=false; ///< current writing mode
private:
- XMLElement *_initialContextNode= nullptr; ///< SVG element the generated character nodes are attached to
- std::stack<XMLElement*> _contextNodeStack;
+ SVGElement *_initialContextNode= nullptr; ///< SVG element the generated character nodes are attached to
+ std::stack<SVGElement*> _contextNodeStack;
};
@@ -99,7 +106,7 @@ class SVGCharTextHandler : public SVGCharHandler {
explicit SVGCharTextHandler (bool selectFontByClass) : _selectFontByClass(selectFontByClass) {}
protected:
- std::unique_ptr<XMLElement> createTextNode (double x, double y) const;
+ std::unique_ptr<SVGElement> createTextNode (double x, double y) const;
private:
bool _selectFontByClass;