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diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.9.2/src/FontMap.h b/Build/source/texk/dvisvgm/dvisvgm-1.9.2/src/FontMap.h
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+/*************************************************************************
+** FontMap.h **
+** **
+** This file is part of dvisvgm -- the DVI to SVG converter **
+** Copyright (C) 2005-2015 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#ifndef DVISVGM_FONTMAP_H
+#define DVISVGM_FONTMAP_H
+
+#include <map>
+#include <ostream>
+#include <string>
+#include "FontStyle.h"
+
+
+struct FontEncoding;
+class MapLine;
+class Subfont;
+
+class FontMap
+{
+ public:
+ struct Entry
+ {
+ Entry (const MapLine &mapline, Subfont *subfont=0);
+ std::string fontname; ///< target font name
+ std::string encname; ///< name of font encoding
+ Subfont *subfont;
+ int fontindex; ///< index of font in multi-font file
+ bool locked;
+ FontStyle style;
+ };
+
+ protected:
+ typedef std::map<std::string,Entry*>::iterator Iterator;
+ typedef std::map<std::string,Entry*>::const_iterator ConstIterator;
+
+ public:
+ enum Mode {FM_APPEND, FM_REMOVE, FM_REPLACE};
+
+ ~FontMap ();
+ static FontMap& instance ();
+ bool read (const std::string &fname, Mode mode);
+ bool read (const std::string &fname, char modechar);
+ bool read (const std::string &fname_seq);
+ void readdir (const std::string &dirname);
+ bool apply (const MapLine &mapline, Mode mode);
+ bool apply (const MapLine &mapline, char modechar);
+ bool append (const MapLine &mapline);
+ bool replace (const MapLine &mapline);
+ bool remove (const MapLine &mapline);
+ void lockFont (const std::string &fontname);
+ void clear (bool unlocked_only=false);
+ std::ostream& write (std::ostream &os) const;
+ const Entry* lookup(const std::string &fontname) const;
+
+ protected:
+ FontMap () {}
+
+ private:
+ std::map<std::string,Entry*> _entries;
+};
+
+#endif