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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.0.9/src/Font.cpp')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.0.9/src/Font.cpp | 392 |
1 files changed, 392 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.9/src/Font.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.0.9/src/Font.cpp new file mode 100644 index 00000000000..ac0cd0cf60f --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.0.9/src/Font.cpp @@ -0,0 +1,392 @@ +/************************************************************************* +** Font.cpp ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#include <cstdlib> +#include <iostream> +#include <fstream> +#include <sstream> +#include "FileSystem.h" +#include "Font.h" +#include "FontEngine.h" +#include "FileFinder.h" +#include "GFGlyphTracer.h" +#include "Glyph.h" +#include "Message.h" +#include "MetafontWrapper.h" +#include "TFM.h" +#include "VFReader.h" +#include "macros.h" +#include "FileSystem.h" +#include "SignalHandler.h" +#include "SVGTree.h" + +using namespace std; + + +/** Returns true if 'unicode' is a valid unicode value in XML documents. + * XML version 1.0 doesn't allow various unicode character references + * ( for example). */ +static bool valid_unicode (UInt32 unicode) { + UInt32 ranges[] = { + 0x0000, 0x0020, + 0x007f, 0x0084, + 0x0086, 0x009f, + 0xfdd0, 0xfddf + }; + for (int i=0; i < 4; i++) + if (unicode >= ranges[2*i] && unicode <= ranges[2*i+1]) + return false; + return true; +} + + +UInt32 Font::unicode (UInt32 c) const { + // @@ this should be optimized :-) + return valid_unicode(c) ? c : 0x3400+c; +} + + +/////////////////////////////////////////////////////////////////////////////////////// + + +TFMFont::TFMFont (string name, UInt32 cs, double ds, double ss) + : tfm(0), fontname(name), checksum(cs), dsize(ds), ssize(ss) +{ +} + + +TFMFont::~TFMFont () { + delete tfm; +} + + +/** Returns a font metrics object for the current font. + * @throw FontException if TFM file can't be found */ +const TFM* TFMFont::getTFM () const { + if (!tfm) { + tfm = TFM::createFromFile(fontname.c_str()); + if (!tfm) + throw FontException("can't find "+fontname+".tfm"); + } + return tfm; +} + + +double TFMFont::charWidth (int c) const {return getTFM()->getCharWidth(c);} +double TFMFont::charDepth (int c) const {return getTFM()->getCharDepth(c);} +double TFMFont::charHeight (int c) const {return getTFM()->getCharHeight(c);} +double TFMFont::italicCorr (int c) const {return getTFM()->getItalicCorr(c);} + +////////////////////////////////////////////////////////////////////////////// + +// static class variables +bool PhysicalFont::KEEP_TEMP_FILES = false; +const char *PhysicalFont::CACHE_PATH = 0; +double PhysicalFont::METAFONT_MAG = 4; +FontCache PhysicalFont::_cache; + + + +Font* PhysicalFont::create (string name, UInt32 checksum, double dsize, double ssize, PhysicalFont::Type type) { + return new PhysicalFontImpl(name, checksum, dsize, ssize, type); +} + + +const char* PhysicalFont::path () const { + string ext; + switch (type()) { + case PFB: ext = "pfb"; break; + case TTF: ext = "ttf"; break; + case MF : ext = "mf"; break; + } + return FileFinder::lookup(name()+"."+ext); +} + + +/** Returns the number of units per EM. The EM square is the virtual area a glyph is designed on. + * All coordinates used to specify portions of the glyph are relative to the origin (0,0) at the + * lower left corner of this square, while the upper right corner is located at (m,m), where m + * is an integer value defined with the font, and returned by this function. */ +int PhysicalFont::unitsPerEm() const { + if (type() == MF) + return 1000; + FontEngine::instance().setFont(*this); + return FontEngine::instance().getUnitsPerEM(); +} + + +int PhysicalFont::hAdvance () const { + if (type() == MF) + return 0; + FontEngine::instance().setFont(*this); + return FontEngine::instance().getHAdvance(); +} + + +double PhysicalFont::hAdvance (int c) const { + if (type() == MF) + return unitsPerEm()*charWidth(c)/designSize(); + FontEngine::instance().setFont(*this); + if (FontEncoding *enc = encoding()) + return FontEngine::instance().getHAdvance(enc->getEntry(c)); + return FontEngine::instance().getHAdvance(c); +} + + +string PhysicalFont::glyphName (int c) const { + if (type() == MF) + return ""; + FontEngine::instance().setFont(*this); + if (FontEncoding *enc = encoding()) + return enc->getEntry(c); + return FontEngine::instance().getGlyphName(c); +} + + +int PhysicalFont::ascent () const { + if (type() == MF) + return 0; + FontEngine::instance().setFont(*this); + return FontEngine::instance().getAscender(); +} + + +int PhysicalFont::descent () const { + if (type() == MF) + return 0; + FontEngine::instance().setFont(*this); + return FontEngine::instance().getDescender(); +} + + +/** Extracts the glyph outlines of a given character. + * @param[in] c character code of requested glyph + * @param[out] glyph path segments of the glyph outline + * @param[in] cb optional callback object for tracer class + * @return true if outline could be computed */ +bool PhysicalFont::getGlyph (int c, GraphicPath<Int32> &glyph, GFGlyphTracer::Callback *cb) const { + if (type() == MF) { + const Glyph *cached_glyph=0; + if (CACHE_PATH) { + _cache.write(CACHE_PATH); + _cache.read(name().c_str(), CACHE_PATH); + cached_glyph = _cache.getGlyph(c); + } + if (cached_glyph) { + glyph = *cached_glyph; + return true; + } + else { + string gfname; + if (createGF(gfname)) { + try { + GFGlyphTracer tracer(gfname, unitsPerEm()/getTFM()->getDesignSize(), cb); + tracer.setGlyph(glyph); + tracer.executeChar(c); + glyph.closeOpenSubPaths(); + if (CACHE_PATH) + _cache.setGlyph(c, glyph); + return true; + } + catch (GFException &e) { + // @@ print error message + } + } + else { + Message::wstream(true) << "failed creating " << name() << ".gf\n"; + } + } + } + else { // PFB or TTF + bool ok=true; + FontEngine::instance().setFont(*this); + if (FontEncoding *enc = encoding()) { + if (const char *encname = enc->getEntry(c)) + ok = FontEngine::instance().traceOutline(encname, glyph, false); + } + else + ok = FontEngine::instance().traceOutline((unsigned char)c, glyph, false); + glyph.closeOpenSubPaths(); + return ok; + } + return false; +} + + +/** Creates a GF file for this font object. + * @param[out] gfname name of GF font file + * @return true on success */ +bool PhysicalFont::createGF (string &gfname) const { + SignalHandler::instance().check(); + gfname = name()+".gf"; + MetafontWrapper mf(name()); + bool ok = mf.make("ljfour", METAFONT_MAG); // call Metafont if necessary + return ok && mf.success() && getTFM(); +} + + +/** Traces all glyphs of the current font and stores them in the cache. If caching is disabled, nothing happens. + * @param[in] includeCached if true, glyphs already cached are traced again + * @param[in] cb optional callback methods called by the tracer + * @return number of glyphs traced */ +int PhysicalFont::traceAllGlyphs (bool includeCached, GFGlyphTracer::Callback *cb) const { + int count = 0; + if (type() == MF && CACHE_PATH) { + if (const TFM *tfm = getTFM()) { + int fchar = tfm->firstChar(); + int lchar = tfm->lastChar(); + string gfname; + Glyph glyph; + if (createGF(gfname)) { + _cache.read(name().c_str(), CACHE_PATH); + GFGlyphTracer tracer(gfname, unitsPerEm()/getTFM()->getDesignSize(), cb); + tracer.setGlyph(glyph); + for (int i=fchar; i <= lchar; i++) { + if (includeCached || !_cache.getGlyph(i)) { + glyph.newpath(); + tracer.executeChar(i); + glyph.closeOpenSubPaths(); + _cache.setGlyph(i, glyph); + ++count; + } + } + _cache.write(CACHE_PATH); + } + } + } + return count; +} + + +/** Computes the exact bounding box of a glyph. + * @param[in] c character code of the glyph + * @param[out] bbox the computed bounding box + * @param[in] optional calback object forwarded to the tracer + * @return true if the box could be computed successfully */ +bool PhysicalFont::getGlyphBox(int c, BoundingBox& bbox, GFGlyphTracer::Callback* cb) const { + Glyph glyph; + if (getGlyph(c, glyph, cb)) { + glyph.computeBBox(bbox); + double s = scaledSize()/unitsPerEm(); + bbox.scale(s, s); + return true; + } + return false; +} + + +Font* VirtualFont::create (string name, UInt32 checksum, double dsize, double ssize) { + return new VirtualFontImpl(name, checksum, dsize, ssize); +} + + +////////////////////////////////////////////////////////////////////////////// + + +PhysicalFontImpl::PhysicalFontImpl (string name, UInt32 cs, double ds, double ss, PhysicalFont::Type type) + : TFMFont(name, cs, ds, ss), _filetype(type), _charmap(0) +{ +} + + +PhysicalFontImpl::~PhysicalFontImpl () { + if (CACHE_PATH) + _cache.write(CACHE_PATH); + if (!KEEP_TEMP_FILES) + tidy(); + delete _charmap; +} + + +UInt32 PhysicalFontImpl::unicode (UInt32 c) const { + if (type() == MF) + return Font::unicode(c); + + if (_charmap == 0) { + FontEngine &fe = FontEngine::instance(); + if (fe.setFont(*this)) { + _charmap = new map<UInt32,UInt32>; + fe.buildTranslationMap(*_charmap); + } + } + typedef map<UInt32,UInt32>::const_iterator ConstIterator; + ConstIterator it = _charmap->find(c); + if (it != _charmap->end()) + return it->second; + + // No unicode equivalent found in font file. + // Now we should look for a smart alternative but at the moment + // it's sufficient to simply choose a valid unused unicode value... + map<UInt32,UInt32> reverse_map; + FORALL(*_charmap, ConstIterator, it) + reverse_map[it->second] = it->first; + // can we use charcode itself as unicode replacement? + if (valid_unicode(c) && (reverse_map.empty() || reverse_map.find(c) != reverse_map.end())) + return c; + return 0x3400+c; +} + + +void PhysicalFontImpl::tidy () const { + if (type() == MF) { + const char *ext[] = {"gf", "tfm", "log", 0}; + for (const char **p=ext; *p; ++p) { + if (FileSystem::exists((name()+"."+(*p)).c_str())) + FileSystem::remove(name()+"."+(*p)); + } + } +} + + +////////////////////////////////////////////////////////////////////////////// + +VirtualFontImpl::VirtualFontImpl (string name, UInt32 cs, double ds, double ss) + : TFMFont(name, cs, ds, ss) +{ +} + + +VirtualFontImpl::~VirtualFontImpl () { + // delete dvi vectors received by VFReaderAction + for (map<UInt32, DVIVector*>::iterator i=charDefs.begin(); i != charDefs.end(); ++i) + delete i->second; +} + + +const char* VirtualFontImpl::path () const { + return FileFinder::lookup(name()+".vf"); +} + + +void VirtualFontImpl::assignChar (UInt32 c, DVIVector *dvi) { + if (dvi) { + if (charDefs.find(c) == charDefs.end()) + charDefs[c] = dvi; + else + delete dvi; + } +} + + +const vector<UInt8>* VirtualFontImpl::getDVI (int c) const { + map<UInt32,DVIVector*>::const_iterator it = charDefs.find(c); + return (it == charDefs.end() ? 0 : it->second); +} + |