diff options
Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.0.9/potracelib/decompose.c')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.0.9/potracelib/decompose.c | 514 |
1 files changed, 514 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.9/potracelib/decompose.c b/Build/source/texk/dvisvgm/dvisvgm-1.0.9/potracelib/decompose.c new file mode 100644 index 00000000000..376af015df3 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.0.9/potracelib/decompose.c @@ -0,0 +1,514 @@ +/* Copyright (C) 2001-2011 Peter Selinger. + This file is part of Potrace. It is free software and it is covered + by the GNU General Public License. See the file COPYING for details. */ + + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <limits.h> + +#include "potracelib.h" +#include "curve.h" +#include "lists.h" +#include "bitmap.h" +#include "decompose.h" +#include "progress.h" + +/* ---------------------------------------------------------------------- */ +/* deterministically and efficiently hash (x,y) into a pseudo-random bit */ + +static inline int detrand(int x, int y) { + unsigned int z; + static const unsigned char t[256] = { + /* non-linear sequence: constant term of inverse in GF(8), + mod x^8+x^4+x^3+x+1 */ + 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, + 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, + 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, + 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, + 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, + 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, + 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 0, 1, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, + 1, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, + 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, + 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, + }; + + /* 0x04b3e375 and 0x05a8ef93 are chosen to contain every possible + 5-bit sequence */ + z = ((0x04b3e375 * x) ^ y) * 0x05a8ef93; + z = t[z & 0xff] ^ t[(z>>8) & 0xff] ^ t[(z>>16) & 0xff] ^ t[(z>>24) & 0xff]; + return z; +} + +/* ---------------------------------------------------------------------- */ +/* auxiliary bitmap manipulations */ + +/* set the excess padding to 0 */ +static void bm_clearexcess(potrace_bitmap_t *bm) { + potrace_word mask; + int y; + + if (bm->w % BM_WORDBITS != 0) { + mask = BM_ALLBITS << (BM_WORDBITS - (bm->w % BM_WORDBITS)); + for (y=0; y<bm->h; y++) { + *bm_index(bm, bm->w, y) &= mask; + } + } +} + +struct bbox_s { + int x0, x1, y0, y1; /* bounding box */ +}; +typedef struct bbox_s bbox_t; + +/* clear the bm, assuming the bounding box is set correctly (faster + than clearing the whole bitmap) */ +static void clear_bm_with_bbox(potrace_bitmap_t *bm, bbox_t *bbox) { + int imin = (bbox->x0 / BM_WORDBITS); + int imax = ((bbox->x1 + BM_WORDBITS-1) / BM_WORDBITS); + int i, y; + + for (y=bbox->y0; y<bbox->y1; y++) { + for (i=imin; i<imax; i++) { + bm_scanline(bm, y)[i] = 0; + } + } +} + +/* ---------------------------------------------------------------------- */ +/* auxiliary functions */ + +/* return the "majority" value of bitmap bm at intersection (x,y). We + assume that the bitmap is balanced at "radius" 1. */ +static int majority(potrace_bitmap_t *bm, int x, int y) { + int i, a, ct; + + for (i=2; i<5; i++) { /* check at "radius" i */ + ct = 0; + for (a=-i+1; a<=i-1; a++) { + ct += BM_GET(bm, x+a, y+i-1) ? 1 : -1; + ct += BM_GET(bm, x+i-1, y+a-1) ? 1 : -1; + ct += BM_GET(bm, x+a-1, y-i) ? 1 : -1; + ct += BM_GET(bm, x-i, y+a) ? 1 : -1; + } + if (ct>0) { + return 1; + } else if (ct<0) { + return 0; + } + } + return 0; +} + +/* ---------------------------------------------------------------------- */ +/* decompose image into paths */ + +/* efficiently invert bits [x,infty) and [xa,infty) in line y. Here xa + must be a multiple of BM_WORDBITS. */ +static void xor_to_ref(potrace_bitmap_t *bm, int x, int y, int xa) { + int xhi = x & -BM_WORDBITS; + int xlo = x & (BM_WORDBITS-1); /* = x % BM_WORDBITS */ + int i; + + if (xhi<xa) { + for (i = xhi; i < xa; i+=BM_WORDBITS) { + *bm_index(bm, i, y) ^= BM_ALLBITS; + } + } else { + for (i = xa; i < xhi; i+=BM_WORDBITS) { + *bm_index(bm, i, y) ^= BM_ALLBITS; + } + } + /* note: the following "if" is needed because x86 treats a<<b as + a<<(b&31). I spent hours looking for this bug. */ + if (xlo) { + *bm_index(bm, xhi, y) ^= (BM_ALLBITS << (BM_WORDBITS - xlo)); + } +} + +/* a path is represented as an array of points, which are thought to + lie on the corners of pixels (not on their centers). The path point + (x,y) is the lower left corner of the pixel (x,y). Paths are + represented by the len/pt components of a path_t object (which + also stores other information about the path) */ + +/* xor the given pixmap with the interior of the given path. Note: the + path must be within the dimensions of the pixmap. */ +static void xor_path(potrace_bitmap_t *bm, path_t *p) { + int xa, x, y, k, y1; + + if (p->priv->len <= 0) { /* a path of length 0 is silly, but legal */ + return; + } + + y1 = p->priv->pt[p->priv->len-1].y; + + xa = p->priv->pt[0].x & -BM_WORDBITS; + for (k=0; k<p->priv->len; k++) { + x = p->priv->pt[k].x; + y = p->priv->pt[k].y; + + if (y != y1) { + /* efficiently invert the rectangle [x,xa] x [y,y1] */ + xor_to_ref(bm, x, min(y,y1), xa); + y1 = y; + } + } +} + +/* Find the bounding box of a given path. Path is assumed to be of + non-zero length. */ +static void setbbox_path(bbox_t *bbox, path_t *p) { + int x, y; + int k; + + bbox->y0 = INT_MAX; + bbox->y1 = 0; + bbox->x0 = INT_MAX; + bbox->x1 = 0; + + for (k=0; k<p->priv->len; k++) { + x = p->priv->pt[k].x; + y = p->priv->pt[k].y; + + if (x < bbox->x0) { + bbox->x0 = x; + } + if (x > bbox->x1) { + bbox->x1 = x; + } + if (y < bbox->y0) { + bbox->y0 = y; + } + if (y > bbox->y1) { + bbox->y1 = y; + } + } +} + +/* compute a path in the given pixmap, separating black from white. + Start path at the point (x0,x1), which must be an upper left corner + of the path. Also compute the area enclosed by the path. Return a + new path_t object, or NULL on error (note that a legitimate path + cannot have length 0). Sign is required for correct interpretation + of turnpolicies. */ +static path_t *findpath(potrace_bitmap_t *bm, int x0, int y0, int sign, int turnpolicy) { + int x, y, dirx, diry, len, size, area; + int c, d, tmp; + point_t *pt, *pt1; + path_t *p = NULL; + + x = x0; + y = y0; + dirx = 0; + diry = -1; + + len = size = 0; + pt = NULL; + area = 0; + + while (1) { + /* add point to path */ + if (len>=size) { + size += 100; + size = (int)(1.3 * size); + pt1 = (point_t *)realloc(pt, size * sizeof(point_t)); + if (!pt1) { + goto error; + } + pt = pt1; + } + pt[len].x = x; + pt[len].y = y; + len++; + + /* move to next point */ + x += dirx; + y += diry; + area += x*diry; + + /* path complete? */ + if (x==x0 && y==y0) { + break; + } + + /* determine next direction */ + c = BM_GET(bm, x + (dirx+diry-1)/2, y + (diry-dirx-1)/2); + d = BM_GET(bm, x + (dirx-diry-1)/2, y + (diry+dirx-1)/2); + + if (c && !d) { /* ambiguous turn */ + if (turnpolicy == POTRACE_TURNPOLICY_RIGHT + || (turnpolicy == POTRACE_TURNPOLICY_BLACK && sign == '+') + || (turnpolicy == POTRACE_TURNPOLICY_WHITE && sign == '-') + || (turnpolicy == POTRACE_TURNPOLICY_RANDOM && detrand(x,y)) + || (turnpolicy == POTRACE_TURNPOLICY_MAJORITY && majority(bm, x, y)) + || (turnpolicy == POTRACE_TURNPOLICY_MINORITY && !majority(bm, x, y))) { + tmp = dirx; /* right turn */ + dirx = diry; + diry = -tmp; + } else { + tmp = dirx; /* left turn */ + dirx = -diry; + diry = tmp; + } + } else if (c) { /* right turn */ + tmp = dirx; + dirx = diry; + diry = -tmp; + } else if (!d) { /* left turn */ + tmp = dirx; + dirx = -diry; + diry = tmp; + } + } /* while this path */ + + /* allocate new path object */ + p = potrace_path_new(); + if (!p) { + goto error; + } + + p->priv->pt = pt; + p->priv->len = len; + p->area = area; + p->sign = sign; + + return p; + + error: + free(pt); + return NULL; +} + +/* Give a tree structure to the given path list, based on "insideness" + testing. I.e., path A is considered "below" path B if it is inside + path B. The input pathlist is assumed to be ordered so that "outer" + paths occur before "inner" paths. The tree structure is stored in + the "childlist" and "sibling" components of the path_t + structure. The linked list structure is also changed so that + negative path components are listed immediately after their + positive parent. Note: some backends may ignore the tree + structure, others may use it e.g. to group path components. We + assume that in the input, point 0 of each path is an "upper left" + corner of the path, as returned by bm_to_pathlist. This makes it + easy to find an "interior" point. The bm argument should be a + bitmap of the correct size (large enough to hold all the paths), + and will be used as scratch space. Return 0 on success or -1 on + error with errno set. */ + +static void pathlist_to_tree(path_t *plist, potrace_bitmap_t *bm) { + path_t *p, *p1; + path_t *heap, *heap1; + path_t *cur; + path_t *head; + path_t **plist_hook; /* for fast appending to linked list */ + path_t **hook_in, **hook_out; /* for fast appending to linked list */ + bbox_t bbox; + + bm_clear(bm, 0); + + /* save original "next" pointers */ + list_forall(p, plist) { + p->sibling = p->next; + p->childlist = NULL; + } + + heap = plist; + + /* the heap holds a list of lists of paths. Use "childlist" field + for outer list, "next" field for inner list. Each of the sublists + is to be turned into a tree. This code is messy, but it is + actually fast. Each path is rendered exactly once. We use the + heap to get a tail recursive algorithm: the heap holds a list of + pathlists which still need to be transformed. */ + + while (heap) { + /* unlink first sublist */ + cur = heap; + heap = heap->childlist; + cur->childlist = NULL; + + /* unlink first path */ + head = cur; + cur = cur->next; + head->next = NULL; + + /* render path */ + xor_path(bm, head); + setbbox_path(&bbox, head); + + /* now do insideness test for each element of cur; append it to + head->childlist if it's inside head, else append it to + head->next. */ + hook_in=&head->childlist; + hook_out=&head->next; + list_forall_unlink(p, cur) { + if (p->priv->pt[0].y <= bbox.y0) { + list_insert_beforehook(p, hook_out); + /* append the remainder of the list to hook_out */ + *hook_out = cur; + break; + } + if (BM_GET(bm, p->priv->pt[0].x, p->priv->pt[0].y-1)) { + list_insert_beforehook(p, hook_in); + } else { + list_insert_beforehook(p, hook_out); + } + } + + /* clear bm */ + clear_bm_with_bbox(bm, &bbox); + + /* now schedule head->childlist and head->next for further + processing */ + if (head->next) { + head->next->childlist = heap; + heap = head->next; + } + if (head->childlist) { + head->childlist->childlist = heap; + heap = head->childlist; + } + } + + /* copy sibling structure from "next" to "sibling" component */ + p = plist; + while (p) { + p1 = p->sibling; + p->sibling = p->next; + p = p1; + } + + /* reconstruct a new linked list ("next") structure from tree + ("childlist", "sibling") structure. This code is slightly messy, + because we use a heap to make it tail recursive: the heap + contains a list of childlists which still need to be + processed. */ + heap = plist; + if (heap) { + heap->next = NULL; /* heap is a linked list of childlists */ + } + plist = NULL; + plist_hook = &plist; + while (heap) { + heap1 = heap->next; + for (p=heap; p; p=p->sibling) { + /* p is a positive path */ + /* append to linked list */ + list_insert_beforehook(p, plist_hook); + + /* go through its children */ + for (p1=p->childlist; p1; p1=p1->sibling) { + /* append to linked list */ + list_insert_beforehook(p1, plist_hook); + /* append its childlist to heap, if non-empty */ + if (p1->childlist) { + list_append(path_t, heap1, p1->childlist); + } + } + } + heap = heap1; + } + + return; +} + +/* find the next set pixel in a row <= y. Pixels are searched first + left-to-right, then top-down. In other words, (x,y)<(x',y') if y>y' + or y=y' and x<x'. If found, return 0 and store pixel in + (*xp,*yp). Else return 1. Note that this function assumes that + excess bytes have been cleared with bm_clearexcess. */ +static int findnext(potrace_bitmap_t *bm, int *xp, int *yp) { + int x; + int y; + int x0; + + x0 = (*xp) & ~(BM_WORDBITS-1); + + for (y=*yp; y>=0; y--) { + for (x=x0; x<bm->w; x+=BM_WORDBITS) { + if (*bm_index(bm, x, y)) { + while (!BM_GET(bm, x, y)) { + x++; + } + /* found */ + *xp = x; + *yp = y; + return 0; + } + } + x0 = 0; + } + /* not found */ + return 1; +} + +/* Decompose the given bitmap into paths. Returns a linked list of + path_t objects with the fields len, pt, area, sign filled + in. Returns 0 on success with plistp set, or -1 on error with errno + set. */ + +int bm_to_pathlist(const potrace_bitmap_t *bm, path_t **plistp, const potrace_param_t *param, progress_t *progress) { + int x; + int y; + path_t *p; + path_t *plist = NULL; /* linked list of path objects */ + path_t **plist_hook = &plist; /* used to speed up appending to linked list */ + potrace_bitmap_t *bm1 = NULL; + int sign; + + bm1 = bm_dup(bm); + if (!bm1) { + goto error; + } + + /* be sure the byte padding on the right is set to 0, as the fast + pixel search below relies on it */ + bm_clearexcess(bm1); + + /* iterate through components */ + x = 0; + y = bm1->h - 1; + while (findnext(bm1, &x, &y) == 0) { + /* calculate the sign by looking at the original */ + sign = BM_GET(bm, x, y) ? '+' : '-'; + + /* calculate the path */ + p = findpath(bm1, x, y+1, sign, param->turnpolicy); + if (p==NULL) { + goto error; + } + + /* update buffered image */ + xor_path(bm1, p); + + /* if it's a turd, eliminate it, else append it to the list */ + if (p->area <= param->turdsize) { + potrace_path_free(p); + } else { + list_insert_beforehook(p, plist_hook); + } + + if (bm1->h > 0) { /* to be sure */ + progress_update(1-y/(double)bm1->h, progress); + } + } + + pathlist_to_tree(plist, bm1); + bm_free(bm1); + *plistp = plist; + + progress_update(1.0, progress); + + return 0; + + error: + bm_free(bm1); + list_forall_unlink(p, plist) { + potrace_path_free(p); + } + return -1; +} |