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diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp
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+/*************************************************************************
+** FontManager.cpp **
+** **
+** This file is part of dvisvgm -- the DVI to SVG converter **
+** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#include <cstdlib>
+#include <fstream>
+#include "Font.h"
+#include "FontEncoding.h"
+#include "FontManager.h"
+#include "FileFinder.h"
+#include "Message.h"
+#include "macros.h"
+
+using namespace std;
+
+
+FontManager::~FontManager () {
+ FORALL(_fonts, vector<Font*>::iterator, i)
+ delete *i;
+}
+
+
+/** Returns the singleton instance */
+FontManager& FontManager::instance () {
+ static FontManager fm;
+ return fm;
+}
+
+
+/** Returns a unique ID that identifies the font.
+ * @param[in] n local font number, as used in DVI and VF files
+ * @return non-negative font ID if font was found, -1 otherwise */
+int FontManager::fontID (int n) const {
+ if (_vfStack.empty()) {
+ Num2IdMap::const_iterator it = _num2id.find(n);
+ return (it == _num2id.end()) ? -1 : it->second;
+ }
+ VfNum2IdMap::const_iterator vit = _vfnum2id.find(_vfStack.top());
+ if (vit == _vfnum2id.end())
+ return -1;
+ const Num2IdMap &num2id = vit->second;
+ Num2IdMap::const_iterator it = num2id.find(n);
+ return (it == num2id.end()) ? -1 : it->second;
+}
+
+
+/** Returns a unique ID that identifies the font. Not the font object but the
+ * font pointer is looked up to get the ID. Thus, two different pointers
+ * referencing different objects of the same font are mapped to different IDs.
+ * @param[in] font pointer to font object to be identified
+ * @return non-negative font ID if font was found, -1 otherwise */
+int FontManager::fontID (const Font *font) const {
+ for (size_t i=0; i < _fonts.size(); i++)
+ if (_fonts[i] == font)
+ return i;
+ return -1;
+}
+
+
+/** Returns a unique ID that identifies the font.
+ * @param[in] name name of font to be identified, e.g. cmr10
+ * @return non-negative font ID if font was found, -1 otherwise */
+int FontManager::fontID (const string &name) const {
+ map<string,int>::const_iterator it = _name2id.find(name);
+ if (it == _name2id.end())
+ return -1;
+ return it->second;
+}
+
+
+int FontManager::fontnum (int id) const {
+ if (id < 0 || size_t(id) > _fonts.size())
+ return -1;
+ if (_vfStack.empty()) {
+ FORALL(_num2id, Num2IdMap::const_iterator, i)
+ if (i->second == id)
+ return i->first;
+ }
+ else {
+ VfNum2IdMap::const_iterator it = _vfnum2id.find(_vfStack.top());
+ if (it == _vfnum2id.end())
+ return -1;
+ const Num2IdMap &num2id = it->second;
+ FORALL(num2id, Num2IdMap::const_iterator, i)
+ if (i->second == id)
+ return i->first;
+ }
+ return -1;
+}
+
+
+int FontManager::vfFirstFontNum (VirtualFont *vf) const {
+ VfFirstFontMap::const_iterator it = _vfFirstFontMap.find(vf);
+ return (it == _vfFirstFontMap.end()) ? -1 : (int) it->second;
+}
+
+
+/** Returns a previously registered font.
+ * @param[in] n local font number, as used in DVI and VF files
+ * @return pointer to font if font was found, 0 otherwise */
+Font* FontManager::getFont (int n) const {
+ int id = fontID(n);
+ return (id < 0) ? 0 : _fonts[id];
+}
+
+
+Font* FontManager::getFont (const string &name) const {
+ int id = fontID(name);
+ if (id < 0)
+ return 0;
+ return _fonts[id];
+}
+
+
+Font* FontManager::getFontById (int id) const {
+ if (id < 0 || size_t(id) >= _fonts.size())
+ return 0;
+ return _fonts[id];
+}
+
+
+/** Returns the current active virtual font. */
+VirtualFont* FontManager::getVF () const {
+ return _vfStack.empty() ? 0 : _vfStack.top();
+}
+
+
+/** Registers a new font to be managed by the FontManager. If there is
+ * already a registered font assigned to number n, nothing happens.
+ * @param[in] fontnum local font number, as used in DVI and VF files
+ * @param[in] name fontname, e.g. cmr10
+ * @param[in] checksum checksum to be compared with TFM checksum
+ * @param[in] dsize design size in TeX point units
+ * @param[in] ssize scaled size in TeX point units
+ * @return id of registered font */
+int FontManager::registerFont (UInt32 fontnum, string name, UInt32 checksum, double dsize, double ssize) {
+ int id = fontID(fontnum);
+ if (id >= 0)
+ return id;
+
+ Font *newfont = 0;
+ int newid = _fonts.size(); // the new font gets this ID
+ Name2IdMap::iterator it = _name2id.find(name);
+ if (it != _name2id.end()) { // font with same name already registered?
+ Font *font = _fonts[it->second];
+ newfont = font->clone(dsize, ssize);
+ }
+ else {
+ if (FileFinder::lookup(name+".pfb"))
+ newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::PFB);
+ else if (FileFinder::lookup(name+".ttf"))
+ newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::TTF);
+ else if (FileFinder::lookup(name+".vf"))
+ newfont = VirtualFont::create(name, checksum, dsize, ssize);
+ else if (FileFinder::lookup(name+".mf"))
+ newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::MF);
+ else {
+ newfont = new EmptyFont(name);
+ Message::wstream(true) << "font '" << name << "' not found\n";
+ }
+ _name2id[name] = newid;
+ }
+ _fonts.push_back(newfont);
+ if (_vfStack.empty()) // register font referenced in dvi file?
+ _num2id[fontnum] = newid;
+ else { // register font referenced in vf file
+ VirtualFont *vf = const_cast<VirtualFont*>(_vfStack.top());
+ _vfnum2id[vf][fontnum] = newid;
+ if (_vfFirstFontMap.find(vf) == _vfFirstFontMap.end()) // first fontdef of VF?
+ _vfFirstFontMap[vf] = fontnum;
+ }
+ return newid;
+}
+
+
+/** Enters a new virtual font frame.
+ * This method must be called before processing a VF character.
+ * @param[in] vf virtual font */
+void FontManager::enterVF (VirtualFont *vf) {
+ if (vf)
+ _vfStack.push(vf);
+}
+
+
+/** Leaves a previously entered virtual font frame. */
+void FontManager::leaveVF () {
+ if (!_vfStack.empty())
+ _vfStack.pop();
+}
+
+
+/** Assigns a sequence of DVI commands to a char code.
+ * @param[in] c character code
+ * @param[in] dvi points to vector with DVI commands */
+void FontManager::assignVfChar (int c, vector<UInt8> *dvi) {
+ if (!_vfStack.empty() && dvi)
+ _vfStack.top()->assignChar(c, dvi);
+}
+
+
+ostream& FontManager::write (ostream &os, Font *font, int level) {
+#if 0
+ if (font) {
+ int id = -1;
+ for (int i=0; i < fonts.size() && id < 0; i++)
+ if (fonts[i] == font)
+ id = i;
+
+ VirtualFont *vf = dynamic_cast<VirtualFont*>(font);
+ for (int j=0; j < level+1; j++)
+ os << " ";
+ os << "id " << id
+ << " fontnum " << fontnum(id) << " "
+ << (vf ? "VF" : "PF") << " "
+ << font->name()
+ << endl;
+
+ if (vf) {
+ enterVF(vf);
+ const Num2IdMap &num2id = vfnum2id.find(vf)->second;
+ FORALL(num2id, Num2IdMap::const_iterator, i) {
+ Font *font = fonts[i->second];
+ write(os, font, level+1);
+ }
+ leaveVF();
+ }
+ }
+ else {
+ for (int i=0; i < fonts.size(); i++)
+ write(os, fonts[i], level);
+ os << endl;
+ }
+#endif
+ return os;
+}
+