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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp b/Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp new file mode 100644 index 00000000000..8f6958cdb42 --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.0.8/src/FontManager.cpp @@ -0,0 +1,252 @@ +/************************************************************************* +** FontManager.cpp ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#include <cstdlib> +#include <fstream> +#include "Font.h" +#include "FontEncoding.h" +#include "FontManager.h" +#include "FileFinder.h" +#include "Message.h" +#include "macros.h" + +using namespace std; + + +FontManager::~FontManager () { + FORALL(_fonts, vector<Font*>::iterator, i) + delete *i; +} + + +/** Returns the singleton instance */ +FontManager& FontManager::instance () { + static FontManager fm; + return fm; +} + + +/** Returns a unique ID that identifies the font. + * @param[in] n local font number, as used in DVI and VF files + * @return non-negative font ID if font was found, -1 otherwise */ +int FontManager::fontID (int n) const { + if (_vfStack.empty()) { + Num2IdMap::const_iterator it = _num2id.find(n); + return (it == _num2id.end()) ? -1 : it->second; + } + VfNum2IdMap::const_iterator vit = _vfnum2id.find(_vfStack.top()); + if (vit == _vfnum2id.end()) + return -1; + const Num2IdMap &num2id = vit->second; + Num2IdMap::const_iterator it = num2id.find(n); + return (it == num2id.end()) ? -1 : it->second; +} + + +/** Returns a unique ID that identifies the font. Not the font object but the + * font pointer is looked up to get the ID. Thus, two different pointers + * referencing different objects of the same font are mapped to different IDs. + * @param[in] font pointer to font object to be identified + * @return non-negative font ID if font was found, -1 otherwise */ +int FontManager::fontID (const Font *font) const { + for (size_t i=0; i < _fonts.size(); i++) + if (_fonts[i] == font) + return i; + return -1; +} + + +/** Returns a unique ID that identifies the font. + * @param[in] name name of font to be identified, e.g. cmr10 + * @return non-negative font ID if font was found, -1 otherwise */ +int FontManager::fontID (const string &name) const { + map<string,int>::const_iterator it = _name2id.find(name); + if (it == _name2id.end()) + return -1; + return it->second; +} + + +int FontManager::fontnum (int id) const { + if (id < 0 || size_t(id) > _fonts.size()) + return -1; + if (_vfStack.empty()) { + FORALL(_num2id, Num2IdMap::const_iterator, i) + if (i->second == id) + return i->first; + } + else { + VfNum2IdMap::const_iterator it = _vfnum2id.find(_vfStack.top()); + if (it == _vfnum2id.end()) + return -1; + const Num2IdMap &num2id = it->second; + FORALL(num2id, Num2IdMap::const_iterator, i) + if (i->second == id) + return i->first; + } + return -1; +} + + +int FontManager::vfFirstFontNum (VirtualFont *vf) const { + VfFirstFontMap::const_iterator it = _vfFirstFontMap.find(vf); + return (it == _vfFirstFontMap.end()) ? -1 : (int) it->second; +} + + +/** Returns a previously registered font. + * @param[in] n local font number, as used in DVI and VF files + * @return pointer to font if font was found, 0 otherwise */ +Font* FontManager::getFont (int n) const { + int id = fontID(n); + return (id < 0) ? 0 : _fonts[id]; +} + + +Font* FontManager::getFont (const string &name) const { + int id = fontID(name); + if (id < 0) + return 0; + return _fonts[id]; +} + + +Font* FontManager::getFontById (int id) const { + if (id < 0 || size_t(id) >= _fonts.size()) + return 0; + return _fonts[id]; +} + + +/** Returns the current active virtual font. */ +VirtualFont* FontManager::getVF () const { + return _vfStack.empty() ? 0 : _vfStack.top(); +} + + +/** Registers a new font to be managed by the FontManager. If there is + * already a registered font assigned to number n, nothing happens. + * @param[in] fontnum local font number, as used in DVI and VF files + * @param[in] name fontname, e.g. cmr10 + * @param[in] checksum checksum to be compared with TFM checksum + * @param[in] dsize design size in TeX point units + * @param[in] ssize scaled size in TeX point units + * @return id of registered font */ +int FontManager::registerFont (UInt32 fontnum, string name, UInt32 checksum, double dsize, double ssize) { + int id = fontID(fontnum); + if (id >= 0) + return id; + + Font *newfont = 0; + int newid = _fonts.size(); // the new font gets this ID + Name2IdMap::iterator it = _name2id.find(name); + if (it != _name2id.end()) { // font with same name already registered? + Font *font = _fonts[it->second]; + newfont = font->clone(dsize, ssize); + } + else { + if (FileFinder::lookup(name+".pfb")) + newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::PFB); + else if (FileFinder::lookup(name+".ttf")) + newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::TTF); + else if (FileFinder::lookup(name+".vf")) + newfont = VirtualFont::create(name, checksum, dsize, ssize); + else if (FileFinder::lookup(name+".mf")) + newfont = PhysicalFont::create(name, checksum, dsize, ssize, PhysicalFont::MF); + else { + newfont = new EmptyFont(name); + Message::wstream(true) << "font '" << name << "' not found\n"; + } + _name2id[name] = newid; + } + _fonts.push_back(newfont); + if (_vfStack.empty()) // register font referenced in dvi file? + _num2id[fontnum] = newid; + else { // register font referenced in vf file + VirtualFont *vf = const_cast<VirtualFont*>(_vfStack.top()); + _vfnum2id[vf][fontnum] = newid; + if (_vfFirstFontMap.find(vf) == _vfFirstFontMap.end()) // first fontdef of VF? + _vfFirstFontMap[vf] = fontnum; + } + return newid; +} + + +/** Enters a new virtual font frame. + * This method must be called before processing a VF character. + * @param[in] vf virtual font */ +void FontManager::enterVF (VirtualFont *vf) { + if (vf) + _vfStack.push(vf); +} + + +/** Leaves a previously entered virtual font frame. */ +void FontManager::leaveVF () { + if (!_vfStack.empty()) + _vfStack.pop(); +} + + +/** Assigns a sequence of DVI commands to a char code. + * @param[in] c character code + * @param[in] dvi points to vector with DVI commands */ +void FontManager::assignVfChar (int c, vector<UInt8> *dvi) { + if (!_vfStack.empty() && dvi) + _vfStack.top()->assignChar(c, dvi); +} + + +ostream& FontManager::write (ostream &os, Font *font, int level) { +#if 0 + if (font) { + int id = -1; + for (int i=0; i < fonts.size() && id < 0; i++) + if (fonts[i] == font) + id = i; + + VirtualFont *vf = dynamic_cast<VirtualFont*>(font); + for (int j=0; j < level+1; j++) + os << " "; + os << "id " << id + << " fontnum " << fontnum(id) << " " + << (vf ? "VF" : "PF") << " " + << font->name() + << endl; + + if (vf) { + enterVF(vf); + const Num2IdMap &num2id = vfnum2id.find(vf)->second; + FORALL(num2id, Num2IdMap::const_iterator, i) { + Font *font = fonts[i->second]; + write(os, font, level+1); + } + leaveVF(); + } + } + else { + for (int i=0; i < fonts.size(); i++) + write(os, fonts[i], level); + os << endl; + } +#endif + return os; +} + |