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Diffstat (limited to 'Build/source/texk/dvisvgm/dvisvgm-1.0.5/src/Color.h')
-rw-r--r-- | Build/source/texk/dvisvgm/dvisvgm-1.0.5/src/Color.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.5/src/Color.h b/Build/source/texk/dvisvgm/dvisvgm-1.0.5/src/Color.h new file mode 100644 index 00000000000..d1d8ce3f6cc --- /dev/null +++ b/Build/source/texk/dvisvgm/dvisvgm-1.0.5/src/Color.h @@ -0,0 +1,59 @@ +/************************************************************************* +** Color.h ** +** ** +** This file is part of dvisvgm -- the DVI to SVG converter ** +** Copyright (C) 2005-2011 Martin Gieseking <martin.gieseking@uos.de> ** +** ** +** This program is free software; you can redistribute it and/or ** +** modify it under the terms of the GNU General Public License as ** +** published by the Free Software Foundation; either version 3 of ** +** the License, or (at your option) any later version. ** +** ** +** This program is distributed in the hope that it will be useful, but ** +** WITHOUT ANY WARRANTY; without even the implied warranty of ** +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** +** GNU General Public License for more details. ** +** ** +** You should have received a copy of the GNU General Public License ** +** along with this program; if not, see <http://www.gnu.org/licenses/>. ** +*************************************************************************/ + +#ifndef COLOR_H +#define COLOR_H + +#include <string> +#include <vector> +#include "types.h" + +class Color +{ + public: + static const Color BLACK; + static const Color WHITE; + + public: + Color () : _rgb(0) {} + Color (UInt32 rgb) : _rgb(rgb) {} + Color (UInt8 r, UInt8 g, UInt8 b) {set(r,g,b);} + Color (float r, float g, float b) {set(r,g,b);} + Color (const std::vector<float> &rgb) {set(rgb[0], rgb[1], rgb[2]);} + operator UInt32 () const {return _rgb;} + bool operator == (const Color &c) {return _rgb == c._rgb;} + bool operator != (const Color &c) {return _rgb != c._rgb;} + void set (UInt8 r, UInt8 g, UInt8 b) {_rgb = (r << 16) | (g << 8) | b;} + void set (float r, float g, float b); + void setGray (UInt8 g) {set(g,g,g);} + void setGray (float g) {set(g,g,g);} + void setHSB (float h, float s, float b); + void setCMYK (float c, float m, float y, float k); + void getRGB (float &r, float &g, float &b) const; + void operator *= (double c); + std::string rgbString () const; + static void CMYK2RGB (const std::vector<float> &cmyk, std::vector<float> &rgb); + static void HSB2RGB (const std::vector<float> &hsb, std::vector<float> &rgb); + + private: + UInt32 _rgb; +}; + +#endif |