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diff --git a/Build/source/texk/dvisvgm/dvisvgm-1.0.11/src/Color.h b/Build/source/texk/dvisvgm/dvisvgm-1.0.11/src/Color.h
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+/*************************************************************************
+** Color.h **
+** **
+** This file is part of dvisvgm -- the DVI to SVG converter **
+** Copyright (C) 2005-2012 Martin Gieseking <martin.gieseking@uos.de> **
+** **
+** This program is free software; you can redistribute it and/or **
+** modify it under the terms of the GNU General Public License as **
+** published by the Free Software Foundation; either version 3 of **
+** the License, or (at your option) any later version. **
+** **
+** This program is distributed in the hope that it will be useful, but **
+** WITHOUT ANY WARRANTY; without even the implied warranty of **
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the **
+** GNU General Public License for more details. **
+** **
+** You should have received a copy of the GNU General Public License **
+** along with this program; if not, see <http://www.gnu.org/licenses/>. **
+*************************************************************************/
+
+#ifndef COLOR_H
+#define COLOR_H
+
+#include <string>
+#include <vector>
+#include "types.h"
+
+class Color
+{
+ public:
+ static const Color BLACK;
+ static const Color WHITE;
+
+ public:
+ Color () : _rgb(0) {}
+ Color (UInt32 rgb) : _rgb(rgb) {}
+ Color (UInt8 r, UInt8 g, UInt8 b) {set(r,g,b);}
+ Color (float r, float g, float b) {set(r,g,b);}
+ Color (const std::vector<float> &rgb) {set(rgb[0], rgb[1], rgb[2]);}
+ operator UInt32 () const {return _rgb;}
+ bool operator == (const Color &c) {return _rgb == c._rgb;}
+ bool operator != (const Color &c) {return _rgb != c._rgb;}
+ void set (UInt8 r, UInt8 g, UInt8 b) {_rgb = (r << 16) | (g << 8) | b;}
+ void set (float r, float g, float b);
+ void setGray (UInt8 g) {set(g,g,g);}
+ void setGray (float g) {set(g,g,g);}
+ void setHSB (float h, float s, float b);
+ void setCMYK (float c, float m, float y, float k);
+ void getRGB (float &r, float &g, float &b) const;
+ void operator *= (double c);
+ std::string rgbString () const;
+ static void CMYK2RGB (const std::vector<float> &cmyk, std::vector<float> &rgb);
+ static void HSB2RGB (const std::vector<float> &hsb, std::vector<float> &rgb);
+
+ private:
+ UInt32 _rgb;
+};
+
+#endif