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-rw-r--r--Build/source/texk/dvisvgm/dvisvgm-0.8.7-PATCHES/patch-07-libdvisvgm-uint3232
1 files changed, 7 insertions, 25 deletions
diff --git a/Build/source/texk/dvisvgm/dvisvgm-0.8.7-PATCHES/patch-07-libdvisvgm-uint32 b/Build/source/texk/dvisvgm/dvisvgm-0.8.7-PATCHES/patch-07-libdvisvgm-uint32
index c323205b181..bc5753faf39 100644
--- a/Build/source/texk/dvisvgm/dvisvgm-0.8.7-PATCHES/patch-07-libdvisvgm-uint32
+++ b/Build/source/texk/dvisvgm/dvisvgm-0.8.7-PATCHES/patch-07-libdvisvgm-uint32
@@ -1,39 +1,21 @@
---- texk/dvisvgm/dvisvgm-0.8.7/src/FontEngine.cpp (revision 18697)
-+++ texk/dvisvgm/dvisvgm-0.8.7/src/FontEngine.cpp (working copy)
-@@ -58,16 +58,12 @@
+diff -ur dvisvgm-0.8.7.orig/src/FontEngine.cpp dvisvgm-0.8.7/src/FontEngine.cpp
+--- dvisvgm-0.8.7.orig/src/FontEngine.cpp 2009-11-06 22:17:58.000000000 +0100
++++ dvisvgm-0.8.7/src/FontEngine.cpp 2010-06-05 01:11:20.000000000 +0200
+@@ -58,7 +58,7 @@
* @param[in] face font face to be used
* @param[out] reverseMap the resulting map */
static void build_reverse_map (FT_Face face, map<UInt32, UInt32> &reverseMap) {
- UInt32 glyphIndex;
-- /* The explicit cast is necessary with the AIX compiler,
-- which considers the dvisvgm definition signed,
-- and incompatible with the freetype definition. */
-- UInt32 charcode = FT_Get_First_Char(face, (FT_UInt *) &glyphIndex);
+ FT_UInt glyphIndex;
-+ UInt32 charcode = FT_Get_First_Char(face, &glyphIndex);
+ UInt32 charcode = FT_Get_First_Char(face, &glyphIndex);
while (glyphIndex) {
// if (reverseMap.find(glyphIndex) == reverseMap.end())
- reverseMap[glyphIndex] = charcode;
-- charcode = FT_Get_Next_Char(face, charcode,
-- (FT_UInt *) &glyphIndex);
-+ charcode = FT_Get_Next_Char(face, charcode, &glyphIndex);
- }
- }
-
-@@ -115,13 +111,11 @@
+@@ -111,7 +111,7 @@
build_reverse_map(_currentFace, reverseMap);
FT_Set_Charmap(_currentFace, unicodeMap);
- UInt32 glyphIndex;
-- UInt32 charcode = FT_Get_First_Char(_currentFace,
-- (FT_UInt *) &glyphIndex);
+ FT_UInt glyphIndex;
-+ UInt32 charcode = FT_Get_First_Char(_currentFace, &glyphIndex);
+ UInt32 charcode = FT_Get_First_Char(_currentFace, &glyphIndex);
while (glyphIndex) {
translationMap[reverseMap[glyphIndex]] = charcode;
-- charcode = FT_Get_Next_Char(_currentFace, charcode,
-- (FT_UInt *) &glyphIndex);
-+ charcode = FT_Get_Next_Char(_currentFace, charcode, &glyphIndex);
- }
- FT_Set_Charmap(_currentFace, customMap);
- }