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Diffstat (limited to 'Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h')
-rw-r--r-- | Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h new file mode 100644 index 00000000000..d0e05df3d28 --- /dev/null +++ b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashState.h @@ -0,0 +1,101 @@ +//======================================================================== +// +// SplashState.h +// +//======================================================================== + +#ifndef SPLASHSTATE_H +#define SPLASHSTATE_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashPattern; +class SplashScreen; +class SplashClip; +class SplashBitmap; + +//------------------------------------------------------------------------ +// line cap values +//------------------------------------------------------------------------ + +#define splashLineCapButt 0 +#define splashLineCapRound 1 +#define splashLineCapProjecting 2 + +//------------------------------------------------------------------------ +// line join values +//------------------------------------------------------------------------ + +#define splashLineJoinMiter 0 +#define splashLineJoinRound 1 +#define splashLineJoinBevel 2 + +//------------------------------------------------------------------------ +// SplashState +//------------------------------------------------------------------------ + +class SplashState { +public: + + // Create a new state object, initialized with default settings. + SplashState(int width, int height, GBool vectorAntialias, + SplashScreenParams *screenParams); + SplashState(int width, int height, GBool vectorAntialias, + SplashScreen *screenA); + + // Copy a state object. + SplashState *copy() { return new SplashState(this); } + + ~SplashState(); + + // Set the stroke pattern. This does not copy <strokePatternA>. + void setStrokePattern(SplashPattern *strokePatternA); + + // Set the fill pattern. This does not copy <fillPatternA>. + void setFillPattern(SplashPattern *fillPatternA); + + // Set the screen. This does not copy <screenA>. + void setScreen(SplashScreen *screenA); + + // Set the line dash pattern. This copies the <lineDashA> array. + void setLineDash(SplashCoord *lineDashA, int lineDashLengthA, + SplashCoord lineDashPhaseA); + + // Set the soft mask bitmap. + void setSoftMask(SplashBitmap *softMaskA); + +private: + + SplashState(SplashState *state); + + SplashCoord matrix[6]; + SplashPattern *strokePattern; + SplashPattern *fillPattern; + SplashScreen *screen; + SplashBlendFunc blendFunc; + SplashCoord strokeAlpha; + SplashCoord fillAlpha; + SplashCoord lineWidth; + int lineCap; + int lineJoin; + SplashCoord miterLimit; + SplashCoord flatness; + SplashCoord *lineDash; + int lineDashLength; + SplashCoord lineDashPhase; + GBool strokeAdjust; + SplashClip *clip; + SplashBitmap *softMask; + GBool deleteSoftMask; + GBool inNonIsolatedGroup; + + SplashState *next; // used by Splash class + + friend class Splash; +}; + +#endif |