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-rw-r--r--Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h88
1 files changed, 0 insertions, 88 deletions
diff --git a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h b/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h
deleted file mode 100644
index 7a8c8e31d1f..00000000000
--- a/Build/source/libs/poppler/poppler-0.12.4/splash/SplashMath.h
+++ /dev/null
@@ -1,88 +0,0 @@
-//========================================================================
-//
-// SplashMath.h
-//
-//========================================================================
-
-#ifndef SPLASHMATH_H
-#define SPLASHMATH_H
-
-#if USE_FIXEDPOINT
-#include "goo/FixedPoint.h"
-#else
-#include <math.h>
-#endif
-#include "SplashTypes.h"
-
-static inline SplashCoord splashAbs(SplashCoord x) {
-#if USE_FIXEDPOINT
- return FixedPoint::abs(x);
-#else
- return fabs(x);
-#endif
-}
-
-static inline int splashFloor(SplashCoord x) {
- #if USE_FIXEDPOINT
- return FixedPoint::floor(x);
- #else
- return (int)floor(x);
- #endif
-}
-
-static inline int splashCeil(SplashCoord x) {
-#if USE_FIXEDPOINT
- return FixedPoint::ceil(x);
-#else
- return (int)ceil(x);
-#endif
-}
-
-static inline int splashRound(SplashCoord x) {
-#if USE_FIXEDPOINT
- return FixedPoint::round(x);
-#else
- return (int)floor(x + 0.5);
-#endif
-}
-
-static inline SplashCoord splashSqrt(SplashCoord x) {
-#if USE_FIXEDPOINT
- return FixedPoint::sqrt(x);
-#else
- return sqrt(x);
-#endif
-}
-
-static inline SplashCoord splashPow(SplashCoord x, SplashCoord y) {
-#if USE_FIXEDPOINT
- return FixedPoint::pow(x, y);
-#else
- return pow(x, y);
-#endif
-}
-
-static inline SplashCoord splashDist(SplashCoord x0, SplashCoord y0,
- SplashCoord x1, SplashCoord y1) {
- SplashCoord dx, dy;
- dx = x1 - x0;
- dy = y1 - y0;
-#if USE_FIXEDPOINT
- // this handles the situation where dx*dx or dy*dy is too large to
- // fit in the 16.16 fixed point format
- SplashCoord dxa, dya;
- dxa = splashAbs(dx);
- dya = splashAbs(dy);
- if (dxa == 0 && dya == 0) {
- return 0;
- } else if (dxa > dya) {
- return dxa * FixedPoint::sqrt(dya / dxa + 1);
- } else {
- return dya * FixedPoint::sqrt(dxa / dya + 1);
- }
-#else
- return sqrt(dx * dx + dy * dy);
-#endif
-}
-
-#endif