diff options
Diffstat (limited to 'Build/source/libs/luafilesystem')
-rw-r--r-- | Build/source/libs/luafilesystem/Makefile | 28 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/config | 20 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/doc/us/examples.html | 103 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/doc/us/index.html | 148 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/doc/us/license.html | 122 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/doc/us/luafilesystem.png | bin | 0 -> 8535 bytes | |||
-rw-r--r-- | Build/source/libs/luafilesystem/doc/us/manual.html | 226 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/src/lfs.c | 667 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/src/lfs.h | 16 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/tests/test.lua | 80 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/vc6/lfs.def | 5 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/vc6/luafilesystem.dsw | 33 | ||||
-rw-r--r-- | Build/source/libs/luafilesystem/vc6/luafilesystem_dll.dsp | 127 |
13 files changed, 1575 insertions, 0 deletions
diff --git a/Build/source/libs/luafilesystem/Makefile b/Build/source/libs/luafilesystem/Makefile new file mode 100644 index 00000000000..35e7b3e9d54 --- /dev/null +++ b/Build/source/libs/luafilesystem/Makefile @@ -0,0 +1,28 @@ +# $Id: Makefile,v 1.26 2005/06/27 17:06:01 tomas Exp $
+
+T= lfs
+V= 1.2
+CONFIG= ./config
+
+include $(CONFIG)
+
+COMPAT_O= $(COMPAT_DIR)/compat-5.1.o
+SRCS= src/$T.c
+OBJS= src/$T.o $(COMPAT_O)
+
+
+lib: src/$(LIBNAME)
+
+src/$(LIBNAME): $(OBJS)
+ export MACOSX_DEPLOYMENT_TARGET="10.3"; $(CC) $(CFLAGS) $(LIB_OPTION) -o src/$(LIBNAME) $(OBJS)
+
+$(COMPAT_O): $(COMPAT_DIR)/compat-5.1.c
+ $(CC) -c $(CFLAGS) -o $@ $(COMPAT_DIR)/compat-5.1.c
+
+install: src/$(LIBNAME)
+ mkdir -p $(LUA_LIBDIR)
+ cp src/$(LIBNAME) $(LUA_LIBDIR)
+ cd $(LUA_LIBDIR); ln -f -s $(LIBNAME) $T.so
+
+clean:
+ rm -f src/$(LIBNAME) $(OBJS) $(COMPAT_O)
diff --git a/Build/source/libs/luafilesystem/config b/Build/source/libs/luafilesystem/config new file mode 100644 index 00000000000..d27284333ea --- /dev/null +++ b/Build/source/libs/luafilesystem/config @@ -0,0 +1,20 @@ +# Installation directories
+# System's libraries directory (where binary libraries are installed)
+LUA_LIBDIR= /usr/local/lib/lua/5.0
+# Lua includes directory
+LUA_INC= /usr/local/include
+
+# OS dependent
+LIB_OPTION= -shared #for Linux
+#LIB_OPTION= -bundle -undefined dynamic_lookup #for MacOS X
+
+LIBNAME= $T.so.$V
+COMPAT_DIR= ../compat/src
+
+# Compilation directives
+WARN= -O2 -Wall -fPIC -W -Waggregate-return -Wcast-align -Wmissing-prototypes -Wnested-externs -Wshadow -Wwrite-strings
+INCS= -I$(LUA_INC) -I$(COMPAT_DIR)
+CFLAGS= $(WARN) $(INCS)
+CC= gcc
+
+# $Id: config,v 1.14 2005/06/24 01:49:16 tomas Exp $
diff --git a/Build/source/libs/luafilesystem/doc/us/examples.html b/Build/source/libs/luafilesystem/doc/us/examples.html new file mode 100644 index 00000000000..89f70707287 --- /dev/null +++ b/Build/source/libs/luafilesystem/doc/us/examples.html @@ -0,0 +1,103 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<head> + <title>LuaFileSystem</title> + <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +</head> + +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"> + <a href="http://www.keplerproject.org"> + <img alt="LuaFileSystem" src="luafilesystem.png"/> + </a> + </div> + <div id="product_name"><big><strong>LuaFileSystem</strong></big></div> + <div id="product_description">File System Library for the Lua Programming Language</div> +</div> <!-- id="product" --> + +<div id="main"> + +<div id="navigation"> +<h1>LuaFileSystem</h1> + <ul> + <li><a href="index.html">Home</a> + <ul> + <li><a href="index.html#overview">Overview</a></li> + <li><a href="index.html#status">Status</a></li> + <li><a href="index.html#download">Download</a></li> + <li><a href="index.html#history">History</a></li> + <li><a href="index.html#credits">Credits</a></li> + <li><a href="index.html#contact">Contact us</a></li> + </ul> + </li> + <li><a href="manual.html">Manual</a> + <ul> + <li><a href="manual.html#introduction">Introduction</a></li> + <li><a href="manual.html#installation">Installation</a></li> + <li><a href="manual.html#reference">Reference</a></li> + </ul> + </li> + <li><strong>Examples</strong></li> + <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a> + <ul> + <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li> + <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li> + </ul> + </li> + <li><a href="license.html">License</a></li> + </ul> +</div> <!-- id="navigation" --> + +<div id="content"> + +<h2><a name="example"></a>Examples</h2> + +<h3>Directory iterator</h3> + +<p>The following example iterates over a directory and recursively lists the +attributes for each file inside it.</p> + +<pre class="example"> +require"lfs" + +function attrdir (path) + for file in lfs.dir(path) do + if file ~= "." and file ~= ".." then + local f = path..'/'..file + print ("\t "..f) + local attr = lfs.attributes (f) + assert (type(attr) == "table") + if attr.mode == "directory" then + attrdir (f) + else + for name, value in pairs(attr) do + print (name, value) + end + end + end + end +end + +attrdir (".") +</pre> + +</div> <!-- id="content" --> + +</div> <!-- id="main" --> + +<div id="about"> + <p><a href="http://validator.w3.org/check?uri=referer"> + <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p> + <p><small>$Id: examples.html,v 1.5 2006/03/14 14:07:55 carregal Exp $</small></p> +</div> <!-- id="about" --> + +</div> <!-- id="container" --> + +</body> +</html> diff --git a/Build/source/libs/luafilesystem/doc/us/index.html b/Build/source/libs/luafilesystem/doc/us/index.html new file mode 100644 index 00000000000..15c954a1fc8 --- /dev/null +++ b/Build/source/libs/luafilesystem/doc/us/index.html @@ -0,0 +1,148 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<head> + <title>LuaFileSystem</title> + <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +</head> + +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"> + <a href="http://www.keplerproject.org"> + <img alt="LuaFileSystem" src="luafilesystem.png"/> + </a> + </div> + <div id="product_name"><big><strong>LuaFileSystem</strong></big></div> + <div id="product_description">File System Library for the Lua Programming Language</div> +</div> <!-- id="product" --> + +<div id="main"> + +<div id="navigation"> +<h1>LuaFileSystem</h1> + <ul> + <li><strong>Home</strong> + <ul> + <li><a href="index.html#overview">Overview</a></li> + <li><a href="index.html#status">Status</a></li> + <li><a href="index.html#download">Download</a></li> + <li><a href="index.html#history">History</a></li> + <li><a href="index.html#credits">Credits</a></li> + <li><a href="index.html#contact">Contact us</a></li> + </ul> + </li> + <li><a href="manual.html">Manual</a> + <ul> + <li><a href="manual.html#introduction">Introduction</a></li> + <li><a href="manual.html#installation">Installation</a></li> + <li><a href="manual.html#reference">Reference</a></li> + </ul> + </li> + <li><a href="examples.html">Examples</a></li> + <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a> + <ul> + <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li> + <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li> + </ul> + </li> + <li><a href="license.html">License</a></li> + </ul> +</div> <!-- id="navigation" --> + +<div id="content"> + +<h2><a name="overview"></a>Overview</h2> + +<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library +developed to complement the set of functions related to file +systems offered by the standard Lua distribution.</p> + +<p>LuaFileSystem offers a portable way to access +the underlying directory structure and file attributes.</p> + +<p>LuaFileSystem is free software and uses the same +<a href="license.html">license</a> as Lua 5.0.</p> + +<h2><a name="status"></a>Status</h2> + +<p>Current version is 1.2. It was developed for Lua 5.0.</p> + +<p>Version 1.2 follows the +<a href="http://www.keplerproject.org/compat">package model</a> +for Lua 5.1 (see section <a href="manual.html#installation">Installation</a> +for more details).</p> + + +<h2><a name="download"></a>Download</h2> + +<p>LuaFileSystem source can be downloaded from its +<a href="http://luaforge.net/projects/luafilesystem/files">Lua Forge</a> +page. If you are using +<a href="http://luabinaries.luaforge.net">LuaBinaries</a> Release 2 +a Windows binary version of LuaFileSystem can also be found at the +LuaForge page.</p> + + +<h2><a name="history"></a>History</h2> + +<dl class="history"> + <dt><strong>Version 1.2</strong> [15/Mar/2006]</dt> + <dd> + <ul> + <li>added optional argument to + <a href="manual.html#attributes"><code>lfs.attributes</code></a></li> + <li>added function + <a href="manual.html#rmdir"><code>lfs.rmdir</code></a></li> + <li>bug correction on <code>lfs.dir</code></li> + </ul> + </dd> + + <dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.1/">Version 1.1</a></strong> [30/May/2005]</dt> + <dd> + <ul> + <li>added function <code>lfs.touch</code>.</li> + </ul> + </dd> + + <dt><strong><a href="http://www.keplerproject.org/luafilesystem/1.0/">Version 1.0</a></strong> [21/Jan/2005]</dt> + <dd /> + + <dt><strong>Version 1.0 Beta</strong> [10/Nov/2004]</dt> + <dd /> +</dl> + +<h2><a name="credits"></a>Credits</h2> + +<p>LuaFileSystem was designed by Roberto Ierusalimschy, +André Carregal and Tomás Guisasola as part of the +<a href="http://www.keplerproject.org">Kepler Project</a>, +which holds its copyright.</p> + +<h2><a name="contact"></a>Contact us</h2> + +<p>For more information please +<a href="mailto:info-NO-SPAM-THANKS@keplerproject.org">contact us</a>. +Comments are welcome!</p> + +<p>You can also reach other Kepler developers and users on the Kepler Project +<a href="http://luaforge.net/mail/?group_id=104">mailing list</a>.</p> + +</div> <!-- id="content" --> + +</div> <!-- id="main" --> + +<div id="about"> + <p><a href="http://validator.w3.org/check?uri=referer"> + <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p> + <p><small>$Id: index.html,v 1.30 2006/03/15 16:44:04 carregal Exp $</small></p> +</div> <!-- id="about" --> + +</div> <!-- id="container" --> + +</body> +</html> diff --git a/Build/source/libs/luafilesystem/doc/us/license.html b/Build/source/libs/luafilesystem/doc/us/license.html new file mode 100644 index 00000000000..6bb4aaa0028 --- /dev/null +++ b/Build/source/libs/luafilesystem/doc/us/license.html @@ -0,0 +1,122 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<head> + <title>LuaFileSystem</title> + <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +</head> + +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"> + <a href="http://www.keplerproject.org"> + <img alt="LuaFileSystem" src="luafilesystem.png"/> + </a> + </div> + <div id="product_name"><big><strong>LuaFileSystem</strong></big></div> + <div id="product_description">File System Library for the Lua Programming Language</div> +</div> <!-- id="product" --> + +<div id="main"> + +<div id="navigation"> +<h1>LuaFileSystem</h1> + <ul> + <li><a href="index.html">Home</a> + <ul> + <li><a href="index.html#overview">Overview</a></li> + <li><a href="index.html#status">Status</a></li> + <li><a href="index.html#download">Download</a></li> + <li><a href="index.html#history">History</a></li> + <li><a href="index.html#credits">Credits</a></li> + <li><a href="index.html#contact">Contact us</a></li> + </ul> + </li> + <li><a href="manual.html">Manual</a> + <ul> + <li><a href="manual.html#introduction">Introduction</a></li> + <li><a href="manual.html#installation">Installation</a></li> + <li><a href="manual.html#reference">Reference</a></li> + </ul> + </li> + <li><a href="examples.html">Examples</a></li> + <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a> + <ul> + <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li> + <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li> + </ul> + </li> + <li><strong>License</strong></li> + </ul> +</div> <!-- id="navigation" --> + +<div id="content"> + +<h1>License</h1> + +<p> +LuaFileSystem is free software: it can be used for both academic +and commercial purposes at absolutely no cost. There are no +royalties or GNU-like "copyleft" restrictions. LuaFileSystem +qualifies as +<a href="http://www.opensource.org/docs/definition.html">Open Source</a> +software. +Its licenses are compatible with +<a href="http://www.gnu.org/licenses/gpl.html">GPL</a>. +LuaFileSystem is not in the public domain and the +<a href="http://www.keplerproject.org">Kepler Project</a> +keep its copyright. +The legal details are below. +</p> + +<p>The spirit of the license is that you are free to use +LuaFileSystem for any purpose at no cost without having to ask us. +The only requirement is that if you do use LuaFileSystem, then you +should give us credit by including the appropriate copyright notice +somewhere in your product or its documentation.</p> + +<p>The LuaFileSystem library is designed and implemented by Roberto +Ierusalimschy, André Carregal and Tomás Guisasola. +The implementation is not derived from licensed software.</p> + +<hr/> +<p>Copyright © 2004-2006 The Kepler Project.</p> + +<p>Permission is hereby granted, free of charge, to any person +obtaining a copy of this software and associated documentation +files (the "Software"), to deal in the Software without +restriction, including without limitation the rights to use, copy, +modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions:</p> + +<p>The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software.</p> + +<p>THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS +BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE.</p> + +</div> <!-- id="content" --> + +</div> <!-- id="main" --> + +<div id="about"> + <p><a href="http://validator.w3.org/check?uri=referer"> + <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p> + <p><small>$Id: license.html,v 1.9 2006/03/14 14:07:55 carregal Exp $</small></p> +</div><!-- id="about" --> + +</div><!-- id="container" --> + +</body> +</html> diff --git a/Build/source/libs/luafilesystem/doc/us/luafilesystem.png b/Build/source/libs/luafilesystem/doc/us/luafilesystem.png Binary files differnew file mode 100644 index 00000000000..e1dd8c65b52 --- /dev/null +++ b/Build/source/libs/luafilesystem/doc/us/luafilesystem.png diff --git a/Build/source/libs/luafilesystem/doc/us/manual.html b/Build/source/libs/luafilesystem/doc/us/manual.html new file mode 100644 index 00000000000..281c06ea407 --- /dev/null +++ b/Build/source/libs/luafilesystem/doc/us/manual.html @@ -0,0 +1,226 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<head> + <title>LuaFileSystem</title> + <link rel="stylesheet" href="http://www.keplerproject.org/doc.css" type="text/css"/> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +</head> + +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"> + <a href="http://www.keplerproject.org"><img alt="LuaFileSystem" src="luafilesystem.png"/></a> + </div> + <div id="product_name"><big><strong>LuaFileSystem</strong></big></div> + <div id="product_description">File System Library for the Lua Programming Language</div> +</div> <!-- id="product" --> + +<div id="main"> + +<div id="navigation"> +<h1>LuaFileSystem</h1> + <ul> + <li><a href="index.html">Home</a> + <ul> + <li><a href="index.html#overview">Overview</a></li> + <li><a href="index.html#status">Status</a></li> + <li><a href="index.html#download">Download</a></li> + <li><a href="index.html#history">History</a></li> + <li><a href="index.html#credits">Credits</a></li> + <li><a href="index.html#contact">Contact us</a></li> + </ul> + </li> + <li><strong>Manual</strong> + <ul> + <li><a href="manual.html#introduction">Introduction</a></li> + <li><a href="manual.html#installation">Installation</a></li> + <li><a href="manual.html#reference">Reference</a></li> + </ul> + </li> + <li><a href="examples.html">Examples</a></li> + <li><a href="http://luaforge.net/projects/luafilesystem/">Project</a> + <ul> + <li><a href="http://luaforge.net/tracker/?group_id=66">Bug Tracker</a></li> + <li><a href="http://luaforge.net/scm/?group_id=66">CVS</a></li> + </ul> + </li> + <li><a href="license.html">License</a></li> + </ul> +</div> <!-- id="navigation" --> + +<div id="content"> + +<h2><a name="introduction"></a>Introduction</h2> + +<p>LuaFileSystem is a <a href="http://www.lua.org">Lua</a> library +developed to complement the set of functions related to file +systems offered by the standard Lua distribution.</p> + +<p>LuaFileSystem offers a portable way to access +the underlying directory structure and file attributes.</p> + +<h2><a name="installation"></a>Installation</h2> + +<p>LuaFileSystem follows the +<a href="http://www.keplerproject.org/compat/">package model</a> +for Lua 5.1, therefore it should be "installed". Refer to +<a href="http://www.keplerproject.org/compat/manual.html#configuration"> +Compat-5.1 configuration</a> section about how to install the compiled +binary properly. +The compiled binary should be copied to a directory in your +<code>LUA_CPATH</code>.</p> + +<p>Windows users can use the binary version of LuaFileSystem +(<code>lfs.dll</code>) available at +<a href="http://luaforge.net/projects/luafilesystem/files">LuaForge</a>.</p> + +<h2><a name="reference"></a>Reference</h2> + +<p> +LuaFileSystem offers the following functions: +</p> + +<dl class="reference"> + <dt><a name="attributes"></a><strong><code>lfs.attributes (filepath [, aname])</code></strong></dt> + <dd>Returns a table with the file attributes corresponding to + <code>filepath</code> (or <code>nil</code> followed by an error message + in case of error). + If the second optional argument is given, then only the value of the + named attribute is returned (this use is equivalent to + <code>lfs.attributes(filepath).aname</code>, but the table is not created + and only one attribute is retrieved from the O.S.). + The attributes are described as follows; + attribute <code>mode</code> is a string, all the others are numbers, + and the time related attributes use the same time reference of + <a href="http://www.lua.org/manual/5.0/manual.html#5.7"><code>os.time</code></a>: + <dl> + <dt><strong><code>dev</code></strong></dt> + <dd>on Unix systems, this represents the device that the inode resides on. On Windows systems, + represents the drive number of the disk containing the file</dd> + + <dt><strong><code>ino</code></strong></dt> + <dd>on Unix systems, this represents the inode number. On Windows systems this has no meaning</dd> + + <dt><strong><code>mode</code></strong></dt> + <dd>string representing the associated protection mode (the values could be + <code>file</code>, <code>directory</code>, <code>link</code>, <code>socket</code>, + <code>named pipe</code>, <code>char device</code>, <code>block device</code> or + <code>other</code>)</dd> + + <dt><strong><code>nlink</code></strong></dt> + <dd>number of hard links to the file</dd> + + <dt><strong><code>uid</code></strong></dt> + <dd>user-id of owner (Unix only, always 0 on Windows)</dd> + + <dt><strong><code>gid</code></strong></dt> + <dd>group-id of owner (Unix only, always 0 on Windows)</dd> + + <dt><strong><code>rdev</code></strong></dt> + <dd>on Unix systems, represents the device type, for special file inodes. + On Windows systems represents the same as <code>dev</code></dd> + + <dt><strong><code>access</code></strong></dt> + <dd>time of last access</dd> + + <dt><strong><code>modification</code></strong></dt> + <dd>time of last data modification</dd> + + <dt><strong><code>change</code></strong></dt> + <dd>time of last file status change</dd> + + <dt><strong><code>size</code></strong></dt> + <dd>file size, in bytes</dd> + + <dt><strong><code>blocks</code></strong></dt> + <dd>block allocated for file; (Unix only)</dd> + + <dt><strong><code>blksize</code></strong></dt> + <dd>optimal file system I/O blocksize; (Unix only)</dd> + </dl> + </dd> + + <dt><a name="chdir"></a><strong><code>lfs.chdir (path)</code></strong></dt> + <dd>Changes the current working directory to the given + <code>path</code>.<br /> + Returns <code>true</code> in case of success or <code>nil</code> plus an + error string.</dd> + + <dt><a name="getcwd"></a><strong><code>lfs.currentdir ()</code></strong></dt> + <dd>Returns a string with the current working directory or <code>nil</code> + plus an error string.</dd> + + <dt><a name="dir"></a><strong><code>lfs.dir (path)</code></strong></dt> + <dd> + Lua iterator over the entries of a given directory. + Each time the iterator is called it returns a string with an entry of the + directory; <code>nil</code> is returned when there is no more entries. + Raises an error if <code>path</code> is not a directory. + </dd> + + <dt><a name="lock"></a><strong><code>lfs.lock (filehandle, mode[, start[, length]])</code></strong></dt> + <dd>Locks a file or a part of it. This function works on <em>open files</em>; the + file handle should be specified as the first argument. + The string <code>mode</code> could be either + <code>r</code> (for a read/shared lock) or <code>w</code> (for a + write/exclusive lock). The optional arguments <code>start</code> + and <code>length</code> can be used to specify a starting point and + its length; both should be numbers.<br /> + Returns <code>true</code> if the operation was successful; in + case of error, it returns <code>nil</code> plus an error string. + </dd> + + <dt><a name="mkdir"></a><strong><code>lfs.mkdir (dirname)</code></strong></dt> + <dd>Creates a new directory. The argument is the name of the new + directory.<br /> + Returns <code>true</code> if the operation was successful; + in case of error, it returns <code>nil</code> plus an error string. + </dd> + + <dt><a name="rmdir"></a><strong><code>lfs.rmdir (dirname)</code></strong></dt> + <dd>Removes an existing directory. The argument is the name of the directory.<br /> + Returns <code>true</code> if the operation was successful; + in case of error, it returns <code>nil</code> plus an error string.</dd> + + <dt><a name="touch"></a><strong><code>lfs.touch (filepath [, atime [, mtime]])</code></strong></dt> + <dd>Set access and modification times of a file. This function is + a bind to <code>utime</code> function. The first argument is the + filename, the second argument (<code>atime</code>) is the access time, + and the third argument (<code>mtime</code>) is the modification time. + Both times are provided in seconds (which should be generated with + Lua standard function <code>os.date</code>). + If the modification time is omitted, the access time provided is used; + if both times are omitted, the current time is used.<br /> + Returns <code>true</code> if the operation was successful; + in case of error, it returns <code>nil</code> plus an error string. + </dd> + + <dt><a name="unlock"></a><strong><code>lfs.unlock (filehandle[, start[, length]])</code></strong></dt> + <dd>Unlocks a file or a part of it. This function works on + <em>open files</em>; the file handle should be specified as the first + argument. The optional arguments <code>start</code> and + <code>length</code> can be used to specify a starting point and its + length; both should be numbers.<br /> + Returns <code>true</code> if the operation was successful; + in case of error, it returns <code>nil</code> plus an error string. + </dd> +</dl> + +</div> <!-- id="content" --> + +</div> <!-- id="main" --> + +<div id="about"> + <p><a href="http://validator.w3.org/check?uri=referer"> + <img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p> + <p><small>$Id: manual.html,v 1.30.2.1 2006/03/15 20:30:53 carregal Exp $</small></p> +</div> <!-- id="about" --> + +</div> <!-- id="container" --> + +</body> +</html> diff --git a/Build/source/libs/luafilesystem/src/lfs.c b/Build/source/libs/luafilesystem/src/lfs.c new file mode 100644 index 00000000000..ee2920412d1 --- /dev/null +++ b/Build/source/libs/luafilesystem/src/lfs.c @@ -0,0 +1,667 @@ +/* +** LuaFileSystem +** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem) +** +** File system manipulation library. +** This library offers these functions: +** lfs.attributes (filepath [, attributename]) +** lfs.chdir (path) +** lfs.currentdir () +** lfs.dir (path) +** lfs.lock (fh, mode) +** lfs.mkdir (path) +** lfs.rmdir (path) +** lfs.touch (filepath [, atime [, mtime]]) +** lfs.unlock (fh) +** +** $Id: lfs.c,v 1.32 2006/03/14 13:39:38 tomas Exp $ +*/ + +#include <errno.h> +#include <stdio.h> +#include <string.h> +#include <time.h> +#include <sys/stat.h> + +#ifdef _WIN32 +#include <direct.h> +#include <io.h> +#include <sys/locking.h> +#include <sys/utime.h> +#else +#include <unistd.h> +#include <dirent.h> +#include <fcntl.h> +#include <sys/types.h> +#include <utime.h> +#endif + +#include "lua.h" +#include "lauxlib.h" +#include "lualib.h" +/* #include "compat-5.1.h"*/ + +#include "lfs.h" + +/* Define 'strerror' for systems that do not implement it */ +#ifdef NO_STRERROR +#define strerror(_) "System unable to describe the error" +#endif + +/* Define 'getcwd' for systems that do not implement it */ +#ifdef NO_GETCWD +#define getcwd(p,s) NULL +#define getcwd_error "Function 'getcwd' not provided by system" +#else +#define getcwd_error strerror(errno) +#endif + +#define DIR_METATABLE "directory metatable" +#define MAX_DIR_LENGTH 1023 +typedef struct dir_data { + int closed; +#ifdef _WIN32 + long hFile; + char pattern[MAX_DIR_LENGTH+1]; +#else + DIR *dir; +#endif +} dir_data; + + +/* +** This function changes the working (current) directory +*/ +static int change_dir (lua_State *L) { + const char *path = luaL_checkstring(L, 1); + if (chdir(path)) { + lua_pushnil (L); + lua_pushfstring (L,"Unable to change working directory to '%s'\n%s\n", + path, chdir_error); + return 2; + } else { + lua_pushboolean (L, 1); + return 1; + } +} + +/* +** This function returns the current directory +** If unable to get the current directory, it returns nil +** and a string describing the error +*/ +static int get_dir (lua_State *L) { + char path[255+2]; + if (getcwd(path, 255) == NULL) { + lua_pushnil(L); + lua_pushstring(L, getcwd_error); + return 2; + } + else { + lua_pushstring(L, path); + return 1; + } +} + +/* +** Check if the given element on the stack is a file and returns it. +*/ +static FILE *check_file (lua_State *L, int idx, const char *funcname) { + FILE **fh = (FILE **)luaL_checkudata (L, idx, "FILE*"); + if (fh == NULL) { + luaL_error (L, "%s: not a file", funcname); + return 0; + } else if (*fh == NULL) { + luaL_error (L, "%s: closed file", funcname); + return 0; + } else + return *fh; +} + + +/* +** +*/ +static int _file_lock (lua_State *L, FILE *fh, const char *mode, const long start, long len, const char *funcname) { + int code; +#ifdef _WIN32 + /* lkmode valid values are: + LK_LOCK Locks the specified bytes. If the bytes cannot be locked, the program immediately tries again after 1 second. If, after 10 attempts, the bytes cannot be locked, the constant returns an error. + LK_NBLCK Locks the specified bytes. If the bytes cannot be locked, the constant returns an error. + LK_NBRLCK Same as _LK_NBLCK. + LK_RLCK Same as _LK_LOCK. + LK_UNLCK Unlocks the specified bytes, which must have been previously locked. + + Regions should be locked only briefly and should be unlocked before closing a file or exiting the program. + + http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclib/html/_crt__locking.asp + */ + int lkmode; + switch (*mode) { + case 'r': lkmode = LK_NBLCK; break; + case 'w': lkmode = LK_NBLCK; break; + case 'u': lkmode = LK_UNLCK; break; + default : return luaL_error (L, "%s: invalid mode", funcname); + } + if (!len) { + fseek (fh, 0L, SEEK_END); + len = ftell (fh); + } + fseek (fh, start, SEEK_SET); + code = _locking (fileno(fh), lkmode, len); +#else + struct flock f; + switch (*mode) { + case 'w': f.l_type = F_WRLCK; break; + case 'r': f.l_type = F_RDLCK; break; + case 'u': f.l_type = F_UNLCK; break; + default : return luaL_error (L, "%s: invalid mode", funcname); + } + f.l_whence = SEEK_SET; + f.l_start = (off_t)start; + f.l_len = (off_t)len; + code = fcntl (fileno(fh), F_SETLK, &f); +#endif + return (code != -1); +} + + +/* +** Locks a file. +** @param #1 File handle. +** @param #2 String with lock mode ('w'rite, 'r'ead). +** @param #3 Number with start position (optional). +** @param #4 Number with length (optional). +*/ +static int file_lock (lua_State *L) { + FILE *fh = check_file (L, 1, "lock"); + const char *mode = luaL_checkstring (L, 2); + const long start = luaL_optlong (L, 3, 0); + long len = luaL_optlong (L, 4, 0); + if (_file_lock (L, fh, mode, start, len, "lock")) { + lua_pushboolean (L, 1); + return 1; + } else { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } +} + + +/* +** Unlocks a file. +** @param #1 File handle. +** @param #2 Number with start position (optional). +** @param #3 Number with length (optional). +*/ +static int file_unlock (lua_State *L) { + FILE *fh = check_file (L, 1, "unlock"); + const long start = luaL_optlong (L, 2, 0); + long len = luaL_optlong (L, 3, 0); + if (_file_lock (L, fh, "u", start, len, "unlock")) { + lua_pushboolean (L, 1); + return 1; + } else { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } +} + + +static int make_dir (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + int fail; +#ifdef _WIN32 + int oldmask = umask (0); + fail = _mkdir (path); +#else + mode_t oldmask = umask( (mode_t)0 ); + fail = mkdir (path, S_IRUSR | S_IWUSR | S_IXUSR | S_IRGRP | + S_IWGRP | S_IXGRP | S_IROTH | S_IXOTH ); +#endif + if (fail) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } + umask (oldmask); + lua_pushboolean (L, 1); + return 1; +} + +/* +** Removes a directory. +** @param #1 Directory path. +*/ +static int remove_dir (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + int fail; + + fail = rmdir (path); + + if (fail) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror(errno)); + return 2; + } + lua_pushboolean (L, 1); + return 1; +} + +/* +** Directory iterator +*/ +static int dir_iter (lua_State *L) { +#ifdef _WIN32 + struct _finddata_t c_file; +#endif + dir_data *d = (dir_data *)lua_touserdata (L, lua_upvalueindex (1)); + luaL_argcheck (L, !d->closed, 1, "closed directory"); +#ifdef _WIN32 + if (d->hFile == 0L) { /* first entry */ + if ((d->hFile = _findfirst (d->pattern, &c_file)) == -1L) { + lua_pushnil (L); + lua_pushstring (L, strerror (errno)); + return 2; + } else { + lua_pushstring (L, c_file.name); + return 1; + } + } else { /* next entry */ + if (_findnext (d->hFile, &c_file) == -1L) { + /* no more entries => close directory */ + _findclose (d->hFile); + d->closed = 1; + return 0; + } else { + lua_pushstring (L, c_file.name); + return 1; + } + } +#else + struct dirent *entry; + if ((entry = readdir (d->dir)) != NULL) { + lua_pushstring (L, entry->d_name); + return 1; + } else { + /* no more entries => close directory */ + closedir (d->dir); + d->closed = 1; + return 0; + } +#endif +} + + +/* +** Closes directory iterators +*/ +static int dir_close (lua_State *L) { + dir_data *d = (dir_data *)lua_touserdata (L, 1); +#ifdef _WIN32 + if (!d->closed && d->hFile) { + _findclose (d->hFile); + d->closed = 1; + } +#else + if (!d->closed && d->dir) { + closedir (d->dir); + d->closed = 1; + } +#endif + return 0; +} + + +/* +** Factory of directory iterators +*/ +static int dir_iter_factory (lua_State *L) { + const char *path = luaL_checkstring (L, 1); + dir_data *d = (dir_data *) lua_newuserdata (L, sizeof(dir_data)); + d->closed = 0; +#ifdef _WIN32 + d->hFile = 0L; + luaL_getmetatable (L, DIR_METATABLE); + lua_setmetatable (L, -2); + if (strlen(path) > MAX_DIR_LENGTH) + luaL_error (L, "path too long: %s", path); + else + sprintf (d->pattern, "%s/*", path); +#else + luaL_getmetatable (L, DIR_METATABLE); + lua_setmetatable (L, -2); + d->dir = opendir (path); + if (d->dir == NULL) + luaL_error (L, "cannot open %s: %s", path, strerror (errno)); +#endif + lua_pushcclosure (L, dir_iter, 1); + return 1; +} + + +/* +** Creates directory metatable. +*/ +static int dir_create_meta (lua_State *L) { + luaL_newmetatable (L, DIR_METATABLE); + /* set its __gc field */ + lua_pushstring (L, "__gc"); + lua_pushcfunction (L, dir_close); + lua_settable (L, -3); + + return 1; +} + + +#ifdef _WIN32 + #ifndef S_ISDIR + #define S_ISDIR(mode) (mode&_S_IFDIR) + #endif + #ifndef S_ISREG + #define S_ISREG(mode) (mode&_S_IFREG) + #endif + #ifndef S_ISLNK + #define S_ISLNK(mode) (0) + #endif + #ifndef S_ISSOCK + #define S_ISSOCK(mode) (0) + #endif + #ifndef S_ISFIFO + #define S_ISFIFO(mode) (0) + #endif + #ifndef S_ISCHR + #define S_ISCHR(mode) (mode&_S_IFCHR) + #endif + #ifndef S_ISBLK + #define S_ISBLK(mode) (0) + #endif +#endif +/* +** Convert the inode protection mode to a string. +*/ +#ifdef _WIN32 +static const char *mode2string (unsigned short mode) { +#else +static const char *mode2string (mode_t mode) { +#endif + if ( S_ISREG(mode) ) + return "file"; + else if ( S_ISDIR(mode) ) + return "directory"; + else if ( S_ISLNK(mode) ) + return "link"; + else if ( S_ISSOCK(mode) ) + return "socket"; + else if ( S_ISFIFO(mode) ) + return "named pipe"; + else if ( S_ISCHR(mode) ) + return "char device"; + else if ( S_ISBLK(mode) ) + return "block device"; + else + return "other"; +} + + +/* +** Convert the inode protection mode to a permission list. +*/ + +#ifdef _WIN32 +static const char *perm2string (unsigned short mode) { + char perms[10] = "---------\0"; + if (mode & _S_IREAD) + { perms[0] = 'r'; perms[3] = 'r'; perms[6] = 'r'; } + if (mode & _S_IWRITE) + { perms[1] = 'w'; perms[4] = 'w'; perms[7] = 'w'; } + if (mode & _S_IEXEC) + { perms[2] = 'x'; perms[5] = 'x'; perms[8] = 'x'; } + return perms; +} +#else +static const char *perm2string (mode_t mode) { + char perms[10] = "---------\0"; + if (mode & S_IRUSR) perms[0] = 'r'; + if (mode & S_IWUSR) perms[1] = 'w'; + if (mode & S_IXUSR) perms[2] = 'x'; + if (mode & S_IRGRP) perms[3] = 'r'; + if (mode & S_IWGRP) perms[4] = 'w'; + if (mode & S_IXGRP) perms[5] = 'x'; + if (mode & S_IROTH) perms[6] = 'r'; + if (mode & S_IWOTH) perms[7] = 'w'; + if (mode & S_IXOTH) perms[8] = 'x'; + return perms; +} +#endif + + +/* +** Set access time and modification values for file +*/ +static int file_utime (lua_State *L) { + const char *file = luaL_checkstring (L, 1); + struct utimbuf utb, *buf; + + if (lua_gettop (L) == 1) /* set to current date/time */ + buf = NULL; + else { + utb.actime = (time_t)luaL_optnumber (L, 2, 0); + utb.modtime = (time_t)luaL_optnumber (L, 3, utb.actime); + buf = &utb; + } + if (utime (file, buf)) { + lua_pushnil (L); + lua_pushfstring (L, "%s", strerror (errno)); + return 2; + } + lua_pushboolean (L, 1); + return 1; +} + + +/* inode protection mode */ +static void push_st_mode (lua_State *L, struct stat *info) { + lua_pushstring (L, mode2string (info->st_mode)); +} +/* device inode resides on */ +static void push_st_dev (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_dev); +} +/* inode's number */ +static void push_st_ino (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_ino); +} +/* number of hard links to the file */ +static void push_st_nlink (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_nlink); +} +/* user-id of owner */ +static void push_st_uid (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_uid); +} +/* group-id of owner */ +static void push_st_gid (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_gid); +} +/* device type, for special file inode */ +static void push_st_rdev (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_rdev); +} +/* time of last access */ +static void push_st_atime (lua_State *L, struct stat *info) { + lua_pushnumber (L, info->st_atime); +} +/* time of last data modification */ +static void push_st_mtime (lua_State *L, struct stat *info) { + lua_pushnumber (L, info->st_mtime); +} +/* time of last file status change */ +static void push_st_ctime (lua_State *L, struct stat *info) { + lua_pushnumber (L, info->st_ctime); +} +/* file size, in bytes */ +static void push_st_size (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_size); +} +/* permssions string */ +static void push_st_perm (lua_State *L, struct stat *info) { + lua_pushstring (L, perm2string (info->st_mode)); +} + +#ifndef _WIN32 +/* blocks allocated for file */ +static void push_st_blocks (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_blocks); +} +/* optimal file system I/O blocksize */ +static void push_st_blksize (lua_State *L, struct stat *info) { + lua_pushnumber (L, (lua_Number)info->st_blksize); +} +#endif + +typedef void (*_push_function) (lua_State *L, struct stat *info); + +struct _stat_members { + const char *name; + _push_function push; +}; + +struct _stat_members members[] = { + { "mode", push_st_mode }, + { "permissions", push_st_perm }, + { "dev", push_st_dev }, + { "ino", push_st_ino }, + { "nlink", push_st_nlink }, + { "uid", push_st_uid }, + { "gid", push_st_gid }, + { "rdev", push_st_rdev }, + { "access", push_st_atime }, + { "modification", push_st_mtime }, + { "change", push_st_ctime }, + { "size", push_st_size }, +#ifndef _WIN32 + { "blocks", push_st_blocks }, + { "blksize", push_st_blksize }, +#endif + { NULL, NULL } +}; + +/* +** Get file information +*/ +static int file_info (lua_State *L) { + int i; + struct stat info; + const char *file = luaL_checkstring (L, 1); + + if (stat(file, &info)) { + lua_pushnil (L); + lua_pushfstring (L, "cannot obtain information from file `%s'", file); + return 2; + } + if (lua_isstring (L, 2)) { + int v; + const char *member = lua_tostring (L, 2); + if (strcmp (member, "mode") == 0) v = 0; +#ifndef _WIN32 + else if (strcmp (member, "blksize") == 0) v = 12; +#endif + else /* look for member */ + for (v = 1; members[v].name; v++) + if (*members[v].name == *member) + break; + /* push member value and return */ + members[v].push (L, &info); + return 1; + } else if (!lua_istable (L, 2)) + /* creates a table if none is given */ + lua_newtable (L); + /* stores all members in table on top of the stack */ + for (i = 0; members[i].name; i++) { + lua_pushstring (L, members[i].name); + members[i].push (L, &info); + lua_rawset (L, -3); + } + return 1; +} + + +/* +** Get file information +*/ +static int file_is_directory (lua_State *L) { + struct stat info; + const char *file = luaL_checkstring (L, 1); + + if (stat(file, &info)) { + lua_pushnil (L); + lua_pushfstring (L, "cannot obtain information from file `%s'", file); + return 2; + } + if ( S_ISDIR(info.st_mode) ) + lua_pushboolean (L, 1); + else + lua_pushboolean (L, 0); + + return 1; +} + +static int file_is_file (lua_State *L) { + struct stat info; + const char *file = luaL_checkstring (L, 1); + + if (stat(file, &info)) { + lua_pushnil (L); + lua_pushfstring (L, "cannot obtain information from file `%s'", file); + return 2; + } + if ( S_ISREG(info.st_mode) ) + lua_pushboolean (L, 1); + else + lua_pushboolean (L, 0); + + return 1; +} + + + +/* +** Assumes the table is on top of the stack. +*/ +static void set_info (lua_State *L) { + lua_pushliteral (L, "_COPYRIGHT"); + lua_pushliteral (L, "Copyright (C) 2003-2006 Kepler Project"); + lua_settable (L, -3); + lua_pushliteral (L, "_DESCRIPTION"); + lua_pushliteral (L, "LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution"); + lua_settable (L, -3); + lua_pushliteral (L, "_VERSION"); + lua_pushliteral (L, "LuaFileSystem 1.2"); + lua_settable (L, -3); +} + + +static const struct luaL_reg fslib[] = { + {"attributes", file_info}, + {"isdir", file_is_directory }, + {"isfile", file_is_file }, + {"chdir", change_dir}, + {"currentdir", get_dir}, + {"dir", dir_iter_factory}, + {"lock", file_lock}, + {"mkdir", make_dir}, + {"rmdir", remove_dir}, + {"touch", file_utime}, + {"unlock", file_unlock}, + {NULL, NULL}, +}; + +int luaopen_lfs (lua_State *L) { + dir_create_meta (L); + luaL_openlib (L, "lfs", fslib, 0); + set_info (L); + return 1; +} diff --git a/Build/source/libs/luafilesystem/src/lfs.h b/Build/source/libs/luafilesystem/src/lfs.h new file mode 100644 index 00000000000..62ae79fa96c --- /dev/null +++ b/Build/source/libs/luafilesystem/src/lfs.h @@ -0,0 +1,16 @@ +/* +** LuaFileSystem +** Copyright Kepler Project 2004-2006 (http://www.keplerproject.org/luafilesystem) +** +** $Id: lfs.h,v 1.3 2006/03/10 23:37:32 carregal Exp $ +*/ + +/* Define 'chdir' for systems that do not implement it */ +#ifdef NO_CHDIR +#define chdir(p) (-1) +#define chdir_error "Function 'chdir' not provided by system" +#else +#define chdir_error strerror(errno) +#endif + +int luaopen_lfs (lua_State *L); diff --git a/Build/source/libs/luafilesystem/tests/test.lua b/Build/source/libs/luafilesystem/tests/test.lua new file mode 100644 index 00000000000..66ec52a2f8b --- /dev/null +++ b/Build/source/libs/luafilesystem/tests/test.lua @@ -0,0 +1,80 @@ +#!/usr/local/bin/lua50
+
+local tmp = "/tmp"
+local sep = "/"
+local upper = ".."
+
+require"lfs"
+
+function attrdir (path)
+ for file in lfs.dir(path) do
+ if file ~= "." and file ~= ".." then
+ local f = path..sep..file
+ print ("\t=> "..f.." <=")
+ local attr = lfs.attributes (f)
+ assert (type(attr) == "table")
+ if attr.mode == "directory" then
+ attrdir (f)
+ else
+ for name, value in pairs(attr) do
+ print (name, value)
+ end
+ end
+ end
+ end
+end
+
+-- Checking changing directories
+local current = assert (lfs.currentdir())
+local reldir = string.gsub (current, "^.*%"..sep.."([^"..sep.."])$", "%1")
+assert (lfs.chdir (upper), "could not change to upper directory")
+assert (lfs.chdir (reldir), "could not change back to current directory")
+assert (lfs.currentdir() == current, "error trying to change directories")
+assert (lfs.chdir ("this couldn't be an actual directory") == nil, "could change to a non-existent directory")
+
+-- Changing creating and removing directories
+local tmpdir = tmp..sep.."lfs_tmp_dir"
+local tmpfile = tmpdir..sep.."tmp_file"
+assert (lfs.mkdir (tmpdir), "could not make a new directory")
+local attrib, errmsg = lfs.attributes (tmpdir)
+if not attrib then
+ error ("could not get attributes of file `"..tmpdir.."':\n"..errmsg)
+end
+local f = io.open(tmpfile, "w")
+f:close()
+
+-- Change access time
+assert (lfs.touch (tmpfile, 86401))
+local new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == 86401, "could not set access time")
+assert (new_att.modification == 86401, "could not set modification time")
+
+-- Change access and modification time
+assert (lfs.touch (tmpfile, 86403, 86402))
+local new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == 86403, "could not set access time")
+assert (new_att.modification == 86402, "could not set modification time")
+
+-- Restore access time to current value
+assert (lfs.touch (tmpfile))
+new_att = assert (lfs.attributes (tmpfile))
+assert (new_att.access == attrib.access)
+assert (new_att.modification == attrib.modification)
+
+-- Remove new file and directory
+assert (os.remove (tmpfile), "could not remove new file")
+assert (lfs.rmdir (tmpdir), "could not remove new directory")
+assert (lfs.mkdir (tmpdir..sep.."lfs_tmp_dir") == nil, "could create a directory inside a non-existent one")
+
+-- Trying to get attributes of a non-existent file
+assert (lfs.attributes ("this couldn't be an actual file") == nil, "could get attributes of a non-existent file")
+assert (type(lfs.attributes (upper)) == "table", "couldn't get attributes of upper directory")
+
+-- Stressing directory iterator
+count = 0
+for i = 1, 4000 do
+ for file in lfs.dir (tmp) do
+ count = count + 1
+ end
+end
+print"Ok!"
diff --git a/Build/source/libs/luafilesystem/vc6/lfs.def b/Build/source/libs/luafilesystem/vc6/lfs.def new file mode 100644 index 00000000000..55ec688d3c3 --- /dev/null +++ b/Build/source/libs/luafilesystem/vc6/lfs.def @@ -0,0 +1,5 @@ +LIBRARY lfs.dll +DESCRIPTION "LuaFileSystem" +VERSION 1.2 +EXPORTS +luaopen_lfs diff --git a/Build/source/libs/luafilesystem/vc6/luafilesystem.dsw b/Build/source/libs/luafilesystem/vc6/luafilesystem.dsw new file mode 100644 index 00000000000..b4bb4b310f6 --- /dev/null +++ b/Build/source/libs/luafilesystem/vc6/luafilesystem.dsw @@ -0,0 +1,33 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "luafilesystem_dll"=.\luafilesystem_dll.dsp - Package Owner=<4> + +Package=<5> +{{{ + begin source code control + luafilesystem + .. + end source code control +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/Build/source/libs/luafilesystem/vc6/luafilesystem_dll.dsp b/Build/source/libs/luafilesystem/vc6/luafilesystem_dll.dsp new file mode 100644 index 00000000000..efe6c720b6c --- /dev/null +++ b/Build/source/libs/luafilesystem/vc6/luafilesystem_dll.dsp @@ -0,0 +1,127 @@ +# Microsoft Developer Studio Project File - Name="luafilesystem_dll" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=luafilesystem_dll - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "luafilesystem_dll.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "luafilesystem_dll.mak" CFG="luafilesystem_dll - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "luafilesystem_dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "luafilesystem_dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "luafilesystem_dll" +# PROP Scc_LocalPath ".." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "luafilesystem_dll - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../lib/vc6" +# PROP Intermediate_Dir "luafilesystem_dll/Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x416 /d "NDEBUG" +# ADD RSC /l 0x416 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../bin/vc6/lfs.dll" /libpath:"../../external-src/lua50/lib/dll" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=cd ../bin/vc6 zip.exe luafilesystem-1.2-win32.zip lfs.dll +# End Special Build Tool + +!ELSEIF "$(CFG)" == "luafilesystem_dll - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../lib/vc6" +# PROP Intermediate_Dir "luafilesystem_dll/Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../external-src/lua50/include" /I "../../compat/src" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LUAFILESYSTEM_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x416 /d "_DEBUG" +# ADD RSC /l 0x416 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 lua50.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../bin/vc6/lfsd.dll" /pdbtype:sept /libpath:"../../external-src/lua50/lib/dll" + +!ENDIF + +# Begin Target + +# Name "luafilesystem_dll - Win32 Release" +# Name "luafilesystem_dll - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE="..\..\compat\src\compat-5.1.c" +# End Source File +# Begin Source File + +SOURCE=..\src\lfs.c +# End Source File +# Begin Source File + +SOURCE=.\lfs.def +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE="..\..\compat\src\compat-5.1.h" +# End Source File +# Begin Source File + +SOURCE=..\src\lfs.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project |