summaryrefslogtreecommitdiff
path: root/Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h
diff options
context:
space:
mode:
Diffstat (limited to 'Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h')
-rw-r--r--Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h125
1 files changed, 125 insertions, 0 deletions
diff --git a/Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h b/Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h
new file mode 100644
index 00000000000..e77c3b97644
--- /dev/null
+++ b/Build/source/libs/icu/icu-xetex/layout/HangulLayoutEngine.h
@@ -0,0 +1,125 @@
+
+/*
+ *
+ * (C) Copyright IBM Corp. 1998-2006 - All Rights Reserved
+ *
+ */
+
+#ifndef __HANGULAYOUTENGINE_H
+#define __HANGULAYOUTENGINE_H
+
+#include "LETypes.h"
+#include "LEFontInstance.h"
+#include "LEGlyphFilter.h"
+#include "LayoutEngine.h"
+#include "OpenTypeLayoutEngine.h"
+
+#include "GlyphSubstitutionTables.h"
+#include "GlyphDefinitionTables.h"
+#include "GlyphPositioningTables.h"
+
+U_NAMESPACE_BEGIN
+
+class MPreFixups;
+class LEGlyphStorage;
+
+/**
+ * This class implements OpenType layout for Old Hangul OpenType fonts, as
+ * specified by Microsoft in "Creating and Supporting OpenType Fonts for
+ * The Korean Hangul Script" (http://www.microsoft.com/typography/otfntdev/hangulot/default.htm)
+ *
+ * This class overrides the characterProcessing method to do Hangul character processing.
+ * (See the MS spec. for more details)
+ *
+ * @internal
+ */
+class HangulOpenTypeLayoutEngine : public OpenTypeLayoutEngine
+{
+public:
+ /**
+ * This is the main constructor. It constructs an instance of HangulOpenTypeLayoutEngine for
+ * a particular font, script and language. It takes the GSUB table as a parameter since
+ * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
+ * Hangul OpenType font.
+ *
+ * @param fontInstance - the font
+ * @param scriptCode - the script
+ * @param langaugeCode - the language
+ * @param gsubTable - the GSUB table
+ *
+ * @see LayoutEngine::layoutEngineFactory
+ * @see OpenTypeLayoutEngine
+ * @see ScriptAndLangaugeTags.h for script and language codes
+ *
+ * @internal
+ */
+ HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
+ le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
+
+ /**
+ * This constructor is used when the font requires a "canned" GSUB table which can't be known
+ * until after this constructor has been invoked.
+ *
+ * @param fontInstance - the font
+ * @param scriptCode - the script
+ * @param langaugeCode - the language
+ *
+ * @see OpenTypeLayoutEngine
+ * @see ScriptAndLangaugeTags.h for script and language codes
+ *
+ * @internal
+ */
+ HangulOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
+ le_int32 typoFlags);
+
+ /**
+ * The destructor, virtual for correct polymorphic invocation.
+ *
+ * @internal
+ */
+ virtual ~HangulOpenTypeLayoutEngine();
+
+ /**
+ * ICU "poor man's RTTI", returns a UClassID for the actual class.
+ *
+ * @stable ICU 2.8
+ */
+ virtual UClassID getDynamicClassID() const;
+
+ /**
+ * ICU "poor man's RTTI", returns a UClassID for this class.
+ *
+ * @stable ICU 2.8
+ */
+ static UClassID getStaticClassID();
+
+protected:
+
+ /**
+ * This method does Hangul OpenType character processing. It assigns the OpenType feature
+ * tags to the characters, and may compose a character sequence into a modern Hangul syllable,
+ * or decompose a modern Hangul syllable if it forms part of an old Hangul syllable.
+ *
+ * Input parameters:
+ * @param chars - the input character context
+ * @param offset - the index of the first character to process
+ * @param count - the number of characters to process
+ * @param max - the number of characters in the input context
+ * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
+ * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
+ * the auxillary data array will be set to the feature tags.
+ *
+ * Output parameters:
+ * @param success - set to an error code if the operation fails
+ *
+ * @return the output character count
+ *
+ * @internal
+ */
+ virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
+ LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
+};
+
+U_NAMESPACE_END
+#endif
+