summaryrefslogtreecommitdiff
path: root/Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj
diff options
context:
space:
mode:
Diffstat (limited to 'Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj')
-rw-r--r--Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj263
1 files changed, 263 insertions, 0 deletions
diff --git a/Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj b/Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj
new file mode 100644
index 00000000000..7903e4453c9
--- /dev/null
+++ b/Build/source/libs/icu/icu-4.6/samples/ufortune/ufortune.vcxproj
@@ -0,0 +1,263 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{25F534DF-93C9-4853-A88E-DB7D8CF74042}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x86\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x86\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <TypeLibraryName>.\x86\Debug/ufortune.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
+ <PrecompiledHeaderOutputFile>.\x86\Debug/ufortune.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\x86\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\x86\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\x86\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>icuucd.lib;resources\fortune_resources.lib;icuiod.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\x86\Debug/ufortune.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\x86\Debug/ufortune.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ <TypeLibraryName>.\x64\Debug/ufortune.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
+ <PrecompiledHeaderOutputFile>.\x64\Debug/ufortune.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\x64\Debug/</AssemblerListingLocation>
+ <ObjectFileName>.\x64\Debug/</ObjectFileName>
+ <ProgramDataBaseFileName>.\x64\Debug/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>icuucd.lib;resources\fortune_resources.lib;icuiod.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\x64\Debug/ufortune.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>.\x64\Debug/ufortune.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <TypeLibraryName>.\x86\Release/ufortune.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
+ <PrecompiledHeaderOutputFile>.\x86\Release/ufortune.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\x86\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\x86\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\x86\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>icuuc.lib;resources\fortune_resources.lib;icuio.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\x86\Release/ufortune.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>.\x86\Release/ufortune.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ <TypeLibraryName>.\x64\Release/ufortune.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+ <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>WIN64;WIN32;NDEBUG;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
+ <PrecompiledHeaderOutputFile>.\x64\Release/ufortune.pch</PrecompiledHeaderOutputFile>
+ <AssemblerListingLocation>.\x64\Release/</AssemblerListingLocation>
+ <ObjectFileName>.\x64\Release/</ObjectFileName>
+ <ProgramDataBaseFileName>.\x64\Release/</ProgramDataBaseFileName>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>icuuc.lib;resources\fortune_resources.lib;icuio.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>.\x64\Release/ufortune.exe</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>../../../lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>.\x64\Release/ufortune.pdb</ProgramDatabaseFile>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="ufortune.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="resources\es.txt" />
+ <None Include="resources\res-file-list.txt" />
+ <None Include="resources\root.txt" />
+ <CustomBuild Include="resources\fortune_resources.mak">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd resources
+nmake -f fortune_resources.mak CFG=x86\Debug
+copy Fortune_Resources.DLL "$(TargetDir)"
+</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">cd resources
+nmake -f fortune_resources.mak CFG=x64\Debug
+copy Fortune_Resources.DLL "$(TargetDir)"
+</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd resources
+nmake -f fortune_resources.mak CFG=x86\Release
+copy Fortune_Resources.DLL "$(TargetDir)"
+</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">cd resources
+nmake -f fortune_resources.mak CFG=x64\Release
+copy Fortune_Resources.DLL "$(TargetDir)"
+</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>